elements.sakura_wood = { color: "#632e1f", behavior: behaviors.WALL, tempHigh: 400, stateHigh: ["ember","charcoal","fire","fire","fire"], category: "solids", burn: 5, burnTime: 300, burnInto: ["ember","charcoal","fire"], state: "solid", hardness: 0.15, breakInto: "sawdust", breakIntoColor: ["#dba66e","#cc8a64"], hidden: true } elements.sakura_branch = { color: "#632e1f", behavior: [ "CR:sakura,sakura_branch%2|CR:sakura,sakura,sakura,sakura_branch%2|CR:sakura,sakura_branch%2", "XX|XX|XX", "XX|XX|XX", ], tempHigh: 100, stateHigh: "sakura_wood", tempLow: -30, stateLow: "sakura_wood", category: "life", burn: 40, burnTime: 50, burnInto: ["sap","ember","charcoal"], hidden: true, state: "solid", density: 1500, hardness: 0.15, breakInto: ["sap","sawdust"], seed: "sakura_seed" } elements.sakura = { color: ["#ff7ad3","#ff94db","#ffa6f0"], behavior: [ "XX|XX|XX", "XX|XX|XX", "XX|CR:sakura_blossom%0.25|XX", ], reactions: { "vinegar": { elem1:"dead_plant", elem2:null, chance:0.035 }, "baking_soda": { elem1:"dead_plant", elem2:null, chance:0.01 }, "bleach": { elem1:"dead_plant", elem2:null, chance:0.05 }, "alcohol": { elem1:"dead_plant", elem2:null, chance:0.035 }, "carbon_dioxide": { elem2:"oxygen" } }, category:"life", tempHigh: 100, stateHigh: "dead_plant", tempLow: -1.66, stateLow: "frozen_plant", burn:65, burnTime:60, burnInto: "dead_plant", breakInto: "dead_plant", state: "solid", density: 1050, seed: "sakura_seed", hidden: true } elements.sakura_blossom = { color: ["#ff7ad3","#ff94db","#ffa6f0"], behavior: [ "XX|XX|XX", "XX|FX%0.25 AND DL%0.65|XX", "M2%10|M1%10|M1%10", ], reactions: { "vinegar": { elem1:"dead_plant", elem2:null, chance:0.035 }, "baking_soda": { elem1:"dead_plant", elem2:null, chance:0.01 }, "bleach": { elem1:"dead_plant", elem2:null, chance:0.05 }, "alcohol": { elem1:"dead_plant", elem2:null, chance:0.035 } }, category:"life", tempHigh: 100, stateHigh: "dead_plant", tempLow: -1.66, stateLow: "frozen_plant", burn:65, burnTime:60, burnInto: "dead_plant", breakInto: "dead_plant", state: "solid", density: 1050, seed: "sakura_seed", hidden: true } elements.sakura_seed = { color: ["#ff7ad3","#ff94db","#ffa6f0"], tick: function(pixel) { if (isEmpty(pixel.x,pixel.y+1)) { movePixel(pixel,pixel.x,pixel.y+1); } else { if (Math.random() < 0.02 && pixel.age > 50 && pixel.temp < 100) { if (!outOfBounds(pixel.x,pixel.y+1)) { var dirtPixel = pixelMap[pixel.x][pixel.y+1]; if (dirtPixel.element === "dirt" || dirtPixel.element === "mud" || dirtPixel.element === "sand" || dirtPixel.element === "wet_sand" || dirtPixel.element === "clay_soil" || dirtPixel.element === "mycelium") { changePixel(dirtPixel,"root"); } } if (isEmpty(pixel.x,pixel.y-1)) { movePixel(pixel,pixel.x,pixel.y-1); createPixel(Math.random() > 0.5 ? "sakura_wood" : "sakura_branch",pixel.x,pixel.y+1); } } else if (pixel.age > 1000) { changePixel(pixel,"sakura_wood"); } pixel.age++; } doDefaults(pixel); }, properties: { "age":0 }, tempHigh: 100, stateHigh: "dead_plant", tempLow: -2, stateLow: "frozen_plant", burn: 65, burnTime: 15, category: "life", state: "solid", density: 1500, cooldown: defaultCooldown, seed: true }; /* Beehive deprecated, Hive exists in base game elements.beehive = { color: ["#ab985e","#948454"], tick: function(pixel){ if (!pixel.pollen) { return; } if (isEmpty(pixel.x,pixel.y+1)) { if (Math.random() < 0.25) { createPixel("honey",pixel.x,pixel.y+1); pixel.pollen--; } } else { if (!outOfBounds(pixel.x,pixel.y+1) && pixelMap[pixel.x][pixel.y+1].element === "beehive") { pixelMap[pixel.x][pixel.y+1].pollen += pixel.pollen; pixel.pollen = 0; } } doDefaults(pixel); }, properties: { "pollen": 0, }, tempHigh: 248, stateHigh: ["fire","fire","ash"], burn: 70, burnTime: 300, burnInto: "ash", category: "life", state: "solid", density: 1201 } elements.bee.reactions.beehive = { func: function(bee,hive) { if (bee.pollen) { hive.pollen++; } bee.pollen = null; } } */ elements.dollar = { color: ["#324a26","#4e8732","#54803d","#698a58","#8aa87b"], behavior: [ "XX|XX|XX", "XX|FX%0.25|XX", "M2%10|M1%10|M1%10", ], category: "powders", tempHigh: 400, stateHigh: ["ash","smoke","smoke","smoke"], burn:50, burnTime:200, burnInto: ["ash","smoke","smoke","smoke"], state: "solid", density: 500 } elements.butterfly = { color: ["#ff562b","#ff7226","#ffdf2b","#2bfbff","#2134ff","#c226ff"], tick: behaviors.FLY, reactions: { "sugar_water": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "honey": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "sap": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "sugar": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "soda": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "caramel": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, "juice": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL }, }, foodNeed: 5, tempHigh: 100, stateHigh: "ash", tempLow: 0, stateLow: "dead_bug", breakInto: "dead_bug", category:"life", burn:95, burnTime:25, state: "solid", density: 600, conduct: 1, baby: "caterpillar", } elements.caterpillar = { color: "#4b7847", behavior: [ "XX|XX|XX", "XX|FX%8|M2%1 AND BO", "XX|M1|XX", ], tick: function(pixel) { if (pixelTicks - pixel.start > 500) { changePixel(pixel,"butterfly"); } }, reactions: { "plant": { elem2:null, chance:0.1 }, "grass": { elem2:null, chance:0.1 }, "dead_plant": { elem2:null, chance:0.1 }, "sapling": { elem2:null, chance:0.1 }, "sakura": { elem2:null, chance:0.1 }, "sakura_seed": { elem2:null, chance:0.1 }, "sakura_blossom": { elem2:null, chance:0.1 }, "petal": { elem2:null, chance:0.1 }, "flower_seed": { elem2:null, chance:0.1 }, "wheat": { elem2:null, chance:0.1 }, "vine": { elem2:null, chance:0.1 }, "bamboo": { elem2:null, chance:0.1 }, "bamboo_plant": { elem2:null, chance:0.1 }, "evergreen": { elem2:null, chance:0.1 }, }, tempHigh: 100, stateHigh: "ash", tempLow: 0, stateLow: "dead_bug", breakInto: "dead_bug", category:"life", burn:95, burnTime:25, state: "solid", density: 500, conduct: 0.15 } worldgentypes.spring = { layers: [ [0.85, "dirt"], [0.05, "rock"], [0, "basalt"], ], decor: [ ["sakura_seed", 0.04, 20], ["sapling", 0.04, 20], ["pinecone", 0.04, 20], ["grass", 0.25, 30], ["butterfly", 0.02, 25], ["bee", 0.02, 25], ["firefly", 0.02, 25], ["rain_cloud", 1, 2], ["rain_cloud", 1, 6], ["rain_cloud", 1, 10], ], baseHeight: 0.25 } //if (!settings.bg) {settings.bg = "#00bfff";}