sandboxels/mods/biology.js

8695 lines
376 KiB
JavaScript

// by Nekonico
window.addEventListener("load", () => {
document.getElementById("elementButton-lungs")?.remove()
})
viewInfo[4] = { // Nutrition View
name: "nutr",
pixel: function(pixel,ctx) {
if (elements[pixel.element].isBio === true) {
var nutrition = pixel.nutrition;
if (nutrition < 0) {nutrition = 0}
if (nutrition > 6000) {nutrition = 6000}
var hue = Math.round(225 - (Math.log(nutrition)/Math.log(6000))*225);
if (hue < 0) {hue = 0}
if (hue > 225) {hue = 225}
drawSquare(ctx,"hsl("+hue+",100%,50%)",pixel.x,pixel.y)
}
}
}
viewInfo[5] = { // Oxygen View
name: "oxy",
pixel: function(pixel,ctx) {
if (elements[pixel.element].isBio === true) {
var oxygen = pixel.oxygen;
if (oxygen < 0) {oxygen = 0}
if (oxygen > 6000) {oxygen = 6000}
var hue = Math.round(225 - (Math.log(oxygen)/Math.log(6000))*225);
if (hue < 0) {hue = 0}
if (hue > 225) {hue = 225}
drawSquare(ctx,"hsl("+hue+",100%,50%)",pixel.x,pixel.y)
}
}
}
viewInfo[6] = { // Speed View
name: "spd",
pixel: function(pixel,ctx) {
if (elements[pixel.element].isBio === true) {
var speed = pixel.speed;
if (speed < -50) {speed = -50}
if (speed > 150) {speed = 150}
var hue = Math.round(225 - (Math.log(speed+50)/Math.log(100+50))*225);
if (hue < 0) {hue = 0}
if (hue > 225) {hue = 225}
drawSquare(ctx,"hsl("+hue+",100%,50%)",pixel.x,pixel.y)
}
}
}
viewInfo[7] = { // Illness View
name: "ill",
pixel: function(pixel,ctx) {
if ((elements[pixel.element].id === elements.cyanide_gas.id || elements[pixel.element].id === elements.poison_gas.id || elements[pixel.element].id === elements.poison.id || elements[pixel.element].id === elements.cyanide.id || elements[pixel.element].id === elements.infected_vessel.id || elements[pixel.element].id === elements.infection.id || elements[pixel.element].id === elements.cancer.id || elements[pixel.element].id === elements.plague.id || elements[pixel.element].id === elements.rotten_meat.id) || (elements[pixel.element].isBio === true && ((pixel.speed < -5 || pixel.oxygen < 250 || pixel.nutrition < 250) || pixel.ibupCount > 0 || pixel.poisoned === true || pixel.sick === true || pixel.alcoholic === true)) || ((elements[pixel.element].id === elements.digested_material.id || elements[pixel.element].id === elements.gaseous_material.id) && ((pixel.speed < 0 || pixel.nutrition < 5) || pixel.poisoned === true) && (pixel.immune !== true || !pixel.immune))) {
var a = (settings.textures !== 0) ? pixel.alpha : undefined;
if (((elements[pixel.element].isGas && elements[pixel.element].glow !== false) || elements[pixel.element].glow || pixel.glow) && pixel.glow !== false) {
drawPlus(ctx,pixel.color,pixel.x,pixel.y,undefined,a)
// if (isEmpty(pixel.x+1,pixel.y) || isEmpty(pixel.x-1,pixel.y) || isEmpty(pixel.x,pixel.y+1) || isEmpty(pixel.x,pixel.y-1)) {}
}
else {
drawSquare(ctx,pixel.color,pixel.x,pixel.y,undefined,a)
}
if (pixel.charge && view !== 2) { // Yellow glow on charge
if (!elements[pixel.element].colorOn) {
drawSquare(ctx,"rgba(255,255,0,0.5)",pixel.x,pixel.y);
}
}
}
}
}
var ibuprofenTime = pixelTicks
renderPresets.FLESHBURN = function(pixel,ctx) {
drawDefault(ctx,pixel);
if (!viewInfo[view].colorEffects || !pixel.char) { return }
var max = 20;
var ratio = ((pixel.char/max*100)|0)/100;
if (ratio < 0.5) { return }
if (ratio > 1) { ratio = 1 }
drawSquare(ctx,"rgb(0,0,0)",pixel.x,pixel.y,undefined,Math.min(0.8,(ratio-0.5)*0.8));
},
renderPresets.NERVE = function(pixel,ctx) {
drawDefault(ctx,pixel)
if (pixel.darkcharge === true) {
drawSquare(ctx,"rgb(0,0,0)",pixel.x,pixel.y,undefined,Math.min(0.8,0.55));
}
if (pixel.darkchargeCD === true) {
drawSquare(ctx,"rgb(0,0,0)",pixel.x,pixel.y,undefined,Math.min(0.8,0.5));
}
if (pixel.lightcharge === true) {
drawSquare(ctx,"rgb(255,255,255)",pixel.x,pixel.y,undefined,Math.min(0.8,0.55));
}
if (pixel.lightchargeCD === true) {
drawSquare(ctx,"rgb(255,255,255)",pixel.x,pixel.y,undefined,Math.min(0.8,0.5));
}
},
behaviorRules.BCF = function() {
if (btemp.pixel.clone) {
if (isEmpty(btemp.newCoords.x, btemp.newCoords.y)) {
createPixel(btemp.pixel.clone, btemp.newCoords.x, btemp.newCoords.y)
btemp.pixel.nutrition = (btemp.pixel.nutrition - 10)
btemp.pixel.oxygen = (btemp.pixel.oxygen - 1)
if (pixelMap[btemp.newCoords.x][btemp.newCoords.y]) {
pixelMap[btemp.newCoords.x][btemp.newCoords.y].temp = btemp.pixel.temp;
pixelTempCheck(pixelMap[btemp.newCoords.x][btemp.newCoords.y]);
}
}
}
else {
if (!isEmpty(btemp.newCoords.x, btemp.newCoords.y,true)) {
var newPixel = pixelMap[btemp.newCoords.x][btemp.newCoords.y];
if (!btemp.pixel.clone && btemp.info.ignore && btemp.info.ignore.indexOf(newPixel.element) !== -1) {
return;
}
if (newPixel.element !== btemp.pixel.element) {
btemp.pixel.clone = newPixel.element;
btemp.pixel.temp = newPixel.temp;
}
else if (newPixel.clone) {
btemp.pixel.clone = newPixel.clone;
btemp.pixel.temp = newPixel.temp;
}
}
}
}
behaviorRules.BCR = function() {
if (isEmpty(btemp.newCoords.x,btemp.newCoords.y)) {
if (btemp.arg == null) {
btemp.arg = btemp.pixel.element;
}
else if (btemp.arg.indexOf(",") !== -1) {
btemp.arg = choose(btemp.arg.split(","));
}
if (elements[btemp.arg]) {
createPixel(btemp.arg,btemp.newCoords.x,btemp.newCoords.y);
btemp.pixel.nutrition = (btemp.pixel.nutrition - 1)
if (btemp.info.fireColor && btemp.arg==="fire") {
pixelMap[btemp.newCoords.x][btemp.newCoords.y].color = pixelColorPick(pixelMap[btemp.newCoords.x][btemp.newCoords.y],btemp.info.fireColor);
}
pixelMap[btemp.newCoords.x][btemp.newCoords.y].temp = btemp.pixel.temp
pixelTempCheck(pixelMap[btemp.newCoords.x][btemp.newCoords.y]);
}
}
}
behaviorRules.ADB = function() {
if (!isEmpty(btemp.newCoords.x,btemp.newCoords.y,true)) {
// if the pixel at newCoords is the same element as the pixel, ignore
var newPixel = pixelMap[btemp.newCoords.x][btemp.newCoords.y];
// if info.ignore exists and newPixel.element is in it
if (btemp.info.ignore && btemp.info.ignore.indexOf(newPixel.element) !== -1) {
return;
}
if (!(newPixel.element == btemp.pixel.element)) {
if (btemp.arg != null) { var args = btemp.arg.split(","); }
if (btemp.arg == null || args.indexOf(newPixel.element) !== -1) {
if (!elements[newPixel.element].hardness || Math.random() > elements[newPixel.element].hardness) {
if (elements[newPixel.element].isFood === true && !elements[btemp.pixel.element].reactions[newPixel.element]) {
changePixel(newPixel,"digested_material");
newPixel.nutrition = 10;
if (pixelMap[btemp.pixel.x][btemp.pixel.y] != undefined) {
deletePixel(btemp.pixel.x,btemp.pixel.y);
}
btemp.deleted = true;
btemp.swapSpots = [];
}
else if (elements[newPixel.element].isFood != true && !elements[btemp.pixel.element].reactions[newPixel.element]) {
if (elements[newPixel.element].hardness < 0.9 || !elements[newPixel.element].hardness) {
deletePixel(btemp.newCoords.x,btemp.newCoords.y);
if (pixelMap[btemp.pixel.x][btemp.pixel.y] != undefined) {
deletePixel(btemp.pixel.x,btemp.pixel.y);
}
btemp.deleted = true;
btemp.swapSpots = [];
}
}
}
}
}
}
},
doBioNorm = function(pixel) {
if ((Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() < (pixel.ibupCount / 20) && pixel.ibupCount > 3 && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() < (pixel.fentDepri / 100) && pixel.fenAddict === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() < (pixel.alcoDepri / 100) && pixel.alcoholic === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.60 && pixel.sick === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.5 && pixel.poisoned === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.burning === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp > 53 && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp < -10 && pixel.nutrition > 0 && pixel.oxygen > 0) || Math.random() > 0.85 && Math.random() < (pixel.burnt / 100)) {
pixel.nutrition -= 0.5
pixel.oxygen--
}
if (pixel.temp > 42 && pixel.ibupCount > 1) {
pixel.temp -= 5
}
else if (pixel.temp > 37 && pixel.ibupCount > 0) {
pixel.temp--
}
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1 || pixel.speed < -100)) {
if (elements[pixel.element].isMultiDie === true) {
if (pixel.temp > 95) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].heatDie);
}
}
else if (pixel.temp < -15) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].coldDie);
}
}
else {
if (Math.random() < 0.999) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].roomDie);
}
}
}
else if (elements[pixel.element].isMultiDie === false) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].otherDie);
}
}
}
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
pixel.nutrition = 500
}
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
pixel.oxygen = 500
}
if (pixel.speed === null || isNaN(pixel.speed)) {
pixel.speed = 0
}
if ((pixel.alcoDepri || pixel.alcoDepri === 0) && pixel.alcoholic === true) {
pixel.alcoDepri += 1
}
if (pixel.alcoTime < (pixelTicks - 10000) && pixel.alcoholic === true && Math.random() > 0.999 || pixel.alcoRecover === true) {
pixel.alcoDepri = undefined
pixel.alcoTime = undefined
pixel.alcoholic = false
pixel.alcoRecover = true
}
if ((pixel.fentDepri || pixel.fentDepri === 0) && pixel.fenAddict === true) {
pixel.fentDepri += 1
}
if (pixel.poisonImmune === true) {
pixel.fentDepri = undefined
pixel.fenAddict = false
}
if (pixel.poisonImmune === true && pixel.poisoned != false) {
pixel.poisoned = false
}
if ((pixel.poisonImmune === true || pixel.immune === true) && pixel.sick != false) {
pixel.sick = false
}
if (ibuprofenTime < pixelTicks - 1000 && (pixel.ibup || pixel.ibupCount > 0)) {
pixel.ibup = false
pixel.ibupCount = false
}
if ((pixel.temp > 124.55 || pixel.burning) && Math.random() > 0.5) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if (pixel.char != pixel.burnt && pixel.burnt > pixel.char || !pixel.char) {
pixel.char = pixel.burnt
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio === true) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
else if (hitPixel.burning && Math.random() > 0.9) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio === true) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
else if (hitPixel.burning && Math.random() > 0.9) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio === true) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
else if (hitPixel.burning && Math.random() > 0.9) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio === true) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
else if (hitPixel.burning && Math.random() > 0.9) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
}
}
doBioBlood = function(pixel) {
if (Math.random() > 0.5) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y) && !outOfBounds(x,y)) {
var bloodPixel = pixelMap[x][y]
if (elements[bloodPixel.element].isBio === true && elements[bloodPixel.element].isBlood != true && elements[bloodPixel.element].isSkin != true && (!pixel.surrounded || pixel.surrounded != bloodPixel.element)) {
pixel.surrounded = bloodPixel.element
}
else if (elements[bloodPixel.element].id === elements.blood.id || elements[bloodPixel.element].id === elements.antibody.id || elements[bloodPixel.element].id === elements.blood_clot.id) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
changePixel(bloodPixel,pixel.surrounded)
}
}
}
else if (isEmpty(x,y) && pixel.surrounded && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.001) {
if (Math.random() > 0.9) {
createPixel(pixel.surrounded,x,y)
}
else {
createPixel("blood_clot",x,y)
}
}
}
}
if ((Math.random() > (elements[pixel.element].ageRate) && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() < (pixel.alcoDepri / 100) && pixel.alcoholic === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.60 && pixel.sick === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.5 && pixel.poisoned === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.burning === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp > 53 && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp < -10 && pixel.nutrition > 0 && pixel.oxygen > 0) || Math.random() > 0.85 && Math.random() < (pixel.burnt / 100) ) {
pixel.nutrition -= 0.5
pixel.oxygen--
}
if (pixel.temp > 42 && pixel.ibupCount > 0) {
pixel.temp -= 5
pixel.ibupCount--
}
else if (pixel.temp > 37 && pixel.ibupCount > 0) {
pixel.temp--
pixel.ibupCount--
}
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1 || pixel.speed < -100)) {
if (pixel.poisoned === true || pixel.sick === true) {
changePixel(pixel,"infection")
}
else {
changePixel(pixel,elements[pixel.element].bleed);
}
}
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
pixel.nutrition = 500
}
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
pixel.oxygen = 500
}
if (pixel.speed === null || isNaN(pixel.speed)) {
pixel.speed = 0
}
if ((pixel.alcoDepri || pixel.alcoDepri === 0) && pixel.alcoholic === true) {
pixel.alcoDepri += 1
}
if (pixel.alcoTime < (pixelTicks - 10000) && pixel.alcoholic === true && Math.random() > 0.999 || pixel.alcoRecover === true) {
pixel.alcoDepri = undefined
pixel.alcoTime = undefined
pixel.alcoholic = false
pixel.alcoRecover = true
}
if (pixel.poisonImmune === true && pixel.poisoned != false) {
pixel.poisoned = false
}
if ((pixel.poisonImmune === true || pixel.immune === true) && pixel.sick != false) {
pixel.sick = false
}
if (ibuprofenTime < pixelTicks - 1000 && (pixel.ibup || pixel.ibupCount > 0)) {
pixel.ibup = false
pixel.ibupCount = false
}
if ((pixel.temp > 124.55 || pixel.burning) && Math.random() > 0.5) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if ((pixel.temp > 150 || pixel.burning) && Math.random() > 0.95) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if (pixel.char != pixel.burnt && pixel.burnt > pixel.char || !pixel.char) {
pixel.char = pixel.burnt
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio === true) {
if (hitPixel.oxygen < pixel.oxygen) {
if (pixel.heartAttached === true) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans + 10)
pixel.oxygen -= (elements[pixel.element].oxygTrans + 9)
}
else {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
}
if (hitPixel.nutrition < pixel.nutrition) {
if (pixel.heartAttached === true) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans + 10)
pixel.nutrition -= (elements[pixel.element].nutrTrans + 10)
}
else {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
if (elements[hitPixel.element].isBlood === true && pixel.heartAttached === true && hitPixel.heartAttached === false && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
}
else if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (pixel.poisonImmune === true) {
createPixel("antibody",pixel.x,pixel.y-1)
}
else if (pixel.poisoned === true || pixel.sick === true) {
createPixel("infection",pixel.x,pixel.y-1)
}
else {
createPixel(elements[pixel.element].bleed,pixel.x,pixel.y-1)
}
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
if (pixel.heartAttached === true) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans + 10)
pixel.oxygen -= (elements[pixel.element].oxygTrans + 9)
}
else {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
}
if (hitPixel.nutrition < pixel.nutrition) {
if (pixel.heartAttached === true) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans + 10)
pixel.nutrition -= (elements[pixel.element].nutrTrans + 10)
}
else {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
if (elements[hitPixel.element].isBlood === true && pixel.heartAttached === true && hitPixel.heartAttached === false && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
}
else if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (pixel.poisonImmune === true) {
createPixel("antibody",pixel.x,pixel.y+1)
}
else if (pixel.poisoned === true || pixel.sick === true) {
createPixel("infection",pixel.x,pixel.y+1)
}
else {
createPixel(elements[pixel.element].bleed,pixel.x,pixel.y+1)
}
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
if (pixel.heartAttached === true) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans + 10)
pixel.oxygen -= (elements[pixel.element].oxygTrans + 9)
}
else {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
}
if (hitPixel.nutrition < pixel.nutrition) {
if (pixel.heartAttached === true) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans + 10)
pixel.nutrition -= (elements[pixel.element].nutrTrans + 10)
}
else {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
if (elements[hitPixel.element].isBlood === true && pixel.heartAttached === true && hitPixel.heartAttached === false && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
}
else if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (pixel.poisonImmune === true) {
createPixel("antibody",pixel.x-1,pixel.y)
}
else if (pixel.poisoned === true || pixel.sick === true) {
createPixel("infection",pixel.x-1,pixel.y)
}
else {
createPixel(elements[pixel.element].bleed,pixel.x-1,pixel.y)
}
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
if (pixel.heartAttached === true) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans + 10)
pixel.oxygen -= (elements[pixel.element].oxygTrans + 9)
}
else {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
}
if (hitPixel.nutrition < pixel.nutrition) {
if (pixel.heartAttached === true) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans + 10)
pixel.nutrition -= (elements[pixel.element].nutrTrans + 10)
}
else {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
if (elements[hitPixel.element].isBlood === true && pixel.heartAttached === true && hitPixel.heartAttached === false && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
}
else if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (pixel.poisonImmune === true) {
createPixel("antibody",pixel.x+1,pixel.y)
}
else if (pixel.poisoned === true || pixel.sick === true) {
createPixel("infection",pixel.x+1,pixel.y)
}
else {
createPixel(elements[pixel.element].bleed,pixel.x+1,pixel.y)
}
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
}
doBioBone = function(pixel){
if ((Math.random() > 0.995 && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() < (pixel.alcoDepri / 100) && pixel.alcoholic === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.60 && pixel.sick === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (Math.random() > 0.5 && pixel.poisoned === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.burning === true && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp > 55 && pixel.nutrition > 0 && pixel.oxygen > 0) || (pixel.temp < -10 && pixel.nutrition > 0 && pixel.oxygen > 0) || Math.random() > 0.85 && Math.random() < (pixel.burnt / 100)) {
pixel.nutrition -= 0.5
pixel.oxygen--
}
if (pixel.temp > 42 && pixel.ibupCount > 0) {
pixel.temp -= 5
pixel.ibupCount--
}
else if (pixel.temp > 37 && pixel.ibupCount > 0) {
pixel.temp--
pixel.ibupCount--
}
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1 || pixel.speed < -100)) {
if (elements[pixel.element].isMultiDie === true) {
if (pixel.temp > 95) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].heatDie);
}
}
else if (pixel.temp < -15) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].coldDie);
}
}
else {
if (Math.random() < 0.999) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].roomDie);
}
}
}
else if (elements[pixel.element].isMultiDie === false) {
if (Math.random() < 0.75) {
changePixel(pixel,elements[pixel.element].normDie);
}
else {
changePixel(pixel,elements[pixel.element].otherDie);
}
}
}
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
pixel.nutrition = 500
}
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
pixel.oxygen = 500
}
if (pixel.speed === null || isNaN(pixel.speed)) {
pixel.speed = 0
}
if ((pixel.alcoDepri || pixel.alcoDepri === 0) && pixel.alcoholic === true) {
pixel.alcoDepri += 1
}
if (pixel.alcoTime < (pixelTicks - 10000) && pixel.alcoholic === true && Math.random() > 0.999 || pixel.alcoRecover === true) {
pixel.alcoDepri = undefined
pixel.alcoTime = undefined
pixel.alcoholic = false
pixel.alcoRecover = true
}
if (pixel.poisonImmune === true && pixel.poisoned != false) {
pixel.poisoned = false
}
if ((pixel.poisonImmune === true || pixel.immune === true) && pixel.sick != false) {
pixel.sick = false
}
if (ibuprofenTime < pixelTicks - 1000 && (pixel.ibup || pixel.ibupCount > 0)) {
pixel.ibup = false
pixel.ibupCount = false
}
if ((pixel.temp > 124.55 || pixel.burning) && Math.random() > 0.5) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if ((pixel.temp > 66 || pixel.burning) && Math.random() > 0.95) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if (pixel.char != pixel.burnt && pixel.burnt > pixel.char || !pixel.char) {
pixel.char = pixel.burnt
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += (elements[pixel.element].oxygTrans)
pixel.oxygen -= (elements[pixel.element].oxygTrans)
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += (elements[pixel.element].nutrTrans)
pixel.nutrition -= (elements[pixel.element].nutrTrans)
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.oxygen > pixel.oxygen) {
hitPixel.oxygen -= (elements[hitPixel.element].oxygTrans)
pixel.oxygen += (elements[hitPixel.element].oxygTrans)
}
if (hitPixel.nutrition > pixel.nutrition) {
hitPixel.nutrition -= (elements[hitPixel.element].nutrTrans)
pixel.nutrition += (elements[hitPixel.element].nutrTrans)
}
if (hitPixel.speed > pixel.speed) {
hitPixel.speed -= 1
pixel.speed += 1
}
if (hitPixel.alcoholic !== true && pixel.alcoholic === true && Math.random() > 0.85) {
hitPixel.alcoholic = true
hitPixel.alcoTime = pixel.alcoTime
hitPixel.alcoDepri = 0
}
if (hitPixel.alcoDepri > pixel.alcoDepri && pixel.alcoDepri) {
hitPixel.alcoDepri = pixel.alcoDepri
}
if (hitPixel.alcoTime < pixel.alcoTime && pixel.alcoTime) {
hitPixel.alcoTime = pixel.alcoTime
}
if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
hitPixel.alcoRecover = true
}
if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
hitPixel.fentDepri = pixel.fentDepri
hitPixel.fenAddict = true
}
if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
hitPixel.sick = true
}
if (hitPixel.poisonImmune != true && pixel.poisonImmune == true && Math.random() > 0.75) {
hitPixel.poisonImmune = true
}
if (hitPixel.poisoned != true && pixel.poisoned == true && Math.random() > 0.95) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true && Math.random() > 0.75) {
hitPixel.immune = true
}
if (hitPixel.ibupCount != 0 && hitPixel.ibup != true && pixel.ibup === true && Math.random() < 0.75) {
hitPixel.ibup = true
if (!hitPixel.ibupCount) {
hitPixel.ibupCount = 1
}
else {
hitPixel.ibupCount += 1
}
ibuprofenTime = pixelTicks
}
if (hitPixel.ibupCount < pixel.ibupCount && Math.random() > 0.995) {
hitPixel.ibupCount += 1
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
}
elements.flesh = {
color: ["#9e4839","#ba6449"],
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.epidermis = {
color: "#f7ead0",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "dust",
roomDie: "meat",
coldDie: "dust",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if ((pixel.temp > 40 || pixel.temp < 10) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (pixel.temp > 40) {
pixel.temp -= 20;
createPixel("salt_water",x,y);
break;
}
pixel.temp += 20;
break;
}
}
}
if (pixel.temp < 36.5 && Math.random() < 0.1) {
pixel.temp += 1;
}
else if (pixel.temp > 37 && Math.random() < 0.1) {
pixel.temp -= 1;
}
doBioNorm(pixel);
doDefaults(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 3,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat","dust","dust","dust","dust"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
isSkin: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.dermis = {
color: "#CFA08B",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("epidermis",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
pixelMap[x][y].color = pixelColorPick(pixelMap[x][y],pixel.skinColor)
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 4,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
skinColor: "#f7ead0"
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.cloak_skin = {
color: "#CFD4A5",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "dust",
roomDie: "meat",
coldDie: "dust",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if ((pixel.temp > 40 || pixel.temp < 10) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (pixel.temp > 40) {
pixel.temp -= 20;
createPixel("salt_water",x,y);
break;
}
pixel.temp += 20;
break;
}
}
}
if (pixel.temp < 36.5 && Math.random() < 0.1) {
pixel.temp += 1;
}
else if (pixel.temp > 37 && Math.random() < 0.1) {
pixel.temp -= 1;
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 3,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat","dust","dust","dust","dust"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isSkin: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.cloak_dermis = {
color: "#BC9F7B",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("cloak_skin",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
}
}
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 4,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.loose_hair = {
color: "#79554D",
singleColor: true,
behavior: behaviors.POWDER,
category:"powders",
tempHigh: 223,
stateHigh: ["smoke","smoke","smoke","ash","ash","stench"],
burn: 20,
burnTime: 350,
burnInto:["smoke","smoke","fire","ash","ash","stench"],
breakInto: [null,null,null,null,"dust"],
state: "solid",
density: 935,
hidden: true
}
elements.hair_end = {
color: "#754a41",
category: "structural",
behavior: behaviors.WALL,
tick: function(pixel) {
if (pixel.dir === "up") {
if (isEmpty(pixel.x,pixel.y+1)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x,pixel.y+1,true)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "down") {
if (isEmpty(pixel.x,pixel.y-1)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x,pixel.y-1,true)) {
if (elements[pixelMap[pixel.x][pixel.y-1].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "left") {
if (isEmpty(pixel.x+1,pixel.y)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x+1,pixel.y,true)) {
if (elements[pixelMap[pixel.x+1][pixel.y].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "right") {
if (isEmpty(pixel.x-1,pixel.y)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x-1,pixel.y,true)) {
if (elements[pixelMap[pixel.x-1][pixel.y].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (!pixel.dir && pixel.age > 10) {
changePixel(pixel,"loose_hair");
}
if (pixel.temp < 5 && Math.random() < 0.01) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
pixel.temp += 10;
break;
}
}
}
if (pixel.temp < 10 && Math.random() < 0.1) {
pixel.temp += 1;
}
doDefaults(pixel);
pixel.age++
},
properties: {
age: 0,
},
density: 2710,
state: "solid",
conduct: .001,
tempLow: -25,
stateLow: "loose_hair",
tempHigh: 123,
stateHigh: "loose_hair",
burn:15,
burnTime: 400,
burnInto:"loose_hair",
breakInto:"loose_hair",
forceSaveColor: true,
reactions: {
"cancer": { elem1:null, chance:0.0005 },
"radiation": { elem1:["ash","dust"], chance:0.2 },
},
isHair: true,
movable: false,
hidden: true,
}
elements.attached_hair = {
color: "#754a41",
category: "structural",
behavior: behaviors.WALL,
tick: function(pixel) {
if (Math.random() < 0.001) {
if (pixel.dir === "up") {
if (isEmpty(pixel.x,pixel.y-1)) {
if (Math.random() > 0.25) {
createPixel("attached_hair",pixel.x,pixel.y-1)
pixelMap[pixel.x][pixel.y-1].dir = "up"
}
else {
createPixel("hair_end",pixel.x,pixel.y-1)
pixelMap[pixel.x][pixel.y-1].dir = "up"
}
}
}
else if (pixel.dir === "down") {
if (isEmpty(pixel.x,pixel.y+1)) {
if (Math.random() > 0.25) {
createPixel("attached_hair",pixel.x,pixel.y+1)
pixelMap[pixel.x][pixel.y+1].dir = "down"
}
else {
createPixel("hair_end",pixel.x,pixel.y+1)
pixelMap[pixel.x][pixel.y+1].dir = "down"
}
}
}
else if (pixel.dir === "left") {
if (isEmpty(pixel.x-1,pixel.y)) {
if (Math.random() > 0.25) {
createPixel("attached_hair",pixel.x-1,pixel.y)
pixelMap[pixel.x-1][pixel.y].dir = "left"
}
else {
createPixel("hair_end",pixel.x-1,pixel.y)
pixelMap[pixel.x-1][pixel.y].dir = "left"
}
}
}
else if (pixel.dir === "right") {
if (isEmpty(pixel.x+1,pixel.y)) {
if (Math.random() > 0.25) {
createPixel("attached_hair",pixel.x+1,pixel.y)
pixelMap[pixel.x+1][pixel.y].dir = "right"
}
else {
createPixel("hair_end",pixel.x+1,pixel.y)
pixelMap[pixel.x+1][pixel.y].dir = "right"
}
}
}
}
if (pixel.dir === "up") {
if (isEmpty(pixel.x,pixel.y+1)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x,pixel.y+1,true)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "down") {
if (isEmpty(pixel.x,pixel.y-1)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x,pixel.y-1,true)) {
if (elements[pixelMap[pixel.x][pixel.y-1].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "left") {
if (isEmpty(pixel.x+1,pixel.y)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x+1,pixel.y,true)) {
if (elements[pixelMap[pixel.x+1][pixel.y].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (pixel.dir === "right") {
if (isEmpty(pixel.x-1,pixel.y)) {
changePixel(pixel,"loose_hair");
}
else if (!isEmpty(pixel.x-1,pixel.y,true)) {
if (elements[pixelMap[pixel.x-1][pixel.y].element].isHair != true) {
changePixel(pixel,"loose_hair");
}
}
}
else if (!pixel.dir && pixel.age > 10) {
changePixel(pixel,"loose_hair");
}
if (pixel.temp < 5 && Math.random() < 0.01) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
pixel.temp += 10;
break;
}
}
}
if (pixel.temp < 10 && Math.random() < 0.1) {
pixel.temp += 1;
}
doDefaults(pixel);
pixel.age++
},
properties: {
age: 0,
},
density: 2710,
state: "solid",
conduct: .001,
tempLow: -25,
stateLow: "loose_hair",
tempHigh: 123,
stateHigh: "loose_hair",
burn:15,
burnTime: 400,
burnInto:"loose_hair",
breakInto:"loose_hair",
forceSaveColor: true,
reactions: {
"cancer": { elem1:null, chance:0.0005 },
"radiation": { elem1:["ash","dust"], chance:0.2 },
},
isHair: true,
movable: false,
hidden: true,
}
elements.hairy_skin = {
color: "#ECDCC3",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "dust",
roomDie: "meat",
coldDie: "dust",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.01) {
if (isEmpty(pixel.x,pixel.y-1)) {
createPixel("attached_hair",pixel.x,pixel.y-1)
pixelMap[pixel.x][pixel.y-1].dir = "up"
}
if (isEmpty(pixel.x,pixel.y+1)) {
createPixel("attached_hair",pixel.x,pixel.y+1)
pixelMap[pixel.x][pixel.y+1].dir = "down"
}
if (isEmpty(pixel.x-1,pixel.y)) {
createPixel("attached_hair",pixel.x-1,pixel.y)
pixelMap[pixel.x-1][pixel.y].dir = "left"
}
if (isEmpty(pixel.x+1,pixel.y)) {
createPixel("attached_hair",pixel.x+1,pixel.y)
pixelMap[pixel.x+1][pixel.y].dir = "right"
}
}
if ((pixel.temp > 40 || pixel.temp < 10) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (pixel.temp > 40) {
pixel.temp -= 20;
createPixel("salt_water",x,y);
break;
}
pixel.temp += 20;
break;
}
}
}
if (pixel.temp < 36.5 && Math.random() < 0.1) {
pixel.temp += 1;
}
else if (pixel.temp > 37 && Math.random() < 0.1) {
pixel.temp -= 1;
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 375,
burnInto: "cooked_meat",
breakInto: ["blood","meat","dust","dust","dust","dust"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isSkin: true,
isHair: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.hair_dermis = {
color: "#C89985",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (Math.random() > 0.05) {
createPixel("hairy_skin",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
}
else {
createPixel("epidermis",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
}
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 360,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isHair: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.furred_skin = {
color: "#DFC1B6",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "dust",
roomDie: "meat",
coldDie: "dust",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.01) {
if (isEmpty(pixel.x,pixel.y-1)) {
createPixel("hair_end",pixel.x,pixel.y-1)
pixelMap[pixel.x][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x][pixel.y-1],pixel.furColor)
pixelMap[pixel.x][pixel.y-1].dir = "up"
}
if (isEmpty(pixel.x,pixel.y+1)) {
createPixel("hair_end",pixel.x,pixel.y+1)
pixelMap[pixel.x][pixel.y+1].color = pixelColorPick(pixelMap[pixel.x][pixel.y+1],pixel.furColor)
pixelMap[pixel.x][pixel.y+1].dir = "down"
}
if (isEmpty(pixel.x-1,pixel.y)) {
createPixel("hair_end",pixel.x-1,pixel.y)
pixelMap[pixel.x-1][pixel.y].color = pixelColorPick(pixelMap[pixel.x-1][pixel.y],pixel.furColor)
pixelMap[pixel.x-1][pixel.y].dir = "left"
}
if (isEmpty(pixel.x+1,pixel.y)) {
createPixel("hair_end",pixel.x+1,pixel.y)
pixelMap[pixel.x+1][pixel.y].color = pixelColorPick(pixelMap[pixel.x+1][pixel.y],pixel.furColor)
pixelMap[pixel.x+1][pixel.y].dir = "right"
}
}
if ((pixel.temp > 40 || pixel.temp < 10) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (pixel.temp > 40) {
pixel.temp -= 20;
createPixel("salt_water",x,y);
break;
}
pixel.temp += 20;
break;
}
}
}
if (pixel.temp < 36.5 && Math.random() < 0.1) {
pixel.temp += 1;
}
else if (pixel.temp > 37 && Math.random() < 0.1) {
pixel.temp -= 1;
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 375,
burnInto: "cooked_meat",
breakInto: ["blood","meat","dust","dust","dust","dust"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
furColor: "#2e2a2b"
},
isSkin: true,
isHair: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.fur_dermis = {
color: "#C89985",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("furred_skin",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
pixelMap[x][y].color = pixelColorPick(pixelMap[x][y],pixel.skinColor)
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 4,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
skinColor: "#DFC1B6"
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.scales = {
color: "#6b839a",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: false,
normDie: "dust",
otherDie: "calcium",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (pixel.temp > 40 && Math.random() < 0.1) {
pixel.temp -= 1;
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 210,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.000075 },
"radiation": { elem1:["calcium","calcium","ash","meat","rotten_meat","cooked_meat","skin","epidermis"], chance:0.1 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isSkin: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.scale_dermis = {
color: "#CFA08B",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("scales",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.bug_dermis = {
color: "#C6AD5B",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("exoskeleton",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition / 2))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen / 2))
pixel.nutrition = (Math.round(pixel.nutrition / 2))
pixel.oxygen = (Math.round(pixel.oxygen / 2))
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.amphib_dermis = {
color: "#9DAB6A",
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("amphib_skin",x,y);
pixelMap[x][y].nutrition = (Math.round(pixel.nutrition - ((pixel.nutrition / 4) * 3)))
pixelMap[x][y].oxygen = (Math.round(pixel.oxygen - ((pixel.oxygen / 4) * 3)))
pixel.nutrition = (Math.round(pixel.nutrition - (pixel.nutrition / 4)))
pixel.oxygen = (Math.round(pixel.oxygen - (pixel.oxygen / 4)))
}
}
}
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat","meat","slime","slime"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","slime","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.acidic_flesh = {
color: ["#946231","#976E30"],
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "acid",
coldDie: "acid",
heatDie: "acid",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: ["acid_gas","cooked_meat","cooked_meat","cooked_meat"],
tempLow: -25,
stateLow: ["frozen_meat","acid","acid"],
burn: 5,
burnTime: 350,
burnInto: ["acid_gas","cooked_meat","cooked_meat"],
breakInto: ["acid","acid","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","acid","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.slimey_flesh = {
color: ["#8EA714","#96B013"],
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "slime",
coldDie: "slime",
heatDie: "slime",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: ["slime","cooked_meat","cooked_meat","cooked_meat"],
tempLow: -25,
stateLow: ["frozen_meat","slime_ice","slime_ice"],
burn: 5,
burnTime: 350,
burnInto: ["slime","cooked_meat","cooked_meat"],
breakInto: ["slime","slime","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","slime","slime","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.cloak_flesh = {
color: ["#879720","#8C9D1F"],
grain: 0,
category: "structural",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].movable) {
if (pixel.color != hitPixel.color) {
pixel.color = hitPixel.color
}
}
if (elements[hitPixel.element].isBio) {
if (pixel.color != hitPixel.color) {
hitPixel.color = pixel.color
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 4,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.adipose = {
color: ["#C3A375","#B9945A"],
category: "nutrition",
behavior: behaviors.WALL,
nutrTrans: 10,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "grease",
coldDie: "fat",
heatDie: "grease",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .03,
tempHigh: 200,
stateHigh: ["fat","fat","fat","cooked_meat"],
tempLow: -25,
stateLow: ["fat","frozen_meat"],
burn: 10,
burnTime: 300,
burnInto: ["fat","fat","fat","cooked_meat"],
breakInto: ["fat","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","fat","fat","fat","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1005,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.acid_vessel = {
color: "#BF6B0E",
behavior: [
"XX|SW:acid_vessel%1|XX",
"SW:acid_vessel%1|XX|SW:acid_vessel%1",
"XX|SW:acid_vessel%1|XX",
],
bleed: "acid",
nutrTrans: 30,
oxygTrans: 35,
isMultiDie: false,
normDie: "acid",
otherDie: "acid",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBlood(pixel);
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 175,
stateHigh: ["acid_gas","acid_gas","acid_gas","cooked_meat","cooked_meat"],
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: ["acid_gas","acid_gas","acid_gas","acid_gas","cooked_meat"],
breakInto: "acid",
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
}
elements.heart = {
color: ["#98002e","#532e63","#6f1200","#551900"],
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
nutrTrans: 40,
oxygTrans: 45,
isMultiDie: true,
normDie: "blood",
roomDie: "meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
else if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.75) {
if (Math.random() > 0.95) {
createPixel("blood",pixel.x,pixel.y-1)
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
else if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.75) {
if (Math.random() > 0.95) {
createPixel("blood",pixel.x,pixel.y+1)
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
else if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.75) {
if (Math.random() > 0.95) {
createPixel("blood",pixel.x-1,pixel.y)
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.5) {
hitPixel.heartAttached = true
}
}
else if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.75) {
if (Math.random() > 0.95) {
createPixel("blood",pixel.x+1,pixel.y)
}
pixel.oxygen -= 50
pixel.nutrition -= 50
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 175,
stateHigh: "meat",
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: "meat",
breakInto: ["meat","blood","blood",],
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
}
elements.kidney = {
color: ["#AB1354","#89212E","#74272E"],
behavior: behaviors.WALL,
nutrTrans: 40,
oxygTrans: 45,
isMultiDie: true,
normDie: "urine",
roomDie: "meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBlood === true && Math.random() < 0.025 && (hitPixel.speed < 1 || Math.random() < 0.00025) && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
hitPixel.speed++
pixel.pee += 1
}
if (hitPixel.pee < pixel.pee && elements[hitPixel.element].isKidney === true) {
hitPixel.pee += 1
pixel.pee -= 1
}
}
else if (pixel.pee > 4 && Math.random() > 0.95) {
if (Math.random() > 0.8) {
createPixel("urine",pixel.x,pixel.y-1)
}
pixel.pee -= 5
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBlood === true && Math.random() < 0.025 && (hitPixel.speed < 1 || Math.random() < 0.00025) && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
hitPixel.speed++
pixel.pee += 1
}
if (hitPixel.pee < pixel.pee && elements[hitPixel.element].isKidney === true) {
hitPixel.pee += 1
pixel.pee -= 1
}
}
else if (pixel.pee > 4 && Math.random() > 0.95) {
if (Math.random() > 0.8) {
createPixel("urine",pixel.x,pixel.y+1)
}
pixel.pee -= 5
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() < 0.025 && (hitPixel.speed < 1 || Math.random() < 0.00025) && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
hitPixel.speed++
pixel.pee += 1
}
if (hitPixel.pee < pixel.pee && elements[hitPixel.element].isKidney === true) {
hitPixel.pee += 1
pixel.pee -= 1
}
}
else if (pixel.pee > 4 && Math.random() > 0.95) {
if (Math.random() > 0.8) {
createPixel("urine",pixel.x-1,pixel.y)
}
pixel.pee -= 5
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() < 0.025 && (hitPixel.speed < 1 || Math.random() < 0.00025) && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
hitPixel.speed++
pixel.pee += 1
}
if (hitPixel.pee < pixel.pee && elements[hitPixel.element].isKidney === true) {
hitPixel.pee += 1
pixel.pee -= 1
}
}
else if (pixel.pee > 4 && Math.random() > 0.95) {
if (Math.random() > 0.8) {
createPixel("urine",pixel.x+1,pixel.y)
}
pixel.pee -= 5
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
pee: 0,
},
renderer: function(pixel,ctx) {
drawDefault(ctx,pixel);
if (!viewInfo[view].colorEffects) { return }
if (pixel.pee > 0) {
drawSquare(ctx,"#E9BE3C",pixel.x,pixel.y,undefined,Math.min(0.8,pixel.pee/10));
}
if (!viewInfo[view].colorEffects || !pixel.char || pixel.char < 11) { return }
var max = 25;
var ratio = ((pixel.char/max*100)|0)/100;
if (ratio < 0.5) { return }
if (ratio > 1) { ratio = 1 }
drawSquare(ctx,"#000000",pixel.x,pixel.y,undefined,Math.min(0.8,(ratio-0.5)*0.8));
},
tempHigh: 175,
stateHigh: "meat",
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: "meat",
breakInto: ["meat","urine","blood"],
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
isBio: true,
isKidney: true,
}
elements.liver = {
color: ["#6c2e1f","#7B2827","#702B27"],
behavior: behaviors.WALL,
nutrTrans: 40,
oxygTrans: 45,
isMultiDie: true,
normDie: "rotten_meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
if (pixel.speed < -1 && Math.random() < (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.speed += 1
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 175,
stateHigh: "meat",
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: "meat",
breakInto: ["meat","rotten_meat","blood",],
category: "nutrition",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
}
elements.blood_vessel = {
color: "#c72114",
behavior: [
"SW:blood_vessel%1|SW:blood_vessel%5|SW:blood_vessel%1",
"SW:blood_vessel%5|XX|SW:blood_vessel%5",
"SW:blood_vessel%1|SW:blood_vessel%5|SW:blood_vessel%1",
],
ageRate: 0.975,
nutrTrans: 30,
oxygTrans: 35,
isMultiDie: true,
bleed: "blood",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBlood(pixel);
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
heartAttached: false,
},
reactions: {
"dirt": { elem1: "infected_vessel", chance:0.005 },
"dust": { elem2: null, elem1: "infected_vessel", chance:0.005 },
"ash": { elem2: null, elem1: "infected_vessel", chance:0.005 },
"mud": { elem1: "infected_vessel", chance:0.005 },
"sand": { elem1: "infected_vessel", chance:0.005 },
"gravel": { elem1: "infected_vessel", chance:0.005 },
"brick_rubble": { elem1: "infected_vessel", chance:0.005 },
"glitter": { elem2: null, elem1: "infected_vessel", chance:0.001 },
"sulfur": { elem1: "infected_vessel", chance:0.005 },
"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","blood","blood"], chance:0.005 },
"blood": { elem2: "blood_clot", chance:0.05 },
"mercury": { elem2: null, elem1: "infected_vessel", func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.005 },
"vaccine": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.01 },
"antibody": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.0025 },
"antidote": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisonImmune != true) {
pixel1.poisonImmune = true;
} }, chance:0.02 },
"poison": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.02 },
"cyanide": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.01 },
},
tempHigh: 175,
stateHigh: ["meat","blood","blood"],
tempLow: -50,
stateLow: ["frozen_meat","blood","blood","blood"],
burn: 20,
burnTime: 160,
burnInto: ["meat","blood","blood","blood","blood","blood","blood","steam"],
breakInto: ["meat","blood","blood","blood","blood","blood","blood","blood"],
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
extinguish: true,
isBio: true,
isBlood: true,
}
elements.infected_vessel = {
color: "#BF0347",
behavior: [
"XX|SW:blood_vessel%1 AND CH:blood_vessel,white_blood_cell>infected_vessel%1|XX",
"SW:blood_vessel%1 AND CH:blood_vessel,white_blood_cell>infected_vessel%1|XX|SW:blood_vessel%1 AND CH:blood_vessel,white_blood_cell>infected_vessel%1",
"XX|SW:blood_vessel%2 AND CH:blood_vessel,white_blood_cell>infected_vessel%1|XX",
],
ageRate: 0.5,
nutrTrans: 10,
oxygTrans: 15,
isMultiDie: true,
bleed: "infection",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBlood(pixel);
if (Math.random() > 0.995 && pixel.sick != true) {
pixel.sick = true
}
if (Math.random() > 0.95 && pixel.immune === true) {
pixel.element = "blood_vessel"
pixel.color = elements.blood_vessel.color
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
heartAttached: false,
},
reactions: {
"bless": { elem1:"blood_vessel" },
},
tempHigh: 175,
stateHigh: ["meat","infection","infection"],
tempLow: -50,
stateLow: ["frozen_meat","infection","infection"],
burn: 20,
burnTime: 160,
burnInto: ["meat","infection","infection"],
breakInto: "infection",
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
extinguish: true,
isBio: true,
isBlood: true,
}
elements.white_blood_cell = {
color: "#F5D7D4",
behavior: [
"XX|SW:blood_vessel,white_blood_cell%5|XX",
"SW:blood_vessel,white_blood_cell%5|XX|SW:blood_vessel,white_blood_cell%5",
"XX|SW:blood_vessel,white_blood_cell%5|XX",
],
ageRate: 0.995,
nutrTrans: 35,
oxygTrans: 40,
isMultiDie: true,
bleed: "blood",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBlood(pixel);
doDefaults(pixel);
if (Math.random() > 0.995 && Math.random() < (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) || Math.random() > 0.9995) {
pixel.element = "blood_vessel"
pixel.color = elements.blood_vessel.color
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.25) {
if (elements[hitPixel.element].id === elements.infected_vessel.id) {
hitPixel.element = "blood_vessel"
hitPixel.color = elements.blood_vessel.color
}
if (hitPixel.sick === true && (Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) || Math.random() > 0.995)) {
hitPixel.sick = false
if (Math.random() > 0.995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.immune = true
}
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.25) {
if (elements[hitPixel.element].id === elements.infected_vessel.id) {
hitPixel.element = "blood_vessel"
hitPixel.color = elements.blood_vessel.color
}
}
if (hitPixel.sick === true && (Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) || Math.random() > 0.995)) {
hitPixel.sick = false
if (Math.random() > 0.995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.immune = true
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.25) {
if (elements[hitPixel.element].id === elements.infected_vessel.id) {
hitPixel.element = "blood_vessel"
hitPixel.color = elements.blood_vessel.color
}
}
if (hitPixel.sick === true && (Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) || Math.random() > 0.995)) {
hitPixel.sick = false
if (Math.random() > 0.995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.immune = true
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBlood === true && Math.random() > 0.25) {
if (elements[hitPixel.element].id === elements.infected_vessel.id) {
hitPixel.element = "blood_vessel"
hitPixel.color = elements.blood_vessel.color
}
}
if (hitPixel.sick === true && (Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) || Math.random() > 0.995)) {
hitPixel.sick = false
if (Math.random() > 0.995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.immune = true
}
}
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
heartAttached: false,
},
reactions: {
"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","blood","blood"], chance:0.005 },
"mercury": { elem2: null, elem1: "infected_vessel", func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.005 },
"vaccine": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.01 },
"antibody": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.0025 },
"antidote": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisonImmune != true) {
pixel1.poisonImmune = true;
} }, chance:0.02 },
"poison": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.02 },
"cyanide": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.01 },
"blood": { elem2:"blood_clot", chance:0.10 },
},
tempHigh: 175,
stateHigh: ["meat","blood","blood","blood"],
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: ["meat","blood","blood","blood"],
breakInto: "blood",
category: "circulation",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
extinguish: true,
isBio: true,
isBlood: true,
}
elements.blood_clot = {
color: ["#8C1D14","#AF2419"],
category: "structural",
behavior: behaviors.WALL,
state: "solid",
reactions: {
"mercury": { elem2: null, elem1: "infected_vessel", func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.005 },
"vaccine": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.01 },
"antibody": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.immune != true) {
pixel1.immune = true;
} }, chance:0.0025 },
"antidote": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisonImmune != true) {
pixel1.poisonImmune = true;
} }, chance:0.02 },
"poison": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.02 },
"cyanide": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
pixel1.poisoned = true;
} }, chance:0.01 },
},
tempHigh: 175,
stateHigh: ["meat","blood","blood"],
tempLow: -50,
stateLow: ["frozen_meat","blood","blood","blood"],
burn: 20,
burnTime: 160,
burnInto: ["meat","blood","blood","blood","blood","blood","blood","steam"],
breakInto: ["meat","blood","blood","blood","blood","blood","blood","blood"],
category: "circulation",
density: 2250,
movable: false,
extinguish: true,
isBio: true,
isBlood: true,
}
elements.eye = {
color: "#451800",
category: "nervous system",
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: false,
normDie: "meat",
otherDie: "salt_water",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doHeat(pixel);
doBurning(pixel);
doElectricity(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.light.id) {
pixel.saw = true
}
else if (pixel.saw === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.saw = false
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.light.id && Math.random() > 0.5) {
pixel.saw = true
}
else if (pixel.saw === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.saw = false
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.light.id && Math.random() > 0.5) {
pixel.saw = true
}
else if (pixel.saw === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.saw = false
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.light.id && Math.random() > 0.5) {
pixel.saw = true
}
else if (pixel.saw === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.saw = false
}
}
if (pixel.saw === true && Math.random() > 0.8) {
pixel.saw = false
}
},
density: 2710,
state: "solid",
tempHigh: 200,
stateHigh: ["cooked_meat","salt_water","blood"],
tempLow: -25,
stateLow: ["salt_water","cerebrospinal_fluid","salt_water","blood","frozen_meat"],
burn: 5,
burnTime: 350,
conduct: .001,
burnInto: ["cooked_meat","salt_water","blood"],
breakInto: ["blood","blood","blood","blood","cerebrospinal_fluid","cerebrospinal_fluid","salt_water","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
saw: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.olfactory_bulb = {
color: "#8A7650",
category: "nervous system",
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: false,
normDie: "meat",
otherDie: "rotten_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doHeat(pixel);
doBurning(pixel);
doElectricity(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
doElectricity(hitPixel);
if ((elements[hitPixel.element].id === elements.smoke.id || elements[hitPixel.element].id === elements.stench.id || elements[hitPixel.element].id === elements.fragrance.id || elements[hitPixel.element].id === elements.methane.id || elements[hitPixel.element].id === elements.ammonia.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 50
pixel.nutrition -= 50
}
else if (pixel.smell === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.smell = false
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
doElectricity(hitPixel);
if ((elements[hitPixel.element].id === elements.smoke.id || elements[hitPixel.element].id === elements.stench.id || elements[hitPixel.element].id === elements.fragrance.id || elements[hitPixel.element].id === elements.methane.id || elements[hitPixel.element].id === elements.ammonia.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 50
pixel.nutrition -= 50
}
else if (pixel.smell === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.smell = false
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
doElectricity(hitPixel);
if ((elements[hitPixel.element].id === elements.smoke.id || elements[hitPixel.element].id === elements.stench.id || elements[hitPixel.element].id === elements.fragrance.id || elements[hitPixel.element].id === elements.methane.id || elements[hitPixel.element].id === elements.ammonia.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 50
pixel.nutrition -= 50
}
else if (pixel.smell === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.smell = false
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
doElectricity(hitPixel);
if ((elements[hitPixel.element].id === elements.smoke.id || elements[hitPixel.element].id === elements.stench.id || elements[hitPixel.element].id === elements.fragrance.id || elements[hitPixel.element].id === elements.methane.id || elements[hitPixel.element].id === elements.ammonia.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
pixel.smell = true
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 50
pixel.nutrition -= 50
}
else if (pixel.smell === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.smell = false
}
}
if (pixel.smell === true && Math.random() > 0.8) {
pixel.smell = false
}
},
density: 2710,
state: "solid",
tempHigh: 200,
stateHigh: ["cooked_meat","slime","blood"],
tempLow: -25,
stateLow: ["slime","slime","blood","frozen_meat"],
burn: 5,
burnTime: 350,
conduct: .001,
burnInto: ["cooked_meat","slime","blood"],
breakInto: ["blood","blood","meat","meat","slime","slime","slime","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","slime","ash","slime","slime","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
smell: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.taste_bud = {
color: "#DB6767",
category: "nervous system",
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: false,
normDie: "meat",
otherDie: "rotten_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doHeat(pixel);
doBurning(pixel);
doElectricity(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
doElectricity(hitPixel);
if ((
elements[hitPixel.element].id === elements.sugar.id || elements[hitPixel.element].id === elements.salt.id || elements[hitPixel.element].id === elements.grease.id || elements[hitPixel.element].id === elements.cooked_meat.id || elements[hitPixel.element].id === elements.chocolate.id || elements[hitPixel.element].id === elements.chocolate_powder.id || elements[hitPixel.element].id === elements.cheese.id || elements[hitPixel.element].id === elements.cheese_powder.id || elements[hitPixel.element].id === elements.pickle.id || elements[hitPixel.element].id === elements.herb.id || elements[hitPixel.element].id === elements.juice.id || elements[hitPixel.element].id === elements.gingerbread.id || elements[hitPixel.element].id === elements.ketchup.id || elements[hitPixel.element].id === elements.mayo.id || elements[hitPixel.element].id === elements.sauce.id || elements[hitPixel.element].id === elements.chocolate_milk.id || elements[hitPixel.element].id === elements.grape.id || elements[hitPixel.element].id === elements.pilk.id || elements[hitPixel.element].id === elements.fruit_milk.id || elements[hitPixel.element].id === elements.nut_milk.id || elements[hitPixel.element].id === elements.soda.id || elements[hitPixel.element].id === elements.sugar_water.id
) && Math.random() > 0.5 && hitPixel.tasted != true) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
}
else if ((elements[hitPixel.element].id === elements.alcohol.id || elements[hitPixel.element].id === elements.rotten_cheese.id || elements[hitPixel.element].id === elements.rotten_meat.id || elements[hitPixel.element].id === elements.pool_water.id || elements[hitPixel.element].id === elements.poison.id || elements[hitPixel.element].id === elements.bleach.id || elements[hitPixel.element].id === elements.cyanide.id || elements[hitPixel.element].id === elements.infection.id) && Math.random() > 0.5) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
pixel.oxygen--
pixel.nutrition--
}
else if (pixel.tasted === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.tasted = false
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
doElectricity(hitPixel);
if ((
elements[hitPixel.element].id === elements.sugar.id || elements[hitPixel.element].id === elements.salt.id || elements[hitPixel.element].id === elements.grease.id || elements[hitPixel.element].id === elements.cooked_meat.id || elements[hitPixel.element].id === elements.chocolate.id || elements[hitPixel.element].id === elements.chocolate_powder.id || elements[hitPixel.element].id === elements.cheese.id || elements[hitPixel.element].id === elements.cheese_powder.id || elements[hitPixel.element].id === elements.pickle.id || elements[hitPixel.element].id === elements.herb.id || elements[hitPixel.element].id === elements.juice.id || elements[hitPixel.element].id === elements.gingerbread.id || elements[hitPixel.element].id === elements.ketchup.id || elements[hitPixel.element].id === elements.mayo.id || elements[hitPixel.element].id === elements.sauce.id || elements[hitPixel.element].id === elements.chocolate_milk.id || elements[hitPixel.element].id === elements.grape.id || elements[hitPixel.element].id === elements.pilk.id || elements[hitPixel.element].id === elements.fruit_milk.id || elements[hitPixel.element].id === elements.nut_milk.id || elements[hitPixel.element].id === elements.soda.id || elements[hitPixel.element].id === elements.sugar_water.id
) && Math.random() > 0.5 && hitPixel.tasted != true) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
}
else if ((elements[hitPixel.element].id === elements.alcohol.id || elements[hitPixel.element].id === elements.rotten_cheese.id || elements[hitPixel.element].id === elements.rotten_meat.id || elements[hitPixel.element].id === elements.pool_water.id || elements[hitPixel.element].id === elements.poison.id || elements[hitPixel.element].id === elements.bleach.id || elements[hitPixel.element].id === elements.cyanide.id || elements[hitPixel.element].id === elements.infection.id) && Math.random() > 0.5) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
pixel.oxygen--
pixel.nutrition--
}
else if (pixel.tasted === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.tasted = false
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
doElectricity(hitPixel);
if ((
elements[hitPixel.element].id === elements.sugar.id || elements[hitPixel.element].id === elements.salt.id || elements[hitPixel.element].id === elements.grease.id || elements[hitPixel.element].id === elements.cooked_meat.id || elements[hitPixel.element].id === elements.chocolate.id || elements[hitPixel.element].id === elements.chocolate_powder.id || elements[hitPixel.element].id === elements.cheese.id || elements[hitPixel.element].id === elements.cheese_powder.id || elements[hitPixel.element].id === elements.pickle.id || elements[hitPixel.element].id === elements.herb.id || elements[hitPixel.element].id === elements.juice.id || elements[hitPixel.element].id === elements.gingerbread.id || elements[hitPixel.element].id === elements.ketchup.id || elements[hitPixel.element].id === elements.mayo.id || elements[hitPixel.element].id === elements.sauce.id || elements[hitPixel.element].id === elements.chocolate_milk.id || elements[hitPixel.element].id === elements.grape.id || elements[hitPixel.element].id === elements.pilk.id || elements[hitPixel.element].id === elements.fruit_milk.id || elements[hitPixel.element].id === elements.nut_milk.id || elements[hitPixel.element].id === elements.soda.id || elements[hitPixel.element].id === elements.sugar_water.id
) && Math.random() > 0.5 && hitPixel.tasted != true) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
}
else if ((elements[hitPixel.element].id === elements.alcohol.id || elements[hitPixel.element].id === elements.rotten_cheese.id || elements[hitPixel.element].id === elements.rotten_meat.id || elements[hitPixel.element].id === elements.pool_water.id || elements[hitPixel.element].id === elements.poison.id || elements[hitPixel.element].id === elements.bleach.id || elements[hitPixel.element].id === elements.cyanide.id || elements[hitPixel.element].id === elements.infection.id) && Math.random() > 0.5) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
pixel.oxygen--
pixel.nutrition--
}
else if (pixel.tasted === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.tasted = false
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
doElectricity(hitPixel);
if ((
elements[hitPixel.element].id === elements.sugar.id || elements[hitPixel.element].id === elements.salt.id || elements[hitPixel.element].id === elements.grease.id || elements[hitPixel.element].id === elements.cooked_meat.id || elements[hitPixel.element].id === elements.chocolate.id || elements[hitPixel.element].id === elements.chocolate_powder.id || elements[hitPixel.element].id === elements.cheese.id || elements[hitPixel.element].id === elements.cheese_powder.id || elements[hitPixel.element].id === elements.pickle.id || elements[hitPixel.element].id === elements.herb.id || elements[hitPixel.element].id === elements.juice.id || elements[hitPixel.element].id === elements.gingerbread.id || elements[hitPixel.element].id === elements.ketchup.id || elements[hitPixel.element].id === elements.mayo.id || elements[hitPixel.element].id === elements.sauce.id || elements[hitPixel.element].id === elements.chocolate_milk.id || elements[hitPixel.element].id === elements.grape.id || elements[hitPixel.element].id === elements.pilk.id || elements[hitPixel.element].id === elements.fruit_milk.id || elements[hitPixel.element].id === elements.nut_milk.id || elements[hitPixel.element].id === elements.soda.id || elements[hitPixel.element].id === elements.sugar_water.id
) && Math.random() > 0.5 && hitPixel.tasted != true) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
}
else if ((elements[hitPixel.element].id === elements.alcohol.id || elements[hitPixel.element].id === elements.rotten_cheese.id || elements[hitPixel.element].id === elements.rotten_meat.id || elements[hitPixel.element].id === elements.pool_water.id || elements[hitPixel.element].id === elements.poison.id || elements[hitPixel.element].id === elements.bleach.id || elements[hitPixel.element].id === elements.cyanide.id || elements[hitPixel.element].id === elements.infection.id) && Math.random() > 0.5) {
pixel.tasted = true
if (Math.random() > 0.5) {
hitPixel.tasted = false
}
pixel.oxygen--
pixel.nutrition--
}
else if (pixel.tasted === true && elements[hitPixel.element].id === elements.nerve.id && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (!hitPixel.charge) {
hitPixel.charge = 0.1
}
else if (hitPixel.charge) {
hitPixel.charge += 0.1
}
pixel.tasted = false
}
}
if (pixel.tasted === true && Math.random() > 0.8) {
pixel.tasted = false
}
},
density: 2710,
state: "solid",
tempHigh: 200,
stateHigh: ["cooked_meat","meat","blood"],
tempLow: -25,
stateLow: ["meat","blood","blood","frozen_meat"],
burn: 5,
burnTime: 350,
conduct: .001,
burnInto: ["cooked_meat","meat","blood"],
breakInto: ["blood","blood","meat","meat","meat","meat","blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
taste: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.brain = {
color: ["#fce3e3","#deb6c5","#f5ced5","#e87b8f"],
category: "nervous system",
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && pixel.feel == true && Math.random() > 0.75) { // electrical signals do this 01101001001000000110011001100101011001010110110000101110001000000110100100100000011000010110110100100000011000010110110001101001011101100110010100101110001000000110100001100101011011000111000000100000011011010110010100101110
if (!pixel.stage || pixel.stage > 224) {
pixel.stage = 1
}
else if (pixel.stage) {
pixel.stage += 0.25
}
pixel.digitToCheck = (Math.floor(pixel.stage))
pixel.number = "01101001001000000110011001100101011001010110110000101110001000000110100100100000011000010110110100100000011000010110110001101001011101100110010100101110001000000110100001100101011011000111000000100000011011010110010100101110"
pixel.sentientCheck = pixel.number.toString()[pixel.digitToCheck] === "1"
if (pixel.sentientCheck === true /* (pixel.stage === 1 || pixel.stage === 2 || pixel.stage === 4 || pixel.stage === 7 || pixel.stage === 10 || pixel.stage === 17 || pixel.stage === 18 || pixel.stage === 21 || pixel.stage === 22 || pixel.stage === 25 || pixel.stage === 26 || pixel.stage === 29 || pixel.stage === 31 || pixel.stage === 33 || pixel.stage === 34 || pixel.stage === 37 || pixel.stage === 39 || pixel.stage === 41 || pixel.stage === 42 || pixel.stage === 44 || pixel.stage === 45 || pixel.stage === 50 || pixel.stage === 52 || pixel.stage === 53 || pixel.stage === 54) */ ) {
hitPixel.lightcharge = true
}
if (pixel.sentientCheck !== true) {
hitPixel.darkcharge = true
}
}
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (pixel.charge) {
pixel.charge = 0;
pixel.chargeCD = 16;
}
},
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
}
elements.amygdala = {
color: ["#B33E93","#B33E93","#f5ced5","#e87b8f"],
category: "nervous system",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.brain.id && Math.random() > 0.75 && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.brain.id && Math.random() > 0.75 && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.brain.id && Math.random() > 0.75 && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.brain.id && Math.random() > 0.75 && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (pixel.charge) {
pixel.charge = 0;
pixel.chargeCD = 16;
}
},
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
hidde: true,
desc: "Makes brains sentient. Don't question it."
}
elements.hypothalamus = {
color: ["#B33E93","#B33E93","#f5ced5","#e87b8f"],
category: "nervous system",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (pixel.temp > 42) { pixel.temp -= 5; }
else if (pixel.temp < 32) { pixel.temp += 5; }
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
doElectricity(hitPixel);
if (elements[hitPixel.element].id === elements.nerve.id && Math.random() > 0.75 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
pixel.chargeCD = 16
hitPixel.charge = 0.5
}
if ((elements[hitPixel.element].id === elements.brain.id || elements[hitPixel.element].id === elements.hypothalamus.id) && Math.random() > 0.75 && pixel.feel === true && hitPixel.feel != true) {
hitPixel.feel = true
}
}
if (pixel.charge) {
pixel.charge = 0;
pixel.chargeCD = 16;
}
},
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Regulates brain temperature."
}
elements.nerve = {
color: "#B33E93",
category: "nervous system",
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
conduct: 1,
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.nerve.id && pixel.darkcharge === true && pixel.darkchargeCD !== true) {
pixel.darkcharge = false
pixel.darkchargeCD = true
hitPixel.darkcharge = true
pixel.darktransmit = true
}
}
if (isEmpty(pixel.x, pixel.y+1) || elements[pixelMap[pixel.x][pixel.y+1].element].id != elements.nerve.id) {
if (pixel.darkcharge === true) {
pixel.darkcharge = false
pixel.darkchargeCD = true
}
}
if (pixel.darkchargeCD === true && pixel.darktransmit !== true) {
pixel.darkchargeCD = false
}
if (pixel.darktransmit === true) {
pixel.darktransmit = false
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.nerve.id && pixel.lightcharge === true && pixel.lightchargeCD !== true) {
pixel.lightcharge = false
pixel.lightchargeCD = true
hitPixel.lightcharge = true
pixel.lighttransmit = true
}
}
if (isEmpty(pixel.x, pixel.y+1) || elements[pixelMap[pixel.x][pixel.y+1].element].id != elements.nerve.id) {
if (pixel.lightcharge === true) {
pixel.lightcharge = false
pixel.lightchargeCD = true
}
}
if (pixel.lightchargeCD === true && pixel.lighttransmit !== true) {
pixel.lightchargeCD = false
}
if (pixel.lighttransmit === true) {
pixel.lighttransmit = false
}
},
density: 2710,
state: "solid",
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.NERVE,
movable: false,
desc: "Basically a biowire, try connecting it to a brain!"
}
elements.throat_lining = {
color: "#bc6157",
category: "nutrition",
behavior: [
"MX%5|DL:stomach_acid,explosive_acid,carni_acid,herbi_acid%5 AND MX%5|MX%5",
"MX%7.5 AND DL:stomach_acid,explosive_acid,carni_acid,herbi_acid%5|XX|MX%7.5 AND DL:stomach_acid,explosive_acid,carni_acid,herbi_acid%5",
"XX|DL:stomach_acid,explosive_acid,carni_acid,herbi_acid%5|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","slime","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Like, flesh but immune to stomach acids! Use it to make throats."
}
elements.intestines = {
color: "#bc6157",
category: "nutrition",
behavior: [
"MX%25|MX%25|MX%25",
"MX%0.5|XX|MX%0.5",
"XX|XX|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += hitPixel.nutrition;
hitPixel.nutrition = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
}
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.sick = false
pixel.immune = true
}
if (hitPixel.sick === true && Math.random() > 0.95) {
pixel.sick = true
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
if (pixel.alcoDepri) {
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
}
if (hitPixel.fent === true && Math.random() > 0.25) {
if (pixel.fentDepri) {
pixel.fentDepri = 0
}
if (Math.random() > 0.5) {
pixel.fenAddict = true
pixel.fentDepri = 0
}
}
if (hitPixel.ibup === true) {
ibuprofenTime = pixelTicks
if (pixel.ibup !== true) {
pixel.ibup = true
if (!pixel.ibupCount) {
pixel.ibupCount = 1
}
else {
pixel.ibupCount += 1
}
}
else {
pixel.ibupCount ++
}
}
if (hitPixel.alcoholic === true && Math.random() > 0.95) {
pixel.alcoholic = true
pixel.alcoTime = pixelTicks
pixel.alcoDepri = 0
}
if (hitPixel.poisonImmune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.sick = false
pixel.poisonImmune = true
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Gets nutrition from digested material and makes it into poo."
}
elements.appendix = {
color: "#B45942",
category: "nutrition",
behavior: [
"XX|CR:intestine_bacteria%0.005|XX",
"CR:intestine_bacteria%0.005|XX|CR:intestine_bacteria%0.005",
"XX|CR:intestine_bacteria%0.005|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "stomach_acid",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() < 0.0001 && (pixel.nutrition < 750 || pixel.oxygen < 500)) {
changePixel(pixel,"stomach_acid");
}
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += hitPixel.nutrition;
hitPixel.nutrition = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.99) {
if (Math.random() > 0.5) {
changePixel(hitPixel,"excrement");
}
else {
changePixel(hitPixel,"stench");
}
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
else if (elements[hitPixel.element].id === elements.gaseous_material.id && Math.random() > 0.99) {
changePixel(hitPixel,"stench");
pixel.nutrition += (hitPixel.nutrition * 10);
hitPixel.nutrition = 0;
pixel.speed += (hitPixel.speed * 2);
hitPixel.speed = 0;
if (hitPixel.poisoned === true && Math.random() > 0.9) {
pixel.poisoned = true
};
if (hitPixel.immune === true && Math.random() > 0.5) {
pixel.poisoned = false
pixel.immune = true
};
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["stomach_acid","blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Like intestine but it can randomly turn into acid, but also creates helpful bacteria!"
}
elements.simple_lung = {
name: "lung",
color: "#D8A3B3",
category: "oxygen",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 20,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
if (isEmpty(x,y)) {
if (Math.random() < 0.01) { pixel.oxygen += 100 }
break
}
}
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Gets oxygen from empty space!"
}
elements.lungs = {
color: "#d4aaab",
behavior: behaviors.WALL,
category: "oxygen",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
pixel.element = "simple_lung"
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Deprecated.",
hidden: true,
}
elements.amphib_skin = {
color: "#7E9C33",
category: "oxygen",
behavior: [
"XX|CR:slime%0.001|XX",
"CR:slime%0.001|XX|CR:slime%0.001",
"XX|CR:slime%0.001|XX",
],
nutrTrans: 20,
oxygTrans: 20,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if ((pixel.temp > 35 || pixel.temp < 10) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
if (pixel.temp > 35) {
pixel.temp -= 20;
if (Math.random() < 0.01) {
createPixel("slime",x,y);
}
break;
}
pixel.temp += 20;
break;
}
}
}
if (pixel.temp < 15 && Math.random() < 0.1) {
pixel.temp += 1;
}
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
if (isEmpty(x,y)) {
if (Math.random() < 0.01) { pixel.oxygen += 100 }
break
}
}
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 220,
stateHigh: ["cooked_meat","slime"],
tempLow: -25,
stateLow: ["frozen_meat","slime_ice","slime_ice"],
breakInto: ["blood","meat","slime","slime"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.000075 },
"radiation": { elem1:["slime","slime","ash","meat","rotten_meat","cooked_meat","skin","epidermis"], chance:0.1 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isSkin: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
burn:5,
burnTime: 100,
burnInto: ["cooked_meat","calcium","calcium","cooked_meat","calcium","calcium","quicklime"],
desc: "Epidermis, but immune to acid and breathable!"
}
elements.exoskeleton = {
color: ["#453a2e","#241d15","#242e23"],
category: "oxygen",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 20,
isMultiDie: false,
normDie: "dust",
otherDie: "calcium",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (pixel.temp > 40 && Math.random() < 0.1) {
pixel.temp -= 1;
}
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
if (isEmpty(x,y)) {
if (Math.random() < 0.01) { pixel.oxygen += 100 }
break
}
}
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.9) {
if (Math.random() > 0.75) {
changePixel(hitPixel,"carbon_dioxide");
}
pixel.oxygen += 100
}
else if ((elements[hitPixel.element].id === elements.chlorine.id || elements[hitPixel.element].id === elements.poison_gas.id || elements[hitPixel.element].id === elements.acid_gas.id || elements[hitPixel.element].id === elements.cyanide_gas.id || elements[hitPixel.element].id === elements.dioxin.id) && Math.random() > 0.5) {
deletePixel(hitPixel.x,hitPixel.y)
pixel.oxygen -= 250
pixel.nutrition -= 250
pixel.speed -= 25
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 220,
stateHigh: ["cooked_meat","calcium","calcium"],
tempLow: -25,
stateLow: "frozen_meat",
breakInto: ["blood","meat","calcium"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.000075 },
"radiation": { elem1:["calcium","calcium","ash","meat","rotten_meat","cooked_meat","skin","epidermis"], chance:0.1 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isSkin: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
burn:5,
burnTime: 100,
burnInto: ["cooked_meat","calcium","calcium","cooked_meat","calcium","calcium","quicklime"],
desc: "Like scales, but breathable!"
}
elements.gills = {
color: "#5EBAE3",
category: "oxygen",
nutrTrans: 20,
oxygTrans: 20,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
pixel.oxygen += 100
if (Math.random() > 0.75) {
changePixel(hitPixel,"deoxygenated_water")
}
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
pixel.oxygen += 90
if (Math.random() > 0.85) {
changePixel(hitPixel,"deoxygenated_water")
}
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
pixel.oxygen += 100
if (Math.random() > 0.75) {
changePixel(hitPixel,"deoxygenated_water")
}
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
pixel.oxygen += 90
if (Math.random() > 0.85) {
changePixel(hitPixel,"deoxygenated_water")
}
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Gets oxygen from water passing through!"
}
elements.simple_gill = {
color: "#75C0E2",
category: "oxygen",
nutrTrans: 20,
oxygTrans: 20,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
pixel.oxygen += 75
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
pixel.oxygen += 75
if (!tryMove(hitPixel,pixel.x,pixel.y+1)) {
if (elements[pixelMap[pixel.x][pixel.y+1].element].state === "liquid") {
swapPixels(hitPixel,pixelMap[pixel.x][pixel.y+1])
}
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
pixel.oxygen += 50
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
if (isEmpty(pixel.x+1, pixel.y)) {
pixel.oxygen += 50
tryMove(hitPixel,pixel.x+1,pixel.y);
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Gets oxygen from water!"
}
elements.stomach_lining = {
color: "#be5c4b",
category: "nutrition",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
var x2 = pixel.x-squareCoords[i][0];
var y2 = pixel.y-squareCoords[i][1];
if (!isEmpty(x,y)) {
if (isEmpty(x2,y2)) {
if (Math.random() < 0.05) {
tryCreate("stomach_acid",x2,y2)
}
break
}
break
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Makes stomach acid to digest foods!"
}
elements.herbi_stomach = {
color: "#B77A3D",
category: "nutrition",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
var x2 = pixel.x-squareCoords[i][0];
var y2 = pixel.y-squareCoords[i][1];
if (!isEmpty(x,y)) {
if (isEmpty(x2,y2)) {
if (Math.random() < 0.05) {
tryCreate("herbi_acid",x2,y2)
}
break
}
break
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Makes a different stomach acid to digest plants!"
}
elements.carni_stomach = {
color: "#8E2A3E",
category: "nutrition",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
var x2 = pixel.x-squareCoords[i][0];
var y2 = pixel.y-squareCoords[i][1];
if (!isEmpty(x,y)) {
if (isEmpty(x2,y2)) {
if (Math.random() < 0.05) {
tryCreate("carni_acid",x2,y2)
}
break
}
break
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Makes a different stomach acid to digest meats!"
}
elements.explosive_stomach = {
color: "#AA9167",
category: "nutrition",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
for (var i = 0; i < squareCoords.length; i++) {
var x = pixel.x+squareCoords[i][0];
var y = pixel.y+squareCoords[i][1];
var x2 = pixel.x-squareCoords[i][0];
var y2 = pixel.y-squareCoords[i][1];
if (!isEmpty(x,y)) {
if (isEmpty(x2,y2)) {
if (Math.random() < 0.05) {
tryCreate("explosive_acid",x2,y2)
}
break
}
break
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Makes an efficient yet explosive stomach acid to digest foods!"
}
elements.stomach_valve = {
color: "#c8846f",
category: "nutrition",
behavior: behaviors.WALL,
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
nutrTrans: 45,
oxygTrans: 50,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].movable == true && (elements[hitPixel.element].isAcid != true || !elements[hitPixel.element].isAcid) && Math.random() > 0.9 && (elements[hitPixel.element].isFood != true || !elements[hitPixel.element].isFood) || (elements[hitPixel.element].id == elements.digested_material.id || elements[hitPixel.element].id == elements.gaseous_material.id)) {
if (hitPixel.wait || (elements[hitPixel.element].id == elements.digested_material.id || elements[hitPixel.element].id == elements.gaseous_material.id)) {
if (hitPixel.wait < 50 && (elements[hitPixel.element].id != elements.digested_material.id || elements[hitPixel.element].id != elements.gaseous_material.id)) {
hitPixel.wait += 1
}
else {
if (isEmpty(pixel.x, pixel.y+1)) {
tryMove(hitPixel,pixel.x,pixel.y+1);
}
}
}
else {
hitPixel.wait = 1
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Blocks acid, lets other things through!"
}
elements.sphincter = {
color: "#c8846f",
category: "nutrition",
nutrTrans: 45,
oxygTrans: 50,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if ((elements[hitPixel.element].id === elements.excrement.id || elements[hitPixel.element].id === elements.stench.id || elements[hitPixel.element].id === elements.dirty_water.id || elements[hitPixel.element].id === elements.urine.id || elements[hitPixel.element].id === elements.intestine_bacteria.id || elements[hitPixel.element].id === elements.blood.id || elements[hitPixel.element].id === elements.infection.id) && Math.random() > 0.75) {
if (isEmpty(pixel.x, pixel.y+1)) {
tryMove(hitPixel,pixel.x,pixel.y+1);
}
}
else {
if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.995 && elements[hitPixel.element].id !== elements.digested_material.id && elements[hitPixel.element].id !== elements.gaseous_material.id) {
tryMove(hitPixel,pixel.x,pixel.y+1);
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","steam","excrement","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Blocks undigested material, lets other things through!"
}
elements.real_bone = {
color: "#d9d9d9",
behavior: behaviors.WALL,
reactions: {
"water": { elem2:"broth", tempMin:70 },
"salt_water": { elem2:"broth", tempMin:70 },
"sugar_water": { elem2:"broth", tempMin:70 },
"seltzer": { elem2:"broth", tempMin:70 },
},
nutrTrans: 10,
oxygTrans: 15,
isMultiDie: false,
normDie: "bone",
otherDie: "bone",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBone(pixel);
doDefaults(pixel);
},
category:"structural",
tempHigh: 260,
stateHigh: "bone",
tempLow: -36,
stateLow: "bone",
state: "solid",
density: 1900,
hardness: 0.5,
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
breakInto: ["real_bone_marrow","real_bone_marrow","blood","bone","bone","bone","bone","bone","bone","bone","bone","bone","bone","bone","bone"],
movable: false,
isBio: true,
burn: 1,
burnTime: 100,
burnInto: ["bone","bone","bone","bone","quicklime"],
desc: "Hard organism building material!"
}
elements.real_bone_marrow = {
color: "#D3A491",
category: "structural",
behavior: [
"SW:real_bone_marrow%0.25|SW:real_bone_marrow%1.25|SW:real_bone_marrow%0.25",
"SW:real_bone_marrow%1.25|XX|SW:real_bone_marrow%1.25",
"SW:real_bone_marrow%0.25|SW:real_bone_marrow%1.25|SW:real_bone_marrow%0.25",
],
nutrTrans: 25,
oxygTrans: 30,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050)) && Math.random() < 0.005) {
for (var i = 0; i < squareCoords.length; i++) {
var coords = squareCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("real_bone",x,y);
}
}
}
doBioNorm(pixel);
doDefaults(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBlood === true) {
if (Math.random() > 0.9995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2020))) {
hitPixel.element = "white_blood_cell";
hitPixel.color = elements.white_blood_cell.color;
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBlood === true) {
if (Math.random() > 0.9995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2020))) {
hitPixel.element = "white_blood_cell";
hitPixel.color = elements.white_blood_cell.color;
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBlood === true) {
if (Math.random() > 0.9995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2020))) {
hitPixel.element = "white_blood_cell";
hitPixel.color = elements.white_blood_cell.color;
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBlood === true) {
if (Math.random() > 0.9995 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2020))) {
hitPixel.element = "white_blood_cell";
hitPixel.color = elements.white_blood_cell.color;
}
}
}
},
density: 2710,
state: "solid",
conduct: .001,
tempHigh: 350,
stateHigh: "cooked_meat",
tempLow: -40,
stateLow: "frozen_meat",
burn: 5,
burnTime: 400,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
hardness: 0.2,
forceSaveColor: true,
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
extinguish: true,
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Makes bones and white blood cells!"
}
elements.cartilage = {
color: "#DBDBDB",
behavior: behaviors.WALL,
nutrTrans: 10,
oxygTrans: 15,
isMultiDie: false,
normDie: "quicklime",
otherDie: "water",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioBone(pixel);
doDefaults(pixel);
},
category:"structural",
tempHigh: 200,
stateHigh: ["calcium","glue","steam","steam","meat","steam",null],
tempLow: -36,
stateLow: ["calcium","calcium","meat","water","water","water",null],
state: "solid",
density: 1900,
hardness: 0.05,
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
breakInto: ["quicklime","calcium","meat","meat","water","water",null],
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
burn: 1,
burnTime: 100,
burnInto: ["bone","bone","bone","bone","quicklime"],
desc: "Bones but slightly worse!"
}
elements.real_udder = {
color: "#ecb3f5",
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.nutrition -= 25
}
createPixel("milk",pixel.x,pixel.y-1)
}
}
if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.nutrition -= 25
}
createPixel("milk",pixel.x,pixel.y+1)
}
}
if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.nutrition -= 20
}
createPixel("milk",pixel.x-1,pixel.y)
}
}
if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.nutrition -= 20
}
createPixel("milk",pixel.x+1,pixel.y)
}
}
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 175,
stateHigh: "meat",
tempLow: -50,
stateLow: "frozen_meat",
burn: 20,
burnTime: 160,
burnInto: "meat",
breakInto: ["meat","meat","meat","milk"],
category: "structural",
state: "solid",
density: 1250,
conduct: .001,
movable: false,
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Turns nutrition into milk!"
}
elements.biotorch = {
color: ["#856559","#7F6057","#815C50"],
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "cooked_meat",
roomDie: "cooked_meat",
coldDie: "meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
else if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
pixel.oxygen -= 5
}
createPixel("fire",pixel.x,pixel.y-1)
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
else if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.oxygen -= 5
}
createPixel("fire",pixel.x,pixel.y+1)
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
else if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.oxygen -= 5
}
createPixel("fire",pixel.x-1, pixel.y)
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
else if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.95 && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) {
if (Math.random() > 0.95) {
if (Math.random() > 0.95) {
pixel.oxygen -= 5
}
createPixel("fire",pixel.x+1, pixel.y)
}
}
doDefaults(pixel);
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 750,
stateHigh: "cooked_meat",
tempLow: -20,
stateLow: "frozen_meat",
breakInto: ["meat","cooked_meat","cooked_meat","fire"],
category: "structural",
state: "solid",
insulate: true,
density: 1250,
conduct: .001,
movable: false,
isBio: true,
desc: "Turns its oxygen into fire, and works as a heat shield!"
}
elements.bioinsulation = {
color: ["#C18B81","#D39C8B","#E2B1A1"],
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "cooked_meat",
coldDie: "meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doDefaults(pixel);
doBioNorm(pixel);
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio != true && Math.random() > 0.5) {
if (hitPixel.temp < pixel.temp) {
hitPixel.temp++
pixel.temp--
}
if (hitPixel.temp > pixel.temp) {
hitPixel.temp--
pixel.temp++
}
}
}
doDefaults(pixel);
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
tempHigh: 750,
stateHigh: "cooked_meat",
tempLow: -20,
stateLow: "frozen_meat",
breakInto: ["meat","cooked_meat","cooked_meat","fire"],
category: "structural",
state: "solid",
insulate: true,
density: 1250,
conduct: .001,
movable: false,
isBio: true,
desc: "Works as a heat shield!"
}
elements.digested_material = {
color: "#B5C306",
behavior: [
"XX|XX|XX",
"SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%3 AND M2%5|XX|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%3 AND M2%5",
"SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%5 AND M2%75|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%10 AND M1|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%5 AND M2%75",
],
properties: {
nutrition: 100,
speed: 0,
},
category: "nutrition",
state: "solid",
density: 900,
conduct: 0.25,
stain: 0.001,
darkText: true,
hidden: true,
tempHigh: 95,
stateHigh: ["dirty_water","dirty_water","excrement"],
tempLow: -30,
stateLow: "dirty_ice",
}
elements.gaseous_material = {
color: "#B5C306",
behavior: [
"XX|XX|XX",
"SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%3 AND M2%35|XX|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%3 AND M2%35",
"SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%5 AND M2%50|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%10 AND M1|SW:stomach_acid,herbi_acid,carni_acid,explosive_acid%5 AND M2%50",
],
properties: {
nutrition: 100,
},
category: "nutrition",
state: "solid",
density: 800,
conduct: 0.25,
stain: 0.001,
darkText: true,
hidden: true,
tempHigh: 90,
stateHigh: ["dirty_water","dirty_water","excrement"],
tempLow: -35,
stateLow: "dirty_ice",
}
elements.excrement = {
color: "#593001",
behavior: [
"CR:stench%0.0002|CR:stench%0.001|CR:stench%0.0002",
"M2%10|XX|M2%10",
"M2%75|M1|M2%75",
],
reactions: {
"soap": { elem1:null, chance:0.2 },
"bleach": { elem1:null, chance:0.5 },
"pool_water": { elem1:null, elem2:"water", chance:0.05 },
"water": { elem1:null, elem2:"dirty_water", chance:0.02 },
"deoxygenated_water": { elem1:null, elem2:"dirty_water", chance:0.0175 },
"salt_water": { elem1:null, elem2:"dirty_water", chance:0.02 },
"sugar_water": { elem1:null, elem2:"dirty_water", chance:0.02 },
"plant": { elem2:"dead_plant", chance:0.02},
},
category: "nutrition",
state: "liquid",
viscosity: 1000,
density: 200,
darkText: true,
hidden: true,
isWaste: true,
tempHigh: 160,
stateHigh: ["ash","stench","steam","steam","carbon_dioxide"],
burn: 5,
burnTime: 30,
burnInto: ["ash","stench","steam","steam","carbon_dioxide","fire","fire"],
tempLow: -10,
stain: 0.005,
stateLowName: "solid_poop",
}
elements.intestine_bacteria = {
color: "#955E93",
behavior: [
"XX|M2%0.3|M2%3",
"XX|FX%2 AND DL%0.0005|M2%3 AND BO",
"XX|M1|M2%3",
],
reactions: {
"water": { elem1:null, elem2:"dirty_water", chance:0.01 },
"excrement": { elem2:null, chance:0.01, func:behaviors.FEEDPIXEL },
"bacteria": { elem2:null, chance:0.5, func:behaviors.FEEDPIXEL },
"intestine_bacteria": { elem2:null, chance:0.001, func:behaviors.FEEDPIXEL },
"mercury": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"bleach": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"uranium": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"cyanide": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"chlorine": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"alcohol": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.25 },
"vinegar": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.01 },
"mouthwash": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.001 },
},
foodNeed: 25,
egg: "intestine_bacteria",
tempHigh: 80,
stateHigh: "dna",
tempLow: -10,
stateLow: "dna",
breakInto: "dna",
category:"nutrition",
burn:95,
burnTime: 100,
burnInto: "dna",
state: "solid",
density: 600,
stain: -0.005,
conduct: 0.1,
isWaste: true
}
elements.stomach_acid = {
color: ["#b5cf91","#288f2a"],
behavior: [
"ADB%5|ADB%5|ADB%5",
"ADB%10 AND M2|XX|ADB%10 AND M2",
"ADB%10 AND M2|ADB%15 AND M1|ADB%10 AND M2",
],
ignore: ["amphib_skin","amphib_dermis","acidic_flesh","acid_vessel","throat_lining","explosive_stomach","stomach_lining","stomach_valve","slime","gaseous_material","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
reactions: {
"bless": { elem1:null, elem2:["gaseous_material",null,null,null,null,null,null,null,null,null,null], attr2:{"nutrition":100, "speed":10, "poisonImmune":true}, chance:0.5 },
"dirty_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":-5, "speed":-1, "sick":true}, chance:0.02 },
"water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":0, "speed":2}, chance:0.02 },
"salt_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"sugar_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":10, "speed":-1}, chance:0.02 },
"tree_branch": { elem1:null, elem2:"wood", chance:0.02 },
"sugar": { elem2:"digested_material", attr2:{"nutrition":25, "speed":5}, chance:0.02 },
"molasses": { elem2:"digested_material", attr2:{"nutrition":10, "speed":8}, chance:0.02 },
"dead_plant": { elem2:"digested_material", attr2:{"nutrition":15, "speed":1}, chance:0.02 },
"meat": { elem2:"digested_material", attr2:{"nutrition":30, "speed":-1}, chance:0.02 },
"cooked_meat": { elem2:"digested_material", attr2:{"nutrition":60}, chance:0.02 },
"broth": { elem1:null, elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"rotten_meat": { elem2:["digested_material","digested_material","ammonia"], attr2:{"nutrition":-10, "speed":-10, "sick":true}, chance:0.02 },
"cured_meat": { elem2:"digested_material", attr2:{"nutrition":50}, chance:0.02 },
"cheese": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"rotten_cheese": { elem2:["digested_material"], attr2:{"nutrition":-10, "speed":-10, "sick":true}, chance:0.02 },
"cheese_powder": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"lettuce": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"herb": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"toast": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"bread": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"hard_yolk": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"yolk": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-2}, chance:0.02 },
"milk": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"eggnog": { elem2:"digested_material", attr2:{"nutrition":25, "speed":-1}, chance:0.02 },
"nut_milk": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"chocolate_milk": { elem2:"digested_material", attr2:{"nutrition":25, "speed":1}, chance:0.02 },
"fruit_milk": { elem2:"digested_material", attr2:{"nutrition":30, "speed":1}, chance:0.02 },
"pilk": { elem2:"digested_material", attr2:{"nutrition":30, "speed":5}, chance:0.02 },
"crumb": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"pickle": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"salt": { elem2:"digested_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"worm": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"ant": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"flea": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"fly": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"firefly": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-5, "poisoned":true}, chance:0.02 },
"stinkbug": { elem2:"gaseous_material", attr2:{"nutrition":4, "speed":-5, "sick":true}, chance:0.02 },
"bee": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"spider": { elem2:"gaseous_material", attr2:{"nutrition":5, "speed":-1}, chance:0.02 },
"rat": { elem2:"digested_material", attr2:{"nutrition":-10, "speed":-5, "sick":true}, chance:0.01 },
"bird": { elem2:"digested_material", attr2:{"nutrition":-10, "speed":-1}, chance:0.01 },
"fish": { elem2:"digested_material", attr2:{"nutrition":5, "speed":-1}, chance:0.01 },
"head": { elem2:"digested_material", attr2:{"nutrition":-15, "speed":-2}, chance:0.01 },
"body": { elem2:"digested_material", attr2:{"nutrition":-15, "speed":-2}, chance:0.01 },
"egg": { elem2:"gaseous_material", attr2:{"nutrition":-5, "speed":-2}, chance:0.02 },
"soda": { elem2:"digested_material", attr2:{"nutrition":20, "speed":2}, chance:0.02 },
"sap": { elem2:"digested_material", attr2:{"nutrition":-5, "speed":-1}, chance:0.02 },
"juice": { elem2:"digested_material", attr2:{"nutrition":25, "speed":1}, chance:0.02 },
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"stinkbug": { elem2:"gaseous_material", attr2:{"nutrition":4, "speed":-5, "sick":true}, chance:0.02 },
"egg": { elem2:"digested_material", attr2:{"nutrition":25, "speed":1}, chance:0.02 },
"soda": { elem2:"digested_material", attr2:{"nutrition":10, "speed":-1}, chance:0.02 },
"sap": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":-1}, chance:0.02 },
"juice": { elem2:"digested_material", attr2:{"nutrition":10, "speed":1}, chance:0.02 },
"mayo": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"nut_butter": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"ketchup": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"jelly": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"bleach": { elem2:"digested_material", attr2:{"nutrition":-500, "speed":-20, "poisoned":true}, chance:0.02 },
"poison": { elem2:"digested_material", attr2:{"nutrition":-750, "speed":-20, "poisoned":true}, chance:0.02 },
"cyanide": { elem2:"digested_material", attr2:{"nutrition":-750, "speed":-20, "poisoned":true}, chance:0.02 },
"poison_gas": { elem2:"gaseous_material", attr2:{"nutrition":-750, "speed":-20, "poisoned":true}, chance:0.02 },
"cyanide_gas": { elem2:"gaseous_material", attr2:{"nutrition":-750, "speed":-20, "poisoned":true}, chance:0.02 },
"soap": { elem2:"digested_material", attr2:{"nutrition":-20, "speed":-15}, chance:0.02 },
"mercury": { elem2:"digested_material", attr2:{"nutrition":-500, "speed":-20, "poisoned":true}, chance:0.02 },
"chlorine": { elem2:"gaseous_material", attr2:{"nutrition":-500, "speed":-20, "poisoned":true}, chance:0.02 },
"pool_water": { elem2:"digested_material", attr2:{"nutrition":-400, "speed":-15}, chance:0.02 },
"vaccine": { elem2:"digested_material", attr2:{"nutrition":1, "speed":-1, "immune":true}, chance:0.02 },
"antidote": { elem2:"digested_material", attr2:{"nutrition":-1, "speed":1, "poisonImmune":true}, chance:0.02 },
"coffee": { elem2:"digested_material", attr2:{"nutrition":10, "speed":5}, chance:0.02 },
"tomato": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"grape": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"beans": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"sauce": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"butter": { elem2:"digested_material", attr2:{"nutrition":-5}, chance:0.02 },
"melted_cheese": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"melted_chocolate": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"melted_butter": { elem2:"gaseous_material", attr2:{"nutrition":-10}, chance:0.02 },
"chocolate": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"chocolate_powder": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"rice": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"dough": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"batter": { elem2:"digested_material", attr2:{"nutrition":-5}, chance:0.02 },
"baked_batter": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"gingerbread": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"ice_cream": { elem2:"digested_material", attr2:{"nutrition":30, "speed":1}, chance:0.02 },
"cream": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"caramel": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"potato": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"baked_potato": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"mashed_potato": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"yogurt": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"frozen_yogurt": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"slush": { elem2:"digested_material", attr2:{"nutrition":-1, "speed":1}, chance:0.02 },
"coffee_bean": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":15}, chance:0.02 },
"yeast": { elem2:"gaseous_material", attr2:{"nutrition":-10}, chance:0.02 },
"alcohol": { elem2:"digested_material", attr2:{"nutrition":-15, "speed":-15, "alcoholic": true}, chance:0.02 },
"honey": { elem2:"digested_material", attr2:{"nutrition":35, "speed":5}, chance:0.02 },
"blood": { elem2:"digested_material", attr2:{"nutrition":15, "speed":3}, chance:0.02 },
"excrement": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-5, "sick":true}, chance:0.02 },
"urine": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-10}, chance:0.02 },
"tea": { elem2:"digested_material", attr2:{"nutrition":5, "speed":10}, chance:0.02 },
"infection": { elem2:"digested_material", attr2:{"nutrition":-5, "sick":true}, chance:0.02 },
"cancer": { elem2:"digested_material", attr2:{"nutrition":-5, "speed":-5, "sick":true}, chance:0.02 },
"plague": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-10, "sick":true}, chance:0.02 },
"glue": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":-15, "sick":true}, chance:0.02 },
"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-50, "speed":-20, "fent":true}, chance:0.01 },
},
category: "nutrition",
tempHigh: 110,
stateHigh: "acid_gas",
tempLow: -58.88,
burn: 30,
burnTime: 1,
state: "liquid",
density: 1550,
stain: -0.1,
isAcid: true,
}
elements.explosive_acid = {
color: ["#E9DC8C","#D0C15A"],
behavior: [
"XX|ADB%5|XX",
"ADB%5 AND M2|XX|ADB%5 AND M2",
"ADB%5 AND M2|ADB%5 AND M1|ADB%5 AND M2",
],
ignore: ["amphib_skin","amphib_dermis","acidic_flesh","acid_vessel","throat_lining","stomach_lining","explosive_stomach","stomach_valve","slime","gaseous_material","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
reactions: {
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"dirty_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":0}, chance:0.02 },
"water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":0, "speed":10}, chance:0.02 },
"salt_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"sugar_water": { elem1:null, elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"plant": { elem2:"digested_material", attr2:{"nutrition":10, "speed":5}, chance:0.02},
"tree_branch": { elem1:null, elem2:"wood", chance:0.02 },
"sugar": { elem2:"digested_material", attr2:{"nutrition":30, "speed":5}, chance:0.02 },
"molasses": { elem2:"digested_material", attr2:{"nutrition":15, "speed":8}, chance:0.02 },
"dead_plant": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"meat": { elem2:"digested_material", attr2:{"nutrition":30, "speed":5}, chance:0.02 },
"cooked_meat": { elem2:"digested_material", attr2:{"nutrition":60}, chance:0.02 },
"broth": { elem1:null, elem2:"digested_material", attr2:{"nutrition":55}, chance:0.02 },
"rotten_meat": { elem2:["digested_material","ammonia",null,null,null], attr2:{"nutrition":30}, chance:0.02 },
"cured_meat": { elem2:"digested_material", attr2:{"nutrition":50}, chance:0.02 },
"cheese": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"lettuce": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"herb": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"toast": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"bread": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"hard_yolk": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"yolk": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"milk": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"eggnog": { elem2:"digested_material", attr2:{"nutrition":25, "speed":1}, chance:0.02 },
"nut_milk": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"chocolate_milk": { elem2:"digested_material", attr2:{"nutrition":25, "speed":1}, chance:0.02 },
"fruit_milk": { elem2:"digested_material", attr2:{"nutrition":30, "speed":1}, chance:0.02 },
"pilk": { elem2:"digested_material", attr2:{"nutrition":30, "speed":5}, chance:0.02 },
"crumb": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"pickle": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"salt": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"worm": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"ant": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"bee": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"spider": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"rat": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"bird": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"fish": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"head": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"body": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"flea": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"fly": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"firefly": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"stinkbug": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"egg": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"soda": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"sap": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"juice": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"mayo": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"nut_butter": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"ketchup": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"jelly": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"bleach": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"poison": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"cyanide": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"poison_gas": { elem2:"gaseous_material", attr2:{"nutrition":10}, chance:0.02 },
"cyanide_gas": { elem2:"gaseous_material", attr2:{"nutrition":10}, chance:0.02 },
"soap": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"mercury": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"chlorine": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"pool_water": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"vaccine": { elem2:"digested_material", attr2:{"nutrition":1, "speed":-1, "immune":true}, chance:0.02 },
"antidote": { elem2:"digested_material", attr2:{"nutrition":-1, "speed":1, "poisonImmune":true}, chance:0.02 },
"coffee": { elem2:"digested_material", attr2:{"nutrition":20}, chance:0.02 },
"tomato": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"grape": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"beans": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"sauce": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"butter": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"melted_cheese": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"melted_chocolate": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"melted_butter": { elem2:"digested_material", attr2:{"nutrition":10}, chance:0.02 },
"chocolate": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"cheese_powder": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"chocolate_powder": { elem2:"digested_material", attr2:{"nutrition":35, "speed":2}, chance:0.02 },
"rice": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"dough": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"batter": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"baked_batter": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"gingerbread": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"ice_cream": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"cream": { elem2:"digested_material", attr2:{"nutrition":25}, chance:0.02 },
"caramel": { elem2:"digested_material", attr2:{"nutrition":30}, chance:0.02 },
"potato": { elem2:"digested_material", attr2:{"nutrition":15}, chance:0.02 },
"baked_potato": { elem2:"digested_material", attr2:{"nutrition":45}, chance:0.02 },
"mashed_potato": { elem2:"digested_material", attr2:{"nutrition":40}, chance:0.02 },
"yogurt": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"frozen_yogurt": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"slush": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"coffee_bean": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"yeast": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"alcohol": { elem2:"digested_material", attr2:{"nutrition":5, "alcoholic": true}, chance:0.02 },
"honey": { elem2:"digested_material", attr2:{"nutrition":35}, chance:0.02 },
"blood": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"excrement": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"urine": { elem2:"gaseous_material", attr2:{"nutrition":5}, chance:0.02 },
"tea": { elem2:"digested_material", attr2:{"nutrition":5, "speed":5}, chance:0.02 },
"infection": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"cancer": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"plague": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"glue": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-5}, chance:0.01 },
},
category: "nutrition",
tempHigh: 600,
stateHigh: "pop",
burn: 100,
burnTime: 1,
burnInto: "explosion",
breakInto: ["explosion","pop"],
viscosity: 36,
tempLow: -58.88,
state: "liquid",
density: 1550,
isAcid: true,
}
elements.deoxygenated_water = {
color: "#829BD4",
behavior: behaviors.LIQUID,
tempHigh: 100,
stateHigh: "steam",
tempLow: 0,
stateLow: "ice",
category: "liquids",
heatCapacity: 4.184,
reactions: {
"oxygen": { elem1: "water", elem2: null },
"dust": { elem1: "dirty_water", elem2: null },
"ash": { elem1: "dirty_water", elem2: null },
"cyanide": { elem1: "dirty_water", elem2: null },
"cyanide_gas": { elem1: "dirty_water", elem2: null },
"carbon_dioxide": { elem1: "seltzer", elem2: null, oneway:true },
"sulfur": { elem1: "dirty_water", elem2: null },
"rat": { elem1: "dirty_water", chance:0.005 },
"plague": { elem1: "dirty_water", elem2: null },
"rust": { elem1: "dirty_water", chance:0.005 },
"lead": { elem1: "dirty_water", chance:0.005 },
"solder": { elem1: "dirty_water", chance:0.005 },
"fallout": { elem1: "dirty_water", chance:0.25 },
"radiation": { elem1: "dirty_water", chance:0.25 },
"uranium": { elem1: "dirty_water", chance:0.25 },
"rad_steam": { elem1: "dirty_water", chance:0.02 },
"rad_glass": { elem1: "dirty_water", chance:0.005 },
"rad_shard": { elem1: "dirty_water", chance:0.01 },
"rotten_meat": { elem1: "dirty_water", chance:0.25 },
"rotten_cheese": { elem1: "dirty_water", chance:0.25 },
"cancer": { elem1: "dirty_water", chance:0.25 },
"oil": { elem1: "dirty_water", chance:0.005 },
"dioxin": { elem1: "dirty_water", chance:0.1 },
"rock": { elem2: "wet_sand", chance: 0.00035 },
"limestone": { elem2: "wet_sand", chance: 0.00035 },
"tuff": { elem2: "wet_sand", color2:"#7a6b5c", chance: 0.00035 },
"ruins": { elem2: "rock", chance: 0.00035 },
"mudstone": { elem2: "mud", chance: 0.00035 },
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
"cured_meat": { elem1:"salt_water", elem2:"meat" },
"water": { elem1:"water", chance:0.005 },
"salt_water": { elem1:"water", chance:0.005 },
"deoxygenated_water": { elem2:"bubble", attr2:{"clone":"water"}, chance:0.001, tempMin:85 },
},
state: "liquid",
density: 1100,
conduct: 0.02,
stain: -0.5,
extinguish: true
}
elements.cerebrospinal_fluid = {
color: "#CBC3E3",
behavior: behaviors.LIQUID,
ageRate: 0.975,
nutrTrans: 30,
oxygTrans: 35,
tick: function(pixel) {
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
pixel.nutrition = 500
}
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
pixel.oxygen = 500
}
if (pixel.speed === null || isNaN(pixel.speed)) {
pixel.speed = 0
}
if (pixel.immune === true && pixel.poisoned != false) {
pixel.poisoned = false
}
if ((pixel.temp > 66 || pixel.burning) && Math.random() > 0.95) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if (pixel.char != pixel.burnt && pixel.burnt > pixel.char || !pixel.char) {
pixel.char = pixel.burnt
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 15
pixel.oxygen -= 15
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 10
pixel.nutrition -= 10
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.poisoned != true && pixel.poisoned == true) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true) {
hitPixel.poisoned = false
hitPixel.immune = true
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 15
pixel.oxygen -= 15
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 10
pixel.nutrition -= 10
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.poisoned != true && pixel.poisoned == true) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true) {
hitPixel.poisoned = false
hitPixel.immune = true
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 15
pixel.oxygen -= 15
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 10
pixel.nutrition -= 10
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.poisoned != true && pixel.poisoned == true) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true) {
hitPixel.poisoned = false
hitPixel.immune = true
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 15
pixel.oxygen -= 15
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 10
pixel.nutrition -= 10
}
if (hitPixel.speed < pixel.speed) {
hitPixel.speed += 1
pixel.speed -= 1
}
if (hitPixel.poisoned != true && pixel.poisoned == true) {
hitPixel.poisoned = true
}
if (hitPixel.immune != true && pixel.immune == true) {
hitPixel.poisoned = false
hitPixel.immune = true
}
if (hitPixel.burnt > 0 && (!pixel.burnt || pixel.burnt < hitPixel.burnt && pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burnt--
}
if (hitPixel.burning && (!pixel.burnt || pixel.burnt < 51) && Math.random() > 0.8) {
hitPixel.burning = false
}
}
}
},
tempHigh: 102,
stateHigh: ["steam","salt"],
tempLow: -5,
category: "nervous system",
reactions: {
"dust": { elem1: "dirty_water", elem2: null },
"ash": { elem1: "dirty_water", elem2: null },
"carbon_dioxide": { elem1: "dirty_water", elem2: null },
"sulfur": { elem1: "dirty_water", elem2: null },
"rat": { elem1: "dirty_water", chance:0.005 },
"plague": { elem1: "dirty_water", elem2: null },
"fallout": { elem1: "dirty_water", chance:0.25 },
"radiation": { elem1: "dirty_water", chance:0.25 },
"rust": { elem1: "dirty_water", chance:0.005 },
"lead": { elem1: "dirty_water", chance:0.005 },
"solder": { elem1: "dirty_water", chance:0.005 },
"rock": { elem2: "wet_sand", chance: 0.0005 },
"limestone": { elem2: "wet_sand", chance: 0.0005 },
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
"cancer": { elem1: "dirty_water", chance:0.25 },
"oil": { elem1: "dirty_water", chance:0.005 },
"uranium": { elem1: "dirty_water", chance:0.25 },
"wet_sand": { oneway:true, chance:0.007, func:function(pixel){
if (isEmpty(pixel.x,pixel.y-1) || isEmpty(pixel.x,pixel.y-2) || isEmpty(pixel.x,pixel.y-3)) {
changePixel(pixel,"foam");
pixel.clone = "salt_water";
}
}},
"salt_water": { elem2:"bubble", attr2:{"clone":"salt_water"}, chance:0.001, tempMin:85 },
// electrolysis:
"aluminum": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0025 },
"zinc": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.015 },
"steel": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0125 },
"iron": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0125 },
"tin": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.01 },
"brass": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.001 },
"bronze": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.001 },
"copper": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0075 },
"silver": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0075 },
"gold": { elem1:["hydrogen","hydrogen","oxygen","chlorine"], charged:true, chance:0.0075 },
},
state: "liquid",
density: 1026,
stain: -0.01,
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
extinguish: true,
isBio: true,
desc: "Liquid that doesnt die but transfers nutrients and oxygen! Part of a secret recipe."
}
elements.urine = {
color: ["#E9BE3C","#D0B937"],
behavior: behaviors.LIQUID,
tempHigh: 102,
stateHigh: ["steam","steam","steam","salt"],
tempLow: -2,
stateLowName: "pee_ice",
category: "liquids",
reactions: {
"sand": { elem1:null, elem2:"wet_sand", chance: 0.02},
"dust": { elem1: "dirty_water", elem2: null },
"ash": { elem1: "dirty_water", elem2: null },
"carbon_dioxide": { elem1: "dirty_water", elem2: null },
"sulfur": { elem1: "dirty_water", elem2: null },
"rat": { elem1: "dirty_water", chance:0.005 },
"plague": { elem1: "dirty_water", elem2: null },
"fallout": { elem1: "dirty_water", chance:0.25 },
"radiation": { elem1: "dirty_water", chance:0.25 },
"rust": { elem1: "dirty_water", chance:0.005 },
"lead": { elem1: "dirty_water", chance:0.005 },
"solder": { elem1: "dirty_water", chance:0.005 },
"rock": { elem2: "wet_sand", chance: 0.0005 },
"limestone": { elem2: "wet_sand", chance: 0.0005 },
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
"cancer": { elem1: "dirty_water", chance:0.25 },
"oil": { elem1: "dirty_water", chance:0.005 },
"uranium": { elem1: "dirty_water", chance:0.25 },
// electrolysis:
"aluminum": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0025 },
"zinc": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.015 },
"steel": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0125 },
"iron": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0125 },
"tin": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.01 },
"brass": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.001 },
"bronze": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.001 },
"copper": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0075 },
"silver": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0075 },
"gold": { elem1:["hydrogen","hydrogen","oxygen","chlorine","salt"], charged:true, chance:0.0075 },
},
state: "liquid",
density: 1006,
conduct: 0.1,
stain: 0.01,
stainSelf: true,
isWaste: true,
extinguish: true,
desc: "Pee."
}
elements.elixir = {
color: "#8CB6AA",
behavior: behaviors.LIQUID,
reactions: {
"dirt": { elem2: "mud", elem1: null },
"dust": { elem1: "dirty_water", elem2: null },
"ash": { elem1: "dirty_water", elem2: null },
"carbon_dioxide": { elem1: "dirty_water", elem2: null },
"sulfur": { elem1: "dirty_water", elem2: null },
"rat": { elem1: "dirty_water", chance:0.005 },
"plague": { elem1: "dirty_water", elem2: null },
"fallout": { elem1: "dirty_water", chance:0.25 },
"radiation": { elem1: "dirty_water", chance:0.25 },
"rust": { elem1: "dirty_water", chance:0.005 },
"lead": { elem1: "dirty_water", chance:0.005 },
"solder": { elem1: "dirty_water", chance:0.005 },
"rock": { elem2: "wet_sand", chance: 0.0005 },
"limestone": { elem2: "wet_sand", chance: 0.0005 },
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
"cancer": { elem1: "dirty_water", chance:0.25 },
"oil": { elem1: "dirty_water", chance:0.005 },
"uranium": { elem1: "dirty_water", chance:0.25 },
"cerebrospinal_fluid": { elem1:"brain_jar_juice", elem2:"brain_jar_juice", chance:0.01 },
},
viscosity: 4000,
tempHigh: 120,
stateHigh: ["steam","steam","dna","dna","stench","salt",],
tempLow: 0,
category:"liquids",
state: "liquid",
density: 1450,
stain: 0.05,
hidden: true,
desc: "Part of a secret recipe."
}
elements.brain_jar_juice = {
color: "#4F8C24",
behavior: behaviors.LIQUID,
hidden: true,
tick: function(pixel) {
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
pixel.nutrition = 500
}
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
pixel.oxygen = 500
}
if (pixel.speed === null || isNaN(pixel.speed)) {
pixel.speed = 0
}
if (pixel.immune === true && pixel.poisoned != false) {
pixel.poisoned = false
}
if ((pixel.temp > 66 || pixel.burning) && Math.random() > 0.95) {
if (!pixel.burnt) { pixel.burnt = 1 }
else { pixel.burnt ++ }
}
if (pixel.char != pixel.burnt && pixel.burnt > pixel.char || !pixel.char) {
pixel.char = pixel.burnt
}
if (!isEmpty(pixel.x, pixel.y-1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y-1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 1
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 1
}
}
}
if (!isEmpty(pixel.x, pixel.y+1, true)) {
var hitPixel = pixelMap[pixel.x][pixel.y+1]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 1
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 1
}
}
}
if (!isEmpty(pixel.x-1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x-1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 1
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 1
}
}
}
if (!isEmpty(pixel.x+1, pixel.y, true)) {
var hitPixel = pixelMap[pixel.x+1][pixel.y]
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
if (hitPixel.oxygen < pixel.oxygen) {
hitPixel.oxygen += 1
}
if (hitPixel.nutrition < pixel.nutrition) {
hitPixel.nutrition += 1
}
}
}
},
tempHigh: 102,
stateHigh: ["steam","steam","dna","dna","stench","salt",],
tempLow: -5,
category: "circulation",
reactions: {
"dust": { elem1: "dirty_water", elem2: null },
"ash": { elem1: "dirty_water", elem2: null },
"carbon_dioxide": { elem1: "dirty_water", elem2: null },
"sulfur": { elem1: "dirty_water", elem2: null },
"rat": { elem1: "dirty_water", chance:0.005 },
"plague": { elem1: "dirty_water", elem2: null },
"fallout": { elem1: "dirty_water", chance:0.25 },
"radiation": { elem1: "dirty_water", chance:0.25 },
"rust": { elem1: "dirty_water", chance:0.005 },
"lead": { elem1: "dirty_water", chance:0.005 },
"solder": { elem1: "dirty_water", chance:0.005 },
"rock": { elem2: "wet_sand", chance: 0.0005 },
"limestone": { elem2: "wet_sand", chance: 0.0005 },
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
"cancer": { elem1: "dirty_water", chance:0.25 },
"oil": { elem1: "dirty_water", chance:0.005 },
"uranium": { elem1: "dirty_water", chance:0.25 },
"wet_sand": { oneway:true, chance:0.007, func:function(pixel){
if (isEmpty(pixel.x,pixel.y-1) || isEmpty(pixel.x,pixel.y-2) || isEmpty(pixel.x,pixel.y-3)) {
changePixel(pixel,"foam");
pixel.clone = "salt_water";
}
}},
"brain_jar_juice": { elem2:"bubble", color2:"#81cf63", attr2:{"clone":"brain_jar_juice"}, chance:0.00005 },
},
state: "liquid",
density: 1026,
stain: -0.01,
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
extinguish: true,
desc: "Made from a secret recipe with crushed fruit, cell slop and brain soup."
}
elements.bacteria = {
color: "#769356",
behavior: [
"XX|SW:excrement,dirty_water,urine,infection%5 AND M2%0.5|M2%5 AND SW:excrement,dirty_water,urine,infection%5",
"XX|FX%2|M2%5 AND SW:excrement,dirty_water,urine,infection%5 AND BO",
"XX|M1 AND SW:excrement,dirty_water,urine,infection%5|M2%5 AND SW:excrement,dirty_water,urine,infection%5",
],
reactions: {
"sphincter": { elem2:null, chance:0.01, func:behaviors.FEEDPIXEL },
"flesh": { elem2:null, chance:0.02, func:behaviors.FEEDPIXEL },
"intestine": { elem2:null, chance:0.01, func:behaviors.FEEDPIXEL },
"blood_vessel": { elem2:null, chance:0.02, func:behaviors.FEEDPIXEL },
"dermis": { elem2:null, chance:0.02, func:behaviors.FEEDPIXEL },
"scale_dermis": { elem2:null, chance:0.01, func:behaviors.FEEDPIXEL },
"bug_dermis": { elem2:null, chance:0.01, func:behaviors.FEEDPIXEL },
"lungs": { elem2:null, chance:0.02, func:behaviors.FEEDPIXEL },
"rotten_meat": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
"excrement": { elem2:[null,null,null,null,"excrement"], chance:0.05, func:behaviors.FEEDPIXEL },
"rotten_cheese": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
"cheese": { elem2:"rotten_cheese", chance:0.5, func:behaviors.FEEDPIXEL },
"meat": { elem2:"rotten_meat", chance:0.5, func:behaviors.FEEDPIXEL },
"cured_meat": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.01 },
"dead_plant": { elem2:"dirt", chance:0.05, func:behaviors.FEEDPIXEL },
"dead_bug": { elem2:null, chance:0.02, func:behaviors.FEEDPIXEL },
"mercury": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"bleach": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"uranium": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"cyanide": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"chlorine": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.1 },
"alcohol": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.25 },
"water": { elem1:null, elem2:"dirty_water", chance:0.01 },
"blood": { elem1:null, elem2:"infection", chance:0.01 },
"salt_water": { elem1:null, elem2:"dirty_water", chance:0.01 },
"sugar_water": { elem1:null, elem2:"dirty_water", chance:0.01, func:behaviors.FEEDPIXEL },
"pool_water": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], elem2:"water", chance:0.005 },
"vinegar": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.001 },
"mouthwash": { elem1:[null,null,null,null,null,null,null,null,null,"dna"], chance:0.01 },
},
foodNeed: 15,
egg: "bacteria",
tempHigh: 100,
stateHigh: ["dna","dna","dna","dna","dna","dna","carbon_dioxide","steam"],
tempLow: 0,
stateLow: "dna",
breakInto: "dna",
category:"life",
burn:95,
burnTime: 100,
burnInto: ["dna","dna","dna","dna","dna","smoke","carbon_dioxide","steam"],
state: "solid",
density: 600,
conduct: .1
}
elements.tract = {
name: "bio-pipe",
color: ["#7C4941","#83594C"],
onSelect: function() {
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
},
nutrTrans: 25,
oxygTrans: 30,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && elements[pixelMap[x][y].element].movable) {
deletePixel(x,y)
}
if (isEmpty(x,y)) {
createPixel("flesh",x,y);
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#552D3F");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "tract") {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#554B21"; break; //green
case 3: newPixel.stage = 4; newColor = "#66241B"; break; //red
case 4: newPixel.stage = 2; newColor = "#552D3F"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "tract") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved && Math.random() > (1 - ((pixel.nutrition + pixel.oxygen + pixel.speed) / 2050))) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "tract") {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
},
category: "structural",
movable: false,
canContain: true,
forceSaveColor: true,
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
desc: "Biological pipe!"
}
elements.biosensor = {
color: ["#AD6770","#B0707D"],
category: "nervous system",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
var sensed = pixelMap[x][y];
if (sensed.con || elements[sensed.element].movable && elements.biosensor.ignore.indexOf(sensed.element) === -1) {
pixel.charge = 5;
break;
}
}
}
doBioNorm(pixel);
doDefaults(pixel);
},
ignore: ["flash"],
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Biological sensor!"
}
elements.bioplate = {
color: ["#AD6770","#B0707D"],
category: "nervous system",
behavior: behaviors.WALL,
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
if (!isEmpty(pixel.x, pixel.y-1, true)){
if (pixel.min && elements[pixelMap[pixel.x][pixel.y-1].element].density < pixel.min) {}
else if (pixelMap[pixel.x][pixel.y-1].element != "bioplate" || pixelMap[pixel.x][pixel.y-1].on) {
pixel.on = true;
var coordsToShock = [
[pixel.x, pixel.y+1],
[pixel.x+1, pixel.y],
[pixel.x-1, pixel.y],
]
for (var i = 0; i < coordsToShock.length; i++) {
var x = coordsToShock[i][0];
var y = coordsToShock[i][1];
if (!isEmpty(x,y,true)) {
var newpixel = pixelMap[x][y];
if (elements[newpixel.element].conduct) {
newpixel.charge = 1;
}
}
}
}
}
else if (pixel.on) {
pixel.on = false;
}
doBioNorm(pixel);
doDefaults(pixel);
},
ignore: ["flash"],
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Biological pressure plate!"
}
elements.biocloner = {
color: ["#BE9247","#C09850"],
category: "nervous system",
behavior: behaviors.WALL,
behaviorOn: [
"XX|BCF|XX",
"BCF|XX|BCF",
"XX|BCF|XX",
],
nutrTrans: 20,
oxygTrans: 25,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
if (pixel.clone) { return }
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
pixel.temp = pixelMap[x][y].temp;
if (pixelMap[x][y].clone) { pixel.clone = pixelMap[x][y].clone; break }
var element = pixelMap[x][y].element;
if (element === pixel.element || elements[pixel.element].ignore.indexOf(element) !== -1 && element !== "fuse") { continue }
pixel.clone = element;
break;
}
}
},
ignore: ["cloner","slow_cloner","clone_powder","floating_cloner","wire","ewall","sensor","battery","fuse","nerve","flesh"],
ignoreConduct:["fuse"],
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Biological e-cloner! Turns its oxygen and nutrients into material through bio-synthesis."
}
elements.valve = {
color: ["#A9436A","#B64F71"],
category: "nervous system",
behavior: behaviors.WALL,
behaviorOn: [
"XX|DL:valve_extension|XX",
"DL:valve_extension|XX|DL:valve_extension",
"XX|DL:valve_extension|XX",
],
nutrTrans: 30,
oxygTrans: 35,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
if (pixel.charge || !pixel.open) {
pixel.openAge = 0
pixel.open = true
}
if (pixel.open === true) {
pixel.openAge++
}
if (pixel.openAge > 29) {
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (isEmpty(x,y)) {
createPixel("valve_extension",x,y);
pixel.openAge = 0;
pixel.open = false;
}
}
}
},
density: 2710,
state: "solid",
conduct: 1,
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
desc: "Power it to open, closes automatically."
}
elements.valve_extension = {
name: "valve",
color: ["#9e4839","#ba6449"],
category: "nervous system",
behavior: behaviors.WALL,
nutrTrans: 40,
oxygTrans: 45,
isMultiDie: true,
normDie: "meat",
roomDie: "rotten_meat",
coldDie: "frozen_meat",
heatDie: "cooked_meat",
hoverStat: function(pixel) {
return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
},
tick: function(pixel) {
doBioNorm(pixel);
doDefaults(pixel);
},
density: 2710,
state: "solid",
tempHigh: 200,
stateHigh: "cooked_meat",
tempLow: -25,
stateLow: "frozen_meat",
burn: 5,
burnTime: 350,
burnInto: "cooked_meat",
breakInto: ["blood","meat"],
reactions: {
"cancer": { elem1:"cancer", chance:0.0005 },
"radiation": { elem1:["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
},
properties: {
oxygen: 1000,
nutrition: 1000,
speed: 0,
poisoned: false,
immune: false,
},
isBio: true,
renderer: renderPresets.FLESHBURN,
movable: false,
hidden: true,
desc: "Valve gate."
}
elements.revive = {
color: "#8BE73E",
hidden: true,
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
tool: function(pixel) {
if (elements[pixel.element].isBio == true) {
if (pixel.nutrition < 2000 || pixel.oxygen < 2000) {
if (pixel.nutrition < 2000) {
pixel.nutrition += 100
}
if (pixel.oxygen < 2000) {
pixel.oxygen += 100
}
}
if (pixel.burning) {
pixel.burning = false
}
}
if (elements[pixel.element].id === elements.cancer.id) {
changePixel(pixel,"flesh");
}
else if (elements[pixel.element].id === elements.bone.id) {
changePixel(pixel,"real_bone");
}
else if (elements[pixel.element].id === elements.bone_marrow.id) {
changePixel(pixel,"real_bone_marrow");
}
else if (elements[pixel.element].id === elements.skin.id) {
changePixel(pixel,"epidermis");
}
else if (elements[pixel.element].id === elements.infected_vessel.id) {
if (Math.random() < 0.95) {
changePixel(pixel,"blood_vessel");
}
else {changePixel(pixel,"white_blood_cell"); }
}
},
canPlace: false,
category: "tools",
desc: "Secret tool. Give your allies life!"
}
elements.drain_health = {
color: "#AD1300",
hidden: true,
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|XX|XX",
],
tool: function(pixel) {
if (elements[pixel.element].isBio == true) {
if (pixel.nutrition > 10 || pixel.oxygen > 10) {
if (pixel.nutrition > 10) {
pixel.nutrition -= 10
}
if (pixel.oxygen > 10) {
pixel.oxygen -= 10
}
}
}
},
canPlace: false,
category: "tools",
desc: "Secret tool. Steal your enemies life!"
}
elements.death_ray = {
color: ["#C33846","#930C00"],
tick: function(pixel) {
var x = pixel.x;
for (var y = pixel.y+1; y < height+1; y++) {
if (outOfBounds(x, y)) {
if (isEmpty(x, y-1)) {
if (Math.random() > 0.95) {
createPixel("poison_gas", x, y-1);
}
else if (Math.random() > 0.5) {
createPixel("plague", x, y-1);
}
else if (Math.random() > 0.25) {
createPixel("radiation", x, y-1);
}
else {
createPixel("foam", x, y-1);
pixelMap[x][y-1].color = "#930C00";
}
}
break;
}
if (isEmpty(x, y)) {
if (Math.random() > 0.1) { continue }
createPixel("flash", x, y);
pixelMap[x][y].color = "#C33846";
pixelMap[x][y].delay = (y - pixel.y) / 8;
}
else {
if (elements[pixelMap[x][y].element].id === elements.flash.id) { continue }
if (elements[pixelMap[x][y].element].id === elements.death_ray.id) { break }
if (!elements[pixelMap[x][y].element].isGas && isEmpty(x, y-1)) {
if (Math.random() > 0.95) {
createPixel("poison_gas", x, y-1);
}
else if (Math.random() > 0.95) {
createPixel("plague", x, y-1);
}
else if (Math.random() > 0.75) {
createPixel("radiation", x, y-1);
}
else {
createPixel("foam", x, y-1);
pixelMap[x][y-1].color = "#930C00";
}
}
if (Math.random() > 0.1) { continue }
elements.drain_health.tool(pixelMap[x][y])
}
}
deletePixel(pixel.x, pixel.y);
},
category: "energy",
state: "gas",
density: 1,
excludeRandom: true,
noMix: true,
},
elements.toilet = {
color: "#e1e4dd",
behavior: behaviors.WALL,
category: "machines",
state: "solid",
density: 2403,
hardness: 0.4,
breakInto: ["porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","urine","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","excrement"],
noMix: true,
movable: false,
tempHigh: 900,
stateHigh: ["porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","urine","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","water","porcelain_shard","porcelain_shard","porcelain_shard","excrement"],
tick: function(pixel) {
var coords = rectCoords(pixel.x-1,pixel.y-1,pixel.x+1,pixel.y+3);
for (var i = 0; i < coords.length; i++) { // Burn adjacent pixels
var x = coords[i].x;
var y = coords[i].y;
if (!isEmpty(x,y,true)) {
elements.toilet.tool(pixelMap[x][y]);
}
}
},
tool: function(pixel) {
if (elements[pixel.element].isWaste === true || elements[pixel.element].id === elements.water.id) {
deletePixel(pixel.x,pixel.y)
}
},
canPlace: true,
hidden: true,
}
elements.ibuprofen = {
category: "medicine",
color: ["#c34a35","#c34a35","#c34a35","#ef866d","#993a2f","#993a2f","#c34a35","#c34a35","#c34a35"],
state: "solid",
behavior: behaviors.POWDER,
tempHigh: 147,
density: 980,
stateHigh: ["oxygen","smoke","fire","ash","ash","dust","carbon_dioxide","oxygen","smoke","fire","ash","ash","dust","carbon_dioxide","oxygen","smoke","fire","ash","ash","dust","carbon_dioxide","sugar"],
desc: "Helps with fevers, don't take more than 3 a day!"
}
elements.fentanyl = {
category: "medicine",
color: ["#d5edf3","#BFD3E5"],
state: "solid",
behavior: behaviors.POWDER,
reactions: {
"water": { elem1:null, elem2:"dirty_water", chance:0.05 },
"salt_water": { elem1:null, elem2:"dirty_water", chance:0.03 },
"sugar_water": { elem1:null, elem2:"dirty_water", chance:0.03 },
"seltzer": { elem1:null, elem2:"dirty_water", chance:0.04 },
},
tempHigh: 137.5,
density: 1025,
stateHigh: ["carbon_dioxide","smoke","smoke","smoke","fire","ash","ash","dust","carbon_dioxide"],
}
if (!elements.cancer.reactions) { elements.cancer.reactions = {} }
elements.cancer.reactions.attached_hair = { elem2: "loose_hair", chance:0.4 };
elements.cancer.reactions.hair_end = { elem2: "loose_hair", chance:0.4 };
elements.cancer.reactions.flesh = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.slimey_flesh = { elem2: ["slime","cancer"], chance:0.004 };
elements.cancer.reactions.acidic_flesh = { elem2: ["acid","cancer"], chance:0.004 };
elements.cancer.reactions.cloak_flesh = { elem2: "cancer", chance:0.004 };
elements.cancer.reactions.adipose = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.blood_vessel = { elem2: ["cancer","infected_vessel","infected_vessel","infected_vessel","infected_vessel"], chance:0.05 };
elements.cancer.reactions.white_blood_cell = { elem2: ["cancer","blood","blood_vessel","blood_vessel","infected_vessel"], chance:0.005 };
elements.cancer.reactions.heart = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.kidney = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.liver = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.dermis = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.amphib_dermis = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.scale_dermis = { elem2: "cancer", chance:0.004 };
elements.cancer.reactions.epidermis = { elem2: "cancer", chance:0.0001 };
elements.cancer.reactions.amphib_skin = { elem2: "cancer", chance:0.0003 };
elements.cancer.reactions.hairy_skin = { elem2: "cancer", chance:0.0003 };
elements.cancer.reactions.hair_dermis = { elem2: "cancer", chance:0.0003 };
elements.cancer.reactions.scales = { elem2: "cancer", chance:0.0001 };
elements.cancer.reactions.real_bone = { elem2: ["bone","bone","cancer"], chance:0.0001 };
elements.cancer.reactions.real_bone_marrow = { elem2: ["bone","cancer","cancer","cancer","cancer","cancer","cancer"], chance:0.0001 };
elements.cancer.reactions.lungs = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.simple_lung = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.gills = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.brain = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.nerve = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.olfactory_bulb = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.eye = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.sphincter = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.digested_material = { elem2: "cancer", chance:0.001 };
elements.cancer.reactions.intestines = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.stomach_valve = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.stomach_lining = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.herbi_stomach = { elem2: "cancer", chance:0.004 };
elements.cancer.reactions.carni_stomach = { elem2: "cancer", chance:0.004 };
elements.cancer.reactions.explosive_stomach = { elem2: ["pop","cancer","cancer","cancer"], chance:0.003 };
elements.cancer.reactions.biotorch = { elem2: ["cooked_meat","cancer","cancer","cancer"], chance:0.003 };
elements.cancer.reactions.biosensor = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.valve = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.valve_extension = { elem2: "cancer", chance:0.005 };
elements.cancer.reactions.throat_lining = { elem2: "cancer", chance:0.005 };
if (!elements.uranium.reactions) { elements.uranium.reactions = {} }
elements.uranium.reactions.attached_hair = { elem2: "loose_hair", chance:0.4 };
elements.uranium.reactions.hair_end = { elem2: "loose_hair", chance:0.4 };
elements.uranium.reactions.flesh = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.slimey_flesh = { elem2: ["ash","slime","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.uranium.reactions.acidic_flesh = { elem2: ["ash","acid","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.uranium.reactions.cloak_flesh = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.uranium.reactions.adipose = { elem2: ["ash","blood","fat","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.blood_vessel = { elem2: ["ash","blood","blood","blood","blood","blood","infected_vessel","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.heart = { elem2: ["ash","blood","blood","blood","blood","blood","infected_vessel","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.kidney = { elem2: ["ash","blood","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.liver = { elem2: ["ash","blood","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
elements.uranium.reactions.amphib_dermis = { elem2: ["ash","blood","slime","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
elements.uranium.reactions.scale_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
elements.uranium.reactions.bug_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
elements.uranium.reactions.epidermis = { elem2: ["cooked_meat","cancer","ash","skin"], chance:0.01 };
elements.uranium.reactions.hairy_skin = { elem2: ["cooked_meat","cancer","ash","skin","hair"], chance:0.1 };
elements.uranium.reactions.hair_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
elements.uranium.reactions.amphib_skin = { elem2: ["cooked_meat","cancer","ash","skin","slime"], chance:0.4 };
elements.uranium.reactions.scales = { elem2: ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
elements.uranium.reactions.exoskeleton = { elem2: ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
elements.uranium.reactions.real_bone = { elem2: ["bone","bone","radiation"], chance:0.01 };
elements.uranium.reactions.gills = { elem2: ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.lungs = { elem2: ["ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.simple_lung = { elem2: ["ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.brain = { elem2: ["ash","steam","salt","meat","rotten_meat","cooked_meat","flesh","cerebrospinal_fluid"], chance:0.5 };
elements.uranium.reactions.amygdala = { elem2: ["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.nerve = { elem2: ["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.olfactory_bulb = { elem2: ["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.eye = { elem2: ["ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.sphincter = { elem2: ["ash","steam","excrement","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.intestines = { elem2: ["ash","steam","meat","rotten_meat","cooked_meat","flesh","ash","steam","meat","rotten_meat","cooked_meat","flesh","excrement"], chance:0.5 };
elements.uranium.reactions.stomach_valve = { elem2: ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.stomach_lining = { elem2: ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.herbi_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.carni_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.explosive_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh","pop"], chance:0.4 };
elements.uranium.reactions.throat_lining = { elem2: ["ash","slime","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
elements.uranium.reactions.biotorch = { elem2: ["cancer","ash","steam","cooked_meat","rotten_meat","cooked_meat","flesh","fire"], chance:0.5 };
elements.uranium.reactions.biosensor = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.valve = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.uranium.reactions.valve_extension = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
if (!elements.radiation.reactions) { elements.radiation.reactions = {} }
elements.radiation.reactions.attached_hair = { elem2: "loose_hair", chance:0.4 };
elements.radiation.reactions.hair_end = { elem2: "loose_hair", chance:0.4 };
elements.radiation.reactions.flesh = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.slimey_flesh = { elem2: ["ash","slime","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.acidic_flesh = { elem2: ["ash","acid","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.cloak_flesh = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.adipose = { elem2: ["ash","blood","fat","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.blood_vessel = { elem2: ["ash","blood","blood","blood","blood","blood","infected_vessel","meat","rotten_meat","cooked_meat"], chance:0.4 };
elements.radiation.reactions.heart = { elem2: ["ash","blood","blood","blood","blood","infected_vessel","blood","meat","rotten_meat","cooked_meat"], chance:0.4 };
elements.radiation.reactions.kidney = { elem2: ["ash","blood","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.radiation.reactions.liver = { elem2: ["ash","blood","meat","rotten_meat","cooked_meat"], chance:0.5 };
elements.radiation.reactions.dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.amphib_dermis = { elem2: ["ash","blood","slime","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.scale_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.scales = { elem2: ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
elements.radiation.reactions.exoskeleton = { elem2: ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
elements.radiation.reactions.bug_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.epidermis = { elem2: ["cooked_meat","cancer","ash","skin"], chance:0.01 };
elements.radiation.reactions.hairy_skin = { elem2: ["cooked_meat","cancer","ash","skin","hair"], chance:0.1 };
elements.radiation.reactions.hair_dermis = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
elements.radiation.reactions.amphib_skin = { elem2: ["cooked_meat","cancer","ash","skin","slime"], chance:0.1 };
elements.radiation.reactions.real_bone = { elem2: ["bone","bone","radiation"], chance:0.01 };
elements.radiation.reactions.gills = { elem2: ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.lungs = { elem2: ["cancer","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.simple_lung = { elem2: ["cancer","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.brain = { elem2: ["cancer","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh","cerebrospinal_fluid"], chance:0.4 };
elements.radiation.reactions.amygdala = { elem2: ["cancer","ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.nerve = { elem2: ["cancer","ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.olfactory_bulb = { elem2: ["cancer","ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.eye = { elem2: ["cancer","ash","steam","salt","ash","steam","salt","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.sphincter = { elem2: ["cancer","ash","steam","excrement","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.intestines = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh","ash","steam","meat","rotten_meat","cooked_meat","flesh","excrement"], chance:0.4 };
elements.radiation.reactions.stomach_valve = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.stomach_lining = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.herbi_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.carni_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.explosive_stomach = { elem2: ["cancer","ash","steam","meat","rotten_meat","cooked_meat","flesh","pop"], chance:0.3 };
elements.radiation.reactions.throat_lining = { elem2: ["cancer","ash","slime","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
elements.radiation.reactions.biotorch = { elem2: ["cancer","ash","steam","cooked_meat","rotten_meat","cooked_meat","flesh","fire"], chance:0.4 };
elements.radiation.reactions.biosensor = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 };
elements.radiation.reactions.valve = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 };
elements.radiation.reactions.valve_extension = { elem2: ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.4 };
if (!elements.plague.reactions) { elements.plague.reactions = {} }
elements.plague.reactions.attached_hair = { elem2: "loose_hair", chance:0.04 };
elements.plague.reactions.hair_end = { elem2: "loose_hair", chance:0.04 };
elements.plague.reactions.flesh = { elem2: ["rotten_meat","plague","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.slimey_flesh = { elem2: ["slime","slime","rotten_meat","plague","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.cloak_flesh = { elem2: ["rotten_meat","plague","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.acidic_flesh = { elem2: ["acid","rotten_meat","steam","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.adipose = { elem2: ["rotten_meat","plague","fat","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.blood_vessel = { elem2: ["rotten_meat","plague","meat","rotten_meat","plague","infected_vessel","infected_vessel","infected_vessel","infected_vessel","infected_vessel","infected_vessel"], chance:0.1 };
elements.plague.reactions.heart = { elem2: ["rotten_meat","plague","meat","rotten_meat","plague","infected_vessel","infection","infection","infection","infection","infection"], chance:0.04 };
elements.plague.reactions.kidney = { elem2: ["rotten_meat","plague","rotten_meat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.liver = { elem2: ["rotten_meat","plague","rotten_meat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.dermis = { elem2: ["rotten_meat","infection","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.hair_dermis = { elem2: ["rotten_meat","infection","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.hairy_skin = { elem2: ["plague","infection","rotten_meat","dust","dust","hair"], chance:0.04 };
elements.plague.reactions.amphib_dermis = { elem2: ["rotten_meat","infection","slime","meat","rotten_meat","plague","infection","infection"], chance:0.01 };
elements.plague.reactions.scale_dermis = { elem2: ["rotten_meat","infection","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
elements.plague.reactions.epidermis = { elem2: ["plague","infection","rotten_meat","dust","dust"], chance:0.001 };
elements.plague.reactions.amphib_skin = { elem2: ["plague","infection","rotten_meat","skin","slime"], chance:0.01 };
elements.plague.reactions.scales = { elem2: ["plague","infection","rotten_meat","dust","skin","calcium"], chance:0.01 };
elements.plague.reactions.real_bone = { elem2: ["bone","bone","infection","plague"], chance:0.01 };
elements.plague.reactions.gills = { elem2: ["infection","steam","meat","rotten_meat","plague","flesh","plague"], chance:0.05 };
elements.plague.reactions.lungs = { elem2: ["infection","rotten_meat","carbon_dioxide","meat","rotten_meat","plague","flesh","rotten_meat","carbon_dioxide","meat","rotten_meat","plague","flesh","rotten_meat","oxygen","meat","rotten_meat","plague","flesh"], chance:0.1 };
elements.plague.reactions.simple_lung = { elem2: ["infection","rotten_meat","carbon_dioxide","meat","rotten_meat","plague","flesh","rotten_meat","carbon_dioxide","meat","rotten_meat","plague","flesh","rotten_meat","oxygen","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.brain = { elem2: ["infection","rotten_meat","steam","salt","meat","rotten_meat","plague","flesh","cerebrospinal_fluid"], chance:0.04 };
elements.plague.reactions.amygdala = { elem2: ["infection","rotten_meat","steam","salt","rotten_meat","steam","salt","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.nerve = { elem2: ["infection","rotten_meat","steam","salt","rotten_meat","steam","salt","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.olfactory_bulb = { elem2: ["infection","rotten_meat","steam","salt","rotten_meat","steam","salt","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.eye = { elem2: ["infection","rotten_meat","steam","salt","rotten_meat","steam","salt","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.sphincter = { elem2: ["infection","rotten_meat","steam","excrement","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.intestines = { elem2: ["infection","rotten_meat","steam","meat","rotten_meat","plague","flesh","rotten_meat","steam","meat","rotten_meat","plague","flesh","excrement"], chance:0.04 };
elements.plague.reactions.stomach_valve = { elem2: ["infection","rotten_meat","steam","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.stomach_lining = { elem2: ["infection","rotten_meat","steam","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.herbi_stomach = { elem2: ["infection","rotten_meat","steam","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.carni_stomach = { elem2: ["infection","rotten_meat","steam","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.explosive_stomach = { elem2: ["infection","plague","steam","meat","rotten_meat","plague","flesh","pop"], chance:0.03 };
elements.plague.reactions.throat_lining = { elem2: ["infection","rotten_meat","slime","meat","rotten_meat","plague","flesh"], chance:0.04 };
elements.plague.reactions.biotorch = { elem2: ["infection","ash","steam","cooked_meat","rotten_meat","plague","plague","fire"], chance:0.04 };
elements.plague.reactions.biosensor = { elem2: ["infection","blood","fat","meat","rotten_meat","plague"], chance:0.04 };
elements.plague.reactions.valve = { elem2: ["infection","infection","fat","meat","rotten_meat","plague"], chance:0.04 };
elements.plague.reactions.valve_extension = { elem2: ["infection","infection","plague","meat","rotten_meat","plague"], chance:0.04 };
if (!elements.infection.reactions) { elements.infection.reactions = {} }
elements.infection.reactions.blood_vessel = { elem2: ["infection","infected_vessel","infected_vessel","infected_vessel","infected_vessel","infected_vessel","infected_vessel","infected_vessel"], chance:0.1 };
elements.infection.reactions.heart = { elem2: ["infection","infected_vessel","infection","infection","infection","infection","infected_vessel","infected_vessel"], chance:0.02 };
if (!elements.fly.reactions) { elements.infection.reactions = {} }
elements.fly.reactions.excrement = { elem2:[null,null,"stench"], chance:0.15, func:behaviors.FEEDPIXEL };
if (!elements.stench.reactions) { elements.infection.reactions = {} }
elements.stench.reactions.intestines = { elem1:[null,null,null,null,null,null,"foam"], chance:0.005, };
elements.stench.reactions.stomach_valve = { elem1:[null,null,null,null,null,null,"foam"], chance:0.015, };
elements.bless.reactions.excrement = { elem2:null }
elements.bless.reactions.infected_vessel = { elem2:["blood_vessel","blood_vessel","blood_vessel","blood_vessel","blood_vessel","blood_vessel","white_blood_cell"] }
elements.bless.reactions.urine = { elem2:"water" }
elements.bless.tool = function(pixel) {
if (elements.bless.ignore.indexOf(pixel.element) !== -1) { return; }
if (pixel.burning && !elements[pixel.element].burning) { // stop burning
delete pixel.burning;
delete pixel.burnStart;
}
if (!elements[pixel.element].insulate) {
if (pixel.temp > 100) {
pixel.temp = (pixel.temp+100)/2;
pixelTempCheck(pixel);
if (pixel.del) {return}
}
if (pixel.temp < -200) {
pixel.temp = (pixel.temp-200)/2;
pixelTempCheck(pixel);
if (pixel.del) {return}
}
}
if (pixel.origColor) {
pixel.color = "rgb("+pixel.origColor.join(",")+")";
delete pixel.origColor;
}
if (pixel.charge) {
delete pixel.charge;
pixel.chargeCD = 16;
}
if (elements.bless.reactions[pixel.element] && Math.random()<0.25) {
var r = elements.bless.reactions[pixel.element];
var elem2 = r.elem2;
if (elem2 !== undefined) {
if (Array.isArray(elem2)) { elem2 = elem2[Math.floor(Math.random()*elem2.length)]; }
if (elem2 === null) { deletePixel(pixel.x,pixel.y) }
else { changePixel(pixel, elem2); }
}
if (r.func) { r.func(pixel,pixel) }
if (r.color2) { pixel.color = pixelColorPick(pixel,r.color2) }
}
if (elements[pixel.element].isBio == true) {
if (pixel.nutrition < 2000 || pixel.oxygen < 2000) {
if (pixel.nutrition < 2000) {
pixel.nutrition += 100
}
if (pixel.oxygen < 2000) {
pixel.oxygen += 100
}
if (pixel.speed < 0) {
pixel.oxygen += 10
}
}
if (pixel.burning) {
pixel.burning = false
}
}
}
elements.dna.reactions.juice = { elem1: null, elem2: "elixir", chance:0.01 }
elements.dirty_water.isWaste = true;
elements.salt_water.isWaste = true;
elements.dirty_water.isWaste = true;
elements.acid.isAcid = true;
if (!elements.glass_shard.reactions) { elements.glass_shard.reactions = {} }
elements.glass_shard.reactions.intestines = { elem2: ["blood","blood","meat"], chance:0.001 }
elements.glass_shard.reactions.lungs = { elem2: ["blood","blood","meat"], chance:0.001 };
elements.glass_shard.reactions.simple_lung = { elem2:["blood","blood","meat"], chance:0.001 }
elements.glass_shard.reactions.flesh = { elem2: ["blood","meat","meat"], chance:0.0005 }
elements.glass_shard.reactions.blood_vessel = { elem2: ["meat","infected_vessel","blood","blood","blood","blood","blood"], chance:0.001 }
elements.glass_shard.reactions.epidermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.0001 }
elements.glass_shard.reactions.dermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.0001 }
if (!elements.rad_shard.reactions) { elements.rad_shard.reactions = {} }
elements.rad_shard.reactions.intestines = { elem2: ["blood","blood","meat"], chance:0.001 }
elements.rad_shard.reactions.lungs = { elem2: ["blood","blood","meat"], chance:0.001 }
elements.rad_shard.reactions.simple_lung = { elem2:["blood","blood","meat"], chance:0.001 }
elements.rad_shard.reactions.flesh = { elem2: ["blood","meat","meat"], chance:0.0005 }
elements.rad_shard.reactions.blood_vessel = { elem2: ["meat","infected_vessel","blood","blood","blood","blood","blood"], chance:0.001 }
elements.rad_shard.reactions.epidermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.0001 }
elements.rad_shard.reactions.dermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.0001 }
if (!elements.porcelain_shard.reactions) { elements.porcelain_shard.reactions = {} }
elements.porcelain_shard.reactions.intestines = { elem2: ["blood","blood","meat"], chance:0.0005 }
elements.porcelain_shard.reactions.lungs = { elem2: ["blood","blood","meat"], chance:0.0005 }
elements.porcelain_shard.reactions.simple_lung = { elem2:["blood","blood","meat"], chance:0.0005 }
elements.porcelain_shard.reactions.flesh = { elem2: ["blood","meat","meat"], chance:0.0001 }
elements.porcelain_shard.reactions.blood_vessel = { elem2: ["meat","infected_vessel","blood","blood","blood","blood","blood"], chance:0.0005 }
elements.porcelain_shard.reactions.epidermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.00005 }
elements.porcelain_shard.reactions.dermis = { elem2: ["dust","blood","blood","blood","blood","blood"], chance:0.00005 }
if (!elements.metal_scrap.reactions) { elements.metal_scrap.reactions = {} }
elements.metal_scrap.reactions.intestines = { elem2: ["blood","meat"], chance:0.0005 }
elements.metal_scrap.reactions.lungs = { elem2: ["blood","meat"], chance:0.0005 }
elements.metal_scrap.reactions.simple_lung = { elem2:["blood","meat"], chance:0.0005 }
elements.metal_scrap.reactions.flesh = { elem2: ["blood","meat","meat"], chance:0.0001 }
elements.metal_scrap.reactions.blood_vessel = { elem2: ["meat","infected_vessel","blood","blood","blood","blood"], chance:0.0005 }
elements.vaccine.reactions.infected_vessel = { elem1: null, elem2: "blood_vessel", attr2:{"immune": true}, chance:0.02 }
elements.antidote.reactions.infected_vessel = { elem1: null, elem2: "blood_vessel", attr2:{"immune": true}, chance:0.02 }
elements.salt_water.stateHigh = ["steam","steam","salt"]
elements.vaccine.category = "medicine"
elements.antidote.category = "medicine"