2042 lines
81 KiB
JavaScript
2042 lines
81 KiB
JavaScript
// Gallium is the best element
|
|
elements.caesium = {
|
|
color: ["#917921", "#ebcb59", "#a48b2d", "#d6b84c"],
|
|
behavior: behaviors.WALL,
|
|
category: "solids",
|
|
state: "solid",
|
|
tempHigh: 28.44,
|
|
stateHigh: "molten_caesium",
|
|
density: 1873,
|
|
conduct: 0.90,
|
|
reactions: {
|
|
"water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"sugar_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"dirty_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"pool_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"salt_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"seltzer": { "elem1":"pop", "elem2":"hydrogen" },
|
|
}
|
|
},
|
|
elements.molten_caesium = {
|
|
color: ["#735c0a", "#a68e37", "#7e6715", "#9b832e"],
|
|
behavior: behaviors.LIQUID,
|
|
category: "states",
|
|
state: "liquid",
|
|
tempLow: 27.44,
|
|
stateLow: "caesium",
|
|
tempHigh: 671,
|
|
stateHigh: "caesium_vapor",
|
|
density: 1843,
|
|
temp: 29,
|
|
conduct: 0.90,
|
|
reactions: {
|
|
"water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"sugar_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"dirty_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"pool_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"salt_water": { "elem1":"pop", "elem2":"hydrogen" },
|
|
"seltzer": { "elem1":"pop", "elem2":"hydrogen" },
|
|
}
|
|
},
|
|
elements.caesium_vapor = {
|
|
color: ["#d89e77", "#cd9064", "#af6f34", "#a26320"],
|
|
behavior: behaviors.GAS,
|
|
category: "states",
|
|
state: "gas",
|
|
tempLow: 660,
|
|
stateLow: "molten_caesium",
|
|
density: 1.7,
|
|
temp: 700
|
|
},
|
|
elements.subzero_grass_seed = {
|
|
color: ["#022c14", "#032911", "#032205", "#021f00"],
|
|
behavior: [
|
|
"XX|M2%0.1|XX",
|
|
"XX|L2:subzero_grass AND C2:subzero_grass%15|XX",
|
|
"XX|M1|XX",
|
|
],
|
|
category: "life",
|
|
state: "solid",
|
|
tempHigh: 10,
|
|
temp: 0,
|
|
stateHigh: "dead_plant",
|
|
density: 1400
|
|
},
|
|
elements.subzero_grass = {
|
|
color: ["#003220", "#022a1a", "#032314", "#001c0d"],
|
|
behavior: behaviors.STURDYPOWDER,
|
|
category: "life",
|
|
state: "solid",
|
|
tempHigh: 13,
|
|
temp: 0,
|
|
stateHigh: "dead_plant",
|
|
density:1400
|
|
},
|
|
elements.technetium = {
|
|
color: ["#e7d9bb", "#bab195", "#8f8a70", "#66654e"],
|
|
behavior: [
|
|
"XX|XX|XX",
|
|
"XX|CH:neutron%0.07|XX",
|
|
"XX|XX|XX",
|
|
],
|
|
category: "solids",
|
|
state: "solid",
|
|
tempHigh: 2157,
|
|
stateHigh: "molten_technetium",
|
|
density: 11500,
|
|
conduct: 0.9
|
|
},
|
|
elements.molten_technetium = {
|
|
color: ["#d16b42", "#da904c", "#dfb360", "#e2d57f"],
|
|
behavior: behaviors.LIQUID,
|
|
tick: function(pixel) {
|
|
if (Math.random() < 0.0007) {
|
|
changePixel(pixel, "neutron", false);
|
|
}
|
|
},
|
|
category: "states",
|
|
state: "liquid",
|
|
tempLow: 2140,
|
|
temp: 2200,
|
|
stateLow: "technetium",
|
|
density: 11400
|
|
},
|
|
elements.destroyable_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.element === "destroyable_pipe" || newPixel.element === "bridge_pipe") {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
tempHigh: 1538,
|
|
stateHigh: "molten_iron",
|
|
breakInto: "metal_scrap",
|
|
},
|
|
elements.destroyable_superheater = {
|
|
color: "#dd1111",
|
|
behavior: [
|
|
"XX|HT:10|XX",
|
|
"HT:10|XX|HT:10",
|
|
"XX|HT:10|XX",
|
|
],
|
|
category:"machines",
|
|
stateLow:["iron","copper"],
|
|
tempLow: -7,
|
|
breakInto:["metal_scrap","oxidixed_copper"],
|
|
},
|
|
elements.destroyable_heater = {
|
|
color: "#881111",
|
|
behavior: [
|
|
"XX|HT:2|XX",
|
|
"HT:2|XX|HT:2",
|
|
"XX|HT:2|XX",
|
|
],
|
|
category:"machines",
|
|
stateLow:["iron","copper"],
|
|
tempLow: -7,
|
|
breakInto:["metal_scrap","oxidixed_copper"],
|
|
},
|
|
elements.destroyable_cooler = {
|
|
color: "#111188",
|
|
behavior: [
|
|
"XX|CO:2|XX",
|
|
"CO:2|XX|CO:2",
|
|
"XX|CO:2|XX",
|
|
],
|
|
category:"machines",
|
|
stateHigh:["iron","copper"],
|
|
tempHigh: 49,
|
|
breakInto:["metal_scrap","oxidixed_copper"],
|
|
},
|
|
elements.destroyable_freezer = {
|
|
color: "#1111dd",
|
|
behavior: [
|
|
"XX|CO:10|XX",
|
|
"CO:10|XX|CO:10",
|
|
"XX|CO:10|XX",
|
|
],
|
|
category:"machines",
|
|
stateHigh:["iron","copper"],
|
|
tempHigh: 49,
|
|
breakInto:["metal_scrap","oxidized_copper"],
|
|
},
|
|
elements.destroyable_cloner = {
|
|
color: "#dddd00",
|
|
behavior: behaviors.CLONER,
|
|
ignore: ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"],
|
|
category:"machines",
|
|
darkText: true,
|
|
breakInto: "destroyable_clone_powder",
|
|
tempHigh: 1538,
|
|
stateHigh: "molten_iron",
|
|
},
|
|
elements.destroyable_clone_powder = {
|
|
color: "#f0f000",
|
|
behavior: [
|
|
"XX|CF|XX",
|
|
"CF|XX|CF",
|
|
"M2|CF AND M1|M2",
|
|
],
|
|
ignore: ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"],
|
|
category:"machines",
|
|
state:"solid",
|
|
density:2710,
|
|
darkText: true,
|
|
breakInto: "destroyable_clone_powder",
|
|
tempHigh: 1538,
|
|
stateHigh: "molten_iron",
|
|
},
|
|
eLists.CLONERS = ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"];
|
|
elements.cloner.ignore = eLists.CLONERS;
|
|
elements.slow_cloner.ignore = eLists.CLONERS;
|
|
elements.clone_powder.ignore = eLists.CLONERS;
|
|
elements.floating_cloner.ignore = eLists.CLONERS;
|
|
elements.roomtemper = {
|
|
color: "#29632f",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
if(pixelMap[x][y].temp < -230) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
|
|
} else if(pixelMap[x][y].temp > 270) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
|
|
} else if (pixelMap[x][y].temp < 20) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
|
|
} else if (pixelMap[x][y].temp > 20) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
|
|
}
|
|
}
|
|
}
|
|
},
|
|
category:"machines",
|
|
state:"solid",
|
|
insulate: true,
|
|
noMix: true,
|
|
movable: false,
|
|
},
|
|
elements.destroyable_roomtemper = {
|
|
color: "#18401a",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
if(pixelMap[x][y].temp < -230) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
|
|
} else if(pixelMap[x][y].temp > 270) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
|
|
} else if (pixelMap[x][y].temp < 20) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
|
|
} else if (pixelMap[x][y].temp > 20) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
|
|
}
|
|
}
|
|
}
|
|
},
|
|
category:"machines",
|
|
state:"solid",
|
|
tempHigh: 1538,
|
|
stateHigh: ["steam","molten_iron"],
|
|
tempLow: -200,
|
|
stateLow: ["ice", "iron"],
|
|
breakInto: ["snow","metal_scrap"],
|
|
noMix: true,
|
|
movable: false,
|
|
},
|
|
elements.customtemper = {
|
|
color: "#421b6b",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
if(pixelMap[x][y].temp < (pixel.temp - 250)) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
|
|
} else if(pixelMap[x][y].temp > (pixel.temp + 250)) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
|
|
} else if (pixelMap[x][y].temp < pixel.temp) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
|
|
} else if (pixelMap[x][y].temp > pixel.temp) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
|
|
}
|
|
}
|
|
}
|
|
},
|
|
category:"machines",
|
|
state:"solid",
|
|
insulate: true,
|
|
noMix: true,
|
|
movable: false,
|
|
},
|
|
elements.destroyable_customtemper = {
|
|
color: "#261047",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
if(pixelMap[x][y].temp < (pixel.temp - 250)) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
|
|
} else if(pixelMap[x][y].temp > (pixel.temp + 250)) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
|
|
} else if (pixelMap[x][y].temp < pixel.temp) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
|
|
} else if (pixelMap[x][y].temp > pixel.temp) {
|
|
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
|
|
}
|
|
}
|
|
}
|
|
},
|
|
category:"machines",
|
|
state:"solid",
|
|
insulate: true,
|
|
breakInto: ["snow","metal_scrap","oxidized_copper","wire"],
|
|
noMix: true,
|
|
movable: false,
|
|
},
|
|
elements.e_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.element === "e_pipe" || newPixel.element === "bridge_pipe") {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
conduct: 1,
|
|
},
|
|
elements.destroyable_e_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.element === "destroyable_e_pipe" || newPixel.element === "bridge_pipe") {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
conduct: 1,
|
|
tempHigh: 1538,
|
|
stateHigh: "molten_iron",
|
|
breakInto: ["metal_scrap", "wire"]
|
|
},
|
|
currentChannel = 0;
|
|
elements.channel_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined));
|
|
if (!answer3) { return }
|
|
currentChannel = answer3;
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (pixel.start===pixelTicks){
|
|
pixel.channel = currentChannel;
|
|
}
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if ((newPixel.element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel || newPixel.element === "bridge_pipe")) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
},
|
|
elements.destroyable_channel_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined));
|
|
if (!answer3) { return }
|
|
currentChannel = answer3;
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (pixel.start === pixelTicks){
|
|
pixel.channel = currentChannel;
|
|
}
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if ((newPixel.element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || newPixel.element === "bridge_pipe") {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
},
|
|
listPipes = ["pipe", "destroyable_pipe", "destroyable_e_pipe","channel_pipe","destroyable_channel_pipe","bridge_pipe","e_pipe"];
|
|
elements.bridge_pipe = {
|
|
color: "#414c4f",
|
|
onSelect: function() {
|
|
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
|
|
},
|
|
tick: function(pixel) {
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("brick",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (listPipes.includes(newPixel.element)) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
},
|
|
elements.pipe.tick = function(pixel) {
|
|
if (!pixel.stage && pixelTicks-pixel.start > 60) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
createPixel("pipe_wall",x,y);
|
|
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
pixel.stage = 1;
|
|
}
|
|
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
pixel.stage = 2; //blue
|
|
pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.element === "pipe" || newPixel.element === "bridge_pipe") {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
case 2: nextStage = 4; break; //green
|
|
case 3: nextStage = 2; break; //red
|
|
case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
filterTypeVar = 0;
|
|
elements.filter = {
|
|
color: "#599fc2",
|
|
onSelect: function() {
|
|
var answer4 = prompt("Please input the desired element of this filter. It will not work if you do multiple filter types while paused.",(filterTypeVar||undefined));
|
|
if (!answer4) { return }
|
|
filterTypeVar = answer4;
|
|
},
|
|
tick: function(pixel) {
|
|
if (pixel.start === pixelTicks) {
|
|
pixel.filterType = filterTypeVar
|
|
}
|
|
if (1 === 2) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// createPixel("brick",x,y);
|
|
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
// pixel.stage = 1;
|
|
}
|
|
else if (1 === 2) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// pixel.stage = 2; //blue
|
|
// pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (1 === 1) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
// newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (listPipes.includes(newPixel.element)) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
// case 2: nextStage = 4; break; //green
|
|
// case 3: nextStage = 2; break; //red
|
|
// case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (newPixel.element == pixel.filterType) ) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
noMix: true,
|
|
},
|
|
elements.heat_test = {
|
|
onSelect: function() {
|
|
logMessage("Use heatglow.js for more elements to glow when they are hot.");
|
|
},
|
|
color: "#787878",
|
|
behavior: behaviors.WALL,
|
|
category: "solids",
|
|
state: "solid",
|
|
tempHigh: 1538,
|
|
stateHigh: "molten_iron",
|
|
movable: false,
|
|
tick: function(pixel){
|
|
if (pixel.start == pixelTicks){
|
|
pixel.ogR = parseInt(pixel.color.slice(4, pixel.color.indexOf(',')), 10)
|
|
pixel.ogG = parseInt(pixel.color.slice(pixel.color.indexOf(',') + 1, pixel.color.lastIndexOf(',')), 10)
|
|
pixel.ogB = parseInt(pixel.color.slice(pixel.color.lastIndexOf(',') + 1, -1), 10)
|
|
}else if (pixelTicks > pixel.start){
|
|
if (pixel.temp <= (elements.heat_test.tempHigh) - 700){ // replace 700 with lower limit of range
|
|
pixel.ctemp = 0;
|
|
} else if (pixel.temp > (elements.heat_test.tempHigh)-700 && pixel.temp <= elements.heat_test.tempHigh){ // replace 700 with lower limit of range
|
|
pixel.ctemp = ((1/700)*pixel.temp)-(((elements.heat_test.tempHigh)-700)/700) // replace 700 with lower limit of range
|
|
}
|
|
if (pixel.ctemp <= 0.5){
|
|
pixel.newR = (((510-(2*pixel.ogR))*pixel.ctemp)+pixel.ogR);
|
|
pixel.newG = ((0-((2*pixel.ogG)*pixel.ctemp))+pixel.ogG);
|
|
pixel.newB = ((0-((2*pixel.ogB)*pixel.ctemp))+pixel.ogB);
|
|
}else if (pixel.ctemp > 0.5){
|
|
pixel.newR = 255;
|
|
pixel.newG = ((510*pixel.ctemp)-256);
|
|
pixel.newB= ((280*pixel.ctemp)-140);
|
|
}
|
|
pixel.color = "rgb(" + pixel.newR + "," + pixel.newG + "," + pixel.newB + ")";
|
|
}
|
|
},
|
|
},
|
|
elements.soup = {
|
|
color: "#3d2812",
|
|
behavior: behaviors.LIQUID,
|
|
category: "food",
|
|
onMix: function(soup,ingredient) {
|
|
if (elements[ingredient.element].isFood && elements[ingredient.element].id !== elements.soup.id && elements[ingredient.element].id !== elements.broth.id) {
|
|
var rgb1 = soup.color.match(/\d+/g);
|
|
var rgb2 = ingredient.color.match(/\d+/g);
|
|
// average the colors
|
|
var rgb = [
|
|
Math.round((parseInt(rgb1[0])+parseInt(rgb2[0]))/2),
|
|
Math.round((parseInt(rgb1[1])+parseInt(rgb2[1]))/2),
|
|
Math.round((parseInt(rgb1[2])+parseInt(rgb2[2]))/2)
|
|
];
|
|
if (!soup.elemlist){
|
|
soup.elemlist = [];
|
|
}
|
|
soup.decidedHigh = soup.elemlist[Math.floor(Math.random()*soup.elemlist.length)];
|
|
soup.elemlist.push(ingredient.element)
|
|
soup.stateHigh = soup.elemlist;
|
|
changePixel(ingredient, "soup");
|
|
// convert rgb to hex
|
|
var hex = RGBToHex(rgb);
|
|
soup.color = pixelColorPick(soup, hex);
|
|
// 50% change to delete ingredient
|
|
if (Math.random() < 0.5) { deletePixel(ingredient.x, ingredient.y); }
|
|
else {
|
|
ingredient.color = pixelColorPick(ingredient, hex);
|
|
}
|
|
}
|
|
},
|
|
tick: function(pixel) {
|
|
if (!pixel.decidedHigh){
|
|
pixel.decidedHigh = "steam";
|
|
}
|
|
if (pixel.temp > 100){
|
|
if (Math.random() < 0.5) {
|
|
changePixel(pixel, "steam");
|
|
} else {
|
|
changePixel(pixel, pixel.decidedHigh)
|
|
}
|
|
}
|
|
},
|
|
density: 1100,
|
|
stain: 0.02,
|
|
state: "liquid",
|
|
},
|
|
elements.broth.onMix = function(pixel){
|
|
changePixel(pixel, "soup")
|
|
},
|
|
converter1Var = 0;
|
|
converter2Var = 0;
|
|
elements.converter = {
|
|
color: "#296127",
|
|
behavior: behaviors.WALL,
|
|
category: "machines",
|
|
tick: function(pixel) {
|
|
if (pixel.start === pixelTicks){
|
|
pixel.contype = converter2Var;
|
|
pixel.specialturn = converter1Var;
|
|
}
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
var otherPixel = pixelMap[x][y];
|
|
if ((otherPixel.element == pixel.specialturn || pixel.specialturn == "all") && !elements.converter.ignore.includes(otherPixel.element)){
|
|
changePixel(otherPixel, pixel.contype)
|
|
}
|
|
}
|
|
}
|
|
},
|
|
onSelect: function() {
|
|
var answer5 = prompt("Please input what type of element should be converted. Write \"all\" to include everything.",(converter1Var||undefined));
|
|
if (!answer5) { return }
|
|
converter1Var = answer5;
|
|
var answer6 = prompt("Please input what it should turn into.",(converter2Var||undefined));
|
|
if (!answer6) { return }
|
|
converter2Var = answer6;
|
|
},
|
|
ignore: ["converter", "wall", "ewall", "border"],
|
|
movable: false,
|
|
},
|
|
elements.blackhole_storage = {
|
|
color: "#171717",
|
|
behavior: behaviors.WALL,
|
|
category: "machines",
|
|
tick: function(pixel) {
|
|
if (!pixel.bhcontents){
|
|
pixel.bhcontents = [];
|
|
} else {
|
|
pixel.decidedcontent = pixel.bhcontents[Math.floor(Math.random()*pixel.bhcontents.length)];
|
|
}
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true) && (!pixel.charge && !pixel.chargeCD)) {
|
|
var otherPixel = pixelMap[x][y];
|
|
if (elements[otherPixel.element].movable == true){
|
|
pixel.bhcontents.push(otherPixel);
|
|
deletePixel(otherPixel.x, otherPixel.y);
|
|
}
|
|
} else if (pixel.charge && isEmpty(x,y) && pixel.decidedcontent){
|
|
var otherPixel = pixelMap[x][y];
|
|
pixel.decidedcontent.x = x;
|
|
pixel.decidedcontent.y = y;
|
|
delete pixel.decidedcontent.del;
|
|
otherPixel = pixel.decidedcontent;
|
|
currentPixels.push(pixel.decidedcontent);
|
|
pixel.bhcontents.splice(pixel.bhcontents.indexOf(pixel.decidedcontent), 1);
|
|
pixel.decidedcontent = pixel.bhcontents[Math.floor(Math.random()*pixel.bhcontents.length)];
|
|
}
|
|
}
|
|
},
|
|
movable: false,
|
|
conduct: 1,
|
|
},
|
|
elements.plutonium = {
|
|
color: ["#616161", "#4b4949", "#353232", "#211c1c"],
|
|
behavior: behaviors.STURDYPOWDER,
|
|
category: "powders",
|
|
tempHigh: 640,
|
|
stateHigh: "molten_plutonium",
|
|
state: "solid",
|
|
tick: function(pixel){
|
|
if (Math.random() < 0.0007) {
|
|
changePixel(pixel, "neutron", false);
|
|
} else if (Math.random() < 0.0007) {
|
|
changePixel(pixel, "uranium", false);
|
|
}
|
|
},
|
|
reactions: {
|
|
"neutron": { elem1:"pn_explosion", tempMin:400, chance:0.1 },
|
|
},
|
|
density: 19186,
|
|
}
|
|
elements.molten_plutonium = {
|
|
color: ["#6b5133", "#743f26", "#7c2727"],
|
|
behavior: behaviors.LIQUID,
|
|
category: "states",
|
|
state: "liquid",
|
|
tempLow: 620,
|
|
stateLow: "plutonium",
|
|
tick: function(pixel){
|
|
if (Math.random() < 0.0007) {
|
|
changePixel(pixel, "neutron", false);
|
|
} else if (Math.random() < 0.0007) {
|
|
changePixel(pixel, "uranium", false);
|
|
}
|
|
},
|
|
reactions: {
|
|
"neutron": { elem1:"pn_explosion", tempMin:400, chance:0.1 },
|
|
},
|
|
density: 16629,
|
|
},
|
|
elements.neutron.reactions.plutonium = { temp2:100 };
|
|
elements.neutron.reactions.molten_plutonium = { temp2:100 }
|
|
elements.pn_explosion = {
|
|
color: ["#ffb48f","#ffd991","#ffad91"],
|
|
behavior: [
|
|
"XX|XX|XX",
|
|
"XX|EX:80>plasma,plasma,plasma,plasma,radiation,rad_steam,neutron|XX",
|
|
"XX|XX|XX",
|
|
],
|
|
temp: 100000000,
|
|
category: "energy",
|
|
state: "gas",
|
|
density: 1000,
|
|
excludeRandom: true,
|
|
hidden: true,
|
|
alias: "plutonium nuclear explosion",
|
|
noMix: true
|
|
},
|
|
elements.smasher = {
|
|
color: "#606060",
|
|
behavior: behaviors.WALL,
|
|
category: "machines",
|
|
tick: function(pixel){
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
var otherPixel = pixelMap[x][y];
|
|
breakPixel(otherPixel);
|
|
}
|
|
}
|
|
},
|
|
movable: false,
|
|
},
|
|
elements.mixer = {
|
|
color: "#F0F0F0",
|
|
behavior: behaviors.WALL,
|
|
category: "machines",
|
|
tick: function(pixel){
|
|
pixel.mixList = [];
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true) && !elements[pixelMap[x][y].element].noMix) {
|
|
var otherPixel = pixelMap[x][y];
|
|
pixel.mixList.push(otherPixel);
|
|
}
|
|
}
|
|
for (var i = 0; i < pixel.mixList.length; i++) {
|
|
var pixel1 = pixel.mixList[Math.floor(Math.random()*pixel.mixList.length)];
|
|
var pixel2 = pixel.mixList[Math.floor(Math.random()*pixel.mixList.length)];
|
|
swapPixels(pixel1,pixel2);
|
|
pixel.mixList.splice(pixel.mixList.indexOf(pixel1),1);
|
|
pixel.mixList.splice(pixel.mixList.indexOf(pixel2),1);
|
|
if (elements[pixel1.element].onMix) {
|
|
elements[pixel1.element].onMix(pixel1,pixel2);
|
|
}
|
|
if (elements[pixel2.element].onMix) {
|
|
elements[pixel2.element].onMix(pixel2,pixel1);
|
|
}
|
|
}
|
|
},
|
|
movable: false,
|
|
},
|
|
elements.invisiblesupport = {
|
|
color: "#000000",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel){
|
|
var x = pixel.x
|
|
var y = pixel.y
|
|
if (currentElement == "invisiblesupport"){
|
|
pixel.color = "rgb(15, 15, 15)";
|
|
} else {
|
|
pixel.color = "rgba(0, 0, 0, -1)";
|
|
}
|
|
if ((isEmpty(x-1, y) || isEmpty(x+1,y)) && isEmpty(x,y+1)){
|
|
deletePixel(pixel.x, pixel.y);
|
|
}
|
|
},
|
|
category: "powders",
|
|
},
|
|
elements.invisiblewall = {
|
|
color: "#000000",
|
|
behavior: behaviors.WALL,
|
|
tick: function(pixel){
|
|
if (currentElement == "invisiblewall"){
|
|
pixel.color = "rgb(15, 15, 15)";
|
|
} else {
|
|
pixel.color = "rgba(0, 0, 0, -1)";
|
|
}
|
|
},
|
|
category: "solids",
|
|
movable: false,
|
|
noMix: true,
|
|
},
|
|
elements.bismuth = {
|
|
color: ["#818181","#989898","#b0b0b0","#c9c9c9"],
|
|
behavior: behaviors.WALL,
|
|
category: "solids",
|
|
tempHigh: 271.4,
|
|
stateHigh: "molten_bismuth",
|
|
density: 9780,
|
|
state: "solid"
|
|
}
|
|
function RGBtoHSV(r, g, b) {
|
|
if (arguments.length === 1) {
|
|
g = r.g, b = r.b, r = r.r;
|
|
}
|
|
var max = Math.max(r, g, b), min = Math.min(r, g, b),
|
|
d = max - min,
|
|
h,
|
|
s = (max === 0 ? 0 : d / max),
|
|
v = max / 255;
|
|
|
|
switch (max) {
|
|
case min: h = 0; break;
|
|
case r: h = (g - b) + d * (g < b ? 6: 0); h /= 6 * d; break;
|
|
case g: h = (b - r) + d * 2; h /= 6 * d; break;
|
|
case b: h = (r - g) + d * 4; h /= 6 * d; break;
|
|
}
|
|
|
|
return {
|
|
h: h,
|
|
s: s,
|
|
v: v
|
|
};
|
|
}
|
|
function HSVtoRGB(h, s, v) {
|
|
var r, g, b, i, f, p, q, t;
|
|
if (arguments.length === 1) {
|
|
s = h.s, v = h.v, h = h.h;
|
|
}
|
|
i = Math.floor(h * 6);
|
|
f = h * 6 - i;
|
|
p = v * (1 - s);
|
|
q = v * (1 - f * s);
|
|
t = v * (1 - (1 - f) * s);
|
|
switch (i % 6) {
|
|
case 0: r = v, g = t, b = p; break;
|
|
case 1: r = q, g = v, b = p; break;
|
|
case 2: r = p, g = v, b = t; break;
|
|
case 3: r = p, g = q, b = v; break;
|
|
case 4: r = t, g = p, b = v; break;
|
|
case 5: r = v, g = p, b = q; break;
|
|
}
|
|
return {
|
|
r: Math.round(r * 255),
|
|
g: Math.round(g * 255),
|
|
b: Math.round(b * 255)
|
|
};
|
|
}
|
|
elements.molten_bismuth = {
|
|
color: ["#ee8d63", "#ef7e5e", "#f06e5c", "#f05c5c"],
|
|
behavior: behaviors.MOLTEN,
|
|
category: "states",
|
|
state: "liquid",
|
|
temp: 280,
|
|
tick: function(pixel){
|
|
if (pixel.temp <= 261.4){
|
|
pixel.tHue = 0;
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x, y, true)){
|
|
if (pixelMap[x][y].element == "bismuth"){
|
|
var otherPixel = pixelMap[x][y]
|
|
var nR = parseInt(otherPixel.color.slice(4, otherPixel.color.indexOf(',')), 10)
|
|
var nG = parseInt(otherPixel.color.slice(otherPixel.color.indexOf(',') + 1, otherPixel.color.lastIndexOf(',')), 10)
|
|
var nB = parseInt(otherPixel.color.slice(otherPixel.color.lastIndexOf(',') + 1, -1), 10)
|
|
var hsvResult = RGBtoHSV(nR, nG, nB)
|
|
if ((pixel.tHue+1)%1 < hsvResult.h){
|
|
pixel.tHue = hsvResult.h;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
changePixel(pixel, "bismuth")
|
|
if (1 == 1){
|
|
var rgbResult = HSVtoRGB(pixel.tHue + 0.02, 0.8, 0.8);
|
|
} else {
|
|
var rgbResult = HSVtoRGB(pixel.tHue, 0.8, 0.8);
|
|
}
|
|
const hexR = rgbResult.r.toString(16).padStart(2, '0');
|
|
const hexG = rgbResult.g.toString(16).padStart(2, '0');
|
|
const hexB = rgbResult.b.toString(16).padStart(2, '0');
|
|
const hexCode = `#${hexR}${hexG}${hexB}`;
|
|
pixel.color = pixelColorPick(pixel, hexCode)
|
|
}
|
|
},
|
|
density: 10049,
|
|
}
|
|
const powderList = [behaviors.POWDER, behaviors.STURDYPOWDER, behaviors.POWDER_OLD, behaviors.AGPOWDER, behaviors.LIGHTWEIGHT, behaviors.SUPPORT, behaviors.SUPPORTPOWDER, behaviors.RADPOWDER]
|
|
const liquidList = [behaviors.LIQUID, behaviors.LIQUID_OLD, behaviors.SUPERFLUID_OLD, behaviors.SUPERFLUID, behaviors.AGLIQUID, behaviors.FOAM, behaviors.BUBBLE, behaviors.MOLTEN, behaviors.RADMOLTEN, behaviors.RADLIQUID]
|
|
const gasList = [behaviors.UL_UR, behaviors.UL_UR_OPTIMIZED, behaviors.GAS_OLD, behaviors.GAS, behaviors.DGAS]
|
|
elements.powder_filter = {
|
|
color: "#599fc2",
|
|
tick: function(pixel) {
|
|
if (1 === 2) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// createPixel("brick",x,y);
|
|
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
// pixel.stage = 1;
|
|
}
|
|
else if (1 === 2) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// pixel.stage = 2; //blue
|
|
// pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (1 === 1) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
// newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (listPipes.includes(newPixel.element)) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
// case 2: nextStage = 4; break; //green
|
|
// case 3: nextStage = 2; break; //red
|
|
// case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (elements[newPixel.element].state == "solid") ) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
noMix: true,
|
|
}
|
|
elements.liquid_filter = {
|
|
color: "#599fc2",
|
|
tick: function(pixel) {
|
|
if (1 === 2) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// createPixel("brick",x,y);
|
|
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
// pixel.stage = 1;
|
|
}
|
|
else if (1 === 2) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// pixel.stage = 2; //blue
|
|
// pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (1 === 1) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
// newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (listPipes.includes(newPixel.element)) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
// case 2: nextStage = 4; break; //green
|
|
// case 3: nextStage = 2; break; //red
|
|
// case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (elements[newPixel.element].state == "liquid") ) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
noMix: true,
|
|
}
|
|
elements.gas_filter = {
|
|
color: "#599fc2",
|
|
tick: function(pixel) {
|
|
if (1 === 2) {
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// createPixel("brick",x,y);
|
|
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
|
|
}
|
|
}
|
|
// pixel.stage = 1;
|
|
}
|
|
else if (1 === 2) { //uninitialized
|
|
for (var i = 0; i < adjacentCoords.length; i++) {
|
|
var coord = adjacentCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
// pixel.stage = 2; //blue
|
|
// pixel.color = pixelColorPick(pixel,"#000036");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (1 === 1) { //initialized
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (newPixel.stage === 1) {
|
|
var newColor;
|
|
switch (pixel.stage) {
|
|
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
|
|
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
|
|
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
|
|
}
|
|
// newPixel.color = pixelColorPick(newPixel,newColor);
|
|
}
|
|
}
|
|
}
|
|
var moved = false;
|
|
shuffleArray(squareCoordsShuffle);
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (listPipes.includes(newPixel.element)) {
|
|
var nextStage;
|
|
switch (pixel.stage) {
|
|
// case 2: nextStage = 4; break; //green
|
|
// case 3: nextStage = 2; break; //red
|
|
// case 4: nextStage = 3; break; //blue
|
|
}
|
|
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
else if (!pixel.con && elements[newPixel.element].movable && (elements[newPixel.element].state == "gas")) { //suck up pixel
|
|
pixel.con = newPixel;
|
|
deletePixel(newPixel.x,newPixel.y);
|
|
pixel.con.x = pixel.x;
|
|
pixel.con.y = pixel.y;
|
|
pixel.con.del;
|
|
moved = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pixel.con && !moved) { // move to same stage if none other
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (isEmpty(x,y)) {
|
|
delete pixel.con.del;
|
|
pixel.con.x = x;
|
|
pixel.con.y = y;
|
|
pixelMap[x][y] = pixel.con;
|
|
currentPixels.push(pixel.con);
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
|
|
var newPixel = pixelMap[x][y];
|
|
if (pixel.con && !newPixel.con) {
|
|
newPixel.con = pixel.con;
|
|
newPixel.con.x = newPixel.x;
|
|
newPixel.con.y = newPixel.y;
|
|
pixel.con = null;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
doDefaults(pixel);
|
|
},
|
|
category: "machines",
|
|
movable: false,
|
|
canContain: true,
|
|
noMix: true,
|
|
}
|
|
function weightedAverage(num1, num2, weight){
|
|
return ((weight * num1)+((1-weight)*num2))
|
|
}
|
|
elements.dyer = {
|
|
customColor: true,
|
|
color: ["#ff0000","#ff8800","#ffff00","#00ff00","#00ffff","#0000ff","#ff00ff"],
|
|
behavior: behaviors.wall,
|
|
movable: false,
|
|
state: "solid",
|
|
category: "machines",
|
|
tick: function(pixel){
|
|
for (var i = 0; i < squareCoordsShuffle.length; i++) {
|
|
var coord = squareCoordsShuffle[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y,true)) {
|
|
if (!(pixelMap[x][y].element == "dyer")){
|
|
var newPixel = pixelMap[x][y];
|
|
var rgb1 = pixel.color.match(/\d+/g);
|
|
var rgb2 = newPixel.color.match(/\d+/g);
|
|
// average the colors
|
|
var rgb = [
|
|
weightedAverage(parseInt(rgb1[0]), parseInt(rgb2[0]), 0.2),
|
|
weightedAverage(parseInt(rgb1[1]), parseInt(rgb2[1]), 0.2),
|
|
weightedAverage(parseInt(rgb1[2]), parseInt(rgb2[2]), 0.2),
|
|
];
|
|
// convert rgb to hex
|
|
var hex = RGBToHex(rgb);
|
|
newPixel.color = pixelColorPick(newPixel, hex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
elemfillerVar = 0;
|
|
elements.element_filler = {
|
|
category: "special",
|
|
color: elements.filler.color,
|
|
state: "solid",
|
|
movable: "false",
|
|
onSelect: function() {
|
|
var answer6 = prompt("Please input the desired element of this filler. It will not work if you do multiple filter types while paused.",(elemfillerVar||undefined));
|
|
if (!answer6) { return }
|
|
elemfillerVar = mostSimilarElement(answer6);
|
|
},
|
|
tick: function(pixel){
|
|
var neighbors = 0;
|
|
if(!pixel.changeElem){
|
|
pixel.changeElem = elemfillerVar;
|
|
}
|
|
for (var i = 0; i < squareCoords.length; i++) {
|
|
var coord = squareCoords[i];
|
|
var x = pixel.x+coord[0];
|
|
var y = pixel.y+coord[1];
|
|
if (!isEmpty(x,y, true)) {
|
|
neighbors = neighbors + 1;
|
|
} else if (isEmpty(x, y)){
|
|
createPixel("element_filler", x, y)
|
|
pixelMap[x][y].changeElem = pixel.changeElem;
|
|
} else (
|
|
changePixel(pixel, pixel.changeElem)
|
|
)
|
|
}
|
|
if (neighbors >= 8){
|
|
changePixel(pixel, pixel.changeElem)
|
|
}
|
|
}
|
|
}
|