sandboxels/mods/ray_cloner.js

151 lines
5.2 KiB
JavaScript

var modName = "mods/ray_cloner.js";
var libraryMod = "mods/code_library.js";
var propMod = "mods/prop.js";
var variablesMod = "mods/prop and prompt variables.js";
if(enabledMods.includes(libraryMod) && enabledMods.includes(propMod) && enabledMods.includes(variablesMod)) {
function placeRegularlySpacedPixels(element,startX,startY,xSpacing,ySpacing,overwrite=false,stopAt=null,rayIgnore=null,spawnTemp=null,limit=1000) {
if(element.includes(",")) { element = element.split(",") };
var newElement = element;
if(isNaN(xSpacing) || isNaN(ySpacing)) {
throw new Error("Missing xSpacing or ySpacing");
};
if(xSpacing == 0 && ySpacing == 0) {
//pixel.color = convertColorFormats("#5F5F5F","rgb");
return false;
};
if(outOfBounds(startX,startY) /*|| (!overwrite && !isEmpty(startX,startY,false))*/) {
return false;
};
var posX = startX;
var posY = startY;
var pixelsPlaced = 0;
//var tries = 0;
while(!outOfBounds(posX,posY) /*&& tries < 100*/) {
//tries++;
if(newElement instanceof Array) { newElement = newElement[Math.floor(Math.random() * newElement.length)] };
if(!elements[newElement]) {
//pixel.color = convertColorFormats("#FF5F5F","rgb");
console.error(`Nonexistent element ${newElement}`);
return false;
};
if(isEmpty(posX,posY,true)) {
createPixel(newElement,posX,posY);
if(spawnTemp !== null) { pixelMap[posX][posY].temp = spawnTemp };
pixelsPlaced++;
} else {
if(outOfBounds(posX,posY)) {
break;
} else {
if(!isEmpty(posX,posY,true)) {
var otherElement = pixelMap[posX][posY].element;
//console.log(tries,"tries");
//console.log("ri",rayIgnore);
if(rayIgnore) {
/*console.log(
rayIgnore instanceof Array,
otherElement,
otherElement == rayIgnore || rayIgnore.includes(otherElement)
);*/
if(rayIgnore instanceof Array) {
if(rayIgnore.includes(otherElement)) {
posX += xSpacing;
posY += ySpacing;
//console.log(posX, posY);
continue;
};
} else {
if(otherElement == rayIgnore) {
posX += xSpacing;
posY += ySpacing;
//console.log(posX,posY);
continue;
};
};
};
if(stopAt) {
if(stopAt instanceof Array) {
if(stopAt.includes(otherElement)) { break };
} else {
if(otherElement == stopAt) { break };
};
};
if(overwrite) {
changePixel(pixelMap[posX][posY],newElement)
if(spawnTemp !== null) {
pixelMap[posX][posY].temp = spawnTemp;
};
pixelsPlaced++
} else { break };
};
};
};
posX += xSpacing;
posY += ySpacing;
if(limit !== null && pixelsPlaced >= limit) {
return true;
};
};
return true;
};
elements.ray_cloner = {
properties: {
xSpacing: 0,
ySpacing: 0,
overwrite: false,
stopAt: null,
rayIgnoreSelf: true,
spawnAtPixelTemp: false,
maxPixels: 1000,
/*clone: "plasma",
xSpacing: 0,
ySpacing: 1,
overwrite: false,
stopAt: null,
rayIgnoreSelf: true,
spawnAtPixelTemp: true,
maxPixels: 1000,*/
},
//temp: 100000,
tick: function(pixel) {
storeFirstTouchingElement(pixel,"clone",true,true);
if(pixel.clone && pixel.charge) {
placeRegularlySpacedPixels(
pixel.clone,
pixel.x+pixel.xSpacing,
pixel.y+pixel.ySpacing,
pixel.xSpacing,
pixel.ySpacing,
pixel.overwrite,
pixel.stopAt,
pixel.rayIgnoreSelf ? pixel.clone : null,
pixel.spawnAtPixelTemp ? pixel.temp : null,
pixel.maxPixels
);
pixel.charge = 0
};
},
conduct: 1,
category: "machines",
state: "solid",
density: 3000,
insulate: true,
hardness: 0.8,
color: "#FFFF7F",
desc: `clone: Which element to place. Cannot be an array or comma-separated string, and will be chosen from the first pixel to touch it.<br/>
xSpacing and ySpacing: Horizontal and vertical spacing between x pixels. Note that blocking is only checked at these intervals. An xSpacing of 0 with a ySpacing of 1 would give a straight line going down; xS1 and yS0 would give a line to the right.<br/>
overwrite (default false): Whether to replace pixels the line goes into.<br/>
stopAt (default null): Elements the line to stop at if it hits. Also applies to overwrite, and has no effect if set to null. Can be a string or an array.<br/>
spawnAtPixelTemp (default false): Whether to place new pixels at the same temperature as this pixel.<br/>
maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpacing are both less than 2, this corresponds to the pixel length of the line).
<em>prop.js is highly recommended to set pixel properties</em>`,
};
} else {
if(!enabledMods.includes(libraryMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod) };
if(!enabledMods.includes(propMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,propMod) };
if(!enabledMods.includes(variablesMod)) { enabledMods.splice(enabledMods.indexOf(modName),0,variablesMod) };
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
alert(`The "${libraryMod}", "${propMod}", and "${variablesMod}" mods are all required and have been automatically inserted (reload for this to take effect).`);
};