sandboxels/lang
slweeb 2aa0d2f07e Version 1.11 - February 21, 2025 - Everyone's Update
[Version 1.11 - February 21, 2025 - Everyone's Update]
    + Portals!
        + Portal In and Portal Out elements
        + Portals teleport pixels and electricity
    + Coral
        + Grows in Water
        + Bleaches in high temperatures
    + Adobe, made from Mud and Straw
    + Element translations for Turkish and Hungarian
   [Electricity Rework]
    ~ Electricity is now more consistent in highly conductive material
    ~ Sensors give out a single charge instead of 4
    ~ Pixels now store when they were charged
    ~ Note: Effects on existing builds should be limited but please report any issues
   [Changes]
    + Liquid pixels of the same element move around
    + Tiny canvas size
    + Molten elements oscillate color (Experimental)
    ~ Pixels can now exist along the border of the canvas
    ~ Disabling Staining will clear all existing pixel stains
    + Dye, Paint, etc. retain their selected color independently
    + Radioactive Tornado variant
    + Humans panic when shocked
    ~ Humans are less heat-resistant
    ~ Pipes are no longer unbreakable
    + Smoke rises in normal air density
    ~ Tweaked Fire and Cold Fire behavior
    + Sabatier process for producing Methane
    + Bergius process for producing Oil
    + Acid reacts with Potassium
    ~ Increased Methane autoignition point
    + Uranium radiates Glass on contact
    + Burning Lamp Oil explodes in Water
    + Liquid Ozone explodes when broken or shocked
    + Molten Gallium can react with Gold Coins
    + Slaked Lime reacts with Carbon Dioxide
    + Molten Plastic evaporates
    + Glue turns Color Sand into Stained Glass
    + Butter and Caustic Potash make Soap
    + Neutrons radiate Glass, Clouds, and Water
    ~ Light absorbed by LEDs is deleted
    ~ Foam made from Oxygen + Water releases the Oxygen
    ~ Tweaked Bleach and Acid reaction
    ~ Increased Molten Sulfur freezing point
    ~ Tweaked Smash tool
    + Cyanide dirties Water variants
    + Infection dirties Water
    + Tea and Coffee bubble when hot
    + CO2 carbonates Salt Water instead of dirtying
    + Soda and Seltzer release Foam when mixed
    + Pilk creates Foam
    + Cells can ferment Milk variants
    ~ Cells ferment Milk slower
    ~ Cheese keeps color when breaking into powder (Pilk Powder?)
    ~ Caramel is more heat-resistant
    ~ Acid turns Humans into Bone
    ~ Birds are less flammable
    + Fish turn to white meat when cooked
    + Worms can compost Petal, Pistil, and Vine
    + Rats can eat Hard Yolk
    + Alcohol calms Humans
    + Humans panic from bad smells
    + Smog breaks into Dirty Water
    ~ Fireworks create less Carbon Dioxide
    + Bless can fix Brick Rubble
    + Midas Touch converts some metals to Gold variants
    + Malware can affect Snake
    ~ Pointer retains same speed at any TPS
    ~ Optimized Cell and Cancer
    ~ Recolored Pipe Wall
    ~ Improved Slug, Brick, and Ruins buttons
    ~ Hid Liquid Oxygen
    ~ Unhid Liquid Hydrogen
    ~ Moved Liquid Hydrogen to Liquids
    ~ Moved Poison Gas to Gases
    + Liquid Nitrogen alias 'LN2'
    + Electric alias 'Electron'
    + Light alias 'Photon'
    + Nut Oil alias 'Cooking Oil'
    + Epsom Salt alias 'Magnesium Sulfate'
    + Pyrite alias 'Iron Sulfide'
    + Limestone alias 'Calcium Carbonate'
    + Quicklime alias 'Calcium Oxide'
    + Slaked Lime alias 'Calcium Hydroxide'
    ~ Petal displays with dark text
    ~ Slightly moved Porcelain
    + Built-in dialog boxes
    ~ Canvas touches the top of the page
    ~ Wide canvas size takes up more screen space
    ~ White border no longer shown on wide canvas size
    ~ Buttons, menus, and the canvas have thicker borders
    ~ "Elem" in stats bar is no longer uppercase
    ~ Unknown has no grain
    - Loading a save no longer changes your selected element
    + Ctrl+S to bring up save prompt
    + Ctrl+Shift+S to instantly save canvas
    + Retroactive changelogs for versions v0.1-v0.4
    + Bluesky social link
    + Partial translations for Ukrainian, Toki Pona, and Halacae
    + Finished translations for Spanish and Russian
   [Bug Fixes]
    ~ Fixed: Oxygen from hydrolysis immediately turns to Foam
    ~ Fixed: Menu heights vary dramatically with long categories
    ~ Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
    ~ Fixed: Lattice Wars appear without borders
    ~ Fixed: Smash tool breaks harder elements faster
    ~ Fixed: Error in console on page load
    ~ Fixed: Artifacts above stats bar text on Chrome
    ~ Fixed: Console logging when Hail breaks a pixel
    ~ Fixed: Milk variants still heat into Yogurt
    ~ Fixed: Controls still show Smooth View keybind
    ~ Fixed: "Save to File" button cut off on some small screens
    ~ Fixed: Many aliases can't be used in Element Select
    ~ Fixed: Prop tool doesn't change pixel state when changing temperature
    ~ Fixed: Grenades stop moving while charged
    ~ Fixed: Lightning doesn't reach bottom on large canvases
    ~ Fixed: Ghost pixels when placing Foam with low air temperature set
    ~ Fixed: 'CR' behavior cell errors with low air temperature set
   [Technical]
    + Portal 'channel' property can be set with the Prop tool (Integer)
    + runAfterReset function
    + isBreakable function
    + 'breakIntoColorMultiplier' element property
    + 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
    + 'chargeStart' pixel property
    ~ 'breakIntoColor' element property can be used without 'breakInto'
    + 'sense' sensor property to detect a certain element
    ~ Optimized electricity
    ~ Fire is affected by air density
    + View setting dropdown includes views added by mods
    ~ currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
    + currentSaveData always contains a UUID for seeded randomness
    ~ Default max pixel count slightly increased
    ~ Save version is now sb3
        ~ Canvas border width is now stored (Default 1 for old saves)
        ~ Pixel properties with value "undefined" are skipped
    + Error message in console for broken translation files
    + GUI translation support
    + More GUI elements have IDs
    + Future standalone mode
2025-02-21 13:47:50 -05:00
..
README.txt Create README.txt 2025-02-15 14:43:09 -05:00
cs.json Add files via upload 2025-01-24 16:49:57 +01:00
de.json updaten 2024-05-18 16:16:32 +08:00
en_ca.json translation, mod list 2024-03-18 23:00:34 -04:00
en_gb.json v1.9.4 - Natural Disasters 2024-03-17 14:54:06 -04:00
es.json completed Spanish translation 2024-09-05 09:46:49 -07:00
fr.json France Birthday Update! 2024-12-17 18:00:00 +07:00
gen.js . 2025-02-04 20:47:59 -05:00
hu.json fix hu.json 2025-01-26 12:29:57 +01:00
pl.json . 2025-02-21 13:08:36 -05:00
pt_br.json translation 2024-03-19 19:36:31 -04:00
qha.json Update qha.json 2024-10-30 11:40:53 -07:00
ru.json Update ru.json 2025-01-24 11:19:14 -07:00
template.json Version 1.11 - February 21, 2025 - Everyone's Update 2025-02-21 13:47:50 -05:00
tok.json update 2024-06-25 20:29:06 +08:00
tok_old.json toki pona old 2024-05-18 16:18:01 +08:00
tr.json . 2025-02-21 13:08:36 -05:00
uk.json translation 2024-03-19 19:36:31 -04:00
vi.json Birthday Update Translation 2024-12-17 17:57:12 +07:00
zh_cn.json mistake fix zh_cn.json 2024-12-07 10:40:26 -05:00
zh_hant.json Update zh_hant.json 2024-12-16 17:30:25 -05:00

README.txt

Translation updates to this GitHub repo are no longer accepted!

If you'd like to contribute translations, you must use the new Crowdin system here: https://crowdin.com/editor/sandboxels

For more information, see the Translation Page: https://sandboxels.r74n.com/translate