sandboxels/mods/nousersthings.js

1317 lines
53 KiB
JavaScript

elements.caesium = {
color: ["#917921", "#ebcb59", "#a48b2d", "#d6b84c"],
behavior: behaviors.WALL,
category: "solids",
state: "solid",
tempHigh: 28.44,
stateHigh: "molten_caesium",
density: 1873,
reactions: {
"water": { "elem1":"pop", "elem2":"hydrogen" },
"sugar_water": { "elem1":"pop", "elem2":"hydrogen" },
"dirty_water": { "elem1":"pop", "elem2":"hydrogen" },
"pool_water": { "elem1":"pop", "elem2":"hydrogen" },
"salt_water": { "elem1":"pop", "elem2":"hydrogen" },
"seltzer": { "elem1":"pop", "elem2":"hydrogen" },
}
},
elements.molten_caesium = {
color: ["#735c0a", "#a68e37", "#7e6715", "#9b832e"],
behavior: behaviors.LIQUID,
category: "states",
state: "liquid",
tempLow: 27.44,
stateLow: "caesium",
tempHigh: 671,
stateHigh: "caesium_vapor",
density: 1843,
temp: 29,
reactions: {
"water": { "elem1":"pop", "elem2":"hydrogen" },
"sugar_water": { "elem1":"pop", "elem2":"hydrogen" },
"dirty_water": { "elem1":"pop", "elem2":"hydrogen" },
"pool_water": { "elem1":"pop", "elem2":"hydrogen" },
"salt_water": { "elem1":"pop", "elem2":"hydrogen" },
"seltzer": { "elem1":"pop", "elem2":"hydrogen" },
}
},
elements.caesium_vapor = {
color: ["#d89e77", "#cd9064", "#af6f34", "#a26320"],
behavior: behaviors.GAS,
category: "states",
state: "gas",
tempLow: 660,
stateLow: "molten_caesium",
density: 1.7,
temp: 700
},
elements.subzero_grass_seed = {
color: ["#022c14", "#032911", "#032205", "#021f00"],
behavior: [
"XX|M2%0.1|XX",
"XX|L2:subzero_grass AND C2:subzero_grass%15|XX",
"XX|M1|XX",
],
category: "life",
state: "solid",
tempHigh: 10,
temp: 0,
stateHigh: "dead_plant",
density: 1400
},
elements.subzero_grass = {
color: ["#003220", "#022a1a", "#032314", "#001c0d"],
behavior: behaviors.STURDYPOWDER,
category: "life",
state: "solid",
tempHigh: 13,
temp: 0,
stateHigh: "dead_plant",
density:1400
},
elements.technetium = {
color: ["#e7d9bb", "#bab195", "#8f8a70", "#66654e"],
behavior: [
"XX|XX|XX",
"XX|CH:neutron%0.07|XX",
"XX|XX|XX",
],
category: "solids",
state: "solid",
tempHigh: 2157,
stateHigh: "molten_technetium",
density: 11500
},
elements.molten_technetium = {
color: ["#d16b42", "#da904c", "#dfb360", "#e2d57f"],
behavior: behaviors.LIQUID,
tick: function(pixel) {
if (Math.random() < 0.0007) {
changePixel(pixel, "neutron", false);
}
},
category: "states",
state: "liquid",
tempLow: 2140,
temp: 2200,
stateLow: "technetium",
density: 11400
},
elements.destroyable_pipe = {
color: "#414c4f",
onSelect: function() {
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
},
tick: function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "destroyable_pipe" || newPixel.element === "bridge_pipe") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
tempHigh: 1538,
stateHigh: "molten_iron",
breakInto: "metal_scrap",
},
elements.destroyable_superheater = {
color: "#dd1111",
behavior: [
"XX|HT:10|XX",
"HT:10|XX|HT:10",
"XX|HT:10|XX",
],
category:"machines",
stateLow:["iron","copper"],
tempLow: -7,
breakInto:["metal_scrap","oxidixed_copper"],
},
elements.destroyable_heater = {
color: "#881111",
behavior: [
"XX|HT:2|XX",
"HT:2|XX|HT:2",
"XX|HT:2|XX",
],
category:"machines",
stateLow:["iron","copper"],
tempLow: -7,
breakInto:["metal_scrap","oxidixed_copper"],
},
elements.destroyable_cooler = {
color: "#111188",
behavior: [
"XX|CO:2|XX",
"CO:2|XX|CO:2",
"XX|CO:2|XX",
],
category:"machines",
stateHigh:["iron","copper"],
tempHigh: 49,
breakInto:["metal_scrap","oxidixed_copper"],
},
elements.destroyable_freezer = {
color: "#1111dd",
behavior: [
"XX|CO:10|XX",
"CO:10|XX|CO:10",
"XX|CO:10|XX",
],
category:"machines",
stateHigh:["iron","copper"],
tempHigh: 49,
breakInto:["metal_scrap","oxidized_copper"],
},
elements.destroyable_cloner = {
color: "#dddd00",
behavior: behaviors.CLONER,
ignore: ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"],
category:"machines",
darkText: true,
breakInto: "destroyable_clone_powder",
tempHigh: 1538,
stateHigh: "molten_iron",
},
elements.destroyable_clone_powder = {
color: "#f0f000",
behavior: [
"XX|CF|XX",
"CF|XX|CF",
"M2|CF AND M1|M2",
],
ignore: ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"],
category:"machines",
state:"solid",
density:2710,
darkText: true,
breakInto: "destroyable_clone_powder",
tempHigh: 1538,
stateHigh: "molten_iron",
},
eLists.CLONERS = ["ecloner","slow_cloner","clone_powder","floating_cloner","wall","ewall","destroyable_cloner","destroyable_clone_powder","cloner"];
elements.cloner.ignore = eLists.CLONERS;
elements.slow_cloner.ignore = eLists.CLONERS;
elements.clone_powder.ignore = eLists.CLONERS;
elements.floating_cloner.ignore = eLists.CLONERS;
elements.roomtemper = {
color: "#29632f",
behavior: behaviors.WALL,
tick: function(pixel) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y)) {
if(pixelMap[x][y].temp < -230) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
} else if(pixelMap[x][y].temp > 270) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
} else if (pixelMap[x][y].temp < 20) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
} else if (pixelMap[x][y].temp > 20) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
}
}
}
},
category:"machines",
state:"solid",
insulate: true,
noMix: true,
},
elements.destroyable_roomtemper = {
color: "#18401a",
behavior: behaviors.WALL,
tick: function(pixel) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y)) {
if(pixelMap[x][y].temp < -230) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
} else if(pixelMap[x][y].temp > 270) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
} else if (pixelMap[x][y].temp < 20) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
} else if (pixelMap[x][y].temp > 20) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
}
}
}
},
category:"machines",
state:"solid",
tempHigh: 1538,
stateHigh: ["steam","molten_iron"],
tempLow: -200,
stateLow: ["ice", "iron"],
breakInto: ["snow","metal_scrap"],
noMix: true,
},
elements.customtemper = {
color: "#421b6b",
behavior: behaviors.WALL,
tick: function(pixel) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y)) {
if(pixelMap[x][y].temp < (pixel.temp - 250)) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
} else if(pixelMap[x][y].temp > (pixel.temp + 250)) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
} else if (pixelMap[x][y].temp < pixel.temp) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
} else if (pixelMap[x][y].temp > pixel.temp) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
}
}
}
},
category:"machines",
state:"solid",
insulate: true,
noMix: true,
},
elements.destroyable_customtemper = {
color: "#261047",
behavior: behaviors.WALL,
tick: function(pixel) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y)) {
if(pixelMap[x][y].temp < (pixel.temp - 250)) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
} else if(pixelMap[x][y].temp > (pixel.temp + 250)) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
} else if (pixelMap[x][y].temp < pixel.temp) {
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
} else if (pixelMap[x][y].temp > pixel.temp) {
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
}
}
}
},
category:"machines",
state:"solid",
insulate: true,
breakInto: ["snow","metal_scrap","oxidized_copper","wire"],
noMix: true,
},
elements.e_pipe = {
color: "#414c4f",
onSelect: function() {
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
},
tick: function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "e_pipe" || newPixel.element === "bridge_pipe") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
conduct: 1,
},
elements.destroyable_e_pipe = {
color: "#414c4f",
onSelect: function() {
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
},
tick: function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "destroyable_e_pipe" || newPixel.element === "bridge_pipe") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage && (pixel.charge || pixel.chargeCD)) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable && (pixel.charge || pixel.chargeCD)) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved && (pixel.charge || pixel.chargeCD)) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_e_pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
conduct: 1,
tempHigh: 1538,
stateHigh: "molten_iron",
breakInto: ["metal_scrap", "wire"]
},
currentChannel = 0;
elements.channel_pipe = {
color: "#414c4f",
onSelect: function() {
var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined));
if (!answer3) { return }
currentChannel = answer3;
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes.");
},
tick: function(pixel) {
if (pixel.start===pixelTicks){
pixel.channel = currentChannel;
}
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if ((newPixel.element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel || newPixel.element === "bridge_pipe")) {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
},
elements.destroyable_channel_pipe = {
color: "#414c4f",
onSelect: function() {
var answer3 = prompt("Please input the desired channel of this pipe strand. Warning: It wont work if you do multiple strand types while paused.",(currentChannel||undefined));
if (!answer3) { return }
currentChannel = answer3;
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole. Use the prop tool to set channel to a number before erasing the holes.");
},
tick: function(pixel) {
if (pixel.start === pixelTicks){
pixel.channel = currentChannel;
}
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if ((newPixel.element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || newPixel.element === "bridge_pipe") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && ((pixelMap[x][y].element === "destroyable_channel_pipe" && pixelMap[x][y].channel == pixel.channel) || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
},
listPipes = ["pipe", "destroyable_pipe", "destroyable_e_pipe","channel_pipe","destroyable_channel_pipe","bridge_pipe"];
elements.bridge_pipe = {
color: "#414c4f",
onSelect: function() {
logMessage("Draw a pipe, wait for walls to appear, then erase the exit hole.");
},
tick: function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (listPipes.includes(newPixel.element)) {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
},
elements.pipe.tick = function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
createPixel("brick",x,y);
pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
pixel.stage = 1;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
pixel.stage = 2; //blue
pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "pipe" || newPixel.element === "bridge_pipe") {
var nextStage;
switch (pixel.stage) {
case 2: nextStage = 4; break; //green
case 3: nextStage = 2; break; //red
case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && (pixelMap[x][y].element === "pipe" || pixelMap[x][y].element === "bridge_pipe")) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
filterTypeVar = 0;
elements.filter = {
color: "#599fc2",
onSelect: function() {
var answer4 = prompt("Please input the desired element of this filter. It will not work if you do multiple filter types while paused.",(filterTypeVar||undefined));
if (!answer4) { return }
filterTypeVar = answer4;
},
tick: function(pixel) {
if (pixel.start === pixelTicks) {
pixel.filterType = filterTypeVar
}
if (1 === 2) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
// createPixel("brick",x,y);
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
// pixel.stage = 1;
}
else if (1 === 2) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
// pixel.stage = 2; //blue
// pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (1 === 1) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
// newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (listPipes.includes(newPixel.element)) {
var nextStage;
switch (pixel.stage) {
// case 2: nextStage = 4; break; //green
// case 3: nextStage = 2; break; //red
// case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && elements[newPixel.element].movable && (newPixel.element == pixel.filterType) ) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
noMix: true,
},
elements.heat_test = {
color: "#787878",
behavior: behaviors.WALL,
category: "solids",
state: "solid",
tempHigh: 1538,
stateHigh: "molten_iron",
tick: function(pixel){
if (pixel.start == pixelTicks){
pixel.ogR = parseInt(pixel.color.slice(4, pixel.color.indexOf(',')), 10)
pixel.ogG = parseInt(pixel.color.slice(pixel.color.indexOf(',') + 1, pixel.color.lastIndexOf(',')), 10)
pixel.ogB = parseInt(pixel.color.slice(pixel.color.lastIndexOf(',') + 1, -1), 10)
}else if (pixelTicks > pixel.start){
if (pixel.temp <= (elements.heat_test.tempHigh) - 700){ // replace 700 with lower limit of range
pixel.ctemp = 0;
} else if (pixel.temp > (elements.heat_test.tempHigh)-700 && pixel.temp <= elements.heat_test.tempHigh){ // replace 700 with lower limit of range
pixel.ctemp = ((1/700)*pixel.temp)-(((elements.heat_test.tempHigh)-700)/700) // replace 700 with lower limit of range
}
if (pixel.ctemp <= 0.5){
pixel.newR = (((510-(2*pixel.ogR))*pixel.ctemp)+pixel.ogR);
pixel.newG = ((0-((2*pixel.ogG)*pixel.ctemp))+pixel.ogG);
pixel.newB = ((0-((2*pixel.ogB)*pixel.ctemp))+pixel.ogB);
}else if (pixel.ctemp > 0.5){
pixel.newR = 255;
pixel.newG = ((510*pixel.ctemp)-256);
pixel.newB= ((280*pixel.ctemp)-140);
}
pixel.color = "rgb(" + pixel.newR + "," + pixel.newG + "," + pixel.newB + ")";
}
},
},
elements.soup = {
color: "#3d2812",
behavior: behaviors.LIQUID,
category: "food",
tempHigh: 100,
stateHigh: "steam",
onMix: function(soup,ingredient) {
if (elements[ingredient.element].isFood && elements[ingredient.element].id !== elements.soup.id && elements[ingredient.element].id !== elements.broth.id) {
var rgb1 = soup.color.match(/\d+/g);
var rgb2 = ingredient.color.match(/\d+/g);
// average the colors
var rgb = [
Math.round((parseInt(rgb1[0])+parseInt(rgb2[0]))/2),
Math.round((parseInt(rgb1[1])+parseInt(rgb2[1]))/2),
Math.round((parseInt(rgb1[2])+parseInt(rgb2[2]))/2)
];
changePixel(ingredient, "soup")
// convert rgb to hex
var hex = RGBToHex(rgb);
soup.color = pixelColorPick(soup, hex);
// 50% change to delete ingredient
if (Math.random() < 0.5) { deletePixel(ingredient.x, ingredient.y); }
else {
ingredient.color = pixelColorPick(ingredient, hex);
}
}
},
density: 1100,
stain: 0.02,
state: "liquid",
},
elements.broth.onMix = function(pixel){
changePixel(pixel, "soup")
}//,
//elements.portal_in = {
// color: "#FFA000",
// behavior: behaviors.WALL,
// tick: function(pixel) {
// },
// category: "machines",
// state: "solid",
//},
//elements.portal_out = {
// color: "#0000FF",
// behavior: behaviors.WALL,
// tick: function(pixel) {
// },
// category: "machines",
// state: "solid",
//}