1797 lines
68 KiB
Plaintext
1797 lines
68 KiB
Plaintext
[Future Plans]
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+ Save Gallery
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+ Human Update
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+ Suggest new additions at https://link.R74n.com/sandboxels-feedback
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See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS
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A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog
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[Version 1.9.3 - February 2, 2024 - Mix & Munch]
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+ Potassium
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+ Magnesium
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+ Antibomb
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+ Nut Oil
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+ Cured Meat, from mixing with Salt
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+ Grease, from cooking Meat
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+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
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[Chemistry]
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+ Water and Foam can extinguish small fires (Outer pixels)
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+ Hydrogen is explosive when burning
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~ Improved Calcium-Water reaction
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+ Calcium reacts with Water variants
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~ Recolored Calcium
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+ Calcium-Acid reaction
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+ Calcium exposed to air turns to Quicklime
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+ Quicklime is an insecticide
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+ Limestone can break into Gravel
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~ Many things no longer turn to raw Calcium
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~ Tweaked Quicklime-Water rection
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+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
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+ Cells break down Oil into Methane
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+ Propane Ice (Hidden)
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~ Copper no longer oxidizes in Water
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+ Soap recipe
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+ Potassium Salt recipe
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+ Glue can be made from Bones
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+ Acid reacts with Zinc and Sugar
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+ Blue and Rose Gold can break
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~ Recolored Electrum for consistency with other Golds
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~ Anesthesia requires heat for production
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~ AlGa reaction creates proper amounts
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~ Aluminum flame color
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~ Foam deletes when frozen
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+ Caustic Potash (Hidden)
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[Life]
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+ Evergreen breaks into Sap
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+ Sap is flammable
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+ Flowers have more color variety (Light & dark)
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~ Spawned Petals are multicolor again
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+ Pollen requires soil to germinate
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+ Pollen will sometimes fail to germinate
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~ Bees drop Pollen less often if plants are nearby
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~ Bees lose their Pollen when dropping it
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+ Bees warm Hive to at least 33°C
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+ Ant Walls can be damaged by Fire
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+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
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+ Worms, Fish, and Grass die in Alcohol
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~ Fish Eggs are colored black
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~ Fish no longer eat Meat
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~ Snails and Slugs no longer die in Salt Water
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~ Snails consume Limestone slower
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+ Humans eat Pickles and Sauce
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~ Humans won't rot while being defibrillated
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+ Cancer kills Grass
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~ Ocean worldgen uses Salt Water
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[Cooking]
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~ Mixing Dough and Batter changes color without deleting ingredients
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+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
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+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
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+ Cooking Nut Meat makes some Nut Oil
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+ Dough can be made with Vinegar
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+ Cheese can be made with Yogurt
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+ Yeast can ferment Milk into Cheese
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+ Honey, Caramel, and Molasses can sweeten Water
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+ Mixing Honey and Sugar Water creates Wax
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+ Coffee Pumpkin Spice color variant
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~ Tea and Coffee spawn warm
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~ Moved Cream slightly
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~ Moved Rad Cloud and Rad Steam slightly
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+ Fat (Hidden)
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[Other]
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+ Save menu includes Author and Description inputs
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+ Save menu remembers your name for later
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+ Save menu autofills info from current save
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+ Some elements will forcefully save with color
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~ Settings don't save when in a loaded save
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+ Image tool works with Replace Mode
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+ Image tool replaces pixels when holding Shift
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+ Hidden count goes down in real time when unlocking
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+ Clay Soil heats up into Brick
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+ Clay and Dirt or Gravel makes Clay Soil
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+ Clay freezes into Clay Soil
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+ Nitro and Clay or TNT makes Dynamite
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~ Dynamite must be broken or shocked to explode
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~ Gunpowder is less powerful than Dynamite
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+ Bubbles pop when broken
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+ Soap removes Glue
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~ Soap reactions are less instant
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+ Mercury dirties Seltzer
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+ Uranium dirties Slush
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+ Uranium slowly melts Snow
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+ Ozone pops Balloons
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+ Greek Fire ignites on contact with Plasma
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+ Bless removes Liquid Stench
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+ Virus-infected pixels can be restored with Soap or Bless
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+ Virus ignores Plasma
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+ Malware can interrupt Virus restoration
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~ Virus optimizations
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+ Vertical and Horizontal can swap when given opposite energies
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+ Heat Ray and God Ray have densities
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+ Pyrite, Electrum, and Yogurt aliases
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~ Hid Clay Shard
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~ Moved Ball to Special
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~ Updated Cheerful Mode description
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- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
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- Instead available in new classic_explosives.js mod
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[Bug Fixes]
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~ Fixed: Repairing with Glue duplicates material
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~ Fixed: Painted Plant turns Light green
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~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
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~ Fixed: Melted and Rotten Cheese densities inconsistent
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~ Fixed: Molasses boils into Sugar which immediately burns
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~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
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~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
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~ Fixed: TPS accepts negative values
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~ Fixed: Hive is draggable
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~ Fixed: Nut Milk can't be mixed into Batter/Dough
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[Technical]
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+ Shift-Picking a pixel copies its properties
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+ Z key swaps to secondary element
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+ Backspace swaps to previous element
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+ Prop tool supports NaN and lowercase Infinity values
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~ Unhid Prop
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+ 'extinguish' element property (true/false)
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+ 'forceSaveColor' element property (true/false)
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~ Custom element names and spaces are normalized in buttons
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[Version 1.9.2 - January 9, 2024 - New Year New Use]
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+ Purple Gold, made from Gold + Aluminum
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+ Blue Gold, made from Gold + Gallium
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+ Pickle
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+ Some foods can be pickled with Vinegar
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~ Solids will no longer Mix unless Shift is held
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~ Revamped Rocket behavior
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[Ants]
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+ Ants can create underground tunnels
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+ Ant Wall (Hidden)
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+ Ants can climb diagonally
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+ Ants can dig through Color Sand
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[Bees]
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+ Bees can create, enter, and move inside Hives
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+ Hive (Hidden)
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+ Hives produce and drip Honey when Bees pollinate
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+ Bees can eat the Honey they produce
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+ Each hive has a Queen, which expands and makes more Bees
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[Changes]
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+ Pipe Wall (Hidden)
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+ Heat-resistant but breakable
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+ Pipes remove non-solids when generating
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+ Sensors can detect pixels inside Pipes
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+ Malware hacks Cloners to create more of itself
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+ Malware damages and scrambles Pipes
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+ Malware causes Light Bulbs and Batteries to explode
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+ Fireworks can be triggered with electricity
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+ Shocking Gray Goo helps defeat it
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+ EMP Bombs destroy Gray Goo
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+ Broth can be made with Rotten Meat
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+ Broth made from Dirty Water will be colored
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+ Jelly can be made with Caramel
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+ Jelly can be frozen
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+ Flour and Melted Butter sauce recipe
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+ Nut Milk can be added to Coffee
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~ Milk now requires Shift to Mix into Butter
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~ Coffee stains more often
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+ Caramel can stain solids
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+ Melting Rotten Cheese creates Stench
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+ Stench can make Cheese rotten
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+ Beans are flammable
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+ Uranium can make Sugar Water and Seltzer dirty
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+ Worms can move through Color Sand
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+ Roots can grow through Color Sand
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+ Cacti break into milky Sap
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+ Poison can kill Homunculi
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+ Oil can kill Ants and Bees
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+ Chlorine, Dioxin, Fallout, and Neutrons can kill Humans
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+ Bleach and Acid reaction creates Poison Gas
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~ Acid no longer destroys Gold Coins or Silver
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+ Tin pest occurs at low temperatures
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+ Glass Shards change Light color
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+ Antigas turns to Antifire when hot
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+ Human shirts burn off before death
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+ Humans can eat Jelly, Mayo, and Mashed Potato
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~ Humans have a cooldown when on lowest cursor size
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~ Fiber no longer falls diagonally
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~ Nukes, H-Bombs, and Dirty Bombs no longer explode on upward contact
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~ Tweaked Acid Gas density
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~ Tweaked density for molten Calcium, Sodium, Aluminum, Nickel, Copper, Silver, Tin, Gold, Uranium
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~ Tweaked Cheese density so it floats on Sauce
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~ Moved Rocket to Weapons
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~ Recolored Rocket
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~ Recolored Rose Gold
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~ Hid Cancer
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+ Sauce Ice (Hidden)
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+ H key will prevent canvas rendering
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~ Social links are color-coded
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[Bug Fixes]
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~ Fixed: More than a 1x1 of Lattice ruins the effect
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~ Fixed: Baked Batter can mix into Baked Batter
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~ Fixed: Prop tool sometimes doesn't allow null values
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~ Fixed: Pinecones glitch when growing through Water
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~ Fixed: Stained Glass doesn't retain color when breaking
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~ Fixed: Cursor flickers when stepping ticks
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~ Fixed: Pointer flickering appearance
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~ Fixed: Udder, Pointer, and Corn can be dragged
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~ Fixed: Erasing while dragging causes ghost pixels
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~ Fixed: Pixels behave strange when dragging through Pipe
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~ Fixed: Superheated Sawdust when smashing Torch
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~ Fixed: Bees create Flower Seeds from pollinating trees
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[Technical]
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~ Hid Prop tool
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~ Optimizations
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~ Heat, Cool, and Lookup no longer hard-coded
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+ eListAdd(listName, itemList) function
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[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
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+ Pipe
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1. Draw a line with Pipe, maybe while paused
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2. Wait for walls to form around it
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3. Erase an exit point and allow Pipe to generate
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+ Mayo
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+ Mulch
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+ Porcelain Shard (Hidden)
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+ Jelly (Hidden)
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[Coffee]
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+ Coffee Bean
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+ Coffee Ground (Hidden)
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+ Coffee (Hidden)
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[Nuts]
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+ Nuts
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+ Nut Meat (Hidden, from crushing)
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+ Nut Butter (Hidden, from cooking)
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+ Nut Milk (Hidden, from soaking)
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[Festivities]
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+ Candy is candy cane-colored
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+ Mashed Potato (Hidden)
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+ Skin will warm itself up when cold
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[Other Changes]
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+ Roots grow through Grass
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~ Saplings no longer turn to wood all at once
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~ Tree Branches no longer grow when burning
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~ Tree Branches, Plant, and Grass are less flammable
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+ Soda deoxidizes Rust and Copper
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+ Balloons pop near absolute zero
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+ Balloons pop when touching Clouds
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+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
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+ Humans get gas when eating Beans
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+ Humans can take Gold Coins
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+ Skin spawns at average body temperature
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~ Skin no longer heals wounds
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+ Snails can eat Lettuce
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+ Tadpoles and Evergreen can be smashed
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~ Rats no longer eat Rotten Meat
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+ Rats can drink Milk
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+ Lichen convert Gravel and Rock Wall to Dirt
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+ Yeast ferments Sugar Water and Soda
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+ Caramel freezes into Candy much colder
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+ Baked Batter breaks into Crumbs
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+ Rotten Meat or Cheese and Flies remove Fragrance
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+ Primordial Soup spawns at a warmer temperature
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+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
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+ Glue can fix shards
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+ Salt makes Water colder
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+ Water breaks down Confetti into Cellulose
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+ Hydrogen burns into some Steam
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+ Hydrogen fusion releases Neutrons
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+ Anesthesia breaks down to Oxygen at high temperatures
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+ Castner–Kellner process
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+ Sodium and Mercury reaction shocks and releases heat
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+ Sulfur burns into Stench
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+ Sugar dissolves in Milk
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+ Salt dissolves in Sauce and Melted Cheese
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+ Juice can be radiated
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+ Carbonating Juice makes Soda
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+ Seltzer can dissolve Limestone over time
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+ Water can weather Limestone into Sand
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+ Vinegar slowly dissolves the shell of Eggs
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+ Baking Soda releases CO₂ when heated
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+ Tuff melts into Magma
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+ E-cloner ignores Wire, Sensor, and Battery
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+ Cloners ignore Wall
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+ Incense recipe
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~ Fragrance now dissipates over time
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~ Oxygen spreads Fragrance and Stench slower
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~ Molten Solder no longer makes Fire
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~ Recolored Molten Solder
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~ Recolored Gold Coin
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+ Insulation won't mix unless Shift is held
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+ LEDs can break into Glass Shards
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+ Cloners display element on hover
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+ Author name appears if present in loaded save
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+ Pressing ; toggles Replace mode
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+ Methane Ice
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- Removed Molten Baking Soda
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[Bug Fixes]
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~ Fixed: Flicker when stepping frame
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~ Fixed: Lamp Oil burns forever
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~ Fixed: Mushroom Gills don't conduct heat
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~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
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~ Fixed: God Raying Gray Goo makes Rainbow
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~ Fixed: Soda deletes Salt Water quickly
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~ Fixed: Juice Ice darkens when melting
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~ Fixed: Sand from Water weathering Tuff uses wrong color
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~ Fixed: Hail doesn't apply color variants when breaking
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~ Fixed: Confirmation appears when dropping save onto empty canvas
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~ Fixed: Sauce density too high
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~ Fixed: Hail is way too cold
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~ Fixed: Humans continue panicking after extinguished
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~ Fixed: Cloned pixels don't change state based on Cloner temperature
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~ Fixed: Antifire doesn't react with Antifluid right
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~ Fixed: Porcelain reforms immediately after breaking when hot
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~ Fixed: Hot Bomb often melts itself
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~ Fixed: Hard Yolk can't be mixed into Batter/Dough
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[Technical]
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+ Prop tool
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+ Option for uncompressed raw save data
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~ Save version is now sb2
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~ New saves may not work in older versions
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~ Old saves will work fine
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+ Version handling system, warnings
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+ Random will work when placed by cheating
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~ FW_Ember no longer has a long name
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+ runAfterAutogen function
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[Version 1.9 - October 13, 2023 - Local Saves]
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+ Local Saves
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+ SAVES button
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+ Save the scene to 1 of 12 slots
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+ Save the scene to a file
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+ Load a scene from a file
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+ Saves include a ton of information, even your selected element!
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+ Choose to include your settings or mods
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+ Drag & Drop or Paste a save file
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+ Pumpkin
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+ Fireproof solid for carving activities
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+ Pumpkin Seed
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+ Will grow when planted on soil!
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~ Thermal View now uses a more useful logarithmic scale
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[Changes]
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+ Resetting now adjusts canvas size if needed
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+ Setting for dot in center of cursor
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+ E-cloner can select an element while unpowered
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+ E-cloner ignores Wires and E-walls
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+ Grass can spread on Sand, Clay, and Mycelium
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+ Tree roots can grow through Clay
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~ Sap no longer mixes with Sawdust
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+ Plant and Sauce remove Stench
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+ Humans break Eggs, Grapes, and bugs when on top of them
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+ Humans can trample Grass
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+ Termites can eat Confetti, Straw, and Wheat
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+ Fleas can eat Hair
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+ Ants can eat Honey
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+ Snails can eat Calcium, Limestone, and Paper
|
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+ Worms can infect and swim in Blood
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+ Worms are killed by Antibodies
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+ Eggs die at high temperatures
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+ Bugs will form Amber when touching Sap
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~ Frogs and Fish burn slower
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+ Uranium dirties Salt Water
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+ Radiation can dirty Ice
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+ Blood is infected by Rotten Meat and Rotten Cheese
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+ Vinegar and Limestone reaction
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+ Ketchup slowly deoxidizes Rust
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~ Charcoal leaves behind Ash and less CO₂
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||
~ C4 no longer explodes when burnt
|
||
+ C4 releases poisonous fumes when burnt
|
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+ C4 burns longer, can be used as fuel
|
||
+ C4 explodes when broken
|
||
+ Fireworks ignite at high temperatures
|
||
+ Dye dissolves in Pool Water
|
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+ Ink slowly dissolves in Water
|
||
+ Honey dissolves in Tea
|
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+ Molten Salt conducts electricity
|
||
+ Hair can be made by radiating Skin
|
||
+ Skin can absorb Soap
|
||
+ Proton and Electric reaction generates heat
|
||
+ Positron and Electric reaction generates Light
|
||
+ Escape key resets to Normal View
|
||
~ Recolored Tuff
|
||
~ Recolored Blood
|
||
~ Selected element outline is more clear
|
||
~ Improved button readability
|
||
~ Improved canvas pixel sharpness
|
||
+ Pressing - or + button centers the cursor
|
||
~ Step button is now an arrow
|
||
+ Clear Saves setting
|
||
[Bug Fixes]
|
||
~ Fixed: Fireworks and Flash don't transfer heat
|
||
~ Fixed: Flash from Heat Ray is not hot
|
||
~ Fixed: Alcohol Gas density too high
|
||
~ Fixed: Pistil and Mushroom Gill can be dragged
|
||
~ Fixed: Herb can't be mixed in Batter or Dough
|
||
~ Fixed: Amber spawns at high temperature
|
||
~ Fixed: Heads can detach if Body moves during reaction
|
||
~ Fixed: Many Flour reactions make Gingerbread instead of Dough
|
||
~ Fixed: Ghost pixels when burning Plague, other deleting gases
|
||
~ Fixed: Color picker always appears when toggling GUI on (F1)
|
||
~ Fixed: Cooldowned elements can't be placed before 8th tick
|
||
~ Fixed: Frozen Fish break into Slime
|
||
[Technical]
|
||
+ logMessage() function
|
||
+ SOIL eList
|
||
+ generateSave() and loadSave() functions
|
||
+ resizeCanvas() and autoResizeCanvas() functions
|
||
+ sb1 save format
|
||
~ Browser dark color scheme for UI elements
|
||
~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
|
||
|
||
[Version 1.8.6 - August 21, 2023 - Reaction Overload]
|
||
+ Tomato
|
||
+ Sauce
|
||
+ Sensor - Detects movable pixels
|
||
+ Tuff - Formed from Ash and Magma
|
||
+ Clicking on an element again will deselect it
|
||
+ Sun world gen type
|
||
[Changes]
|
||
~ Moved Salt to Food category [Feedback?]
|
||
+ Supernovae create many more elements
|
||
+ Stench now dissipates over time
|
||
+ Humans can drink Soda
|
||
+ Worms turn Ash and Crumbs into some Dirt
|
||
+ Birds can eat Crumbs
|
||
+ Birds and Rats spawn at body temperature
|
||
+ Flies can eat Honey
|
||
+ Grapes can be crushed by Limestone
|
||
+ Grapes will stick to Vine on all sides
|
||
+ Some Vines can grow Grapes or Tomatoes
|
||
+ Ketchup can be radiated
|
||
+ Eggs will crack if Rocks land on them
|
||
+ Seeds element can spawn Cacti
|
||
+ Candy breaks into Sugar
|
||
+ Snails break into Calcium
|
||
+ Lichen and Pollen break into Dust
|
||
+ Fleas and Termites die when broken
|
||
+ All seeds can be broken or frozen
|
||
+ Mercury can turn to Gold when hit with Neutrons
|
||
+ Mercury kills Plant and Grass
|
||
+ Grass can photosynthesize
|
||
+ Yogurt color variants for milk variants
|
||
+ Foam freezes into Dry Ice
|
||
+ Steel and Bronze can oxidize
|
||
+ Brass can corrode on contact with Ammonia
|
||
+ Confetti slowly breaks down in Water
|
||
+ Pool Water, Steam, Primordial Soup, and Fire can oxidize things
|
||
+ Charcoal purifies Pool Water
|
||
+ Charcoal desaturates Alcohol
|
||
+ Dioxins are absorbed by Ash and soils
|
||
+ Dioxin, Lead, and Solder dirty Water
|
||
+ Baking Soda and Acid reaction
|
||
+ Calcium and Water reaction
|
||
+ Limestone releases some Carbon Dioxide when heated
|
||
+ Quicklime can be converted back to Limestone with CO₂
|
||
+ Slaked Lime with Milk can make Glue
|
||
+ Lamp Oil starts burning at 220°C
|
||
+ Lamp Oil breaks down Wax
|
||
+ Lasers can break into Light
|
||
~ Liquid Light dissipates much slower
|
||
+ Light hitting Oxygen high up can form Ozone
|
||
+ Ozone forms when Lightning hits a body of Water
|
||
+ Ozone can kill Cells, Cancer, Infection, Plague, and small animals
|
||
~ Ozone oxidizes things faster than Oxygen
|
||
+ Ozone removes Chlorine
|
||
+ Chlorine can damage Tree Branches, Roots, and Pistils
|
||
+ Chlorine and burning Oil reaction
|
||
+ Chlorine and Baking Soda reaction
|
||
+ Chlorine and Sodium reaction
|
||
+ Greek Fire ignites on contact with water
|
||
+ Greek Fire recipe
|
||
~ Greek Fire no longer is burning by default
|
||
+ Sand and Vinegar can put out Greek Fire
|
||
+ Greek Fire and Vinegar can wet soil
|
||
+ Vinegar and Sodium also produces Hydrogen
|
||
+ Vinegar boils into Carbon Dioxide and Methane
|
||
+ Methane and Propane can be ignited with electricity
|
||
+ Sodium and Water also produces Hydrogen
|
||
~ Tweaked Sodium and Water reaction
|
||
+ Sodium can react with Pool Water and Primordial Soup
|
||
+ Uranium radiates Primordial Soup slowly
|
||
+ Primordial Soup is killed by Soap, Alcohol, and Mercury
|
||
+ Fish and Worms can swim in Primordial Soup
|
||
+ Primordial Soup converts Blood to Antibodies
|
||
+ Bleach deletes Blood
|
||
+ Bleach turns Poison into a gas
|
||
+ Skin wound healing
|
||
+ Skin will sweat to regulate temperature
|
||
+ Skin will bleed on contact with Acid
|
||
+ Skin will convert Cells
|
||
~ Infection no longer turns Cells to Cancer
|
||
+ Skin can spread Cancer
|
||
+ Skin and Hair can be radiated
|
||
+ Skin and Hair can break into Dust
|
||
+ Hair can burn into some Stench
|
||
+ Hair can be poisoned
|
||
+ Antidote deleting Poison is more random
|
||
~ Cement is more random when hardening
|
||
+ Nitro explodes on smash
|
||
~ Ammonia and Methane reaction also makes Hydrogen and Water
|
||
~ Tweaked Lead color
|
||
+ Molten Metal Scrap
|
||
+ Ammonia Ice
|
||
+ Oxidized Copper alias Copper Carbonate
|
||
+ Oil alias Petroleum
|
||
+ Alcohol, Cement, Concrete, and Cloners display with dark text
|
||
+ JavaScript disabled message
|
||
+ Unmixable elements specified in info page
|
||
~ Tweaked Drag color
|
||
~ Reordered Machines category
|
||
~ Randomized social link at bottom
|
||
[Bug Fixes]
|
||
~ Fixed: Mods don't show in Mod Manager and can't be removed after crash
|
||
~ Fixed: Scroll disabled on fullscreen
|
||
~ Fixed: Pixels float if Drag is unselected by middle click or E prompt
|
||
~ Fixed: Border and Rainbow can be moved by Drag
|
||
~ Fixed: Border can be destroyed by Strange Matter
|
||
~ Fixed: Tools can be placed with Image tool
|
||
~ Fixed: Heat Ray doesn't make single pixels change state
|
||
~ Fixed: Bless doesn't remove Poison Gas or Poison Ice
|
||
~ Fixed: Heads don't fall through gases
|
||
~ Fixed: Rotten Meat at abs zero creates living abs zero flies
|
||
~ Fixed: Charcoal dirties Salt Water
|
||
~ Fixed: Pistils don't conduct heat or spread burning
|
||
~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas
|
||
~ Fixed: Sodium Acetate foams forever
|
||
~ Fixed: Lettuce can't be mixed into Dough or Batter
|
||
[Technical]
|
||
+ Special Unknown element
|
||
+ Used when no element is selected
|
||
+ Replaces pixels created with invalid element
|
||
+ Will show the invalid element in Debug
|
||
|
||
[Version 1.8.5 - July 27, 2023]
|
||
+ Drag tool
|
||
+ Tree color variety (8 variants!)
|
||
~ Mobile UI improvements
|
||
+ Warp (Special)
|
||
+ Crumb (Hidden, from broken foods)
|
||
+ Skin (Solid)
|
||
+ Hair (Hidden)
|
||
[States]
|
||
+ Soda Ice (Hidden)
|
||
+ Bleach Ice (Hidden)
|
||
+ Frozen Vinegar (Hidden)
|
||
+ Amber (Hidden, frozen Sap)
|
||
+ Perfume (Hidden, liquid Fragrance)
|
||
+ Liquid Stench (Hidden)
|
||
[Changes]
|
||
+ Molten Dirt can solidify into some Rock
|
||
+ Tools have descriptions on info page
|
||
+ Oil dirties Water
|
||
+ Humans will panic and run when burning
|
||
+ Rad Shards and Molten Rad Glass can produce radiation
|
||
+ Light and Laser retain color when liquified
|
||
+ Slag can be formed with Dirt
|
||
+ Slag can break into Gravel
|
||
+ Corn breaks into Flour
|
||
+ Mushrooms can release Poison when broken
|
||
+ Poison and Antidote can wet soil
|
||
+ Juice can wet Flour
|
||
+ Blood can oxidize Iron and Copper
|
||
+ Fallout will infect Blood
|
||
+ Birds turn to white meat when cooked
|
||
+ Birds smash into Blood
|
||
+ Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol
|
||
+ Humans can be killed by Poison and Cyanide
|
||
+ Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide
|
||
+ Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti
|
||
+ Vinegar can kill Frogs slowly
|
||
+ Vinegar can kill Grass
|
||
+ Algae dies at hot and cold temperatures
|
||
+ Dust will burn at high temperatures
|
||
+ Melted Wax will break down at high temperatures
|
||
+ Uranium conducts electricity
|
||
+ Unburn tool can put out Embers and Torches
|
||
+ Bless turns Static to Rainbow
|
||
+ Static conducts electricity
|
||
+ Grapes can turn Water into Juice
|
||
+ Primordial Soup can wet Clay Soil
|
||
+ Hydrogen produces heat during fusion
|
||
+ Helium, Hydrogen, and Mercury Gas glow when electrified
|
||
+ Cactus and Liquid Light random events
|
||
+ Cement can be made with Slaked Lime
|
||
~ Recolored Slaked Lime
|
||
~ Placing Petals or Mushroom Caps now picks a random color
|
||
~ Unhid Petal
|
||
~ Hid Root
|
||
~ Moved Bamboo to Solids
|
||
~ Moved Steel
|
||
~ Moved Melted Cheese, Butter, and Chocolate to States
|
||
~ Moved Liquid Hydrogen, Helium, and Neon to States
|
||
~ States category always appears last if unhidden
|
||
~ Humans rot more randomly
|
||
~ Bamboo Plant grows faster
|
||
~ Worms no longer break Eggs
|
||
~ Strange Matter can no longer travel through indestructible things
|
||
~ Strange Matter can no longer destroy Void
|
||
~ Tweaked Molten Uranium radiation rate
|
||
[Fixes]
|
||
~ Fixed: Alt-Tab locks Alt key
|
||
~ Fixed: Cacti break into Sap
|
||
~ Fixed: Cream deletes infinite Soda and Juice
|
||
~ Fixed: Null in info page error (e.g. tea)
|
||
~ Fixed: Unknown element in info page error (e.g. salt)
|
||
~ Fixed: Reactions, related, and aliases don't show up in tool info pages
|
||
~ Capitalization fixes
|
||
[Technical]
|
||
+ Element properties onSelect, onMouseUp, perTick, singleColor
|
||
~ Element property fireElement can accept null
|
||
|
||
[Version 1.8.4 - July 11, 2023]
|
||
+ Image placing
|
||
+ Image tool in Special
|
||
+ Select any image from your computer
|
||
+ Place it on the canvas at any scale
|
||
+ Choose its element or disable smoothing in Settings
|
||
+ Burn it, blow it up, or make it a powder!
|
||
+ Paste or Drag-and-Drop images!
|
||
[Bug Fixes]
|
||
~ Fixed: Old browsers that don't support ECMAScript 2016 crash
|
||
Stay tuned for bigger updates in the coming months!
|
||
|
||
[Version 1.8.3 - May 26, 2023 - Deserted Update]
|
||
+ Cactus
|
||
+ Fancy Changelog and Controls pages
|
||
+ Toggle Burning setting
|
||
+ Broth Ice (Hidden)
|
||
+ Rad Shard (Hidden)
|
||
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
|
||
[Changes]
|
||
+ Cacti and Charcoal now spawn in Desert world gen
|
||
+ Petals will fall slowly if detached from flower
|
||
+ Pointer color can be customized
|
||
+ Bless grows Grass on Dirt
|
||
+ Frogs can somewhat swim
|
||
+ Pool Water can kill Frogs and Seeds
|
||
+ Pool Water will break down Blood and Poison
|
||
+ Cream releases Steam when boiling
|
||
+ Cream can wet soil
|
||
+ Popcorn pops when made from Corn
|
||
+ Melted Butter stains solids
|
||
+ Mushroom parts break into Mycelium
|
||
+ Eggs melting leaves behind Sulfur Gas
|
||
+ Eggs won't break when dropped on soft material
|
||
+ Bless turns Molten Lead to Molten Gold
|
||
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
|
||
+ Broth can be made from Bones and Mushroom parts
|
||
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
|
||
+ Milk and Cream can be churned to Butter
|
||
+ Rats can eat Eggnog
|
||
+ Fish eat Yolk and Cell
|
||
+ Ants can drink Juice
|
||
+ Soap kills bugs
|
||
+ Ozone kills Plant
|
||
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
|
||
+ Rad Glass has a texture when placed manually
|
||
+ Rad Glass can be made with Fallout
|
||
+ LEDs melt into Gallium
|
||
+ Molten Calcium can burn
|
||
+ Salt alias 'Sodium Chloride'
|
||
+ Anesthesia alias 'Nitrous Oxide'
|
||
+ Anesthesia turns Clouds to Acid Clouds
|
||
+ Anesthesia depletes Ozone
|
||
+ Sulfur alias 'Sulphur'
|
||
+ TNT alias 'Trinitrotoluene'
|
||
+ DNA alias 'Deoxyribonucleic Acid'
|
||
+ DNA from Cancer appears corrupted
|
||
+ Potatoes can explode when radiated
|
||
+ Cellulose freezes into Paper
|
||
+ Bees can be crushed into Honey
|
||
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
|
||
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
|
||
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
|
||
+ Cream changes color when mixed with Milk variant ingredients
|
||
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
|
||
+ Pistils can be broken
|
||
+ Sugar and Candy dissolve in Soda
|
||
+ Bleach and Yeast reaction generates heat
|
||
+ Bleach and Soap reaction
|
||
+ Bleach breaks down Antidote
|
||
+ Sponge creates Bubbles when absorbing Soap
|
||
~ Potatoes, Straw, Wheat, and Worms burn slower
|
||
~ Sap boils at a lower point
|
||
~ Strange Matter is now a liquid
|
||
~ Bless turns Soda into Seltzer
|
||
~ Cellulose burns less
|
||
~ Recolored Frozen Meat
|
||
~ Adjusted Sulfur Gas density
|
||
~ Adjusted Molten Gallium density
|
||
[Bug Fixes]
|
||
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
|
||
~ Fixed: Color-customizable elements don't show selector if hidden
|
||
~ Fixed: Foam created by other foam takes air temperature
|
||
[Technical]
|
||
+ Element property glow for gas effect (true/false)
|
||
+ LIGHTWEIGHT behavior preset
|
||
+ Reaction properties burning1 and burning2 requirement (true/false)
|
||
~ Seeds element now uses eLists.SEEDS
|
||
|
||
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
|
||
+ Lettuce
|
||
+ Liquid Light at absolute zero (Hidden)
|
||
+ Ice Cream (Frozen Milk)
|
||
+ Baked Potato (Hidden)
|
||
+ Bricks and Glass have a texture when placed
|
||
+ Clay Shard
|
||
+ Frozen Fish (Hidden, 25% chance)
|
||
~ Smash is now located on the toolbar
|
||
+ Press R to reset scene
|
||
+ Toggle buttons in Settings
|
||
+ Fancy Textures setting
|
||
+ Default View setting for mobile
|
||
+ Air Temp, Air Density, and Abs Zero settings
|
||
+ Mushrooms world gen type
|
||
[Changes]
|
||
~ Liquid Helium now has new superfluid behavior
|
||
~ Burning now stops below 0°C
|
||
~ Porcelain unhidden in Solids
|
||
~ Porcelain won't mix unless Shift is held
|
||
~ Optimized and buffed Strange Matter
|
||
+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
|
||
+ Bless warms pixels below -200°C
|
||
+ Humans will try to regulate their body temperature
|
||
+ Humans can eat food
|
||
+ Bones and Dead Plants can turn into fossil fuels under right conditions
|
||
+ Charcoal can turn into Diamonds under right conditions
|
||
+ Sugar and Milk can dissolve in Tea
|
||
+ Mixing Cement will reset the time until solidification
|
||
+ Termites can dig through soil
|
||
+ Potatoes can fall to the side
|
||
+ Potatoes break into Juice
|
||
+ Borax and Glue makes Slime
|
||
+ Incense gives off Smoke when burning
|
||
+ Herbs give off Fragrance when burnt
|
||
+ Flying Bugs and Birds can be crushed by falling Rocks
|
||
+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
|
||
+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
|
||
+ Worms can break down Lichen
|
||
+ Worms can eat Yolk
|
||
+ Gingerbread can be made with Flour and Sap or Caramel
|
||
+ Infection, Antibody, and Vaccine will wet soil
|
||
+ Radiation affects Milk variants
|
||
+ Malware messes with more machines
|
||
+ Copper Sulfate can be used as pesticide
|
||
+ Bubbles and Foam remove Stench
|
||
+ Bless can convert Lead to Gold
|
||
+ Tea can be made from Wheat
|
||
+ Uncharge tool converts Protons to Neutrons
|
||
+ Uncharge tool deletes Electric
|
||
+ Unburn tool converts Plasma to Smoke
|
||
+ GitHub linked in Mod Manager
|
||
~ Herbs burn slower
|
||
~ Tweaked Rad Glass color
|
||
~ Tweaked Dough color
|
||
~ Tweaked Lookup tool color to be like Glass
|
||
~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
|
||
~ Settings menu is taller
|
||
~ Reset warning no longer appears if scene is empty
|
||
~ Ember cools into Ash
|
||
~ Firework Ember cools into Carbon Dioxide
|
||
~ Acid ignores Hydrogen
|
||
~ Renamed Nitroglycerin to Nitro
|
||
+ Frozen Nitro (Hidden)
|
||
+ Cream (Hidden)
|
||
[Bug Fixes]
|
||
~ Fixed: Background color setting input not syncing after refresh
|
||
~ Fixed: Pixels from Spout don't inherit temperature
|
||
~ Fixed: Stats bar makes GUI jumpy on mobile
|
||
~ Fixed: Sponge doesn't conduct heat
|
||
~ Fixed: Flies no longer electrocute
|
||
~ Fixed: Sun heat transfer dependent on phase
|
||
~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
|
||
[Technical]
|
||
+ colorPattern and colorKey element properties (see Brick)
|
||
+ SUPERFLUID behavior preset
|
||
+ Absolute Zero is now controlled with global variable absoluteZero
|
||
+ fireElement element property accepts an array of elements
|
||
+ breakInto element property accepts null values
|
||
+ Uncharge tool supports reactions
|
||
+ stateLowColorMultiplier element attribute for Ice Cream
|
||
+ darkText element attribute for buttons (true/false)
|
||
|
||
[Version 1.8.1 - April 14, 2023 - Striking Detail]
|
||
+ Lightning (!!!)
|
||
+ Bless
|
||
+ Thunder Cloud
|
||
+ God Ray
|
||
+ Heat Ray
|
||
+ Rotten Cheese (Hidden)
|
||
+ Herb
|
||
+ Tea (Hidden)
|
||
+ Rime (Hidden)
|
||
+ Frozen Worm (Hidden)
|
||
+ Frozen Ink (Hidden)
|
||
+ Poison Ice (Hidden)
|
||
+ Rain world gen type
|
||
+ Changelog notification after new update
|
||
+ Version number shown below game
|
||
~ Improved load times
|
||
[Changes]
|
||
~ Reworked Vines
|
||
+ Vines hang from ceilings and walls
|
||
+ Vines spread naturally sideways, down, and on walls
|
||
+ Frogs can absorb harmful pollutants through their skin (Educational!)
|
||
+ Sun brown dwarf stage
|
||
+ Mercury can conduct electricity
|
||
+ Plant, Grass, and Vine break into Dead Plant
|
||
+ Insects break into Dead Bugs
|
||
+ Borax can kill insects
|
||
+ Ants, Frogs, Fish, and Birds can eat Dead Bugs
|
||
+ Ants and Flies can eat Cheese
|
||
+ Birds and Rats can eat Lichen
|
||
+ Fish can eat Tadpoles
|
||
+ Fish and Tadpoles can swim in Seltzer and Pool Water
|
||
+ Radiation can make Frogs young again
|
||
+ Worms can compost Dead Bugs
|
||
+ Worms can break down Mudstone, Permafrost, and Packed Sand
|
||
+ Worms can eat Sawdust, Tinder, Dust, and Rotten Meat
|
||
+ Worms can break down Eggs slowly
|
||
+ Eggs will die when frozen
|
||
+ Rats can eat Gingerbread, Yogurt, and Beans
|
||
+ Ammonia can kill Rats
|
||
+ Plants absorb Carbon Dioxide from Seltzer
|
||
+ Plants can clean Smog
|
||
+ Ice Nine can convert Rad Steam
|
||
+ Rad Steam can radiate Glass
|
||
+ Stench can be burned away by Fire
|
||
+ Soap cleans Smog and Stench
|
||
+ Soap dissolves in Water
|
||
+ Steam is a very bad electrical conductor
|
||
+ Juice can wet soils
|
||
+ Pool Water, Blood, Soda, and Milk can wet Clay Soil
|
||
+ Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains
|
||
+ Malware can damage Wires
|
||
+ Cancer can damage Plant
|
||
+ Cancer can spread to Bones
|
||
+ Bone Marrow can freeze and be poisoned
|
||
+ AlGa and Water reaction
|
||
+ Stink Bugs can be radiated
|
||
+ Info page shows decimal points if density is low
|
||
+ New random event element choices
|
||
+ More Bleach reactions
|
||
+ Neutral Acid can vaporize
|
||
+ Vinegar can kill Mushrooms and Pollen
|
||
+ Poison, Bleach, Seltzer, and Pool Water can kill Pollen
|
||
~ Fireflies will kill Frogs if eaten
|
||
~ Recolored Mycelium
|
||
~ Unhid Mycelium
|
||
~ Hid Positron
|
||
~ Moved Worm apart from insects
|
||
~ Moved Unpaint to Special
|
||
~ Flies no longer eat living plants
|
||
~ Worms no longer decompose growing plants
|
||
~ EMP Bomb is no longer limited to cursor size 1
|
||
~ Smog condensates into Dirty Water
|
||
~ Lowered Poison Gas condensation point
|
||
~ Acid will no longer destroy Chlorine
|
||
~ Cyanide is now a liquid at room temperature
|
||
~ Hid Cyanide
|
||
+ Cyanide Gas, Cyanide Ice (Hidden)
|
||
+ Neon Ice (Hidden)
|
||
+ Ball recipe
|
||
+ Rocket recipe
|
||
+ Armageddon recipe
|
||
+ Secret rare Ball Lightning
|
||
[Bug Fixes]
|
||
~ Fixed: Hardness does not resist explosion damage
|
||
~ Fixed: E button (Element Select) doesn't change active category
|
||
~ Fixed: Vines support themselves mid-air
|
||
~ Fixed: Grapes break into yellow Juice
|
||
~ Fixed: Game takes long to load on slow connections
|
||
~ Fixed: Cursor box becomes thicker after drawing line
|
||
~ Fixed: Flies make trees grow out of control
|
||
~ Fixed: Dough and batter eat each other when mixing
|
||
~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water
|
||
~ Fixed: Roots turn Pool Water into Fiber
|
||
~ Fixed: Cooldown not working when maximum cursor size is 1
|
||
~ Fixed: Worms turn Plant and Evergreen to Roots
|
||
[Technical]
|
||
~ Optimized gas rendering
|
||
~ Optimized fire somewhat
|
||
+ SP behavior cell now works with "ignore" element property
|
||
+ extraTempHigh and extraTempLow element properties (see Steam)
|
||
+ canPlace element property, for tools that can also be placed
|
||
|
||
[Version 1.8 - March 17, 2023 - Cooking Update]
|
||
+ Updated Donator list
|
||
+ Butter
|
||
+ Setting to disable reset warnings
|
||
+ EWall, conductive wall
|
||
+ Rock Wall
|
||
+ Sodium Gas
|
||
[Dough and Batter]
|
||
+ Batter, made from Flour and Yolk (Hidden)
|
||
+ Can be mixed with any food to create a unique dough/batter
|
||
+ Baked Batter (Hidden)
|
||
[Changes]
|
||
+ Bones can break into Bone Marrow
|
||
+ Acid dissolves Rocks into Sand
|
||
+ Pyrocumulus forms in Rad Clouds
|
||
+ Poison can kill Tree Branches
|
||
+ Different cheese colors from milk variants
|
||
+ Bleach and Yeast reaction
|
||
~ Plasma no longer charged by default
|
||
~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held
|
||
~ Unhid Yolk
|
||
~ Hid Cellulose
|
||
~ Reordered Food category
|
||
~ Tweaked Flour color
|
||
~ Sodium has a bright yellow flame
|
||
~ Sulfur Gas burns quickly
|
||
~ Poison can kill Mushrooms
|
||
~ Oxygen no longer flammable, but can be destroyed by fire
|
||
~ Hydrogen and Oxygen now need heat to combine
|
||
~ Milk from Udders comes out warm
|
||
- Removed Controls button as it is no longer needed
|
||
+ Added link to Reddit
|
||
[Bug Fixes]
|
||
~ Fixed: Heating trees causes odd growth patterns
|
||
~ Fixed: Sodium freezing point too low
|
||
~ Fixed: Molten Sodium missing reactions
|
||
~ Fixed: Melted Wax default temperature too low
|
||
~ Fixed: Inaccurate Mercury gas density
|
||
~ Fixed: Humans superconductive
|
||
~ Fixed: Canvas overflows on the right on mobile
|
||
[Technical]
|
||
+ onMix element attribute function(pixel1,pixel2)
|
||
+ isFood element attribute for Dough/Batter mixing
|
||
+ stateHighColorMultiplier element attribute for Batter
|
||
|
||
[Version 1.7.1 - January 8, 2023]
|
||
+ Walls and Glass aren't affected by Mix unless holding Shift
|
||
+ Beans
|
||
+ Sodium Acetate can melt
|
||
~ Popcorn hidden ;)
|
||
|
||
[Version 1.7 - December 15, 2022 - Anniversary Update]
|
||
+ Confetti
|
||
+ Party Popper
|
||
+ Balloon
|
||
+ Evergreen Trees
|
||
+ Pinecone, sapling equivalent
|
||
+ Evergreen (Hidden)
|
||
+ Gingerbread, a sturdy building material
|
||
+ Slush, made when snow mixes with water
|
||
+ Snow world gen type
|
||
+ Taiga world gen type
|
||
+ Tide Pool world gen type
|
||
+ New party-themed random events
|
||
+ Molten Ash
|
||
+ AlGa alloy (Hidden)
|
||
+ Eggnog (Hidden)
|
||
+ Pilk (Hidden)
|
||
+ Supporters list below game, donate to be added for life!
|
||
[Changes]
|
||
~ Snow more resilient to heat
|
||
~ Tweaked Ice color
|
||
~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean
|
||
~ Dynamite must now be triggered to explode
|
||
~ Plague now dissipates over time
|
||
~ Plague now dies at high temperatures
|
||
+ Snails and Slugs can now eat Dead Plant
|
||
+ Rats killed by Soap
|
||
+ Soap can damage Cancer
|
||
+ Cancer dirties Water
|
||
+ Cancer can now be frozen
|
||
+ Roots can freeze to death
|
||
+ Milk and variants can wet Dirt and Sand
|
||
+ Wet Sand can freeze
|
||
+ Cheerful Mode for when tragedy hits
|
||
- Removed Yolk random event
|
||
[Bug Fixes]
|
||
~ Fixed: Gallium freezing point too low
|
||
~ Fixed: Clouds getting stuck on each other
|
||
~ Fixed: Molten conductivity not being set properly
|
||
~ Fixed: Dead Bug button color not showing
|
||
[Technical]
|
||
+ "decor" world gen property, see "forest" or "tide_pool"
|
||
|
||
[Version 1.6.5 - November 16, 2022]
|
||
+ Radiated Glass
|
||
+ Gallium
|
||
~ Improved Baking Soda and Vinegar reaction
|
||
+ Fireflies sync up blinking over time
|
||
+ Bees can pollinate any plants that they touch
|
||
+ Added Sandboxels introduction and controls underneath game
|
||
+ Loading screen
|
||
[Bug Fixes]
|
||
~ Fixed: Yeast immediately killed by alcohol it ferments
|
||
[Technical]
|
||
~ Revamped CSS, report any bugs on the Discord
|
||
+ New "attr1" and "attr2" reaction property
|
||
|
||
[Version 1.6.4 - July 30, 2022]
|
||
+ Seeds and bombs have a short cooldown when on the lowest cursor size
|
||
+ Cloud (The normal, boring kind)
|
||
~ Tweaked cloud behavior
|
||
+ Positron
|
||
+ Strange Matter
|
||
+ Dead Bug (Hidden)
|
||
+ Pool Water (Hidden)
|
||
+ Poison Gas (Hidden) - Result of various lethal reactions
|
||
+ Ice forms of all Water and Blood variants
|
||
+ Flies are instantly electrocuted
|
||
+ Tadpoles are affected by Poison, Radiation, etc.
|
||
+ Flying insects will die from drowning
|
||
~ Adjusted Root flammability
|
||
~ Reduced Acid Gas's condensation point
|
||
~ Nerfed Yeast growth rate
|
||
~ Burning Bread makes a lot less ash
|
||
[Bug Fixes]
|
||
~ Fixed: Random events can blow up the Sun
|
||
~ Fixed: Clouds always start by moving right
|
||
~ Fixed: Acid Gas spawns at room temperature
|
||
~ Fixed: Some things immune to Acid aren't immune to Acid Gas
|
||
~ Fixed: Too much piling up of Rad Steam under Rad Clouds
|
||
[Technical]
|
||
+ "cooldown" element attribute, in ticks
|
||
|
||
[Version 1.6.3 - July 24, 2022 - Random Update]
|
||
+ Random Events! Enable in settings!
|
||
+ Electrum alloy (Hidden)
|
||
- Dirty Water no longer stains
|
||
[Minor Reactions]
|
||
+ Hydrogen and Sulfur will create a bad smell
|
||
+ Water breaks down Dyes
|
||
+ Gold breaks into Gold Coins
|
||
+ Snails eat and purify Dirty Water
|
||
+ Poison and Alcohol now kill Yeast
|
||
+ Rats can have babies after eating enough
|
||
+ Bees produce honey after eating enough
|
||
[Bug Fixes]
|
||
~ Fixed: Weird triangular root formations when hot
|
||
~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud
|
||
~ Fixed: Dirty Water no longer rots Meat
|
||
|
||
[Version 1.6.2 - July 10, 2022]
|
||
+ Dyes will mix colors [Warning: Laggy]
|
||
+ Broth, from heating meat in water
|
||
|
||
[Version 1.6.1 - May 17, 2022 - Egg Update]
|
||
+ Feather
|
||
+ Egg
|
||
+ Yolk
|
||
+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
|
||
+ Animal Eggs will hatch over time
|
||
+ Hard Yolk
|
||
+ Tadpole (Hidden)
|
||
+ DNA (Hidden), from broken cells
|
||
+ Homunculus (Hidden)
|
||
~ Animals are more resistant to temperatures
|
||
~ Implemented Google's Monk Skin Tone Scale for Humans
|
||
~ Adjusted Human shirt colors
|
||
+ Life can be created via the Miller-Urey method
|
||
+ Ice-nine can freeze more Water-based elements
|
||
+ Primordial Soup can create Seltzer and Oxygen
|
||
+ Primordial Soup can moisten the ground
|
||
+ Electricity speeds up Primordial Soup processes
|
||
+ Ants can dig through Clay Soil
|
||
+ Ants eat Mushroom Caps, Candy
|
||
~ Adjusted Ant behavior
|
||
~ Adjusted Ant, Fly, and Firefly color
|
||
+ Fleas can eat Antidote, Dead Plant
|
||
+ Fleas will eat Mercury and die
|
||
+ Fleas will eat Ketchup to no dietary gain
|
||
+ Salt Water kills Snails and Slugs
|
||
+ Stink Bugs have a diet
|
||
+ Mercury dirties Water
|
||
+ Water breaks down Mudstone
|
||
+ Birds breathe Oxygen
|
||
+ Birds eat Mushrooms, Seeds
|
||
+ Consistent Bird toxicity reactions
|
||
+ Termites can eat Sawdust, Particleboard, Tinder, and Lichen
|
||
+ Alcohol kills Plants
|
||
+ Chlorine and Baking Soda kills Algae
|
||
+ Chlorine kills Plague and Virus
|
||
+ Some illegal toxic recipes
|
||
+ Vinegar kills Lichen
|
||
+ Snails and Slugs eat Lichen
|
||
+ Roots can grow through Mycelium
|
||
+ Rats eat Grapes
|
||
+ Worms can swim through Water
|
||
+ Acid ignores Plastics
|
||
+ Salt rusts Iron
|
||
+ Some animals can be smashed
|
||
+ Better Baking Soda-Vinegar reaction
|
||
+ Acid can boil into Acid Gas
|
||
+ Algae can grow in any liquid
|
||
+ Udders are now flammable
|
||
~ Dirty Water stains less
|
||
~ Lowered Slag melting point
|
||
~ Nerfed Lichen growth
|
||
~ Flowers now use Plant as its stem instead of Grass
|
||
~ Primordial Soup is less conductive
|
||
~ Fixed: Color Sand not doing its thing
|
||
~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway
|
||
~ Fixed: Sodium ghost pixels
|
||
~ Fixed: Pressure Plate breaks at top of canvas
|
||
~ Fixed: Nitroglycerin not activated by electricity
|
||
~ Fixed: Sugar Water gives Cells cancer
|
||
~ Fixed: EMP Bomb explodes badly
|
||
~ Fixed: Fish constantly changing directions
|
||
+ Technical: Debug tool
|
||
|
||
[Version 1.6 - May 1, 2022 - Ecosystem Update]
|
||
+ Air Density - Gases lighter than air will rise
|
||
+ Clouds toggle setting
|
||
+ EMP Bomb
|
||
+ Bird
|
||
[Roots]
|
||
+ Trees grow roots when planted on soil
|
||
+ Roots can now grow and spread
|
||
+ Fiber (Hidden)
|
||
+ Roots absorb water from soil
|
||
[The Sun]
|
||
+ The Sun has different color variations depending on its temperature
|
||
+ The Sun outputs more light the hotter it is
|
||
+ Supernova (Hidden)
|
||
+ The Sun will EXPLODE when frozen
|
||
+ More Sun element fusion, depending on temperature
|
||
~ Nerfed Sun, it will no longer boil everything
|
||
+ Light takes the color of whatever it hits
|
||
~ Pixels now heat up a tiny amount when hit by Light
|
||
+ Room Temp tool
|
||
+ Grass can now grow and spread
|
||
+ Algae can now reproduce
|
||
+ Air in Info Screen
|
||
+ Gravel can break into Sand
|
||
+ Mudstone can be cooled into Permafrost
|
||
+ Pollen dissolves in Water
|
||
+ Acid breaks Charcoal into Carbon Dioxide
|
||
+ Algae and Yeast can team up and become Lichen
|
||
+ Rats can eat Lichen
|
||
+ Lichen can break rocks down into Dirt
|
||
+ Blood absorbs Oxygen and Carbon Dioxide
|
||
+ Cancer can be killed by Proton bombardment
|
||
+ Plants will die when exposed to Vinegar, Baking Soda, or Bleach
|
||
+ Baking Soda can melt
|
||
+ Loopy now clones the first thing it touches
|
||
+ Worms and Rats can sink in Water
|
||
~ Recolored Dirt and Permafrost
|
||
~ Ozone no longer rises
|
||
~ Rotten Meat can be converted to Ammonia
|
||
~ Unhid Wheat
|
||
~ Moved Flour and Sugar to Food
|
||
~ Paper is now a still solid
|
||
~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow
|
||
~ Snow can freeze into Packed Snow, and then into Ice
|
||
~ Grenades explode immediately on shock
|
||
~ Optimizations for basic powders, liquids, and gases
|
||
~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random
|
||
~ Permafrost and Molten Dirt turn into Mudstone
|
||
~ Adjusted Dirty Water density
|
||
~ Fireworks release Carbon Dioxide instead of Fire
|
||
~ Copper no longer oxidizes on its own
|
||
~ Slag no longer forms with some molten elements
|
||
~ Lichen now only grows horizontally
|
||
~ Cellulose can be heated into Paper
|
||
~ Fixed: Explosions can't destroy pixels with broken states
|
||
~ Fixed: Incinerate tool not doing state changes
|
||
~ Fixed: Hyphae changing anything to Mycelium
|
||
~ Fixed: Mercury density
|
||
~ Fixed: Metal Scrap is invincible
|
||
~ Fixed: Sun can be pushed by Rocks
|
||
~ Fixed: Trees grow continuously as leaves die from heat
|
||
+ Technical: Reactions can be enabled/disabled with a setting
|
||
+ Technical: maxSize element property
|
||
|
||
[Version 1.5.1 - Apr. 19, 2022]
|
||
+ Hold Shift to draw lines
|
||
+ Info Screen now shows category info
|
||
+ Info Screen shows undiscovered elements
|
||
+ Fire now appears below burning pixels if the top if blocked
|
||
+ Porcelain
|
||
+ Pyrite
|
||
+ Incinerate tool
|
||
+ Unburn tool
|
||
+ Particleboard
|
||
+ Rats, Humans, and Yeasts can now breathe oxygen
|
||
+ Worms decompose Dead Plants
|
||
+ Chlorine Ice
|
||
+ Sulfur Gas
|
||
+ Frozen Yogurt
|
||
+ Antiice
|
||
+ Liquid forms of Ammonia, Propane, Methane
|
||
+ Sawdust can be made into Cellulose
|
||
+ Reset buttons in Settings
|
||
+ Added clarification and mod list link to Mod Manager
|
||
+ All metals given unique hardness values
|
||
+ Lamp Oil removes Glue
|
||
+ Cheese can be vaporized
|
||
+ Bone Marrow, Pointer, Rainbow, and Static can now be obtained
|
||
+ Ash can eliminate Stench
|
||
- Removed Helium Ice
|
||
~ Improved Smash tool
|
||
~ Acid no longer errodes Water
|
||
~ Fish out of water now fall to side
|
||
~ Less Smog forms
|
||
~ Algae now floats on water
|
||
~ Fish no longer tend to swim downwards
|
||
~ Molten Sulfur is now red and non-viscous
|
||
~ Fermented alcohols now colored differently
|
||
~ More foods can be fermented
|
||
~ Tweaked Milk flavor densities
|
||
~ Tweaked Rat consumption rates
|
||
~ Tweaked most insect consumption rates
|
||
~ Tweaked Meat cooking rates
|
||
~ Tweaked Yeast fermentation rates
|
||
~ Glue no longer sticks to Ice
|
||
~ Oil burns longer
|
||
~ Fixed: Gaps in lines when drawing fast
|
||
~ Fixed: Notifications not showing in Unlock as Discover mode
|
||
~ Fixed: Clicking outside menu immediately starting placing
|
||
~ Fixed: Molten Slag eats infinite Ash
|
||
~ Fixed: Flash color inconsistent with Light
|
||
~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold
|
||
~ Fixed: Decimal point TPS
|
||
+ Technical: Tools can now ignore certain elements
|
||
+ Technical: "related" element property, shows a "See Also" in info
|
||
+ Technical: "alias" element property, shows a "Also known as" in info
|
||
|
||
[Version 1.5 - Apr. 13, 2022]
|
||
+ Greatly improved E/Element Select button
|
||
+ Mercury
|
||
+ Amalgam
|
||
+ Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime
|
||
+ Alcohol Gas
|
||
+ Ice-Nine
|
||
+ Neutron
|
||
+ Proton
|
||
+ Uranium can explode if bombarded with Neutrons
|
||
+ Ozone
|
||
+ H-Bomb
|
||
+ Chocolate Milk (Hidden)
|
||
+ Fruit Milk (Hidden)
|
||
+ Revamped Meat rotting completely
|
||
~ Fixed: Scroll wheel too sensitive
|
||
[Minor]
|
||
+ Baking Soda eliminates Stench
|
||
+ Thermite can be made with alloys
|
||
+ Bleach dirties Water
|
||
+ Bleach kills Cells and Cancers
|
||
+ Bleach cleans Blood
|
||
+ Dyes and Ink can be easily evaporated
|
||
+ Soap cleans Soda, Dyes, and Ink
|
||
+ Calcium reacts with Oxygen
|
||
+ Ball (Hidden) melts into Plastic
|
||
+ Light changes color when hitting Steam, Smog, Ice, or Diamond
|
||
+ Torch extinguishes at absolute zero
|
||
+ Torch explodes into Sawdust
|
||
+ Potatoes provide some electricity to Wire
|
||
+ Radiation pops Corn
|
||
+ Fire can be suppressed with CO₂
|
||
+ Sponges are now flammable
|
||
+ Fusion of Hydrogen, Nitrogen, Sulphur, and Neon
|
||
~ Adjusted Sap color to look less like Magma
|
||
~ Adjusted Yogurt behavior
|
||
~ Stench is no longer flammable
|
||
~ Plastic releases Stench on burn
|
||
~ Hid Hail
|
||
+ Alert for websites embedding the game illegally
|
||
~ Renamed Chocolate Syrup to Melted Chocolate
|
||
~ Fixed: Fireworks have no state of matter / Don't sink
|
||
~ Fixed: Frozen Frogs flickering / constantly refreezing
|
||
+ Technical: More automatic tempHigh/Low element generation for all states of matter
|
||
+ Technical: stateHighName/stateLowName
|
||
|
||
[Version 1.4 - Feb. 19, 2022]
|
||
+ Improved the look of gases
|
||
+ "Unlock as Discovered" hiding mode
|
||
^ When enabled, hidden elements are shown in the toolbar when they are created
|
||
+ Sun
|
||
+ Stench
|
||
+ Fragrance
|
||
+ Incense
|
||
+ Stink Bug
|
||
^ First bug with complex behavior
|
||
^ Will be added to other animals eventually
|
||
^ Three phases: Flying, Landing, and Standing
|
||
+ Malware, the enemy of Gray Goo
|
||
+ Grape
|
||
+ Juice
|
||
+ Sap
|
||
+ Sodium
|
||
+ Basic View, no special effects (Press 3)
|
||
+ Smooth View, blends surrounding pixels (Press 4)
|
||
+ Flowers now come in different colors
|
||
+ Bleach neutralizes Acid
|
||
~ Substantial optimizations
|
||
~ Light and Laser are now octodirectional
|
||
~ Buffed Antimatter Bomb
|
||
~ Nerfed Gray Goo
|
||
~ Sugar products no longer turn into Molasses
|
||
~ Neon no longer stays red after losing charge
|
||
~ Electric glow no longer shows in Thermal View
|
||
~ Fixed: Pick tool doesn't select the element's category
|
||
~ Fixed: Special fire colors not always being used
|
||
+ Technical: color1 and color2 reaction attributes
|
||
|
||
[Version 1.3 - Feb. 11, 2022]
|
||
+ World Generation Setting [Beta]
|
||
+ Staining
|
||
+ Some liquids will stain solids, some will clean
|
||
+ Smoke now stains solids (soot)
|
||
+ Staining can be disabled in settings
|
||
+ Paint tool
|
||
+ Hold Shift to color solid
|
||
+ Unpaint tool
|
||
+ Color Sand
|
||
+ Stained Glass
|
||
+ Smog
|
||
+ Hail
|
||
+ Hail Cloud
|
||
+ Seltzer (Carbonated Water, Hidden)
|
||
+ Soda
|
||
+ Bleach
|
||
+ Chlorine
|
||
+ Liquid Chlorine (Hidden)
|
||
+ Thermite
|
||
+ Cement
|
||
+ Dye (Color mixing not added)
|
||
+ Ink
|
||
+ Color Smoke
|
||
+ Sponge
|
||
+ "Art" element, a wall that can be colored
|
||
+ Uncharge tool
|
||
+ Smash tool
|
||
+ Cook tool
|
||
+ Sugar will help Cells and Cancer grow
|
||
+ Alcohol and Poison will kill Cells and Cancer
|
||
+ Soap now removes Oil
|
||
+ Gray Goo can now be electrocuted
|
||
+ Rats now eat cheese
|
||
+ Oxygen and Water makes Foam
|
||
+ Torches can be extinguished with more types of Water
|
||
+ Acid Gas now turns to Acid when cold
|
||
~ Tweaked Acid Gas color
|
||
~ Grenades now explode into metal fragments
|
||
~ Fixed: Pressure Plates...
|
||
+ Technical: Custom tools, see example_mod.js
|
||
+ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
|
||
+ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
|
||
+ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
|
||
+ Technical: null allowed in stateHigh and stateLow, deletes pixel
|
||
+ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
|
||
+ Technical: changePixel(pixel,newElement) function
|
||
|
||
[Version 1.2 - Feb. 4, 2022]
|
||
+ Human
|
||
+ Firework
|
||
+ Dynamite
|
||
+ Primordial Soup
|
||
+ Seeds - a mixture of various seeds
|
||
+ Paper
|
||
+ Cellulose
|
||
+ Pressure Plate
|
||
+ Border
|
||
+ Poison
|
||
+ Antidote
|
||
+ Dirty Bomb
|
||
+ Dead Plant (Hidden)
|
||
+ Frozen Plant (Hidden)
|
||
+ Ember (Hidden, burned into by wood)
|
||
+ Fw_Ember (Hidden)
|
||
+ View Switcher (Press 1-9)
|
||
+ Thermal View (2)
|
||
+ Settings Menu
|
||
+ Metric, Imperial, and SI units
|
||
+ Unhide All Element
|
||
+ Background Color
|
||
+ C or F2 - Download Screenshot
|
||
+ F1 - Hide/Show GUI and HUD
|
||
+ Left Arrow & Right Arrow change categories
|
||
+ New smooth animation for Rainbow element
|
||
+ Acid Clouds can slowly burn
|
||
+ Acid Gas and Acid Clouds can be neutralized like Acid
|
||
+ Nitroglycerin now explodes when sparked
|
||
+ Bamboo now breaks into Sawdust
|
||
+ Most explosives can now melt
|
||
+ Sand and Dirt can now absorb Blood and Oil
|
||
+ Alcohol can fight against Virus and Plague
|
||
+ 404 Page
|
||
~ Explosives are no longer included in Random
|
||
~ Unhid pollen
|
||
~ Hid Chocolate Syrup
|
||
~ Moved Meat to Food category
|
||
~ Meat rots a lot slower
|
||
~ Animals die from plague slower
|
||
~ Less collection of applicable gases below clouds
|
||
~ Page title takes up less space
|
||
~ Viruses and Gray Goo now ignore Fire and Smoke
|
||
~ Viruses no longer consume Soap, Plague, or Cancer
|
||
~ Gray Goo now moves sideways while on surface
|
||
~ Cloners no longer clone other Cloner types
|
||
~ Molten Plastic now flows faster
|
||
~ Tweaked Wet Sand color
|
||
~ Recolored Slag
|
||
~ Made Oil more visible
|
||
~ GUI takes up less vertical space
|
||
- Removed Hide button
|
||
+ Accessibility: Tab can be used to navigate GUI
|
||
~ Fixed: Light doesn't bounce properly
|
||
~ Fixed: Magma is absorbed by Molten Slag
|
||
~ Fixed: Acid deletes Acid Clouds
|
||
~ Fixed: Random not working with Replace mode
|
||
~ Fixed: Holding Ctrl/Cmd while using a control gets overriden
|
||
~ Fixed: LEDs don't lose charge
|
||
~ Fixed: Info links show element IDs even if they have names
|
||
+ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
|
||
+ Technical: Elements can now have a behavior and tick function at the same time
|
||
|
||
[Version 1.1.2 - Jan. 26, 2022]
|
||
+ Technical: New functions to use in coded elements
|
||
doBurning(pixel); // Using this function will allow burning simulation
|
||
doHeat(pixel); // Using this function will allow heat simulation
|
||
doElectricity(pixel); // Using this function will allow electricity simulation
|
||
+ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
|
||
+ Technical: New "properties" element attribute. See the tick_props element
|
||
|
||
[Version 1.1.1 - Jan. 25, 2022]
|
||
+ Technical: "tick" element attribute, takes a function
|
||
tick: function(pixel) {
|
||
tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
|
||
}
|
||
runs every tick on each pixel
|
||
|
||
[Version 1.1 - Blast Off - Jan. 22, 2022]
|
||
+ Explosions
|
||
+ Weapons Category
|
||
+ Bomb
|
||
+ TNT
|
||
+ C-4
|
||
+ Grenade
|
||
+ Gunpowder
|
||
+ Nuke
|
||
+ Greek Fire
|
||
+ Nitroglycerin
|
||
+ Sticky Bomb
|
||
+ Cold Bomb
|
||
+ Hot Bomb
|
||
+ Electro Bomb
|
||
+ Water Bomb
|
||
+ Antimatter Bomb
|
||
+ Flashbang
|
||
+ Flash (Hidden)
|
||
+ Landmine
|
||
+ Cluster Bomb
|
||
+ Explosion (Element, explodes immediately)
|
||
+ Armageddon (Hidden, lag warning)
|
||
+ Tesla Coil
|
||
+ Light Bulb
|
||
+ Shocker
|
||
+ Tungsten
|
||
+ Helium
|
||
+ Liquid Helium (Hidden)
|
||
+ Nitrogen Ice (Hidden)
|
||
+ Sawdust
|
||
+ Brick Rubble (Hidden)
|
||
+ Slag
|
||
+ Loopy
|
||
+ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
|
||
+ Cancer can now take over Frogs, Fish, and Rats
|
||
+ Dioxin can now cause Cancer, kill things, and damage Antibodies
|
||
+ Chocolate Syrup can now evaporate
|
||
+ Wet Sand and Mud seep into each other's dry counterparts
|
||
+ Salt now kills Worms
|
||
+ Mushrooms now compost Ash
|
||
+ Udders can now cook
|
||
~ Fireballs now explode on impact
|
||
~ Magma now cools into mostly Basalt
|
||
~ Molten Plastic is no longer on fire
|
||
~ Unhid Dioxin
|
||
~ Moved Straw and Ruins to Solids category
|
||
~ Moved Tinder to Powders category
|
||
~ Moved Smoke Grenade and Fireball to Weapons category
|
||
~ Fixed: Direction not reset when changing pixels' elements
|
||
~ Fixed: Mod Manager unable to scroll
|
||
~ Fixed: Acid and Acid Gas dissolve each other
|
||
~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
|
||
|
||
[Version 1.0.1 - Jan. 20, 2022]
|
||
~ Slowed down Udder
|
||
+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
|
||
|
||
[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
|
||
+ Radiation
|
||
+ Uranium
|
||
+ Rad Steam
|
||
+ Rad Cloud
|
||
+ Fallout
|
||
+ Reorganized elements
|
||
+ Powders category
|
||
+ Food category
|
||
+ Fullscreen Mode (Press F)
|
||
+ Hold down Shift when using Mix to include Fire
|
||
+ Salt melts Ice and Snow
|
||
+ Dirty Water can be filtered by Charcoal and Gravel
|
||
+ Worms can move through Mycelium, Wet Sand, and Clay Soil
|
||
+ Worms break down some organic matter
|
||
+ Glass now resists Acid
|
||
~ Metal Scrap melts into various metals
|
||
~ Recolored Aluminum
|
||
~ Recolored Grass to have less contrast
|
||
~ Recolored Mycelium
|
||
~ Mycelium is no longer hidden
|
||
~ Lichen now grows
|
||
~ Cells and Cancer now have gravity
|
||
~ Cancer now grows on its own
|
||
~ Vaccines and Antibodies kill Cancer slowly
|
||
~ Straw no longer falls
|
||
~ Random no longer makes Snake
|
||
~ Water Spout renamed to just Spout
|
||
~ Hid Lattice
|
||
~ Took all vanilla elements out of the Other category
|
||
~ Moved Ash and Charcoal into the Powders category
|
||
+ Technical: Reactions can now use arrays for random choices
|
||
~ Fixed: Mod Manager removes only the top mod
|
||
~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
|
||
~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
|
||
~ Fixed: Pistils fall and create a lot of petals
|
||
~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
|
||
~ Fixed: Ammonia fertilizes plants too fast
|
||
~ Fixed: Info menu search bar doesn't stick to the bottom
|
||
~ Fixed: Some bright background buttons like salt have white text
|
||
~ Fixed: Elements can't heat or cool themselves with HT or CO
|
||
~ Fixed: TPS resets when you don't enter anything
|
||
- Removed plus button in the Mod Manager
|
||
- Removed Structure category
|
||
|
||
[Version 0.9.1 - Jan. 17, 2022]
|
||
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
|
||
|
||
[Version 0.9 - Mod Manager Update - Jan. 16, 2022]
|
||
+ Mod Manager Menu
|
||
+ Clay Soil
|
||
+ Salt Water, Sugar Water, and Dirty Water evaporate into their components
|
||
+ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
|
||
+ Reactions between cloud types
|
||
+ Acid Gas can form Acid Clouds
|
||
+ Fire Clouds turn to Pyrocumulus when cooled
|
||
+ Torches can be extinguished with water
|
||
+ Some Fireballs will burn into steam
|
||
~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
|
||
~ Anaesthesia now a gas
|
||
+ Technical: stateHigh and stateLow can be an array, a random option is chosen
|
||
~ Fixed: Fireball rocks continue to burn after being extinguished
|
||
|
||
[Version 0.8.3 - Jan. 14, 2022]
|
||
+ Laser
|
||
+ Snake (Not the animal)
|
||
+ Ball (Hidden experiment)
|
||
+ Cyanide
|
||
+ Ammonia, a fertilizer
|
||
+ Vaccine
|
||
+ Antibody
|
||
+ Infection
|
||
+ Cell
|
||
+ Cancer
|
||
+ Rain Clouds form from steam high up
|
||
+ Pyrocumulus Clouds
|
||
+ Fire Clouds
|
||
+ Fuse
|
||
+ RGB LEDs
|
||
+ Mud and Wet Sand seaps into the ground
|
||
+ Algae and Plants can clean water
|
||
+ Cloners are now invincible
|
||
+ Animals eat more varieties of things
|
||
+ Fireballs now extinguish in water
|
||
~ Fireballs now flicker and are colored differently
|
||
~ Light is now directional and doesn't delete immediately
|
||
~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
|
||
~ Rats now create less Plague
|
||
~ Fireflies now realistically color
|
||
~ Moved Clouds to Gases category
|
||
~ Moved Gray Goo to Special category
|
||
~ Mushrooms stalks now have gravity
|
||
~ Dirty water looks dirtier
|
||
~ Lattice is given a different color than Filler
|
||
+ Technical: Reaction property "oneway"
|
||
+ Technical: Support Any (SA) behavior
|
||
~ Technical: All animals now use reactions to eat
|
||
~ Fixed: Rocks don't sink in liquids
|
||
~ Fixed: Supportive elements like concrete don't sink in liquids
|
||
~ Fixed: Large decimal values for molten elements
|
||
~ Fixed: Fish can't swim through dirty water
|
||
~ Fixed: Pixels that should be burning created by other pixels aren't burn
|
||
~ Fixed: Acid Cloud density not working
|
||
~ Fixed: Fire causes Clouds to lower
|
||
~ Fixed: Algae tends to move rightwards
|
||
|
||
[Version 0.8.2 - Jan. 9, 2022]
|
||
+ Cold Fire
|
||
+ Sulfur
|
||
+ Copper Sulfate
|
||
+ Diamonds
|
||
+ Glitter
|
||
+ Electric element
|
||
+ Rain Clouds sometimes spark
|
||
+ Holding [Shift] while shocking increases the shock
|
||
+ Antimolten, Antifire, Antigas
|
||
+ Dirty Water
|
||
+ Walls are now invincible
|
||
+ Water weathers down rock over time
|
||
+ Water oxidizes iron and copper
|
||
+ Vinegar deoxidizes rust and copper
|
||
+ Blood can now boil
|
||
+ Many new combustion and melting temperatures
|
||
+ Install button to add to homescreen
|
||
~ Improved Random tool
|
||
~ Reordered liquids tab
|
||
~ Pixels are now smaller on small screens to allow for more space
|
||
~ Unhid Vine
|
||
~ Recolored Meat
|
||
~ Optimizations
|
||
~ Tweaked shock tool
|
||
+ Technical: "hardness" element attribute, chance of resisting damage (0-1)
|
||
+ Technical: Reactions can now have a chance of occuring (0-1)
|
||
~ Technical: Quotes removed from element keys, not necessary for mods
|
||
~ Technical: All element attributes are now optional
|
||
~ Technical: Updated element property list comment
|
||
~ Fixed: Controls link goes to changelog
|
||
~ Fixed: Elements like Potassium Salt don't continue burning after melting
|
||
|
||
[Version 0.8.1 - Jan. 6, 2022]
|
||
+ Progressive web app support
|
||
+ Confirms when you are about to leave the page
|
||
+ Favicons and social cards
|
||
|
||
[Version 0.8 - Electricity - Jan. 3, 2022]
|
||
+ Mobile Support (Potentially buggy)
|
||
+ Electricity
|
||
+ Shock tool
|
||
+ Wire (100% conductivity)
|
||
+ Metal Scrap
|
||
+ E-cloner (Clones when powered)
|
||
+ Neon gas
|
||
+ "Random" element
|
||
+ Each conductive element has its own conductivity
|
||
+ Lower conductivity = higher resistance, which heats up faster when charged
|
||
~ Plasma now shocks things
|
||
~ Electrified plasma now creates more plasma
|
||
~ Speed optimizations allowing for more pixels on screen
|
||
+ Smoke Grenades can now melt
|
||
+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
|
||
+ Technical: "behaviorOn" attribute, behavior to override when powered
|
||
+ Technical: "colorOn" attribute, color to change to when powered
|
||
+ Technical: "SH" behavior rule, shocks / adds charge
|
||
~ Fixed: Invalid info links
|
||
|
||
[Version 0.7.3 - Dec. 30, 2021]
|
||
~ Salt and sugar are more dense; can sink in water
|
||
~ Fixed: Fish and Algae can't move through sugar water
|
||
|
||
[Version 0.7.2 - Cloning - Dec. 29, 2021]
|
||
+ Cloner
|
||
+ Slow Cloner, Clone Powder, Floating Cloner
|
||
+ Soap, cleans various things
|
||
~ Plasma revamped
|
||
~ Rain/Snow/Acid Clouds revamped
|
||
+ Basalt
|
||
+ Calcium, Limestone, Quicklime, Slaked Lime
|
||
+ Lattice
|
||
+ Mud can freeze
|
||
+ Slugs and Snails
|
||
~ Frogs can now move underwater
|
||
~ Light has a temperature of 50°C
|
||
~ Swapped Special and Machines category spots
|
||
|
||
[Version 0.7.1.2 - Dec. 28, 2021]
|
||
|
||
[Version 0.7.1 - Dec. 28, 2021]
|
||
+ Sugar Water + Pollen = Honey
|
||
~ Lowered Rat Plague spawn rates
|
||
~ Fixed: Water dissolves salt and sugar way too much
|
||
~ Fixed: Plants don't grow anymore
|
||
~ Fixed: Fleas don't eat blood underneath them
|
||
~ Fixed: Info page says seconds instead of ticks
|
||
~ Fixed: Info shows duplicate elements
|
||
~ Fixed: "1 ticks"
|
||
|
||
[Version 0.7 - Density & Reactions - Dec. 28, 2021]
|
||
+ New category-based element selection menu
|
||
+ Pixels are now slightly smaller allowing for more space
|
||
+ Scroll wheel now controls cursor size
|
||
+ Absolute zero temperature (-273.15°C)
|
||
+ Molten elements are now colored differently
|
||
+ Mix tool
|
||
+ **Density**
|
||
+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
|
||
+ Each powder, liquid, and gas has its own density value
|
||
+ **Reactions between elements**
|
||
+ Element info lookup GUI
|
||
+ Right click an element button to open its info
|
||
+ Press the / or I key to open the info screen
|
||
+ Click underlined elements to open their info
|
||
+ Info button
|
||
+ Lookup tool
|
||
+ Mud & Mudstone
|
||
+ Wet Sand & Packed Sand
|
||
+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
|
||
+ Alloys made by mixing molten metals
|
||
+ Brass, Bronze, Sterling, Steel, Rose Gold
|
||
+ Gold Coins
|
||
+ Milk, Yogurt, Udder
|
||
+ Vinegar
|
||
+ Baking Soda
|
||
+ Corn, Corn Seed, Popcorn
|
||
+ Plant Root
|
||
+ Potato, Potato Seed
|
||
+ Yeast, Bread, Toast
|
||
+ Flour, Dough
|
||
+ Salt, Salt Water
|
||
+ Sugar, Caramel, Candy, Sugar Water
|
||
+ Plants convert carbon dioxide to oxygen
|
||
+ Rust
|
||
+ Hydrogen
|
||
+ Nitrogen
|
||
+ Alcohol
|
||
+ Lichen
|
||
+ Ruins can now melt
|
||
+ Permafrost now melts into mud
|
||
~ Arrow buttons have been changed to + and -
|
||
+ New icons for holding Alt/Option and Right Shift
|
||
~ Fixed: Ghost pixels
|
||
~ Fixed: Fire turns to smoke too much
|
||
~ Fixed: Plasma goes out of control
|
||
~ Fixed: Console error when leaving element select popup blank
|
||
+ Technical: "name" is no longer a required element attribute
|
||
+ Technical: New element attributes used for moving elements for density simulation
|
||
+ "state" (solid, liquid, or gas)
|
||
+ "density" (density of the element in kg/m³)
|
||
+ Automatic molten elements are given 0.9x density
|
||
|
||
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
|
||
+ Thermal Conductivity / Heat Transfer
|
||
+ Insulation
|
||
+ Walls insulate
|
||
+ Bees now drop pollen which turns into flower seeds
|
||
|
||
[Version 0.5.2 - Dec. 22, 2021]
|
||
+ Antimatter
|
||
+ Acid Cloud
|
||
+ Acid Gas
|
||
+ Bees
|
||
+ Rats
|
||
+ Rotten Meat
|
||
+ Plague, spawns from Rats and Rotten Meat, kills some animals
|
||
+ Plastic, Dioxin, Beads
|
||
+ Epsom Salt
|
||
+ Potassium Salt
|
||
+ Mycelium, obtained from hyphae converting dirt
|
||
~ Hyphae spreads more naturally
|
||
+ Mushrooms can spread and multiply via hyphae
|
||
+ All molten elements now spawn fire like magma
|
||
~ Fixed: NaN fire temperatures
|
||
|
||
[Version 0.5.1 - Dec. 22, 2021]
|
||
+ Erase tool
|
||
+ Pick tool (Middle click works too)
|
||
+ Press E to select an element by name
|
||
+ Press > to forward by one frame
|
||
+ Changelog and controls link
|
||
~ Shift + Heat/Cool is twice as fast as before
|
||
~ Fixed: Placing continues after hovering outside of game
|
||
~ Fixed: Cursor doesn't follow mouse after hovering outside of game
|
||
~ Fixed: Element select button doesn't deselect previous element
|
||
~ Fixed: Arrow buttons can set the cursor size to negatives
|
||
~ Fixed: Virus spreads fire infinitely
|
||
~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
|
||
~ Fixed: Console error sometimes when page loads
|
||
|
||
[Version 0.5 - Dec. 21, 2021]
|
||
+ New name: Sandboxels (Sandbox + Pixels)
|
||
+ Mushrooms
|
||
+ Mushroom Spore grows a mushroom
|
||
+ Mushroom Stalk makes up the stem
|
||
+ Mushroom gill creates the cap
|
||
+ Mushroom Cap
|
||
+ Hyphae grows underneath the mushroom in dirt
|
||
+ Permafrost
|
||
+ Chocolate & Chocolate Syrup
|
||
+ Cheese
|
||
+ Fireflies
|
||
+ Fireballs
|
||
+ Frozen Meat
|
||
+ Frozen Frogs
|
||
~ Heat & Cool tools look more natural
|
||
~ Gravel can now melt
|
||
|
||
[Public Release - Dec. 15, 2021] |