sandboxels/mods/explosionsound.js

19 lines
509 B
JavaScript

const oldExplode = explodeAt;
let explosionCooldown = 0
playExplosionSound = function(){
var audio = new Audio("https://JustAGenericUsername.github.io/explosion.mp3");
audio.play();
}
explodeAt = function(x,y,radius,fire="fire"){
oldExplode(x,y,radius,fire);
if(explosionCooldown <= 0){
playExplosionSound();
explosionCooldown = 7
//console.log("success")
} //else {
//console.log("yeah no")
//}
}
runEveryTick(function(){
explosionCooldown -= 1;
})