116 lines
3.7 KiB
JavaScript
116 lines
3.7 KiB
JavaScript
// changelog for more_gold.js
|
|
// initial release
|
|
|
|
//1.0 update
|
|
// adds green_gold
|
|
// adds molten_green_gold
|
|
|
|
// 1.1 update
|
|
// adds black gold
|
|
// adds gold_rust
|
|
// added reactions for the golds
|
|
|
|
//1.1.1 update
|
|
// adds uranium_gold
|
|
|
|
elements.green_gold = {
|
|
color: ["#94c7a3","#7bb298","#94c7a3"],
|
|
reactions: {
|
|
"water": { elem1:"gold_rust", chance:0.02 },
|
|
"salt_water": { elem1:"gold_rust", chance:0.005 },
|
|
"dirty_water": { elem1:"gold_rust", chance:0.04 },
|
|
"pool_water": { elem1:"gold_rust", chance:0.04 },
|
|
"sugar_water": { elem1:"gold_rust", chance:0.0035 },
|
|
"seltzer": { elem1:"gold_rust", chance:0.006 },
|
|
"alcohol": { elem1:"gold_rust", chance:0.03 },
|
|
"blood": { elem1:"gold_rust", chance:0.003 },
|
|
"infection": { elem1:"gold_rust", chance:0.003 },
|
|
"antibody": { elem1:"gold_rust", chance:0.003 },
|
|
"fire": { elem1:"gold_rust", chance:0.0025 },
|
|
"oxygen": { elem1:"gold_rust", chance:0.05 },
|
|
},
|
|
behavior: behaviors.WALL,
|
|
tempHigh: 500,
|
|
category: "solids",
|
|
density: 13000,
|
|
burnInto: ["molten_green_gold"],
|
|
conduct: 0.87,
|
|
};
|
|
elements.molten_green_gold = {
|
|
color: "#d9f046",
|
|
behavior: behaviors.MOLTEN,
|
|
tempHigh: 500,
|
|
category: "states",
|
|
density: 13000,
|
|
conduct: 0.87,
|
|
Hidden: true
|
|
};
|
|
|
|
elements.black_gold = {
|
|
color: "#333333",
|
|
behavior: behaviors.WALL,
|
|
reactions: {
|
|
"water": { elem1:"gold_rust", chance:0.0025 },
|
|
"salt_water": { elem1:"gold_rust", chance:0.005 },
|
|
"dirty_water": { elem1:"gold_rust", chance:0.04 },
|
|
"pool_water": { elem1:"gold_rust", chance:0.04 },
|
|
"sugar_water": { elem1:"gold_rust", chance:0.0035 },
|
|
"seltzer": { elem1:"gold_rust", chance:0.006 },
|
|
"alcohol": { elem1:"gold_rust", chance:0.03 },
|
|
"blood": { elem1:"gold_rust", chance:0.003 },
|
|
"infection": { elem1:"gold_rust", chance:0.003 },
|
|
"antibody": { elem1:"gold_rust", chance:0.003 },
|
|
"fire": { elem1:"gold_rust", chance:0.0025 },
|
|
"oxygen": { elem1:"gold_rust", chance:0.05 },
|
|
},
|
|
category: "solids",
|
|
density: 19300,
|
|
hardness: 0.25,
|
|
};
|
|
|
|
elements.gold_rust = {
|
|
color: "#e6d37e",
|
|
behavior: behaviors.SUPPORT,
|
|
tempHigh: 3000,
|
|
stateHigh: "molten_gold",
|
|
category: "powders",
|
|
state: "solid",
|
|
density: 5250,
|
|
conduct: 0.37,
|
|
hardness: 0.3
|
|
};
|
|
|
|
elements.uranium_gold = {
|
|
color: ["#bcf542","#7fc92a","#c9bf2a"],
|
|
behavior: [
|
|
"XX|CR:radiation|XX",
|
|
"XX|XX|XX",
|
|
"XX|XX|XX",
|
|
],
|
|
tempHigh: 1064,
|
|
reactions: {
|
|
"water": { elem1:"rad_steam", chance:0.1 },
|
|
"salt_water": { elem1:"gold_rust", chance:0.005 },
|
|
"dirty_water": { elem1:"gold_rust", chance:0.04 },
|
|
"pool_water": { elem1:"gold_rust", chance:0.04 },
|
|
"sugar_water": { elem1:"gold_rust", chance:0.0035 },
|
|
"seltzer": { elem1:"gold_rust", chance:0.006 },
|
|
"alcohol": { elem1:"gold_rust", chance:0.03 },
|
|
"blood": { elem1:"gold_rust", chance:0.003 },
|
|
"infection": { elem1:"gold_rust", chance:0.003 },
|
|
"antibody": { elem1:"gold_rust", chance:0.003 },
|
|
"fire": { elem1:"gold_rust", chance:0.0025 },
|
|
"oxygen": { elem1:"gold_rust", chance:0.05 },
|
|
},
|
|
category: "solids",
|
|
density: 19300,
|
|
conduct: 0.81,
|
|
hardness: 0.25,
|
|
breakInto: "uranium"
|
|
};
|
|
|
|
elements.gold.reactions["fire"] = { elem1: null, elem2: "gold_rust" };
|
|
elements.rose_gold.reactions["fire"] = { elem1: null, elem2: "gold_rust" };
|
|
elements.purple_gold.reactions["fire"] = { elem1: null, elem2: "gold_rust" };
|
|
elements.blue_gold.reactions["fire"] = { elem1: null, elem2: "gold_rust" };
|