379 lines
14 KiB
JavaScript
379 lines
14 KiB
JavaScript
elements.cum = {
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name: "cum",
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color: "#e6e1d5",
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behavior: [
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"ST%50 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15|ST%50 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15|XX AND ST%50 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15",
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"M2 AND ST%65 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15|XX|M2 AND ST%65 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15",
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"M1 AND ST%80 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15|M1 AND ST%80 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15|M1 AND ST%80 AND SW:water,cum_water,dead_cum,dead_cum_water,slime%15",
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],
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density: 997,
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tempHigh: 35,
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stateHigh: "dead_cum",
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reactions: {
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"water": { "elem1": "cum_water", "elem2": "cum_water", "chance":0.7 }, //cum mixing
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"sugar": { "elem1": null, "elem2": "cum", "chance":0.7 }, //sperm eat sugar
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"sugar_water": { "elem1": "cum_water", "elem2": "cum_water", "chance":0.7 }, //fed and diluted
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"dirt": { "elem1": null, "elem2": "cummy_mud" }, //cum goes into dirt
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"mud": { "elem1": "cum_water", "elem2": "cummy_mud", "chance": (1/3) }, // cum goes into mud
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"sand": { "elem1": null, "elem2": "cummy_sand" }, // cum goes into sand
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"wet_sand": { "elem1": "cum_water", "elem2": "cummy_sand", "chance": (1/3) }, // cum goes into wet sand
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"acid": { "elem1": "water", "elem2": "cum", "chance": 0.1 }, //cum is basic
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"slime": { "elem1": "water", "elem2": "cum_slime" }, //cum enters slime
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"salt": { "elem1": null, "elem2": "dead_cum" }, //salt kills sperm
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"salt_water": { "elem1": "dead_cum_water", "elem2": null }, //killed and diluted
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"acid": { "elem1": "water", "elem2": "dead_cum", "chance": 0.2 }, //sperm die from acid, also cum probably has an alkalinity a lot weaker than the acidity of acid, so the amount of cum needed to "neutralize" a small amount of acid wouldn't be diluted much by the small amount of water remaining
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"alcohol": { "elem1": "alcohol", "elem2": "dead_cum", "chance": 0.2 }, //sperm die from alcohol, also I'm not implementing alcohol-water mixing
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"soap": { "elem1": "soap", "elem2": "dead_cum", "chance": 0.2 }, //sperm die from soap
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"radiation": { "elem1": "radiation", "elem2": "dead_cum", "chance": 0.2 }, //sperm die from radiation
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"cum": { "elem1":"cum", "chance":0.01 }, //blood replacement behavior
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},
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tempLow: 0,
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stateLow: "cum_ice",
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viscosity: 20,
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category:"cum",
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conduct: 0.04,
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},
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elements.dead_cum = {
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name: "dead cum",
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color: "#d0d0d0",
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behavior: [
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"ST%50 AND SW:water,dead_cum_water%15|ST%50 AND SW:water,dead_cum_water%15|XX AND ST%50 AND SW:water,dead_cum_water%15",
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"M2 AND ST%65 AND SW:water,dead_cum_water%15|XX|M2 AND ST%65 AND SW:water,dead_cum_water%15",
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"M1 AND ST%80 AND SW:water,dead_cum_water%15|M1 AND ST%80 AND SW:water,dead_cum_water%15|M1 AND ST%80 AND SW:water,dead_cum_water%15",
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],
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density: 997,
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tempHigh: 100,
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stateHigh: ["steam","burnt_cum"],
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reactions: {
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"water": { "elem1": "dead_cum_water", "elem2": "dead_cum_water", "chance":0.7 }, //cum mixing
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"dirt": { "elem1": null, "elem2": "dead_cummy_mud" }, //cum goes into dirt
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"mud": { "elem1": "dead_cum_water", "elem2": "dead_cummy_mud", "chance": (1/3) }, // cum goes into mud
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"sand": { "elem1": null, "elem2": "dead_cummy_sand" }, // cum goes into sand
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"wet_sand": { "elem1": "dead_cum_water", "elem2": "dead_cummy_sand", "chance": (1/3) }, // cum goes into wet sand
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"acid": { "elem1": "water", "elem2": "dead_cum", "chance": 0.1 }, //dead cum is still basic
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"salt_water": { "elem1": "dead_cum_water", "elem2": "dead_cum_water" }, //salty mixing
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"sugar_water": { "elem1": "sugar_water", "elem2": "sugar_water" }, //salty mixing
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"salt": { "elem1": null, "elem2": "salt_water" }, //salty mixing
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"sugar": { "elem1": null, "elem2": "sugar_water" }, //salty mixing
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},
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tempLow: 0,
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stateLow: "dead_cum_ice",
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viscosity: 20,
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category:"cum",
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conduct: 0.04,
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hidden:true
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},
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elements.cum_water = {
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name: "cum water",
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color: "#a7c1db",
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behavior: [
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"SW:water,cum,dead_cum_water,dead_cum%5|SW:water,cum,dead_cum_water,dead_cum%5|SW:water,cum,dead_cum_water,dead_cum%5",
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"M2 AND SW:water,cum,dead_cum_water,dead_cum%5|XX|M2 AND SW:water,cum,dead_cum_water,dead_cum%5",
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"M1 AND SW:water,cum,dead_cum_water,dead_cum%5|M1 AND SW:water,cum,dead_cum_water,dead_cum%5|M1 AND SW:water,cum,dead_cum_water,dead_cum%5",
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],
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reactions: {
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"sugar_water": { "elem1": "cum_water", "elem2": "cum_water", "chance":0.7 }, //sperm eat sugar
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"water": { "elem1": "cum_water", "elem2": "cum_water", "chance":0.7 }, //sperm eat sugar
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"dirt": { "elem1": "water", "elem2": "cummy_mud" }, //cum goes into dirt
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"sand": { "elem1": "water", "elem2": "cummy_sand" }, // cum goes into sand
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"sugar": { "elem1": null, "elem2": "cum_water", "chance":0.7 }, //sperm eat sugar
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"slime": { "elem1": "water", "elem2": "cum_slime" }, //cum enters slime
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"salt": { "elem1": null, "elem2": "dead_cum_water" }, //cum dies
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"salt_water": { "elem1": "dead_cum_water", "dead_cum_water": "salt_water", "chance": 0.12 }, //cum dies
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"acid": { "elem1": "water", "elem2": "cum", "chance": 0.05 }, //less cum is less basic
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"acid": { "elem1": "water", "elem2": "dead_cum_water", "chance": 0.1 }, //sperm die from acid
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"alcohol": { "elem1": "alcohol", "elem2": "dead_cum_water", "chance": 0.2 }, //alcohol kills things
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"soap": { "elem1": "soap", "elem2": "dead_cum_water", "chance": 0.2 }, //soap also kills things
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"radiation": { "elem1": "soap", "elem2": "dead_cum_water", "chance": 0.2 }, //so does radiation
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},
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density: 997,
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tempHigh: 100,
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stateHigh: "steam",
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tempLow: 0,
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stateLow: "cum_water_ice",
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viscosity: 8,
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category: "cum",
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conduct: 0.03,
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},
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elements.dead_cum_water = {
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name: "dead cum water",
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color: "#b7b7c6",
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behavior: [
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"SW:water,cum,dead_cum_water,dead_cum%3|SW:water,cum,dead_cum_water,dead_cum%3|SW:water,cum,dead_cum_water,dead_cum%3",
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"M2 AND SW:water,cum,dead_cum_water,dead_cum%4|XX|M2 AND SW:water,cum,dead_cum_water,dead_cum%4",
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"M1 AND SW:water,cum,dead_cum_water,dead_cum%5|M1 AND SW:water,cum,dead_cum_water,dead_cum%5|M1 AND SW:water,cum,dead_cum_water,dead_cum%5",
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],
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reactions: {
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"sugar_water": { "elem1": "cum_water", "elem2": "cum_water", "chance":0.7 }, //sperm eat sugar
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"dirt": { "elem1": "water", "elem2": "cummy_mud" }, //cum goes into dirt
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"sand": { "elem1": "water", "elem2": "cummy_sand" }, // cum goes into sand
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"sugar": { "elem1": null, "elem2": "cum_water", "chance":0.7 }, //sperm eat sugar
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"slime": { "elem1": "water", "elem2": "cum_slime" }, //cum enters slime
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"salt": { "elem1": null, "elem2": "dead_cum_water" }, //cum dies
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"acid": { "elem1": "water", "elem2": "dead_cum_water", "chance": 0.05 }, //dead and diluted but still basic
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"alcohol": { "elem1": "alcohol", "elem2": "dead_cum_water", "chance": 0.2 }, //alcohol kills things
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"soap": { "elem1": "soap", "elem2": "dead_cum_water", "chance": 0.2 }, //soap also kills things
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},
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density: 997,
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tempHigh: 100,
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stateHigh: "steam",
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tempLow: 0,
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stateLow: "dead_cum_water_ice",
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viscosity: 8,
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category: "cum",
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conduct: 0.03,
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hidden:true
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},
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elements.burnt_cum = {
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name: "burnt cum",
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density: 998,
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color: "#a6942e",
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"M2 AND SW:steam%35|M1 AND SW:steam%70|M2 AND SW:steam%35",
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],
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category: "solids",
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tempHigh: 180,
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stateHigh: "ash",
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hidden: true,
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category: "cum",
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},
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elements.cum_ice = {
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name: "frozen cum",
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color: "#cfe2e6",
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behavior: behaviors.WALL,
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reactions: {
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"acid": { "elem1": "water", "elem2": "cum_ice", "chance": 0.2 }, //frozen bases are still basic
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"acid": { "elem1": "water", "elem2": "dead_cum_ice", "chance": 0.2 }, //sperm die from acid
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"alcohol": { "elem1": "alcohol", "elem2": "dead_cum_ice", "chance": 0.2 }, //alcohol kills things
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"soap": { "elem1": "soap", "elem2": "dead_cum_ice", "chance": 0.2 }, //soap also kills things
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"radiation": { "elem1": "soap", "elem2": "dead_cum_ice", "chance": 0.2 }, //so does radiation
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},
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density: 917,
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temp: 0,
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tempHigh: 5,
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stateHigh: "cum",
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category: "cum",
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},
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elements.cum_water_ice = {
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name: "cummy ice",
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color: "#cae3e8",
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behavior: behaviors.WALL,
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reactions: {
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"acid": { "elem1": "water", "elem2": "cum_water_ice", "chance": 0.05 }, //frozen bases are still basic
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"acid": { "elem1": "water", "elem2": "dead_cum_water_ice", "chance": 0.1 }, //sperm die from acid
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"alcohol": { "elem1": "alcohol", "elem2": "dead_cum_water_ice", "chance": 0.2 }, //alcohol kills things
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"soap": { "elem1": "soap", "elem2": "dead_cum_water_ice", "chance": 0.2 }, //soap also kills things
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"radiation": { "elem1": "soap", "elem2": "dead_cum_water_ice", "chance": 0.2 }, //so does radiation
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},
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density: 917,
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temp: 0,
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tempHigh: 5,
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stateHigh: "cum_water",
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category: "cum",
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},
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elements.dead_cum_ice = {
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name: "dead frozen cum",
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color: "#d5d5ec",
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behavior: behaviors.WALL,
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reactions: {
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"acid": { "elem1": "water", "elem2": "dead_cum_ice", "chance": 0.1 },
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},
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density: 917,
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temp: 0,
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tempHigh: 5,
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stateHigh: "dead_cum",
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category: "cum",
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hidden:true
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},
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elements.dead_cum_water_ice = {
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name: "dead cummy ice",
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color: "#e2e2e7",
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behavior: behaviors.WALL,
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reactions: {
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"acid": { "elem1": "water", "elem2": "dead_cum_water_ice", "chance": 0.05 },
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},
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density: 917,
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temp: 0,
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tempHigh: 5,
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stateHigh: "cum_water",
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category: "cum",
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hidden:true
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},
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elements.cummy_mud = {
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name: "cummy mud",
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color: "#826f63",
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behavior: [
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"XX|ST%40|XX",
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"M2%10 AND ST%50|XX|M2%10 AND AND ST%50",
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"M2|M1|M2",
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],
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reactions: {
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"water": { "elem1": "mud", "elem2": "cum_water", "chance": (3/4) },
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"water": { "elem2": "mud", "elem2": "cum" },
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"acid": { "elem1": "water", "elem2": "cummy_mud", "chance": 0.1 },
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"acid": { "elem1": "water", "elem2": "dead_cummy_mud", "chance": 0.2 },
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},
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tempLow: -50,
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stateLow: "cummy_permafrost",
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tempHigh: 35,
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stateHigh: "dead_cummy_mud",
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category:"cum",
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state:"solid",
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density: 1740,
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},
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elements.cummy_sand = {
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name: "cummy sand",
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color: "#c5c88e",
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behavior: [
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"XX|ST%40|XX",
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"M2%10 AND ST%50|XX|M2%10 AND AND ST%50",
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"M2|M1|M2",
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],
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reactions: {
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"water": { "elem1": "sand", "elem2": "cum_water", "chance": (3/4) },
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"water": { "elem2": "sand", "elem2": "cum" },
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"acid": { "elem1": "water", "elem2": "cummy_sand", "chance": 0.1 },
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"acid": { "elem1": "water", "elem2": "dead_cummy_sand", "chance": 0.2 },
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},
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tempHigh: 35,
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stateHigh: "dead_cummy_sand",
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category: "cum",
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state: "solid",
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density: 1915,
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},
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elements.dead_cummy_mud = {
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name: "dead cummy mud",
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color: "#978773",
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behavior: [
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"XX|ST%40|XX",
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"M2%10 AND ST%50|XX|M2%10 AND AND ST%50",
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"M2|M1|M2",
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],
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reactions: {
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"water": { "elem1": "mud", "elem2": "dead_cum_water", "chance": 0.15 },
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"water": { "elem2": "mud", "elem2": "dead_cum", "chance": 0.05 },
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"acid": { "elem1": "water", "elem2": "dead_cummy_mud", "chance": 0.2 },
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},
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tempLow: -50,
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stateLow: "permafrost",
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tempHigh: 100,
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stateHigh: "mudstone",
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category:"cum",
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state:"solid",
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density: 1740,
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hidden:true
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},
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elements.dead_cummy_sand = {
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name: "dead cummy sand",
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color: "#a9a987",
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behavior: [
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"XX|ST%40|XX",
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"M2%10 AND ST%50|XX|M2%10 AND AND ST%50",
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"M2|M1|M2",
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],
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reactions: {
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"water": { "elem1": "wet_sand", "elem2": "dead_cum_water", "chance": 0.15 },
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"water": { "elem2": "wet_sand", "elem2": "dead_cum", "chance": 0.05 },
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"acid": { "elem1": "water", "elem2": "dead_cummy_sand", "chance": 0.2 },
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},
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tempHigh: 100,
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stateHigh: "packed_sand",
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category: "cum",
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state: "solid",
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density: 1915,
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hidden:true
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},
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elements.cum_slime = {
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name: "cummy slime",
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color: "#a4cf83",
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behavior: behaviors.LIQUID,
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viscosity: 5500,
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category:"liquids",
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state: "liquid",
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reactions: {
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"water": { "elem1": "cum_water", "elem2": "slime", "chance": (1/5) },
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"acid": { "elem1": "water", "elem2": "cum_slime", "chance": 0.1 },
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},
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density: 1470,
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tempHigh: 150,
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stateHigh: "boiling_cum",
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hidden:true
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},
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elements.cummy_snake = {
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color: "#bfbfbf",
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behavior: [
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"XX|CH:cum_ice>cum%1 AND SW:cum%20|XX",
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"CH:cum_ice>cum%1 AND SW:cum%20|LB:cum_ice AND RT%5|M1 AND BO:1,2,3 AND CH:cum_ice>cum%1 AND SW:cum%20",
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"XX|CH:cum_ice>cum%1 AND SW:cum%20|XX",
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],
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rotatable: true,
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category: "cum",
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},
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elements.penis = {
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color: "#9c5e5f",
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behavior: behaviors.POWDER,
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behaviorOn: [
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"XX|CR:cum%10|XX",
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"CR:cum%10|XX|CR:cum%10",
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"XX|CR:cum%10|XX",
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],
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rotatable: false,
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category: "cum",
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conduct: "0.50",
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tempHigh: 60,
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stateHigh: "rotten_meat",
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},
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elements.cummy_permafrost = {
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name: "cummy permafrost",
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color: "#86b5a5",
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behavior: behaviors.SUPPORT,
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temp: -50,
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tempHigh: 0,
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stateHigh: "cummy_mud",
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category: "cum",
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}
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// Add reactions to existing elements
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if (!elements.fly.reactions) {
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elements.fly.reactions = {}
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}
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if (!elements.frog.reactions) {
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elements.frog.reactions = {}
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}
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if (!elements.ant.reactions) {
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elements.ant.reactions = {}
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}
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if (!elements.fish.reactions) {
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elements.fish.reactions = {}
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}
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if (!elements.water.reactions) {
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elements.water.reactions = {}
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}
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elements.fly.reactions.cum = { "elem1":"fly", "elem2":null }
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elements.frog.reactions.cum = { "elem1":"cum_water", "elem2":"frog" }
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elements.ant.reactions.cum = { "elem1":"ant", "elem2":null }
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elements.fish.reactions.cum = { "elem1":"fish", "elem2":"cum_water" }
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elements.fish.reactions.cum_water = { "elem1":"fish", "elem2":"water" }
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elements.fish.reactions.dead_cum = { "elem1":"fish", "elem2":"dead_cum_water" }
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elements.fish.reactions.dead_cum_water = { "elem1":"fish", "elem2":"water" }
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/*if(enabledMods.includes("mods/fey_and_more.js")) {
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eLists.IMPURITY.push("cum");
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eLists.IMPURITY.push("cum_water");
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eLists.IMPURITY.push("cum_ice");
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eLists.IMPURITY.push("cum_water_ice");
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eLists.IMPURITY.push("dead_cum");
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eLists.IMPURITY.push("dead_cum_water");
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eLists.IMPURITY.push("dead_cum_ice");
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eLists.IMPURITY.push("dead_cum_water_ice");
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eLists.IMPURITY.push("cummy_mud");
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eLists.IMPURITY.push("dead_cummy_mud");
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eLists.IMPURITY.push("cummy_sand");
|
|
eLists.IMPURITY.push("dead_cummy_sand");
|
|
eLists.IMPURITY.push("cummy_permafrost");
|
|
eLists.IMPURITY.push("cummy_snake");
|
|
eLists.IMPURITY.push("cum_slime");
|
|
eLists.IMPURITY.push("burnt_cum");
|
|
};*/
|