sandboxels/mods/spouts.js

146 lines
5.3 KiB
JavaScript

var modName = "mods/spouts.js";
var runAfterAutogenMod = "mods/runAfterAutogen and onload restructure.js";
if(enabledMods.includes(runAfterAutogenMod)) {
urlParams = new URLSearchParams(window.location.search);
if(urlParams.get('spoutIncludeRandom') !== null) { //if the variable exists at all
spoutIncludeRandom = true
} else { //if it doesn't (and it returns null)
spoutIncludeRandom = false
}
function makeSpout(name) { //no ex post facto generation support or array spouts for this one
if(typeof(elements[name]) !== "object") {
throw new Error(`Nonexistent element ${name}`);
};
elements[`${name}_spout`] = {
color: elements[name].color,
colorObject: elements[name].colorObject,
behavior: [
["XX",`CR:${name}`,"XX"],
[`CR:${name}`,"XX",`CR:${name}`],
["XX",`CR:${name}`,"XX"]
],
category: "spouts",
temp: elements[name].temp,
hardness: 1,
};
if(spoutIncludeRandom) {
elements[name].excludeRandom ? elements[`${name}_spout`].excludeRandom = true : elements[`${name}_spout`].excludeRandom = false;
} else {
elements[`${name}_spout`].excludeRandom = true;
};
};
logString2 = "";
var backupCategoryWhitelist = ["land","powders","weapons","food","life","corruption","states","fey","Fantastic Creatures","dyes","energy liquids","random liquids","random gases","random rocks"];
var backupElementWhitelist = ["mercury", "chalcopyrite_ore", "chalcopyrite_dust", "copper_concentrate", "fluxed_copper_concentrate", "unignited_pyrestone", "ignited_pyrestone", "everfire_dust", "extinguished_everfire_dust", "mistake", "polusium_oxide", "vaporized_polusium_oxide", "glowstone_dust", "redstone_dust", "soul_mud", "wet_soul_sand", "nitrogen_snow", "fusion_catalyst", "coal", "coal_coke", "blast_furnace_fuel", "molten_mythril"];
//forces elements that logically should be spouted, but are refused even though the condition is true, to be spouted
function spoutCondition(name) {
if(typeof(elements[name]) !== "object") {
throw new Error(`Nonexistent element ${name}`);
};
var info = elements[name];
//console.log(`${name} (${JSON.stringify(elements[name])})`);
if(typeof(info.state) === "undefined") {
var state = null;
} else {
var state = info.state;
};
if(typeof(info.category) === "undefined") {
var category = "other";
} else {
var category = info.category;
};
if(spoutBlacklist.includes(name)) {
return false
};
var include = false;
if(["liquid","gas"].includes(state)) {
include = true;
};
if(info.movable) {
include = true;
};
if(backupCategoryWhitelist.includes(category)) {
include = true;
};
if(backupElementWhitelist.includes(name)) {
include = true;
};
if(category.includes("mudstone")) {
include = true;
};
//console.log(include);
return include;
};
function generateSpouts() {
/*liquidArray = Object.keys(elements).filter(function(e) {
return (elements[e].state == "liquid" || elements[e].state == "gas" || elements[e].movable) && !spoutBlacklist.includes(e);
});*/
var liquidArray = [];
for (key in elements) {
if(spoutCondition(key)) {
liquidArray.push(key);
logString2 += `Added element ${key} to spoutee list\n`
} else {
logString2 += ` Did not add element ${key} to spoutee list\n`
};
};
for(i = 0; i < liquidArray.length; i++) {
makeSpout(liquidArray[i]);
};
spoutChoices = Object.keys(elements).filter(function(e) {
return elements[e].category == "spouts" || includedSpouts.includes(elements[e]);
});
spoutChoices = spoutChoices.filter(function(e) {
return !elements[e.slice(0,-6)].excludeRandom;
});
};
function _randomInt(max) {
if(max >= 0) {
return Math.floor(Math.random() * (max + 1))
} else {
return 0 - Math.floor(Math.random() * (Math.abs(max) + 1))
}
}
spoutBlacklist = ["ketchup", "liquid_cloner", "fire_cloner"]
includedSpouts = ["ketchup_spout", "spout", "udder", "torch", "sun"]
runAfterLoad(function() { //make sure it's the last function in the list
runAfterAutogenList[runAfterAutogenList.length] = function() {
for (key in elements) { //include a separate movable setter because I'm not willing to run this after final checks
// If the element's behavior is an array and contains M1 or M2, set its movable to true
if (elements[key].behavior && typeof elements[key].behavior[0] === "object") {
var bstring = JSON.stringify(elements[key].behavior);
if (bstring.indexOf("M1")!==-1 || bstring.indexOf("M2")!==-1) { elements[key].movable = true; }
}
if (elements[key].tick) { elements[key].movable = true; }
}
//Spout autogen function
generateSpouts();
};
});
elements.random_spout = {
color: ["#3e5f8a","#a334ec","#ea96f9","#a6ecf6","#70ebc8","#d9286b","#7eed91","#a18b30"],
behavior: behaviors.WALL,
category: "special",
excludeRandom: true,
tick: function(pixel) {
changePixel(pixel,spoutChoices[Math.floor(Math.random() * spoutChoices.length)])
},
};
} else {
alert(`The ${runAfterAutogenMod} mod is required and has been automatically inserted (reload for this to take effect).`)
enabledMods.splice(enabledMods.indexOf(modName),0,runAfterAutogenMod)
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
};