612 lines
23 KiB
JavaScript
612 lines
23 KiB
JavaScript
if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
|
|
|
|
const settingsTab = new SettingsTab("Edit tools");
|
|
|
|
const element = new Setting("Element", "element", settingType.TEXT, false, "wall");
|
|
const replace = new Setting("Replace pixels", "replace", settingType.BOOLEAN, false, true);
|
|
|
|
const filter = new Setting("Filter", "filter", settingType.BOOLEAN, false, false);
|
|
const filteredElement = new Setting("Filtered Element", "filterElement", settingType.TEXT, false, "");
|
|
|
|
const transparentSelection = new Setting("Transparent selection", "transparentSelection", settingType.BOOLEAN, false, true);
|
|
|
|
settingsTab.registerSettings("Box tools", element, replace);
|
|
settingsTab.registerSettings("Filter settings", filter, filteredElement);
|
|
settingsTab.registerSettings("Selection settings", transparentSelection);
|
|
|
|
settingsManager.registerTab(settingsTab);
|
|
|
|
runAfterLoadList.push(() => {
|
|
// the game doesn't load without the setTimeout
|
|
setTimeout(() => {
|
|
document.getElementById("elementButton-select").style.backgroundColor = "transparent";
|
|
document.getElementById("elementButton-select").style.border = "2px dashed rgba(255, 255, 255, 0.75)";
|
|
document.getElementById("elementButton-select").classList = ["elementButton"];
|
|
}, 1)
|
|
})
|
|
|
|
// current selection
|
|
let selection_ = {
|
|
start: {},
|
|
end: {}
|
|
}
|
|
// selection position, used for moveSelection
|
|
let selectionPosition = {};
|
|
// copy of the selection that is being moved (pixels), used for moveSelection
|
|
let selectionMoved = [];
|
|
// offsets of the mouse relative to selection position, used for moveSelection
|
|
let selectionOffsets = {};
|
|
|
|
// current box, used in box and rectangle
|
|
let box = {
|
|
start: {},
|
|
end: {}
|
|
}
|
|
|
|
// whether the next mouseUp even should trigger
|
|
let skip = false;
|
|
// whether user is currently holding
|
|
let holding = false;
|
|
// mobile device shift equivalent
|
|
let lockSelection = false;
|
|
|
|
// current clipboard, used for cutting, copying and pasting
|
|
let clipboard = [];
|
|
|
|
// createPixel but with color argument
|
|
const createPixelColor = (element, x, y, color) => {
|
|
const pixel = new Pixel(x, y, element);
|
|
pixel.color = color;
|
|
currentPixels.push(pixel);
|
|
checkUnlock(element);
|
|
}
|
|
|
|
// replaces a pixel at x, y position with replacement element specified in the settings
|
|
const replacePixel = (x, y) => {
|
|
if (outOfBounds(x, y)) return;
|
|
if (pixelMap[x][y]) {
|
|
if (!replace.get()) return;
|
|
deletePixel(x, y);
|
|
}
|
|
createPixel(element.get(), x, y);
|
|
}
|
|
|
|
// checks whether position pos is in bounds
|
|
const inBounds = (bounds, pos) => {
|
|
bounds = {
|
|
start: {
|
|
x: Math.min(bounds.start.x, bounds.end.x),
|
|
y: Math.min(bounds.start.y, bounds.end.y)
|
|
},
|
|
end: {
|
|
x: Math.max(bounds.start.x, bounds.end.x),
|
|
y: Math.max(bounds.start.y, bounds.end.y)
|
|
}
|
|
}
|
|
return pos.x >= bounds.start.x && pos.x <= bounds.end.x && pos.y >= bounds.start.y && pos.y <= bounds.end.y;
|
|
}
|
|
|
|
// generates a selection based on start and end positions
|
|
const select = (start, end) => {
|
|
const res = [];
|
|
for (let i = 0; i <= end.x - start.x; i++) {
|
|
res[i] = [];
|
|
for (let j = 0; j <= end.y - start.y; j++) {
|
|
res[i][j] = pixelMap[i + start.x][j + start.y];
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
elements.select = {
|
|
name: "Select",
|
|
category: "editTools",
|
|
maxSize: 1,
|
|
onMouseDown: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y)) {
|
|
skip = true;
|
|
return;
|
|
}
|
|
skip = false;
|
|
holding = true;
|
|
selection_.start = mousePos;
|
|
},
|
|
onMouseUp: () => {
|
|
if (skip) return;
|
|
selection_.end = mousePos;
|
|
if (selection_.start == selection_.end) selection_ = {};
|
|
holding = false;
|
|
},
|
|
tool: (_) => {},
|
|
perTick: () => {
|
|
if (!selection_) return;
|
|
if (holding) {
|
|
selection_.end = mousePos;
|
|
}
|
|
const canvas = document.getElementById("game");
|
|
const ctx = canvas.getContext("2d");
|
|
const start = {
|
|
x: Math.round(selection_.start.x * pixelSize),
|
|
y: Math.round(selection_.start.y * pixelSize)
|
|
}
|
|
const end = {
|
|
x: Math.round(selection_.end.x * pixelSize),
|
|
y: Math.round((selection_.end.y + 1) * pixelSize)
|
|
}
|
|
const {strokeStyle, lineWidth} = ctx;
|
|
ctx.setLineDash([8, 8]);
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = "white";
|
|
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
|
ctx.strokeStyle = strokeStyle;
|
|
ctx.lineWidth = lineWidth;
|
|
ctx.setLineDash([]);
|
|
}
|
|
}
|
|
|
|
elements.box = {
|
|
name: "Box",
|
|
category: "editTools",
|
|
onMouseDown: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y) || showingMenu) {
|
|
skip = true;
|
|
return;
|
|
}
|
|
skip = false;
|
|
holding = true;
|
|
box.start = mousePos;
|
|
},
|
|
onMouseUp: () => {
|
|
if (skip) return;
|
|
box.end = mousePos;
|
|
holding = false;
|
|
for (let i = -Math.floor(mouseSize / 2); i < Math.abs(box.start.x - box.end.x) + Math.floor(mouseSize / 2); i++) {
|
|
const x = Math.min(box.start.x, box.end.x) + i;
|
|
for (let j = -Math.floor(mouseSize / 2); j <= Math.floor(mouseSize / 2); j++) {
|
|
replacePixel(x, box.start.y + (box.start.y > box.end.y ? -j : j));
|
|
replacePixel(x, box.end.y + (box.end.y > box.start.y ? -j : j));
|
|
}
|
|
}
|
|
for (let i = -Math.floor(mouseSize / 2); i <= Math.abs(box.start.y - box.end.y) + Math.floor(mouseSize / 2); i++) {
|
|
const y = Math.min(box.start.y, box.end.y) + i;
|
|
for (let j = -Math.floor(mouseSize / 2); j <= Math.floor(mouseSize / 2); j++) {
|
|
replacePixel(box.start.x + (box.start.x > box.end.x ? -j : j), y);
|
|
replacePixel(box.end.x + (box.end.x > box.start.x ? -j : j), y);
|
|
}
|
|
}
|
|
},
|
|
tool: (_) => {},
|
|
perTick: () => {
|
|
if (holding) {
|
|
if (shiftDown || lockSelection) {
|
|
box.end = {
|
|
y: mousePos.y,
|
|
x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
|
|
};
|
|
mousePos = box.end;
|
|
} else {
|
|
box.end = mousePos;
|
|
}
|
|
const canvas = document.getElementById("game");
|
|
const ctx = canvas.getContext("2d");
|
|
const start = {
|
|
x: Math.round(box.start.x * pixelSize),
|
|
y: Math.round(box.start.y * pixelSize)
|
|
}
|
|
const end = {
|
|
x: Math.round(box.end.x * pixelSize),
|
|
y: Math.round((box.end.y + 1) * pixelSize)
|
|
}
|
|
const {strokeStyle, lineWidth} = ctx;
|
|
ctx.setLineDash([8, 8]);
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = "yellow";
|
|
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
|
ctx.strokeStyle = strokeStyle;
|
|
ctx.lineWidth = lineWidth;
|
|
ctx.setLineDash([]);
|
|
}
|
|
}
|
|
}
|
|
|
|
elements.cut = {
|
|
name: "Cut",
|
|
category: "editTools",
|
|
maxSize: 0,
|
|
tool: (_) => {},
|
|
onSelect: () => {
|
|
if (!selection_.start || !selection_.end) return alert("No selection made");
|
|
const selected = select({
|
|
x: Math.min(selection_.start.x, selection_.end.x),
|
|
y: Math.min(selection_.start.y, selection_.end.y)
|
|
}, {
|
|
x: Math.max(selection_.start.x, selection_.end.x),
|
|
y: Math.max(selection_.start.y, selection_.end.y)
|
|
})
|
|
clipboard = selected;
|
|
for (const i of selected) {
|
|
for (const pixel of i) {
|
|
if (!pixel) continue;
|
|
deletePixel(pixel.x, pixel.y);
|
|
}
|
|
}
|
|
selectElement("unknown");
|
|
}
|
|
}
|
|
elements.copy = {
|
|
name: "Copy",
|
|
category: "editTools",
|
|
maxSize: 0,
|
|
tool: (_) => {},
|
|
onSelect: () => {
|
|
if (!selection_.start || !selection_.end) return alert("No selection made");
|
|
const selected = select({
|
|
x: Math.min(selection_.start.x, selection_.end.x),
|
|
y: Math.min(selection_.start.y, selection_.end.y)
|
|
}, {
|
|
x: Math.max(selection_.start.x, selection_.end.x),
|
|
y: Math.max(selection_.start.y, selection_.end.y)
|
|
})
|
|
clipboard = selected;
|
|
selectElement("unknown");
|
|
}
|
|
}
|
|
|
|
elements.selectionMove = {
|
|
name: "Move selection",
|
|
category: "editTools",
|
|
maxSize: 0,
|
|
tool: (_) => {},
|
|
onMouseDown: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y)) return;
|
|
if (!selection_.start || !selection_.end) return;
|
|
if (!inBounds(selection_, mousePos)) return;
|
|
selectionOffsets = {
|
|
x: mousePos.x - Math.min(selection_.start.x, selection_.end.x),
|
|
y: mousePos.y - Math.min(selection_.start.y, selection_.end.y)
|
|
}
|
|
const selected = select({
|
|
x: Math.min(selection_.start.x, selection_.end.x),
|
|
y: Math.min(selection_.start.y, selection_.end.y)
|
|
}, {
|
|
x: Math.max(selection_.start.x, selection_.end.x),
|
|
y: Math.max(selection_.start.y, selection_.end.y)
|
|
})
|
|
selectionPosition = {
|
|
x: selection_.start.x,
|
|
y: selection_.start.y
|
|
}
|
|
for (const i of selected) {
|
|
for (const pixel of i) {
|
|
if (!pixel) continue;
|
|
deletePixel(pixel.x, pixel.y);
|
|
}
|
|
}
|
|
selectionMoved = selected;
|
|
},
|
|
perTick: () => {
|
|
const canvas = document.getElementById("game");
|
|
const ctx = canvas.getContext("2d");
|
|
ctx.globalAlpha = 1;
|
|
const start = {
|
|
x: Math.round(selection_.start.x * pixelSize),
|
|
y: Math.round(selection_.start.y * pixelSize)
|
|
}
|
|
const end = {
|
|
x: Math.round(selection_.end.x * pixelSize),
|
|
y: Math.round((selection_.end.y + 1) * pixelSize)
|
|
}
|
|
const {strokeStyle, lineWidth} = ctx;
|
|
ctx.setLineDash([8, 8]);
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = "white";
|
|
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
|
ctx.strokeStyle = strokeStyle;
|
|
ctx.lineWidth = lineWidth;
|
|
ctx.setLineDash([]);
|
|
if (!selectionMoved || selectionMoved.length == 0) return;
|
|
selectionPosition = {
|
|
x: mousePos.x - selectionOffsets.x,
|
|
y: mousePos.y - selectionOffsets.y
|
|
}
|
|
selection_ = {
|
|
start: {
|
|
x: selectionPosition.x,
|
|
y: selectionPosition.y
|
|
},
|
|
end: {
|
|
x: selectionPosition.x + selectionMoved.length - 1,
|
|
y: selectionPosition.y + selectionMoved[0].length - 1
|
|
}
|
|
}
|
|
ctx.globalAlpha = 0.5;
|
|
for (let i = 0; i < selectionMoved.length; i++) {
|
|
for (let j = 0; j < selectionMoved[i].length; j++) {
|
|
const x = selectionPosition.x + i;
|
|
const y = selectionPosition.y + j;
|
|
if (!selectionMoved[i][j]) continue;
|
|
ctx.globalCompositeOperation = 'destination-over';
|
|
ctx.fillStyle = selectionMoved[i][j].color;
|
|
ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
|
|
}
|
|
}
|
|
},
|
|
onMouseUp: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y)) return;
|
|
for (let i = 0; i < selectionMoved.length; i++) {
|
|
for (let j = 0; j < selectionMoved[i].length; j++) {
|
|
const x = selectionPosition.x + i;
|
|
const y = selectionPosition.y + j;
|
|
if (!selectionMoved[i][j] && transparentSelection.get()) continue;
|
|
if (pixelMap[x][y]) deletePixel(x, y);
|
|
createPixelColor(selectionMoved[i][j].element, x, y, selectionMoved[i][j].color);
|
|
}
|
|
}
|
|
selectionMoved = [];
|
|
}
|
|
}
|
|
|
|
elements.paste = {
|
|
name: "Paste",
|
|
category: "editTools",
|
|
tool: (_) => {},
|
|
maxSize: 1,
|
|
onMouseDown: () => {
|
|
if (!clipboard) return alert("Nothing left to paste");
|
|
for (let i = 0; i < clipboard.length; i++) {
|
|
for (let j = 0; j < clipboard[i].length; j++) {
|
|
const x = mousePos.x + i;
|
|
const y = mousePos.y + j;
|
|
if (outOfBounds(x, y) || (!clipboard[i][j] && transparentSelection.get())) continue;
|
|
if (!pixelMap[x][y]) createPixelColor(clipboard[i][j].element, x, y, clipboard[i][j].color);
|
|
else {
|
|
deletePixel(x, y);
|
|
createPixelColor(clipboard[i][j].element, x, y, clipboard[i][j].color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
elements.rectangle = {
|
|
name: "Rectangle",
|
|
category: "editTools",
|
|
onMouseDown: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y)) {
|
|
skip = true;
|
|
return;
|
|
}
|
|
skip = false;
|
|
holding = true;
|
|
box.start = mousePos;
|
|
},
|
|
onMouseUp: () => {
|
|
if (skip) return;
|
|
box.end = mousePos;
|
|
holding = false;
|
|
for (let i = -Math.floor(mouseSize / 2); i <= Math.abs(box.start.x - box.end.x) + Math.floor(mouseSize / 2); i++) {
|
|
for (let j = -Math.floor(mouseSize / 2); j <= Math.abs(box.start.y - box.end.y) + Math.floor(mouseSize / 2); j++) {
|
|
replacePixel(Math.min(box.start.x, box.end.x) + i, Math.min(box.start.y, box.end.y) + j);
|
|
}
|
|
}
|
|
},
|
|
tool: (_) => {},
|
|
perTick: () => {
|
|
if (holding) {
|
|
if (shiftDown || lockSelection) {
|
|
box.end = {
|
|
y: mousePos.y,
|
|
x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
|
|
};
|
|
mousePos = box.end;
|
|
} else {
|
|
box.end = mousePos;
|
|
}
|
|
const canvas = document.getElementById("game");
|
|
const ctx = canvas.getContext("2d");
|
|
const start = {
|
|
x: Math.round(box.start.x * pixelSize),
|
|
y: Math.round(box.start.y * pixelSize)
|
|
}
|
|
const end = {
|
|
x: Math.round(box.end.x * pixelSize),
|
|
y: Math.round((box.end.y + 1) * pixelSize)
|
|
}
|
|
const {strokeStyle, lineWidth} = ctx;
|
|
ctx.setLineDash([8, 8]);
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = "yellow";
|
|
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
|
ctx.strokeStyle = strokeStyle;
|
|
ctx.lineWidth = lineWidth;
|
|
ctx.setLineDash([]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Ellipse Midpoint Algorithm
|
|
// https://stackoverflow.com/questions/15474122/is-there-a-midpoint-ellipse-algorithm
|
|
// https://web.archive.org/web/20160305234351/http://geofhagopian.net/sablog/Slog-october/slog-10-25-05.htm
|
|
function ellipsePlotPoints(xc, yc, x, y) {
|
|
replacePixel(xc + x, yc + y);
|
|
replacePixel(xc - x, yc + y);
|
|
replacePixel(xc + x, yc - y);
|
|
replacePixel(xc - x, yc - y);
|
|
}
|
|
|
|
function ellipse(xc, yc, w, h) {
|
|
const a2 = Math.pow(w, 2);
|
|
const b2 = Math.pow(h, 2);
|
|
const twoa2 = 2 * a2;
|
|
const twob2 = 2 * b2;
|
|
let p;
|
|
let x = 0;
|
|
let y = h;
|
|
let px = 0;
|
|
let py = twoa2 * y;
|
|
|
|
/* Plot the initial point in each quadrant. */
|
|
ellipsePlotPoints(xc, yc, x, y);
|
|
|
|
p = Math.round(b2 - (a2 * b) + (0.25 * a2));
|
|
while (px < py) {
|
|
x++;
|
|
px += twob2;
|
|
if (p < 0) p += b2 + px;
|
|
else {
|
|
y--;
|
|
py -= twoa2;
|
|
p += b2 + px - py;
|
|
}
|
|
ellipsePlotPoints(xc, yc, x, y);
|
|
}
|
|
|
|
p = Math.round(b2 * (x + 0.5) * (x + 0.5) + a2 * (y - 1) * (y - 1) - a2 * b2);
|
|
while (y > 0) {
|
|
y--;
|
|
py -= twoa2;
|
|
if (p > 0) p += a2 - py;
|
|
else {
|
|
x++;
|
|
px += twob2;
|
|
p += a2 - py + px;
|
|
}
|
|
ellipsePlotPoints(xc, yc, x, y);
|
|
}
|
|
}
|
|
|
|
elements.ellipse = {
|
|
name: "Ellipse",
|
|
category: "editTools",
|
|
tool: (_) => {},
|
|
maxSize: 1,
|
|
onMouseDown: () => {
|
|
if (outOfBounds(mousePos.x, mousePos.y)) {
|
|
skip = true;
|
|
return;
|
|
}
|
|
skip = false;
|
|
holding = true;
|
|
box.start = mousePos;
|
|
},
|
|
onMouseUp: () => {
|
|
if (skip) return;
|
|
box.end = mousePos;
|
|
holding = false;
|
|
const w = Math.abs(box.end.x - box.start.x);
|
|
const h = Math.abs(box.end.y - box.start.y);
|
|
const x = Math.min(box.start.x, box.end.x) + Math.floor(w / 2);
|
|
const y = Math.min(box.start.y, box.end.y) + Math.floor(h / 2);
|
|
ellipse(x, y, Math.floor(w / 2), Math.floor(h / 2));
|
|
},
|
|
tool: (_) => {},
|
|
perTick: () => {
|
|
if (holding) {
|
|
if (shiftDown || lockSelection) {
|
|
box.end = {
|
|
y: mousePos.y,
|
|
x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
|
|
};
|
|
mousePos = box.end;
|
|
} else {
|
|
box.end = mousePos;
|
|
}
|
|
const canvas = document.getElementById("game");
|
|
const ctx = canvas.getContext("2d");
|
|
const start = {
|
|
x: Math.round(box.start.x * pixelSize),
|
|
y: Math.round(box.start.y * pixelSize)
|
|
}
|
|
const end = {
|
|
x: Math.round(box.end.x * pixelSize),
|
|
y: Math.round((box.end.y + 1) * pixelSize)
|
|
}
|
|
const {strokeStyle, lineWidth} = ctx;
|
|
ctx.setLineDash([8, 8]);
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = "yellow";
|
|
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
|
ctx.strokeStyle = strokeStyle;
|
|
ctx.lineWidth = lineWidth;
|
|
ctx.setLineDash([]);
|
|
}
|
|
}
|
|
}
|
|
|
|
document.addEventListener("mousedown", (ev) => {
|
|
if (elements[currentElement].onMouseDown) {
|
|
elements[currentElement].onMouseDown();
|
|
}
|
|
})
|
|
|
|
// mouse2 overwrite for delete filter
|
|
// no mouse1 overwrite for replace functionality, I don't think I should be overwriting such big functions
|
|
// maybe in a future update
|
|
mouse2Action = (e,mouseX=undefined,mouseY=undefined,startPos) => {
|
|
// Erase pixel at mouse position
|
|
if (mouseX == undefined && mouseY == undefined) {
|
|
var canvas = document.getElementById("game");
|
|
var ctx = canvas.getContext("2d");
|
|
lastPos = mousePos;
|
|
mousePos = getMousePos(canvas, e);
|
|
var mouseX = mousePos.x;
|
|
var mouseY = mousePos.y;
|
|
}
|
|
// If the current element is "pick" or "lookup", coords = [mouseX,mouseY]
|
|
if (currentElement == "pick" || currentElement == "lookup") {
|
|
var coords = [[mouseX,mouseY]];
|
|
}
|
|
else if (!isMobile) {
|
|
startPos = startPos || lastPos
|
|
var coords = lineCoords(startPos.x,startPos.y,mouseX,mouseY);
|
|
}
|
|
else {
|
|
var coords = mouseRange(mouseX,mouseY);
|
|
}
|
|
// For each x,y in coords
|
|
for (var i = 0; i < coords.length; i++) {
|
|
var x = coords[i][0];
|
|
var y = coords[i][1];
|
|
|
|
if (!isEmpty(x, y)) {
|
|
if (outOfBounds(x,y)) {
|
|
continue
|
|
}
|
|
var pixel = pixelMap[x][y];
|
|
// filter
|
|
if (filter.get() && pixel.element != filteredElement.get()) continue;
|
|
delete pixelMap[x][y];
|
|
// Remove pixel from currentPixels
|
|
for (var j = 0; j < currentPixels.length; j++) {
|
|
if (currentPixels[j].x == x && currentPixels[j].y == y) {
|
|
currentPixels.splice(j, 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Mobile check
|
|
// https://stackoverflow.com/questions/11381673/detecting-a-mobile-browser
|
|
// http://detectmobilebrowsers.com/
|
|
window.mobileAndTabletCheck = () => {
|
|
let check = false;
|
|
(function(a){if(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test(a)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(a.substr(0,4))) check = true;})(navigator.userAgent||navigator.vendor||window.opera);
|
|
return check;
|
|
};
|
|
|
|
// if user is on mobile, add lock selection tool
|
|
if (window.mobileAndTabletCheck()) {
|
|
elements.lockSelection = {
|
|
name: "Lock selection",
|
|
category: "editTools",
|
|
tool: (_) => {},
|
|
onSelect: () => {
|
|
// unselect so you can click it multiple times
|
|
selectElement("unknown");
|
|
document.getElementById("elementButton-lockSelection").innerText = lockSelection ? "Lock selection" : "Unlock selection";
|
|
lockSelection = !lockSelection;
|
|
}
|
|
}
|
|
} |