browser-gamecanvascellular-automatacellular-automatonchemistrychemistry-labfalling-sandhtml5-gamejavascriptjavascript-gamephysics-simulationpowder-simpowder-simulationsandboxsandbox-gamesandboxelssciencesimulationsimulatorsimulator-game
[Version 1.10.2 - December 15, 2024 - Birthday III]
+ Cheese Powder, from breaking Cheese
+ Chocolate Powder, from breaking Chocolate
[Changes]
~ Drawing lines shows a preview of pixel placement
~ Updated Brick texture for better shading
~ LEDs, Light Bulbs, and Fireflies can be painted
+ Humans panic when seeing dangerous things, like Fire
+ Humans change direction after hitting walls
~ Humans eat more consistently
~ Humans have a panic limit
~ Humans no longer eat Human meat
~ Smash tool moves pixels if they can't be broken
+ Steam decomposes at extreme temperatures
+ Ruins has a Brick texture
~ Brick Rubble no longer breaks into Dust
~ Recolored Brick Rubble
+ Glass has a light border
~ Fancy textures have grain, besides Glass
+ Rock Wall can be made by gluing Rocks
+ Brick can be made by gluing Brick Rubble
+ Mudstone can be made by gluing Dirt
+ Packed Sand can be made by Sand
+ Sponges can dry Mud and Wet Sand
+ Clay can be made by dissolving Wet Sand in Acid
+ Cement can be made with Clay and Quicklime
~ Quicklime no longer turns into Limestone on its own
+ Plastic breaks into Beads
+ Charcoal slowly stains solids
+ Animals can spawn Eggs or offspring in Water
+ Seeds planted under soil will rise
+ Birds eat Spiders and their Webs
+ Rocks destroy Webs
+ Frogs release Steam when cooked
+ Worms break down Fiber
~ Worms compost some Sawdust into Dirt
+ Soap kills Snails and Slugs
+ Soap removes Slime
+ Alcohol kills Flower Pistils
+ Mercury kills Algae
~ Sap boils into some Steam
~ Bread is less flammable
+ Ammonia affects Wheat
+ Poison dirties Salt Water, Sugar Water, and Seltzer
+ Water on burning Oil will explode
+ Bleach reacts with Nut Oil and Grease
+ Baking Soda reacts with Soap
+ Copper Sulfate kills Spiders
+ Copper Sulfate stains Zinc
+ Bless removes Heat Ray
+ Plague makes Heads green
+ Plague destroys Skin
+ Hair absorbs some Water
~ Breaking Balloons makes some Pop
~ Cheese flows slower
~ Coffee Grounds in Milk brew into Coffee instead
~ Mushroom Spores no longer break
~ Acid Clouds don't precipitate when too hot or cold
~ Border can be painted
~ Tweaked Charcoal heat color
~ Moved Light Bulb to after LEDs
+ Midas Touch turns Paper green
~ Midas Touch turns Humans into solid Gold instead of Coins
+ Wall alias 'Solid'
+ Mayo alias 'Mayonnaise'
+ Alcohol alias 'Ethanol'
+ Unbreakable elements are clarified in element info
~ Screenshots download with name of current save
~ Pixel count turns red when all canvas sizes are full
~ Log messages have a black shadow to read on bright backgrounds
~ TPS dialog displays minimum and maximum
[Bug Fixes]
~ Fixed: Replace Mode causes pixels to float while placing
~ Fixed: Detached Heads and dead Humans can eat food
~ Fixed: Pixel alpha isn't set from element properties on creation
~ Fixed: Molten Thermite continues to heat when not burning
~ Fixed: Prop tool can't set value when existing value is null
~ Fixed: Unbreakable pixels can burn away when using Prop tool (Perma-burning!!!)
~ Fixed: Pixels with burnt states never burn when using Prop tool
~ Fixed: Prop tool doesn't retain "0" value on next dialog
~ Fixed: Prop tool doesn't handle changing "x" and "y" properties
~ Fixed: Placing Fire on insulative pixels heats them
~ Fixed: Burning heats insulative pixels
~ Fixed: Rays, Bless, Radiation, and some Bombs change insulative pixel temperature
~ Fixed: Stink Bugs aren't properly killed by Frogs, Sap, Copper Sulfate, and Borax
~ Fixed: Erasing with Lookup selected will only erase 1x1
~ Fixed: Erasing fast with Pick or Lookup selected will leave gaps
~ Fixed: Hail doesn't conduct heat
~ Fixed: Hail cannot break solids without a defined state
~ Fixed: Breaking Humans eventually creates Sand and Cement
~ Fixed: Element buttons arranged in weird columns after certain issues
~ Fixed: Ball doesn't have density and floats on gases
[Technical]
+ BORDER render preset
+ 'grain' element property
+ 'toolHoverStat' element property, function that takes the hovered pixel while selected
+ 'buttonColor' element property
~ Humans now eat any element with true 'isFood' property
~ Pixels with 0% alpha won't appear in Basic View
~ LEDs with 0% alpha will only appear when powered
+ releaseElement function has option to replace liquids
~ Fixed: lineCoords function returns duplicate values
+ empty.js mod for browser JavaScript overriding
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|---|---|---|
| .github | ||
| archive | ||
| fonts | ||
| icons | ||
| lang | ||
| mods | ||
| scripts/im2elements | ||
| 404.html | ||
| CITATION.cff | ||
| CNAME | ||
| README.md | ||
| SECURITY.md | ||
| ad.html | ||
| aff.json | ||
| changelog.html | ||
| changelog.txt | ||
| controls.html | ||
| controls.txt | ||
| education-use.html | ||
| feed.rss | ||
| feedback.html | ||
| help.html | ||
| index.html | ||
| license.txt | ||
| lite.html | ||
| manifest.json | ||
| mobile-use.html | ||
| mod-list.html | ||
| offline-use.html | ||
| offline.html | ||
| promo.html | ||
| service-worker.js | ||
| sitemap.txt | ||
| style.css | ||
| template.html | ||
| tips.html | ||
| translate.html | ||
| yandex_fc020778bf434546.html | ||
README.md
Sandboxels
A falling sand simulation game.
Play at Sandboxels.R74n.com.
Join the Discord server.
Controls
- Left Click = Draw pixels
- Right Click = Erase pixels
- Middle Click = Pick element
- Space or P = Pause simulation
- Shift + Heat/Cool/Shock = Intensify effect
- Shift + Click = Draw line
- Scroll or +- or [] = Change cursor size
- ←→ = Change category
- E = Select by name
- I or / = Element info
- \ = Open settings
- > = Single step
- F or F11 = Fullscreen
- 1234 = Change view
- F1 = Toggle GUI
- C or F2 = Capture screenshot
(Alt/Option can be used in place of Shift)
Button Info
- Pause = Pause/play the simulation
- Step = Run a single frame
- Minus (-) = Decrease the cursor size
- Plus (+) = Increase the cursor size
- Reset = Clears the entire simulation
- Replace = Overrides pixels when placing
- E = Select any element by name
- TPS = Change how fast the simulation runs
- Info = Open the element info screen
- Mods = Open the Mod Manager
- Settings = Open the settings menu