[Version 1.9.5 - May 15, 2024 - Update of the Summer]
+ Mixer
+ Grinder
+ Kelp
+ Freeze Ray
+ Cloth, made from glueing Feathers
+ Aurora Borealis, when Protons excite Oxygen high up
[Quality of Life]
+ Mobile Shift button
+ Intensified tools and line drawing on mobile
+ Canvas Size setting
+ Lookup tool can have a bigger radius
[Changes]
+ Tornado Fire, Sand, and Water variant
+ Tornaodes, Earthquakes, and Tsunamis can merge
~ Tsunamis no longer clone molten and other dense liquids
+ Sand and Ash in Tornadoes create Cloud variants
+ Tornadoes are immune to explosions
+ Disasters are immune to Acid
+ Bless can remove disasters
+ Bless turns Rotten Cheese to a blue variant
+ Pipes retain color in saves
+ Silver absorbs Neutrons (Nuclear control rods)
~ Room Temp tool now uses air temperature in Settings
~ Unhid Lattice
~ Oil burns slower
+ Rocks will trample Grass
+ Glue can convert Cellulose to Paper
+ Fleas will eat Plant
+ Salt powder slowly kills Plant
+ Alcohol Gas ignites at high temperatures
+ Liquid Light is immune to Acid
+ Cement neutralizes Acid
~ Gallium reaction breaks down some Aluminum again
+ Charcoal breaks down at extreme temperatures
~ Hydrogen reaction now depletes Sulfur
~ Water reaction now depletes Caramel
+ Juice Ice breaks into Slush
+ Ink mixes with Dye
+ Sugar dissolves in Juice
+ Fruit Milk dissolves in Tea
+ Nut Milk can wet soil
+ Humans burn on the Sun
+ Humans steal Diamonds
+ Bees and Cyanide irritate Skin
+ Mycelium breaks down dead matter
+ Mycelium and Hyphae will rot Meat
+ Rats eat Cured Meat
+ Ketchup-Baking Soda reaction is more fizzy
~ Snails turn to Limestone instead of Quicklime
+ Slaked Lime-Seltzer reaction
+ Limestone-Acid reaction creates byproducts
~ Cooled Quicklime forms a Limestone layer
~ Quicklime-Water reaction produces more heat
~ Lowered Quicklime melting point
+ Hot Quicklime produces Flash
~ Potassium-Chlorine reaction produces Fire
+ Potassium Salt reacts with hot Sodium
+ Potassium Gas (Hidden)
+ Bless cleans stains left by reactions
+ Bless cures Meat
+ Bless removes Dust and Grease
~ Improved Dead Plant coalification
~ Rockets no longer expel Cloners
+ Lattice reacts with Cold Fire
+ Gray Goo can melt
+ Virus is killed by Liquid Light
+ Static mouseover effect
+ Static breaks into Malware
~ Moved Ball to Special
~ Moved Pop when unhidden
~ Border element button shows stripes
~ Recolored Glitter
~ Recolored fermented Grape
~ Hid Clone Powder
+ Potassium Salt alias 'Potassium Chloride'
~ Tweaked electricity for low-conductivity elements
~ Updated Settings menu
+ Maximum pixel count, with red indicator
~ Optimized very large explosions
[Bug Fixes]
~ Fixed: Gaps when drawing fast on mobile
~ Fixed: Middle clicking empty space causes freeze
~ Fixed: Bless and Rock Wall can't be drawn in a line
~ Fixed: Gapes when drawing Bless and Rock Wall fast
~ Fixed: Bless and Rock Wall don't display info
~ Fixed: Bless and Rock can't use Replace Mode
~ Fixed: Brown Dwarf Suns can emit Light when eclipsed
~ Fixed: Language selector doesn't update on refresh
~ Fixed: Mouse size continues increasing past max size
~ Fixed: Uncharge tool doesn't put out LEDs
~ Fixed: Water extinguishes Greek Fire and Firework over and over
~ Fixed: Dragging at tick 0 freezes pixels in place
~ Fixed: Evergreen info page displays NaN
~ Fixed: Spawned Molten Magnesium behaves strange when heated
~ Fixed: Copper Sulfate freezing point is too low
~ Fixed: Stained Glass doesn't retain color when exploded
~ Fixed: Stained Glass placed at tick 0 doesn't retain color
~ Fixed: Antimatter and Antimatter Bomb trigger each other
~ Fixed: Strange Matter destroys Cloners
~ Fixed: Nothing can clone Wire
~ Fixed: TPS prompt displays error after canceling
~ Fixed: Decimal coordinates when resetting with odd canvas size
~ Fixed: No double state change when spawning at high airTemp
~ Fixed: Pixels retain clone property when changed
~ Fixed: Crash when mod deletes Sand
~ Fixed: Elements with single-color arrays have black buttons
~ Fixed: 'perTick' error when loading page
~ Fixed: 'fillStyle' error when loading page
[Technical]
+ Behavior grids bigger than 3x3 are centered
+ Behavior grids can be smaller than 3x3
+ Moddable behavior rules
~ Behavior rules are stored in new behaviorRules object
+ SM (Smash) behavior rule
+ MX (Mix) behavior rule (MX:true to mix solids)
+ CC (Change Color) can now take a target, e.g. CC:sand>#00ffff
~ CC (Change Color) no longer applies grain
+ EX (Explode) follows element 'ignore' property
~ Placed Paint and Shock tools are removed by Unpaint and Uncharge