sandboxels/mods/prompt.js

1216 lines
41 KiB
JavaScript

var modName = "mods/prompt.js";
var variablesMod = "mods/prop and prompt variables.js";
var promptInputNullishes = ["null","none","","n/a"];
var eightSpaces = " ".repeat(8);
if(enabledMods.includes(variablesMod)) {
commandHelpObject = {
"set": "Sets properties for every pixel of a given type.\nUsage: set [property] [element] [value] <type>\nDon't include framing characters []<>.\nThe element can be \"all\" to set the property for every pixel.\nNote: Strings can't have spaces because spaces are the separator used in the parsing split().\nArguments in [brackets] are required and ones in <angle brackets> are optional.",
"test": "Test.",
"setdimensions": "#This command clears the canvas#\nSets the width and height of the canvas and resets it to regenerate pixelMap.\nThis is offsetted so it doesn't count the OoB area on the top left; a 50x50 save will have a 50x50 usable area.\nUsage: setdimensions [width] [height] <pixel rendering size>.\nDon't include framing characters []<>.\nArguments in [brackets] are required and ones in <angle brackets> are optional.",
"pixelsize": "Sets the size of the pixels on screen. If no size is given, it instead alerts the current pixel size. Usage: pixelsize <pixel rendering size>.\nDon't include framing characters <>.\nArguments in <angle brackets> are optional.",
"dimensions": "Alerts the current dimensions. Usage: dimensions",
"fill": "Fills the screen with the given pixel(s). Usage: fill [Overwrite pixels? (bool)] [element] <additional elements>.\nDon't include framing characters []<>.\nArguments in [brackets] are required and ones in <angle brackets> are optional.\nAdditional elements are separated by spaces.",
"randomfill": "Fills the screen with pixels from randomChoices. Usage: randomfill <overwrite pixels? (bool, default: true)>\nDon't include framing characters []<>.\nArguments in <angle brackets> are optional.",
"count": "Tells you the amount of a specified pixel on the screen. Usage: count [element]\nDon't include framing characters []<>.\nArguments in [brackets] are required.",
"countall": "Logs to console a list of all elements on screen and their amounts. Usage: countall.",
"worldgen":
`Names or sets the current world type, lists all world types, or generates a given world type.
Usages:
${eightSpaces}Show the current worldgen setting: worldgen
${eightSpaces}List all available worldgen settings: worldgen list
${eightSpaces}Set the current worldgen setting: worldgen set [setting]
${eightSpaces}Generate a specified worldgen setting: worldgen generate [setting]`,
"defineworldgen":
`Creates or replaces a worldgen preset.
Usage (See below for formats): [name] [layers] <baseHeight> <heightVariance> <complexity> <temperature> <decor>.
Don't include framing characters []<>.
Arguments in [brackets] are required and ones in <angle brackets> are optional.",
(Required) name: String. Cannot have spaces. Example: grass
(Required) layers:
${eightSpaces}Each layer is specified as [RelativeBottomStartPosition:ElementName]<:PixelProbability>
${eightSpaces}Layers are joined with the semicolon ;
${eightSpaces}Layer definitions must not have any spaces.
${eightSpaces}Example full layer definition: 0.85:grass;0.5:dirt;0.05:rock;-0.2:basalt`,
"defineworldgen2":
`(Optional) baseHeight: Number (ideally between 0 and 1). Default: 0.5.
(Optional) heightVariance: Number. Default: 0.5.
(Optional) complexity: Number. Default: 20.
(Optional) temperature: Number. No default value (use null or none to skip).
(Optional) decor:
${eightSpaces}Each decor layer is specified as [ElementName:PixelProbability]<:DistanceFromTop><:ListOfHexColors>
${eightSpaces}Distance from top, if not specified, defaults to 5.
${eightSpaces}The fourth part (optional) is a list of hex codes (like #FFFFFF) separated by commas.
${eightSpaces}Example full decor definition: bird:0.04:10:#FF0000,#FFFF00,#00FF00;diamond:0.3:5`,
"help": "Usage: help <command>\nDon't include framing characters []<>\nArguments in <angle brackets> are optional."
};
if(enabledMods.includes("mods/code_library.js")) {
commandHelpObject.stars = "Clears the screen and replaces it with random stars. Usage: stars <density (number, default: 0.001)> <seed (string or number, no default value)>\nDon't include framing characters <>.\nArguments in <angle brackets> are optional."
commandHelpObject.starseed = "Alerts the last used seed for stars. Usage: starseed";
var lastStarSeed = "[None]";
function seededCreateLargeStar(x,y,minRadius,maxRadius,minTemp,maxTemp,randomFunction) {
//console.log("start");
var sunPixels = fillCircleReturn("sun",x,y,seededRandBetween(minRadius,maxRadius,randomFunction),true);
//console.log("filled");
var randTemp = seededRandBetween(minTemp,maxTemp,randomFunction);
//console.log("setting temps");
for(pixelIndex = 0; pixelIndex < sunPixels.length; pixelIndex++) {
//console.log("pixel " + pixelIndex, sunPixels[pixelIndex].element);
sunPixels[pixelIndex].temp = randTemp;
};
//console.log(sunPixels.map(x => x.element));
//console.log("finished");
return true;
};
//G
elements.red_giant = {
color: "#f19898",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,3,4,1800,3300,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.blue_giant = {
color: "#a085eb",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,2,3,20000,80000,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.yellow_giant = {
color: "#fafad4",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,2,3,6000,11000,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
//SG
elements.red_supergiant = {
color: "#f48585",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,6,8,1700,3200,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.blue_supergiant = {
color: "#93b0ec",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,5,7,19000,83000,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.yellow_supergiant = {
color: "#f4f9ae",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,5,7,5500,10500,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
//HG
elements.red_hypergiant = {
color: "#ee5d5d",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,9,12,1600,3100,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.blue_hypergiant = {
color: "#719df4",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,8,11,18000,84000,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
elements.yellow_hypergiant = {
color: "#f7f990",
behavior: behaviors.WALL,
tick: function(pixel) {
seededCreateLargeStar(pixel.x,pixel.y,8,11,5000,10000,Math.random);
},
category: "stars",
state: "gas",
excludeRandom: true,
maxSize: 1,
cooldown: defaultCooldown,
density: 1000,
};
};
function rgbStringToUnvalidatedObject(string) {
string = string.split(",");
var red = parseFloat(string[0].substring(4));
var green = parseFloat(string[1]);
var blue = parseFloat(string[2].slice(0,-1));
return {r: red, g: green, b: blue};
}
function hslStringToUnvalidatedObject(string) {
string = string.split(",");
var hue = parseFloat(string[0].substring(4));
var saturation = parseFloat(string[1].slice(0,-1));
var lightness = parseFloat(string[2].slice(0,-2));
return {h: hue, s: saturation, l: lightness};
}
function rebuildWorldgenList() { //vanilla code
for (var key in worldgentypes) {
document.getElementById("worldgenselect").innerHTML += "<option value='" + key + "'>" + key.replace(/_/g, " ").replace(/\b\w/g, l => l.toUpperCase()) + "</option>";
}
};
function bareClear() {
currentPixels = [];
pixelMap = [];
for (var i = 0; i < width; i++) {
pixelMap[i] = [];
for (var j = 0; j < height; j++) {
pixelMap[i][j] = undefined;
}
}
};
function alertIfError(alertError,text) {
if(alertError) {
alert(text);
return(true);
} else {
return(false);
}
}
function alertIfOutput(alertOutput,text) {
if(alertOutput) {
alert(text);
return(true);
} else {
return(false);
}
}
function parsefloatFirst(arr) { var array = arr; array[0] = parseFloat(array[0]); return array };
function stringToLayers(string) {
return string.split(";").map(x => x.split(":")).map(y => parsefloatFirst(y));
};
function validateSingleHexCode(hexCode) {
return !!"#FFFFFF".match(/^#[0-9A-F]{6}$/);
};
function validateHexColorArray(colorsArray) {
if(!(colorsArray instanceof Array)) {
return false;
};
if(colorsArray.length == 0) {
return false;
};
var colorsIsValid = 1;
for(var i in colorsArray) {
colorsIsValid *= validateSingleHexCode(colorsArray[i]);
};
return !!colorsIsValid;
};
function validateSingleLayer(layerArray) {
if(layerArray.length < 2) {
return false;
};
if(isNaN(layerArray[0])) {
return false;
};
if(typeof(layerArray[1]) !== "string") {
return false;
};
if(!elements[layerArray[1]]) {
return false;
};
if(typeof(layerArray[2]) !== "undefined") {
if(isNaN(layerArray[2])) {
return false
};
};
return true;
};
function validateLayersStructure(layersArray) {
if(!(layersArray instanceof Array)) {
return false;
};
if(layersArray.length == 0) {
return false;
};
var layersIsValid = 1;
for(var i in layersArray) {
layersIsValid *= validateSingleLayer(layersArray[i]);
};
return !!layersIsValid;
};
function stringToDecor(string) {
decorLayers = string.split(";").map(x => x.split(":"));
for(var q in decorLayers) {
var decorLayer = decorLayers[q];
if(decorLayer[1]) {
decorLayer[1] = parseFloat(decorLayer[1]);
};
if(decorLayer[2]) {
decorLayer[2] = parseInt(decorLayer[2]);
};
if(decorLayer[3]) {
decorLayer[3] = decorLayer[3].split(",");
};
};
return decorLayers;
};
//console.log(stringToDecor("bird:0.025:10:#FF0000,#FFFF00,#00FF00"));
function validateSingleDecorLayer(decorLayer) {
if(decorLayer.length < 2) {
return false;
};
if(!elements[decorLayer[0]]) {
return false;
};
if(isNaN(decorLayer[1])) {
return false;
};
if(typeof(decorLayer[2]) !== "undefined") {
if(isNaN(decorLayer[2])) {
return false;
};
};
if(typeof(decorLayer[3]) !== "undefined") {
if(!(validateHexColorArray(decorLayer[3]))) {
return false;
};
};
return true;
};
function validateDecorStructure(decorArraysArray) {
if(!(decorArraysArray instanceof Array)) {
return false;
};
if(decorArraysArray.length == 0) {
return false;
};
var decorIsValid = 1;
for(var i in decorArraysArray) {
decorIsValid *= validateSingleDecorLayer(decorArraysArray[i]);
};
return !!decorIsValid;
};
function funniPrompt(argument=null,alertOutput=true,alertError=true) {
argument === null ? inputText = prompt("Enter command") : inputText = argument;
// replace spaces with underscores
if(["",null].includes(inputText)) {
console.log("Prompt canceled");
return false;
};
//console.log(inputText);
if(inputText.includes("|")) {
var commands = inputText.split("|");
var results = []; results.length = commands.length;
for(var cmdi in commands) {
commands[cmdi] = commands[cmdi].trim();
try {
results[cmdi] = funniPrompt(commands[cmdi]);
} catch(error) {
results[cmdi] = error;
};
};
console.log(results);
return results;
};
inputAsArray = inputText.split(" ");
var firstItem = inputAsArray[0];
switch(firstItem.toLowerCase()) {
case "set":
if(inputAsArray.length < 4) {
alertIfError(alertError,"Usage: set [property] [element] [value] <type>\nDon't include framing characters []<>.\nThe element can be \"all\" to set the property for every pixel.\nNote: Strings can't have spaces because spaces are the separator used in the parsing split().\nArguments in [brackets] are required and ones in <angle brackets> are optional.");
return false;
};
var property = inputAsArray[1];
//console.log("Property gotten: " + property);
var inputElement = inputAsArray[2];
//console.log("Element gotten: " + inputElement);
var value = inputAsArray[3];
//console.log("Value gotten: " + value);
var type = null; //dummy type for [value]-based assumption
if(inputAsArray.length >= 5) {
type = inputAsArray[4];
};
//console.log("Type gotten: " + type);
if(type === null) {
type = null; //catch null type
} else if(numberSynonyms.includes(type.toLowerCase())) {
type = "number";
} else if(booleanSynonyms.includes(type.toLowerCase())) {
type = "boolean";
} else if(stringSynonyms.includes(type.toLowerCase())) {
type = "string";
} else if(arraySynonyms.includes(type.toLowerCase())) {
type = "array";
} else if(objectSynonyms.includes(type.toLowerCase())) {
type = "object";
};
var typeWhitelist = [null,"string","number","boolean","array","object"];
if(!typeWhitelist.includes(type)) {
alertIfError(alertError,"Unrecognized type: \"" + type + "\".");
return false;
};
if(type === null) {
if(defaultStringTypeValues.includes(property)) {
type = "string";
} else if(defaultNumberTypeValues.includes(property)) {
type = "number";
} else if(defaultBooleanTypeValues.includes(property)) {
type = "boolean";
} else if(defaultArrayTypeValues.includes(property)) {
type = "array";
} else {
alertIfError(alertError,"Type could not be assumed from property. Please specify the type as a fourth argument.");
return false;
}
}
if(type === "number") {
value = parseFloat(value);
if(isNaN(value)) {
alertIfError(alertError,"Value is not a number!");
return false;
};
} else if(type === "boolean") {
if(synonymsOfTrue.includes(value.toLowerCase())) {
value = true;
} else if(synonymsOfFalse.includes(value.toLowerCase())) {
value = false;
} else {
alertIfError(alertError,"Unrecognized boolean value: " + value + ".");
return false;
}
} else if(type === "object") {
try {
value = JSON.parse(value);
} catch (error) {
alertIfError(alertError,"JSON is invalid! Note that it requires quotes around keys as well as those curly {} parentheses.");
return false;
};
} else if(type === "array") {
array = value.split(",");
for(i = 0; i < array.length; i++) {
if(array[i].startsWith("s")) { //String
array[i] = array[i].substring(1);
} else if(array[i].startsWith("n")) { //Number
array[i] = array[i].substring(1);
if(isNaN(parseFloat(array[i]))) {
alert(array[i] + " is not a number!");
return false;
};
array[i] = parseFloat(array[i]);
} else if(array[i].startsWith("o")) { //Object
array[i] = array[i].substring(1);
try {
array[i] = JSON.parse(array[i]);
} catch (error) {
alert(array[i] + " is not valid JSON!");
return false;
};
} else if(array[i].startsWith("b")) { //Boolean
array[i] = array[i].substring(1);
if(synonymsOfTrue.includes(array[i].toLowerCase())) {
array[i] = true;
} else if(synonymsOfFalse.includes(array[i].toLowerCase())) {
array[i] = false;
} else {
alert("Unrecognized boolean value: " + array[i] + ".");
return false;
};
} else {
alert(array[i] + ' must start with "s" for a string, "n" for a number, "o" for an object, or "b" for a boolean.');
return false;
};
};
value = array;
}
//The values start out as strings when split from the array, so string is kind of the default form.
//Special validation
if(property === "element") {
var originalInput = value; //for error display
value = mostSimilarElement(value);
if(!elements[value]) {
alertIfError(alertError,"Element " + originalInput + " does not exist!");
return false;
}
};
if(property === "x") {
if(!Number.isSafeInteger(value)) {
alertIfError(alertError,"X cannot be a decimal! And what are you doing trying to set position values anyway?");
return false;
}
};
if(property === "color") {
if(!value.startsWith("rgb(")) { //if not RGB
if(value.startsWith("hsl(")) { //if HSL
if(!(value.split(",")[1].endsWith('%')) || !(value.split(",")[2].endsWith('%)'))) { //if missing percent symbols
alertIfError(alertError,colorInvalidError);
return false;
};
} else { //if not RGB and not HSL
alertIfError(alertError,colorInvalidError);
return false;
};
}
if(value.split(",").length !== 3) { //if too short or long
alertIfError(alertError,colorInvalidError);
return false;
}
if(value.startsWith("rgb(")) { //if RGB
var checkedColorObject = rgbStringToUnvalidatedObject(value); //RGB NaN checking
if(isNaN(checkedColorObject.r) || isNaN(checkedColorObject.g) || isNaN(checkedColorObject.b)) {
//console.log(checkedColorObject);
alertIfError(alertError,"One or more color values are invalid!");
return false;
};
} else if(value.startsWith("hsl(")) { //if HSL
var checkedColorObject = hslStringToUnvalidatedObject(value); //HSL NaN checking
if(isNaN(checkedColorObject.h) || isNaN(checkedColorObject.s) || isNaN(checkedColorObject.l)) {
//console.log(checkedColorObject);
alertIfError(alertError,"One or more color values are invalid!");
return false;
};
} else { //if neither
alertIfError(alertError,colorInvalidError);
return false;
};
};
//Actual setting code;
var setCount = 0;
for (var i = 1; i < width; i++) {
for (var j = 1; j < height; j++) {
if (!isEmpty(i,j)) {
//console.log("Pixel (" + i + "," + j + ") exists")
if(pixelMap[i][j].element === inputElement || inputElement === "all") {
//console.log("Element is a match: " + inputElement + ", " + pixelMap[i][j].element)
pixelMap[i][j][property] = value;
if(property == "temp") { pixelTempCheck(pixelMap[i][j]) };
setCount++;
};
};
};
};
inputElement === "all" ? alertIfOutput(alertOutput,`Set ${property} of ${setCount} pixels to ${value}.`) : alertIfOutput(alertOutput,`Set ${property} of ${setCount} ${inputElement} pixels to ${value}.`)
return true;
case "test":
alertIfOutput(alertOutput,"pong");
console.log("qwertyuiopasdfghjklzxcvbnm");
return true;
case "setdimensions":
if(inputAsArray.length < 3) {
alertIfError(alertError,commandHelpObject.setdimensions);
return false;
};
var argWidth = inputAsArray[1];
var argHeight = inputAsArray[2];
var argPixelSize = inputAsArray[3];
if(argWidth == undefined) {
alertIfError(alertError,commandHelpObject.setdimensions);
return false;
} else {
argWidth = parseInt(argWidth);
if(isNaN(argWidth)) {
alert("Error: width was NaN");
console.error("setdimensions: supplied width was NaN");
return false;
} else {
if(argWidth < 1) {
alert("Width must be greater than 0");
console.error("setdimensions: supplied width was zero or negative");
return false;
};
};
};
if(argHeight == undefined) {
alertIfError(alertError,commandHelpObject.setdimensions);
return false;
} else {
argHeight = parseInt(argHeight);
if(isNaN(argHeight)) {
alert("Error: height was NaN");
console.error("setdimensions: supplied height was NaN");
return false;
} else {
if(argHeight < 1) {
alert("Height must be greater than 0");
console.error("setdimensions: supplied height was zero or negative");
return false;
};
};
};
if(argPixelSize == undefined) {
argPixelSize = null;
} else {
argPixelSize = parseFloat(argPixelSize);
if(isNaN(argPixelSize)) {
argPixelSize = null;
alert("pixelSize was NaN, ignoring");
console.log("setdimensions: supplied pixelSize was NaN");
} else {
if(argPixelSize <= 0) {
alert("Pixel size was non-positive, ignoring");
console.error("setdimensions: supplied pixel size was zero or negative");
argPixelSize = null;
};
};
};
width = argWidth + 1;
height = argHeight + 1;
if(typeof(argPixelSize) === "number" && argPixelSize !== null && !isNaN(argPixelSize)) {
if(argPixelSize > 0) {
pixelSize = argPixelSize;
};
};
clearAll();
return true;
case "pixelsize":
if(inputAsArray.length < 1) { //?
alertIfError(alertError,commandHelpObject.setpixelsize);
return false;
};
var argPixelSize = inputAsArray[1];
if(argPixelSize == undefined) {
argPixelSize = null;
} else {
argPixelSize = parseFloat(argPixelSize);
if(isNaN(argPixelSize)) {
alert("Error: size was NaN");
console.error("setpixelsize: supplied pixel size was NaN");
return false;
};
};
if(typeof(argPixelSize) === "number" && argPixelSize !== null && !isNaN(argPixelSize)) {
if(argPixelSize <= 0) {
alert("Pixel size must be greater than 0");
console.error("setpixelsize: supplied pixel size was zero or negative");
return false;
} else {
pixelSize = argPixelSize;
};
} else {
alert(pixelSize);
};
return pixelSize;
case "dimensions":
if(inputAsArray.length < 1) { //?
alertIfError(alertError,commandHelpObject.dimensions);
return false;
};
alert(`width: ${width}
height: ${height}
(Usable area is 1 pixel less in both dimensions)`);
return [width,height];
case "fill":
if(inputAsArray.length < 3) {
alertIfError(alertError,commandHelpObject.fill);
return false;
};
var doOverwrite = inputAsArray[1];
var elementList = inputAsArray.slice(2);
//console.log(elementList);
for(i = 0; i < elementList.length; i++) {
var elementInConsideration = elementList[i]
var originalElement = elementInConsideration; //also for error display
elementInConsideration = mostSimilarElement(elementInConsideration);
if(!elements[elementInConsideration]) {
alertIfError(alertError,"Element " + originalElement + " does not exist!");
return false;
}
elementList[i] = elementInConsideration;
};
//console.log(elementList);
if(synonymsOfTrue.includes(doOverwrite.toLowerCase())) {
doOverwrite = true;
} else if(synonymsOfFalse.includes(doOverwrite.toLowerCase())) {
doOverwrite = false;
} else {
alertIfError(alertError,"Unrecognized boolean value: " + doOverwrite + "\n Note that for this command, the boolean value goes first.");
return false;
}
//console.log(doOverwrite);
//console.log(elementList);
//Fill code
var fillCount = 0;
for (var i = 1; i < width; i++) {
for (var j = 1; j < height; j++) {
var randomElement = elementList[Math.floor(Math.random() * elementList.length)];
if(doOverwrite) {
if(!isEmpty(i,j,true)) { deletePixel(i,j) };
};
if (isEmpty(i,j,false)) {
createPixel(randomElement,i,j);
fillCount++;
};
};
};
alertIfOutput(alertOutput,`Placed ${fillCount} pixels`);
return fillCount;
case "randomfill":
if(inputAsArray.length < 1) { //somehow?
alertIfError(alertError,"Usage: randomfill <overwrite (should be a bool) (default: true)>\nDon't include framing characters []<>.\nArguments in <angle brackets> are optional.");
return false;
};
var doOverwrite = null;
if(inputAsArray.length > 1) {
var doOverwrite = inputAsArray[1];
if(synonymsOfTrue.includes(doOverwrite.toLowerCase())) {
doOverwrite = true;
} else if(synonymsOfFalse.includes(doOverwrite.toLowerCase())) {
doOverwrite = false;
} else {
alertIfError(alertError,"Unrecognized boolean value: " + value);
return false;
};
} else {
doOverwrite = true;
};
var elementList = randomChoices;
//Fill code
var fillCount = 0;
for (var i = 1; i < width; i++) {
for (var j = 1; j < height; j++) {
var randomElement = elementList[Math.floor(Math.random() * elementList.length)];
if(doOverwrite) {
if(!isEmpty(i,j,true)) { deletePixel(i,j) };
};
if (isEmpty(i,j,false)) {
createPixel(randomElement,i,j);
fillCount++;
};
};
};
alertIfOutput(alertOutput,`Placed ${fillCount} random pixels`);
return fillCount;
case "count":
if(inputAsArray.length < 2) {
alertIfError(alertError,"Usage: count [element]\nDon't include framing characters []<>.\nNote: The element name can't have a space in it because spaces are the separator used in the parsing split().\nArguments in [brackets] are required.");
return false;
};
var inputElement = inputAsArray[1];
//console.log("Element gotten: " + inputElement);
var originalInput = inputElement; //for error display
inputElement = mostSimilarElement(inputElement);
//console.log("Element gotten: " + inputElement);
if(typeof(elements[inputElement]) === "undefined") {
alertIfError(alertError,"Element " + originalInput + " does not exist!");
return false;
}
//Actual counting code;
var count = 0;
for (var i = 1; i < width; i++) {
for (var j = 1; j < height; j++) {
if (!isEmpty(i,j)) {
//console.log("Pixel (" + i + "," + j + ") exists")
if(pixelMap[i][j].element === inputElement) {
//console.log("Element is a match: " + inputElement + ", " + pixelMap[i][j].element)
count++;
};
};
};
};
alertIfOutput(alertOutput,`There are ${count} pixels of ${inputElement}`);
return count;
case "countall":
var listObject = {};
//Listing code;
for (var i = 1; i < width; i++) {
for (var j = 1; j < height; j++) {
if (!isEmpty(i,j)) {
var pixel = pixelMap[i][j];
var element = pixel.element;
if(!listObject[pixel.element]) {
listObject[pixel.element] = 1;
} else {
listObject[pixel.element]++;
}
};
};
};
var formattedList = "";
var zelements = Object.keys(listObject);
for(k = 0; k < zelements.length; k++) {
var elementName = zelements[k];
var elementCount = listObject[elementName];
formattedList += `${elementName}: ${elementCount}\n`;
};
alertIfOutput(alertOutput,"Elements counts logged to console");
console.log(formattedList);
return listObject;
case "wg":
case "worldgen":
if(inputAsArray.length < 1) {
alertIfError(alertError,commandHelpObject.worldgen);
return false;
};
var action = inputAsArray[1];
if(!action) {
alertIfOutput(`Current worldgen setting: ${settings.worldgen}`);
return settings.worldgen;
};
var worldgenTypesList = Object.keys(worldgentypes).concat(["off"]);
if(["list","lst","ls","l"].includes(action)) {
alertIfOutput(alertOutput,worldgenTypesList.join(", "));
console.log(worldgenTypesList.map(x => " " + x).join("\n"));
return worldgenTypesList;
} else {
var targetPreset = inputAsArray[2];
if(!targetPreset) {
alertIfError(alertError,commandHelpObject.worldgen);
return false;
};
if(!(worldgenTypesList.includes(targetPreset))) {
alertIfError(alertError,`No such preset ${targetPreset}!`);
return false;
};
if(["select","sel","pick","set","s"].includes(action)) {
settings.worldgen = targetPreset;
alertIfOutput(alertOutput,`Worldgen setting set to ${targetPreset}`);
return true;
} else if(["generate","gen","make","worldgen","wg","g","w","world","run","do","world"].includes(action)) {
bareClear();
if(targetPreset == "off") {
alertIfOutput(alertOutput,`Cleared world`);
} else {
console.log(targetPreset,worldgentypes[targetPreset].complexity);
worldGen(worldgentypes[targetPreset]);
alertIfOutput(alertOutput,`Generated preset ${targetPreset}`);
};
return true;
} else {
alertIfError(alertError,commandHelpObject.worldgen);
return false;
};
};
return true;
case "dwg":
case "defineworldgen":
if(inputAsArray.length < 3) {
alertIfError(commandHelpObject.defineworldgen);
alertIfError(commandHelpObject.defineworldgen2);
return false;
};
var presetName = inputAsArray[1];
//overwrite confirm below
var newPreset = {};
var layers = stringToLayers(inputAsArray[2]);
if(!validateLayersStructure(layers)) {
alertIfError(alertError,"Layers definition is invalid or malformed!");
return false;
};
newPreset.layers = layers;
var baseHeight = inputAsArray[3];
if(typeof(baseHeight) !== "undefined") {
if(promptInputNullishes.includes(baseHeight)) {
baseHeight = "0.5";
};
baseHeight = parseFloat(baseHeight);
if(isNaN(baseHeight)) {
alertIfError(alertError,"Invalid baseHeight!");
return false;
};
newPreset.baseHeight = baseHeight;
};
var heightVariance = inputAsArray[4];
if(typeof(heightVariance) !== "undefined") {
if(promptInputNullishes.includes(heightVariance)) {
heightVariance = "0.5";
};
heightVariance = parseFloat(heightVariance);
if(isNaN(heightVariance)) {
alertIfError(alertError,"Invalid heightVariance!");
return false;
};
newPreset.heightVariance = heightVariance;
};
var complexity = inputAsArray[5];
if(typeof(complexity) !== "undefined") {
if(promptInputNullishes.includes(complexity)) {
complexity = "20";
};
complexity = parseFloat(complexity);
if(isNaN(complexity)) {
alertIfError(alertError,"Invalid complexity!");
return false;
};
newPreset.complexity = complexity;
};
var temperature = inputAsArray[6];
if(typeof(temperature) !== "undefined") {
if(promptInputNullishes.includes(temperature.toLowerCase())) {
temperature = null;
} else {
temperature = parseFloat(temperature);
if(isNaN(temperature)) {
alertIfError(alertError,"Invalid temperature!");
return false;
};
newPreset.temperature = temperature;
};
};
var decor = inputAsArray[7];
if(typeof(decor) !== "undefined") {
decor = stringToDecor(decor);
if(!validateDecorStructure(decor)) {
alertIfError(alertError,"Decor definition is invalid or malformed!");
return false;
};
newPreset.decor = decor;
};
if(worldgentypes[presetName]) {
var doOverwrite = confirm(`Overwrite worldgen preset ${presetName}?`);
if(!doOverwrite) {
alertIfError(alertError,"defineworldgen canceled");
return false;
};
};
worldgentypes[presetName] = newPreset;
settings.worldgen = presetName;
rebuildWorldgenList();
alertIfOutput(alertOutput,
`Defined worldgen preset ${presetName}.
Make sure to save your command in a file if you want to add this preset again.`
);
console.log(inputText);
return [presetName,newPreset];
case "stars":
var starDensity = inputAsArray[1];
var seed = inputAsArray[2]; //〜カクセイ〜
if(starDensity == undefined) {
starDensity = 0.001
} else {
starDensity = parseFloat(starDensity);
if(isNaN(starDensity)) {
alert("starDensity was NaN, defaulting to 0.001");
starDensity = 0.001;
};
};
var stringSeed = false;
var seedString = null;
if(seed === undefined) {
seed = Math.random();
stringSeed = false;
} else {
if(isNaN(parseFloat(seed))) {
stringSeed = true;
seedString = seed;
seed = cyrb128(seed)[2];
} else {
stringSeed = false;
seed = parseFloat(seed);
};
};
lastStarSeed = stringSeed ? seedString : seed;
//console.log(stringSeed);
//console.log(lastStarSeed);
var randomFunction = mulberry32(seed);
if(!enabledMods.includes("mods/code_library.js")) {
alert("'stars' command requires 'code_library.js' mod!");
return false;
} else {
clearAll();
for(j = 1; j < height; j++) {
for(i = 1; i < width; i++) {
if(randomFunction() < starDensity) {
if(isEmpty(i,j,false)) {
var value = randomFunction() ** 4;
if(value < 0.3) {
createPixelReturn("sun",i,j).temp = seededRandBetween(1800,3300,randomFunction);
} else if(value < 0.55) {
createPixelReturn("sun",i,j).temp = seededRandBetween(3300,5500,randomFunction);
} else if(value < 0.70) {
createPixelReturn("sun",i,j).temp = seededRandBetween(5500,8000,randomFunction);
} else if(value < 0.8) {
createPixelReturn("sun",i,j).temp = seededRandBetween(8000,13000,randomFunction);
} else if(value < 0.85) {
createPixelReturn("sun",i,j).temp = seededRandBetween(13000,35000,randomFunction);
} else if(value < 0.88) {
createPixelReturn("sun",i,j).temp = seededRandBetween(35000,90000,randomFunction);
} else { //other stuff
var value2 = randomFunction();
if(value2 < 0.5) { //giant stars
var value3 = randomFunction();
if(value3 < 0.6) { //favor red giants
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(3,4,randomFunction));
var randTemp = seededRandBetween(1800,3300,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else if(value3 < 0.9) { //blue giants are rarer
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(2,3,randomFunction));
var randTemp = seededRandBetween(20000,80000,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else { //yellows are even rarer
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(2,3,randomFunction));
var randTemp = seededRandBetween(6000,11000,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
};
} else if(value2 < 0.6) { //supergiants
var value3 = randomFunction();
if(value3 < 0.6) {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(6,8,randomFunction));
var randTemp = seededRandBetween(1700,3200,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else if(value3 < 0.9) {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(5,7,randomFunction));
var randTemp = seededRandBetween(19000,83000,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(5,6,randomFunction));
var randTemp = seededRandBetween(5500,10500,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
};
} else if(value2 < 0.65) { //hypergiants
var value3 = randomFunction();
if(value3 < 0.6) {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(9,12,randomFunction));
var randTemp = seededRandBetween(1600,3100,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else if(value3 < 0.94) {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(8,11,randomFunction));
var randTemp = seededRandBetween(18000,84000,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
} else {
var sunPixels = fillCircleReturn("sun",i,j,seededRandBetween(8,11,randomFunction));
var randTemp = seededRandBetween(5000,10000,randomFunction);
for(pixel in sunPixels) {
sunPixels[pixel].temp = randTemp;
};
};
} else if(value2 < 0.8) { //white dwarfs/neutron stars
if(randomFunction() < 0.8) { //favor white dwarfs
createPixelReturn("sun",i,j).temp = seededRandBetween(100000,300000,randomFunction);
} else {
if(!elements.neutron_star) {
createPixelReturn("sun",i,j).temp = seededRandBetween(100000,300000,randomFunction);
} else {
createPixelReturn("neutron_star",i,j).temp = seededRandBetween(2000000,10000000,randomFunction);
};
};
} else { //brown dwarfs
createPixelReturn("sun",i,j).temp = seededRandBetween(100,800,randomFunction);
};
};
};
};
};
};
};
return true;
break;
case "kakusei":
case "starseed":
if(!enabledMods.includes("mods/code_library.js")) {
alert("'starseed' command requires 'code_library.js' mod!");
return false;
};
alertIfOutput(alertOutput,lastStarSeed);
console.log(lastStarSeed);
return lastStarSeed;
case "help":
var commandsWithoutDwg2 = Object.keys(commandHelpObject).filter(function(cmdName) { return cmdName !== "defineworldgen2" });
if(inputAsArray.length < 1) { //somehow
alertIfError(alertError,"Usage: help <command>\nDon't include framing characters []<>.\nArguments in <angle brackets> are optional.");
return false;
};
if(inputAsArray.length < 2) {
alertOutput ? alertIfOutput(alertOutput,"Commands: " + commandsWithoutDwg2.join("\n")) : console.log("Commands: " + commandsWithoutDwg2.join(", "));
} else {
var command = inputAsArray[1];
if(typeof(commandHelpObject[command]) === "undefined" || command == "defineworldgen2") {
alertIfError(alertError,"Cound not find help for " + command + ".");
return false;
} else {
if(command == "defineworldgen") {
if(alertOutput) {
alert(commandHelpObject.defineworldgen);
alert(commandHelpObject.defineworldgen2);
} else {
console.log(commandHelpObject.defineworldgen + "\n" + commandHelpObject.defineworldgen2);
};
} else {
if(alertOutput) {
alert(commandHelpObject[command]);
} else {
console.log(commandHelpObject[command]);
};
};
return true;
};
};
return true;
default:
alertIfError(alertError,`Command ${firstItem} not found!`);
return false;
};
};
document.addEventListener("keydown", function(e) { //prop prompt listener
// , = propPrompt()
if (e.keyCode == 49) { //!
if(shiftDown) { funniPrompt() };
};
});
elements.funni_prompt = {
color: ["#000000","#00ff00","#000000","#00ff00","#000000","#00ff00","#000000","#00ff00","#000000","#00ff00"],
behavior: behaviors.SELFDELETE,
desc: "<span style='color:#FF00FF;' onClick=funniPrompt()>Click here or press Shift+1 to open the command prompt.</span>",
category:"special",
};
} else {
alert(`The ${variablesMod} mod is required and has been automatically inserted (reload for this to take effect).`)
enabledMods.splice(enabledMods.indexOf(modName),0,variablesMod)
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
};