sandboxels/mods/more_gold.js

41 lines
1.1 KiB
JavaScript

elements.green_gold = {
color: ["#94c7a3","#7bb298","#94c7a3"],
behavior: behaviors.WALL,
tempHigh: 500,
category: "solids",
density: 13000,
burnInto: ["molten_green_gold"],
conduct: 0.87,
};
elements.molten_green_gold = {
color: "#d9f046",
behavior: behaviors.MOLTEN,
tempHigh: 500,
category: "states",
density: 13000,
conduct: 0.87,
Hidden: true
};
elements.gold_tree = {
color: "#f2e013",
tick: function (pixel) {
if (pixel.h > 0 && pixelTicks % (50+pixel.h) === 0) {
if (isEmpty(pixel.x-1,pixel.y)) {
createPixel("gold",pixel.x-1,pixel.y);
pixelMap[pixel.x-1][pixel.y].h = pixel.h-2;
}
if (isEmpty(pixel.x+1,pixel.y)) {
createPixel("gold",pixel.x+1,pixel.y);
pixelMap[pixel.x+1][pixel.y].h = pixel.h-2;
}
}
doDefaults(pixel);
},
category:"solid",
breakInto: "gold",
state: "solid",
density: 8000,
seed: "gold_coin",
},