In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
Go to file
slweeb 8abbeeb4f9 v1.8.2
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
    + Lettuce
    + Liquid Light at absolute zero (Hidden)
    + Ice Cream (Frozen Milk)
    + Baked Potato (Hidden)
    + Bricks and Glass have a texture when placed
    + Clay Shard
    + Frozen Fish (Hidden, 25% chance)
    ~ Smash is now located on the toolbar
    + Press R to reset scene
    + Toggle buttons in Settings
    + Fancy Textures setting
    + Default View setting for mobile
    + Air Temp, Air Density, and Abs Zero settings
    + Mushrooms world gen type
   [Changes]
    ~ Liquid Helium now has new superfluid behavior
    ~ Burning now stops below 0°C
    ~ Porcelain unhidden in Solids
    ~ Porcelain won't mix unless Shift is held
    ~ Optimized and buffed Strange Matter
    + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
    + Bless warms pixels below -200°C
    + Humans will try to regulate their body temperature
    + Humans can eat food
    + Bones and Dead Plants can turn into fossil fuels under right conditions
    + Charcoal can turn into Diamonds under right conditions
    + Sugar and Milk can dissolve in Tea
    + Mixing Cement will reset the time until solidification
    + Termites can dig through soil
    + Potatoes can fall to the side
    + Potatoes break into Juice
    + Borax and Glue makes Slime
    + Incense gives off Smoke when burning
    + Herbs give off Fragrance when burnt
    + Flying Bugs and Birds can be crushed by falling Rocks
    + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
    + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
    + Worms can break down Lichen
    + Worms can eat Yolk
    + Gingerbread can be made with Flour and Sap or Caramel
    + Infection, Antibody, and Vaccine will wet soil
    + Radiation affects Milk variants
    + Malware messes with more machines
    + Copper Sulfate can be used as pesticide
    + Bubbles and Foam remove Stench
    + Bless can convert Lead to Gold
    + Tea can be made from Wheat
    + Uncharge tool converts Protons to Neutrons
    + Uncharge tool deletes Electric
    + Unburn tool converts Plasma to Smoke
    + GitHub linked in Mod Manager
    ~ Herbs burn slower
    ~ Tweaked Rad Glass color
    ~ Tweaked Dough color
    ~ Tweaked Lookup tool color to be like Glass
    ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
    ~ Settings menu is taller
    ~ Reset warning no longer appears if scene is empty
    ~ Ember cools into Ash
    ~ Firework Ember cools into Carbon Dioxide
    ~ Acid ignores Hydrogen
    ~ Renamed Nitroglycerin to Nitro
    + Frozen Nitro (Hidden)
    + Cream (Hidden)
   [Bug Fixes]
    ~ Fixed: Background color setting input not syncing after refresh
    ~ Fixed: Pixels from Spout don't inherit temperature
    ~ Fixed: Stats bar makes GUI jumpy on mobile
    ~ Fixed: Sponge doesn't conduct heat
    ~ Fixed: Flies no longer electrocute
    ~ Fixed: Sun heat transfer dependent on phase
    ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
   [Technical]
    + colorPattern and colorKey element properties (see Brick)
    + SUPERFLUID behavior preset
    + Absolute Zero is now controlled with global variable absoluteZero
    + fireElement element property accepts an array of elements
    + breakInto element property accepts null values
    + Uncharge tool supports reactions
    + stateLowColorMultiplier element attribute for Ice Cream
    + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
.github Create SUPPORT.md 2023-03-23 14:44:57 -04:00
archive Sandboxels 1.8.1 2023-04-14 18:53:28 -04:00
fonts self-hosting font 2022-04-14 16:23:34 -04:00
icons Sandboxels 1.8.1 2023-04-14 18:53:28 -04:00
mods v1.8.2 2023-05-12 17:56:50 -04:00
scripts/im2elements Nv7 mod & Image generator 2022-01-21 23:34:40 -08:00
.replit switched most of the css to a css file instead of a <style> tag 2022-02-27 23:48:44 +00:00
404.html v1.6.1 2022-05-17 17:25:34 -04:00
CITATION.cff Add files via upload 2023-03-23 19:27:55 -04:00
CNAME Create CNAME 2021-12-23 00:10:33 -05:00
README.md Update README.md 2023-03-23 14:46:49 -04:00
SECURITY.md Create SECURITY.md 2023-03-23 13:51:10 -04:00
ad.html Update ad.html 2023-03-18 00:04:41 -04:00
changelog.txt v1.8.2 2023-05-12 17:56:50 -04:00
controls.txt v1.8.2 2023-05-12 17:56:50 -04:00
feed.rss Create feed.rss 2022-06-01 20:56:01 -04:00
index.html v1.8.2 2023-05-12 17:56:50 -04:00
lite.html Update lite.html 2022-09-29 21:27:07 +03:00
manifest.json service worker 2022-01-09 21:11:19 -05:00
offline.html 0.8.1 - PWA and favicons 2022-01-06 12:52:46 -05:00
service-worker.js testing 2023-02-07 19:11:52 -05:00
sitemap.txt add lite to sitemap 2022-11-18 16:37:26 -05:00
style.css v1.8.2 2023-05-12 17:56:50 -04:00

README.md

Sandboxels

A falling sand simulation game.

Play at Sandboxels.R74n.com.

Join the Discord server.

Landscape made in Sandboxels

Controls

  • Left Click = Draw pixels
  • Right Click = Erase pixels
  • Middle Click = Pick element
  • Space or P = Pause simulation
  • Shift + Heat/Cool/Shock = Intensify effect
  • Shift + Click = Draw line
  • Scroll or +- or [] = Change cursor size
  • ←→ = Change category
  • E = Select by name
  • I or / = Element info
  • \ = Open settings
  • > = Single step
  • F or F11 = Fullscreen
  • 1234 = Change view
  • F1 = Toggle GUI
  • C or F2 = Capture screenshot

(Alt/Option can be used in place of Shift)

Button Info

  • Pause = Pause/play the simulation
  • Step = Run a single frame
  • Minus (-) = Decrease the cursor size
  • Plus (+) = Increase the cursor size
  • Reset = Clears the entire simulation
  • Replace = Overrides pixels when placing
  • E = Select any element by name
  • TPS = Change how fast the simulation runs
  • Info = Open the element info screen
  • Mods = Open the Mod Manager
  • Settings = Open the settings menu