sandboxels/UwUify.js

36 lines
1.6 KiB
JavaScript

document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/uwuify.png")';
gameDiv.style.border = "1px solid #ffffff00";
window.addEventListener("load",function(){
document.querySelectorAll(".categoryButton").forEach(e => {
e.style.backgroundColor = "ffc0cb40";
})
});
function drawCursor() {
canvas.style.backgroundColor = "transparent";
var layerCtx = canvasLayers.gui.getContext('2d');
var mouseOffset = Math.trunc(mouseSize/2);
var topLeft = [mousePos.x-mouseOffset,mousePos.y-mouseOffset];
var bottomRight = [mousePos.x+mouseOffset,mousePos.y+mouseOffset];
// Draw a square around the mouse
layerCtx.strokeStyle = "#ffc0cb";
layerCtx.fillStyle = "#ffc0cb40";
layerCtx.strokeRect(topLeft[0]*pixelSize,topLeft[1]*pixelSize,(bottomRight[0]-topLeft[0]+1)*pixelSize,(bottomRight[1]-topLeft[1]+1)*pixelSize);
layerCtx.beginPath();
layerCtx.lineWidth = 3;
layerCtx.stroke();
layerCtx.fill();
// draw one transparent pixel in the center
if (settings.precision) {
layerCtx.fillStyle = "#ffc0c80";
layerCtx.fillRect(mousePos.x*pixelSize,mousePos.y*pixelSize,pixelSize,pixelSize);
}
if (shaping) {
if (shaping === 1) { // Draw a white line from shapeStart.x to shapeStart.y
layerCtx.beginPath();
layerCtx.strokeStyle = "#ffc0c80";
layerCtx.lineWidth = 1;
layerCtx.moveTo(shapeStart.x*pixelSize+pixelSizeHalf, shapeStart.y*pixelSize+pixelSizeHalf);
layerCtx.lineTo(mousePos.x*pixelSize+pixelSizeHalf, mousePos.y*pixelSize+pixelSizeHalf);
}
}
}