170 lines
5.8 KiB
Plaintext
170 lines
5.8 KiB
Plaintext
[Future Plans]
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+ Artists' Update (Painting, Lines, Shapes, etc.)
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+ Explosives Update
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+ ~~Electricity~~ & Machines Update
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+ Mod Manager Update
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[Version 0.8.1]
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+ Progressive web app support
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+ Confirms when you are about to leave the page
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+ Favicons and social cards
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[Version 0.8 - Electricity]
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+ Mobile Support (Potentially buggy)
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+ Electricity
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+ Shock tool
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+ Wire (100% conductivity)
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+ Metal Scrap
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+ E-cloner (Clones when powered)
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+ Neon gas
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+ "Random" element
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+ Each conductive element has its own conductivity
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+ Lower conductivity = higher resistance, which heats up faster when charged
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~ Plasma now shocks things
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~ Electrified plasma now creates more plasma
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~ Speed optimizations allowing for more pixels on screen
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+ Smoke Grenades can now melt
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+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
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+ Technical: "behaviorOn" attribute, behavior to override when powered
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+ Technical: "colorOn" attribute, color to change to when powered
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+ Technical: "SH" behavior rule, shocks / adds charge
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~ Fixed: Invalid info links
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[Version 0.7.3]
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~ Salt and sugar are more dense; can sink in water
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~ Fixed: Fish and Algae can't move through sugar water
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[Version 0.7.2 - Cloning]
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+ Cloner
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+ Slow Cloner, Clone Powder, Floating Cloner
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+ Soap, cleans various things
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~ Plasma revamped
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~ Rain/Snow/Acid Clouds revamped
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+ Basalt
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+ Calcium, Limestone, Quicklime, Slaked Lime
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+ Lattice
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+ Mud can freeze
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+ Slugs and Snails
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~ Frogs can now move underwater
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~ Light has a temperature of 50°C
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~ Swapped Special and Machines category spots
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[Version 0.7.1]
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+ Sugar Water + Pollen = Honey
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~ Lowered Rat Plague spawn rates
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~ Fixed: Water dissolves salt and sugar way too much
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~ Fixed: Plants don't grow anymore
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~ Fixed: Fleas don't eat blood underneath them
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~ Fixed: Info page says seconds instead of ticks
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~ Fixed: Info shows duplicate elements
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~ Fixed: "1 ticks"
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[Version 0.7 - Density & Reactions]
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+ New category-based element selection menu
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+ Pixels are now slightly smaller allowing for more space
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+ Scroll wheel now controls cursor size
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+ Absolute zero temperature (-273.15°C)
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+ Molten elements are now colored differently
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+ Mix tool
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+ **Density**
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+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
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+ Each powder, liquid, and gas has its own density value
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+ **Reactions between elements**
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+ Element info lookup GUI
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+ Right click an element button to open its info
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+ Press the / or I key to open the info screen
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+ Click underlined elements to open their info
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+ Info button
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+ Lookup tool
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+ Mud & Mudstone
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+ Wet Sand & Packed Sand
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+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
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+ Alloys made by mixing molten metals
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+ Brass, Bronze, Sterling, Steel, Rose Gold
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+ Gold Coins
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+ Milk, Yogurt, Udder
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+ Vinegar
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+ Baking Soda
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+ Corn, Corn Seed, Popcorn
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+ Plant Root
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+ Potato, Potato Seed
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+ Yeast, Bread, Toast
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+ Flour, Dough
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+ Salt, Salt Water
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+ Sugar, Caramel, Candy, Sugar Water
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+ Plants convert carbon dioxide to oxygen
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+ Rust
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+ Hydrogen
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+ Nitrogen
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+ Alcohol
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+ Lichen
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+ Ruins can now melt
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+ Permafrost now melts into mud
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~ Arrow buttons have been changed to + and -
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+ New icons for holding Alt/Option and Right Shift
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~ Fixed: Ghost pixels
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~ Fixed: Fire turns to smoke too much
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~ Fixed: Plasma goes out of control
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~ Fixed: Console error when leaving element select popup blank
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+ Technical: "name" is no longer a required element attribute
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+ Technical: New element attributes used for moving elements for density simulation
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+ "state" (solid, liquid, or gas)
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+ "density" (density of the element in kg/m³)
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+ Automatic molten elements are given 0.9x density
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[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
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+ Thermal Conductivity / Heat Transfer
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+ Insulation
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+ Walls insulate
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+ Bees now drop pollen which turns into flower seeds
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[Version 0.5.2 - Dec. 22, 2021]
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+ Antimatter
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+ Acid Cloud
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+ Acid Gas
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+ Bees
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+ Rats
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+ Rotten Meat
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+ Plague, spawns from Rats and Rotten Meat, kills some animals
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+ Plastic, Dioxin, Beads
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+ Epsom Salt
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+ Potassium Salt
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+ Mycelium, obtained from hyphae converting dirt
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~ Hyphae spreads more naturally
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+ Mushrooms can spread and multiply via hyphae
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+ All molten elements now spawn fire like magma
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~ Fixed: NaN fire temperatures
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[Version 0.5.1 - Dec. 22, 2021]
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+ Erase tool
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+ Pick tool (Middle click works too)
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+ Press E to select an element by name
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+ Press > to forward by one frame
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+ Changelog and controls link
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~ Shift + Heat/Cool is twice as fast as before
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~ Fixed: Placing continues after hovering outside of game
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~ Fixed: Cursor doesn't follow mouse after hovering outside of game
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~ Fixed: Element select button doesn't deselect previous element
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~ Fixed: Arrow buttons can set the cursor size to negatives
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~ Fixed: Virus spreads fire infinitely
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~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
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~ Fixed: Console error sometimes when page loads
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[Version 0.5 - Dec. 21, 2021]
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+ New name: Sandboxels (Sandbox + Pixels)
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+ Mushrooms
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+ Mushroom Spore grows a mushroom
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+ Mushroom Stalk makes up the stem
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+ Mushroom gill creates the cap
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+ Mushroom Cap
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+ Hyphae grows underneath the mushroom in dirt
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+ Permafrost
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+ Chocolate & Chocolate Syrup
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+ Cheese
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+ Fireflies
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+ Fireballs
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+ Frozen Meat
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+ Frozen Frogs
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~ Heat & Cool tools look more natural
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~ Gravel can now melt
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