816 lines
30 KiB
Plaintext
816 lines
30 KiB
Plaintext
[Future Plans]
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+ Human Update
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+ Baking Update
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+ More plans / suggestions at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit
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[Version 1.6.5 - November 16, 2022]
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+ Radiated Glass
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+ Gallium
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~ Improved Baking Soda and Vinegar reaction
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+ Fireflies sync up blinking over time
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+ Bees can pollinate any plants that they touch
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+ Added Sandboxels introduction and controls underneath game
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+ Loading screen
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[Bug Fixes]
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~ Fixed: Yeast immediately killed by yeast it ferments
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[Technical]
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~ Revamped CSS, report any bugs on the Discord
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+ New "attr1" and "attr2" reaction property
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[Version 1.6.4 - July 30, 2022]
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+ Seeds and bombs have a short cooldown when on the lowest cursor size
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+ Cloud (The normal, boring kind)
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~ Tweaked cloud behavior
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+ Positron
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+ Strange Matter
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+ Dead Bug (Hidden)
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+ Pool Water (Hidden)
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+ Poison Gas (Hidden) - Result of various lethal reactions
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+ Ice forms of all Water and Blood variants
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+ Flies are instantly electrocuted
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+ Tadpoles are affected by Poison, Radiation, etc.
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+ Flying insects will die from drowning
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~ Adjusted Root flammability
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~ Reduced Acid Gas's condensation point
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~ Nerfed Yeast growth rate
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~ Burning Bread makes a lot less ash
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[Bug Fixes]
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~ Fixed: Random events can blow up the Sun
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~ Fixed: Clouds always start by moving right
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~ Fixed: Acid Gas spawns at room temperature
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~ Fixed: Some things immune to Acid aren't immune to Acid Gas
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~ Fixed: Too much piling up of Rad Steam under Rad Clouds
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[Technical]
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+ "cooldown" element attribute, in ticks
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[Version 1.6.3 - July 24, 2022 - Random Update]
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+ Random Events! Enable in settings!
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+ Electrum alloy (Hidden)
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- Dirty Water no longer stains
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[Minor Reactions]
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+ Hydrogen and Sulfur will create a bad smell
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+ Water breaks down Dyes
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+ Gold breaks into Gold Coins
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+ Snails eat and purify Dirty Water
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+ Poison and Alcohol now kill Yeast
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+ Rats can have babies after eating enough
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+ Bees produce honey after eating enough
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[Bug Fixes]
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~ Fixed: Weird triangular root formations when hot
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~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud
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~ Fixed: Dirty Water no longer rots Meat
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[Version 1.6.2 - July 10, 2022]
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+ Dyes will mix colors [Warning: Laggy]
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+ Broth, from heating meat in water
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[Version 1.6.1 - May 17, 2022 - Egg Update]
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+ Feather
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+ Egg
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+ Yolk
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+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
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+ Animal Eggs will hatch over time
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+ Hard Yolk
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+ Tadpole (Hidden)
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+ DNA (Hidden), from broken cells
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+ Homunculus (Hidden)
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~ Animals are more resistant to temperatures
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~ Implemented Google's Monk Skin Tone Scale for Humans
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~ Adjusted Human shirt colors
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+ Life can be created via the Miller-Urey method
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+ Ice-nine can freeze more Water-based elements
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+ Primordial Soup can create Seltzer and Oxygen
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+ Primordial Soup can moisten the ground
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+ Electricity speeds up Primordial Soup processes
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+ Ants can dig through Clay Soil
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+ Ants eat Mushroom Caps, Candy
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~ Adjusted Ant behavior
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~ Adjusted Ant, Fly, and Firefly color
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+ Fleas can eat Antidote, Dead Plant
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+ Fleas will eat Mercury and die
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+ Fleas will eat Ketchup to no dietary gain
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+ Salt Water kills Snails and Slugs
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+ Stinkbugs have a diet
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+ Mercury dirties Water
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+ Water breaks down Mudstone
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+ Birds breathe Oxygen
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+ Birds eat Mushrooms, Seeds
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+ Consistent Bird toxicity reactions
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+ Termites can eat Sawdust, Particleboard, Tinder, and Lichen
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+ Alcohol kills Plants
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+ Chlorine and Baking Soda kills Algae
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+ Chlorine kills Plague and Virus
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+ Some illegal toxic recipes
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+ Vinegar kills Lichen
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+ Snails and Slugs eat Lichen
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+ Roots can grow through Mycelium
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+ Rats eat Grapes
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+ Worms can swim through Water
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+ Acid ignores Plastics
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+ Salt rusts Iron
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+ Some animals can be smashed
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+ Better Baking Soda-Vinegar reaction
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+ Acid can boil into Acid Gas
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+ Algae can grow in any liquid
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+ Udders are now flammable
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~ Dirty Water stains less
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~ Lowered Slag melting point
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~ Nerfed Lichen growth
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~ Flowers now use Plant as its stem instead of Grass
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~ Primordial Soup is less conductive
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~ Fixed: Color Sand not doing its thing
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~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway
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~ Fixed: Sodium ghost pixels
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~ Fixed: Pressure Plate breaks at top of canvas
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~ Fixed: Nitroglycerin not activated by electricity
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~ Fixed: Sugar Water gives Cells cancer
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~ Fixed: EMP Bomb explodes badly
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~ Fixed: Fish constantly changing directions
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+ Technical: Debug tool
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[Version 1.6 - May 1, 2022 - Ecosystem Update]
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+ Air Density - Gases lighter than air will rise
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+ Clouds toggle setting
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+ EMP Bomb
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+ Bird
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[Roots]
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+ Trees grow roots when planted on soil
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+ Roots can now grow and spread
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+ Fiber (Hidden)
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+ Roots absorb water from soil
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[The Sun]
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+ The Sun has different color variations depending on its temperature
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+ The Sun outputs more light the hotter it is
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+ Supernova (Hidden)
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+ The Sun will EXPLODE when frozen
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+ More Sun element fusion, depending on temperature
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~ Nerfed Sun, it will no longer boil everything
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+ Light takes the color of whatever it hits
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~ Pixels now heat up a tiny amount when hit by Light
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+ Room Temp tool
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+ Grass can now grow and spread
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+ Algae can now reproduce
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+ Air in Info Screen
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+ Gravel can break into Sand
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+ Mudstone can be cooled into Permafrost
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+ Pollen dissolves in Water
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+ Acid breaks Charcoal into Carbon Dioxide
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+ Algae and Yeast can team up and become Lichen
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+ Rats can eat Lichen
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+ Lichen can break rocks down into Dirt
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+ Blood absorbs Oxygen and Carbon Dioxide
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+ Cancer can be killed by Proton bombardment
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+ Plants will die when exposed to Vinegar, Baking Soda, or Bleach
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+ Baking Soda can melt
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+ Loopy now clones the first thing it touches
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+ Worms and Rats can sink in Water
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~ Recolored Dirt and Permafrost
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~ Ozone no longer rises
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~ Rotten Meat can be converted to Ammonia
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~ Unhid Wheat
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~ Moved Flour and Sugar to Food
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~ Paper is now a still solid
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~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow
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~ Snow can freeze into Packed Snow, and then into Ice
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~ Grenades explode immediately on shock
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~ Optimizations for basic powders, liquids, and gases
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~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random
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~ Permafrost and Molten Dirt turn into Mudstone
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~ Adjusted Dirty Water density
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~ Fireworks release Carbon Dioxide instead of Fire
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~ Copper no longer oxidizes on its own
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~ Slag no longer forms with some molten elements
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~ Lichen now only grows horizontally
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~ Cellulose can be heated into Paper
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~ Fixed: Explosions can't destroy pixels with broken states
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~ Fixed: Incinerate tool not doing state changes
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~ Fixed: Hyphae changing anything to Mycelium
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~ Fixed: Mercury density
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~ Fixed: Metal Scrap is invincible
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~ Fixed: Sun can be pushed by Rocks
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~ Fixed: Trees grow continuously as leaves die from heat
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+ Technical: Reactions can be enabled/disabled with a setting
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+ Technical: maxSize element property
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[Version 1.5.1 - Apr. 19, 2022]
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+ Hold Shift to draw lines
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+ Info Screen now shows category info
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+ Info Screen shows undiscovered elements
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+ Fire now appears below burning pixels if the top if blocked
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+ Porcelain
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+ Pyrite
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+ Incinerate tool
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+ Unburn tool
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+ Particleboard
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+ Rats, Humans, and Yeasts can now breathe oxygen
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+ Worms decompose Dead Plants
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+ Chlorine Ice
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+ Sulfur Gas
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+ Frozen Yogurt
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+ Antiice
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+ Liquid forms of Ammonia, Propane, Methane
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+ Sawdust can be made into Cellulose
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+ Reset buttons in Settings
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+ Added clarification and mod list link to Mod Manager
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+ All metals given unique hardness values
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+ Lamp Oil removes Glue
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+ Cheese can be vaporized
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+ Bone Marrow, Pointer, Rainbow, and Static can now be obtained
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+ Ash can eliminate Stench
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- Removed Helium Ice
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~ Improved Smash tool
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~ Acid no longer errodes Water
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~ Fish out of water now fall to side
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~ Less Smog forms
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~ Algae now floats on water
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~ Fish no longer tend to swim downwards
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~ Molten Sulfur is now red and non-viscous
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~ Fermented alcohols now colored differently
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~ More foods can be fermented
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~ Tweaked Milk flavor densities
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~ Tweaked Rat consumption rates
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~ Tweaked most insect consumption rates
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~ Tweaked Meat cooking rates
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~ Tweaked Yeast fermentation rates
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~ Glue no longer sticks to Ice
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~ Oil burns longer
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~ Fixed: Gaps in lines when drawing fast
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~ Fixed: Notifications not showing in Unlock as Discover mode
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~ Fixed: Clicking outside menu immediately starting placing
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~ Fixed: Molten Slag eats infinite Ash
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~ Fixed: Flash color inconsistent with Light
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~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold
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~ Fixed: Decimal point TPS
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+ Technical: Tools can now ignore certain elements
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+ Technical: "related" element property, shows a "See Also" in info
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+ Technical: "alias" element property, shows a "Also known as" in info
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[Version 1.5 - Apr. 13, 2022]
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+ Greatly improved E/Element Select button
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+ Mercury
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+ Amalgam
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+ Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime
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+ Alcohol Gas
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+ Ice-Nine
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+ Neutron
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+ Proton
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+ Uranium can explode if bombarded with Neutrons
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+ Ozone
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+ H-Bomb
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+ Chocolate Milk (Hidden)
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+ Fruit Milk (Hidden)
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+ Revamped Meat rotting completely
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~ Fixed: Scroll wheel too sensitive
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[Minor]
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+ Baking Soda eliminates Stench
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+ Thermite can be made with alloys
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+ Bleach dirties Water
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+ Bleach kills Cells and Cancers
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+ Bleach cleans Blood
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+ Dyes and Ink can be easily evaporated
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+ Soap cleans Soda, Dyes, and Ink
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+ Calcium reacts with Oxygen
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+ Ball (Hidden) melts into Plastic
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+ Light changes color when hitting Steam, Smog, Ice, or Diamond
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+ Torch extinguishes at absolute zero
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+ Torch explodes into Sawdust
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+ Potatoes provide some electricity to Wire
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+ Radiation pops Corn
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+ Fire can be suppressed with CO₂
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+ Sponges are now flammable
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+ Fusion of Hydrogen, Nitrogen, Sulphur, and Neon
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~ Adjusted Sap color to look less like Magma
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~ Adjusted Yogurt behavior
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~ Stench is no longer flammable
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~ Plastic releases Stench on burn
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~ Hid Hail
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+ Alert for websites embedding the game illegally
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~ Renamed Chocolate Syrup to Melted Chocolate
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~ Fixed: Fireworks have no state of matter / Don't sink
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~ Fixed: Frozen Frogs flickering / constantly refreezing
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+ Technical: More automatic tempHigh/Low element generation for all states of matter
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+ Technical: stateHighName/stateLowName
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[Version 1.4 - Feb. 19, 2022]
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+ Improved the look of gases
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+ "Unlock as Discovered" hiding mode
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^ When enabled, hidden elements are shown in the toolbar when they are created
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+ Sun
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+ Stench
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+ Fragrance
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+ Incense
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+ Stink Bug
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^ First bug with complex behavior
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^ Will be added to other animals eventually
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^ Three phases: Flying, Landing, and Standing
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+ Malware, the enemy of Gray Goo
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+ Grape
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+ Juice
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+ Sap
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+ Sodium
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+ Basic View, no special effects (Press 3)
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+ Smooth View, blends surrounding pixels (Press 4)
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+ Flowers now come in different colors
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+ Bleach neutralizes Acid
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~ Substantial optimizations
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~ Light and Laser are now octodirectional
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~ Buffed Antimatter Bomb
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~ Nerfed Gray Goo
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~ Sugar products no longer turn into Molasses
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~ Neon no longer stays red after losing charge
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~ Electric glow no longer shows in Thermal View
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~ Fixed: Pick tool doesn't select the element's category
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~ Fixed: Special fire colors not always being used
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+ Technical: color1 and color2 reaction attributes
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[Version 1.3 - Feb. 11, 2022]
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+ World Generation Setting [Beta]
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+ Staining
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+ Some liquids will stain solids, some will clean
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+ Smoke now stains solids (soot)
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+ Staining can be disabled in settings
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+ Paint tool
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+ Hold Shift to color solid
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+ Unpaint tool
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+ Color Sand
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+ Stained Glass
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+ Smog
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+ Hail
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+ Hail Cloud
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+ Seltzer (Carbonated Water, Hidden)
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+ Soda
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+ Bleach
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+ Chlorine
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+ Liquid Chlorine (Hidden)
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+ Thermite
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+ Cement
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+ Dye (Color mixing not added)
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+ Ink
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+ Color Smoke
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+ Sponge
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+ "Art" element, a wall that can be colored
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+ Uncharge tool
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+ Smash tool
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+ Cook tool
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+ Sugar will help Cells and Cancer grow
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+ Alcohol and Poison will kill Cells and Cancer
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+ Soap now removes Oil
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+ Gray Goo can now be electrocuted
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+ Rats now eat cheese
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+ Oxygen and Water makes Foam
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+ Torches can be extinguished with more types of Water
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+ Acid Gas now turns to Acid when cold
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~ Tweaked Acid Gas color
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~ Grenades now explode into metal fragments
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~ Fixed: Pressure Plates...
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+ Technical: Custom tools, see example_mod.js
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+ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
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+ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
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+ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
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+ Technical: null allowed in stateHigh and stateLow, deletes pixel
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+ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
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+ Technical: changePixel(pixel,newElement) function
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[Version 1.2 - Feb. 4, 2022]
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+ Human
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+ Firework
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+ Dynamite
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+ Primordial Soup
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+ Seeds - a mixture of various seeds
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+ Paper
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+ Cellulose
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+ Pressure Plate
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+ Border
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+ Poison
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+ Antidote
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+ Dirty Bomb
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+ Dead Plant (Hidden)
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+ Frozen Plant (Hidden)
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+ Ember (Hidden, burned into by wood)
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+ Fw_Ember (Hidden)
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+ View Switcher (Press 1-9)
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+ Thermal View (2)
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+ Settings Menu
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+ Metric, Imperial, and SI units
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+ Unhide All Element
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+ Background Color
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+ C or F2 - Download Screenshot
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+ F1 - Hide/Show GUI and HUD
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+ Left Arrow & Right Arrow change categories
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+ New smooth animation for Rainbow element
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+ Acid Clouds can slowly burn
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+ Acid Gas and Acid Clouds can be neutralized like Acid
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+ Nitroglycerin now explodes when sparked
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+ Bamboo now breaks into Sawdust
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+ Most explosives can now melt
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+ Sand and Dirt can now absorb Blood and Oil
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+ Alcohol can fight against Virus and Plague
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+ 404 Page
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~ Explosives are no longer included in Random
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~ Unhid pollen
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~ Hid Chocolate Syrup
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~ Moved Meat to Food category
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~ Meat rots a lot slower
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~ Animals die from plague slower
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~ Less collection of applicable gases below clouds
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~ Page title takes up less space
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~ Viruses and Gray Goo now ignore Fire and Smoke
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~ Viruses no longer consume Soap, Plague, or Cancer
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~ Gray Goo now moves sideways while on surface
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~ Cloners no longer clone other Cloner types
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~ Molten Plastic now flows faster
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~ Tweaked Wet Sand color
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~ Recolored Slag
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~ Made Oil more visible
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~ GUI takes up less vertical space
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- Removed Hide button
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+ Accessibility: Tab can be used to navigate GUI
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~ Fixed: Light doesn't bounce properly
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~ Fixed: Magma is absorbed by Molten Slag
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~ Fixed: Acid deletes Acid Clouds
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~ Fixed: Random not working with Replace mode
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~ Fixed: Holding Ctrl/Cmd while using a control gets overriden
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~ Fixed: LEDs don't lose charge
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~ Fixed: Info links show element IDs even if they have names
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+ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
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+ Technical: Elements can now have a behavior and tick function at the same time
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[Version 1.1.2 - Jan. 26, 2022]
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+ Technical: New functions to use in coded elements
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doBurning(pixel); // Using this function will allow burning simulation
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doHeat(pixel); // Using this function will allow heat simulation
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doElectricity(pixel); // Using this function will allow electricity simulation
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+ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
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+ Technical: New "properties" element attribute. See the tick_props element
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[Version 1.1.1 - Jan. 25, 2022]
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+ Technical: "tick" element attribute, takes a function
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tick: function(pixel) {
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tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
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}
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runs every tick on each pixel
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[Version 1.1 - Blast Off - Jan. 22, 2022]
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+ Explosions
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+ Weapons Category
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+ Bomb
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+ TNT
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+ C-4
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+ Grenade
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+ Gunpowder
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+ Nuke
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+ Greek Fire
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+ Nitroglycerin
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+ Sticky Bomb
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+ Cold Bomb
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+ Hot Bomb
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+ Electro Bomb
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+ Water Bomb
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+ Antimatter Bomb
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+ Flashbang
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+ Flash (Hidden)
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+ Landmine
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+ Cluster Bomb
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+ Explosion (Element, explodes immediately)
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+ Armageddon (Hidden, lag warning)
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+ Tesla Coil
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+ Light Bulb
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+ Shocker
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+ Tungsten
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+ Helium
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+ Liquid Helium (Hidden)
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+ Nitrogen Ice (Hidden)
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+ Sawdust
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+ Brick Rubble (Hidden)
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+ Slag
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+ Loopy
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+ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
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+ Cancer can now take over Frogs, Fish, and Rats
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+ Dioxin can now cause Cancer, kill things, and damage Antibodies
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+ Chocolate Syrup can now evaporate
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+ Wet Sand and Mud seep into each other's dry counterparts
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+ Salt now kills Worms
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+ Mushrooms now compost Ash
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+ Udders can now cook
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~ Fireballs now explode on impact
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~ Magma now cools into mostly Basalt
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~ Molten Plastic is no longer on fire
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~ Unhid Dioxin
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~ Moved Straw and Ruins to Solids category
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~ Moved Tinder to Powders category
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~ Moved Smoke Grenade and Fireball to Weapons category
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~ Fixed: Direction not reset when changing pixels' elements
|
||
~ Fixed: Mod Manager unable to scroll
|
||
~ Fixed: Acid and Acid Gas dissolve each other
|
||
~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
|
||
|
||
[Version 1.0.1 - Jan. 20, 2022]
|
||
~ Slowed down Udder
|
||
+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
|
||
|
||
[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
|
||
+ Radiation
|
||
+ Uranium
|
||
+ Rad Steam
|
||
+ Rad Cloud
|
||
+ Fallout
|
||
+ Reorganized elements
|
||
+ Powders category
|
||
+ Food category
|
||
+ Fullscreen Mode (Press F)
|
||
+ Hold down Shift when using Mix to include Fire
|
||
+ Salt melts Ice and Snow
|
||
+ Dirty Water can be filtered by Charcoal and Gravel
|
||
+ Worms can move through Mycelium, Wet Sand, and Clay Soil
|
||
+ Worms break down some organic matter
|
||
+ Glass now resists Acid
|
||
~ Metal Scrap melts into various metals
|
||
~ Recolored Aluminum
|
||
~ Recolored Grass to have less contrast
|
||
~ Recolored Mycelium
|
||
~ Mycelium is no longer hidden
|
||
~ Lichen now grows
|
||
~ Cells and Cancer now have gravity
|
||
~ Cancer now grows on its own
|
||
~ Vaccines and Antibodies kill Cancer slowly
|
||
~ Straw no longer falls
|
||
~ Random no longer makes Snake
|
||
~ Water Spout renamed to just Spout
|
||
~ Hid Lattice
|
||
~ Took all vanilla elements out of the Other category
|
||
~ Moved Ash and Charcoal into the Powders category
|
||
+ Technical: Reactions can now use arrays for random choices
|
||
~ Fixed: Mod Manager removes only the top mod
|
||
~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
|
||
~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
|
||
~ Fixed: Pistils fall and create a lot of petals
|
||
~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
|
||
~ Fixed: Ammonia fertilizes plants too fast
|
||
~ Fixed: Info menu search bar doesn't stick to the bottom
|
||
~ Fixed: Some bright background buttons like salt have white text
|
||
~ Fixed: Elements can't heat or cool themselves with HT or CO
|
||
~ Fixed: TPS resets when you don't enter anything
|
||
- Removed plus button in the Mod Manager
|
||
- Removed Structure category
|
||
|
||
[Version 0.9.1 - Jan. 17, 2022]
|
||
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
|
||
|
||
[Version 0.9 - Mod Manager Update - Jan. 16, 2022]
|
||
+ Mod Manager Menu
|
||
+ Clay Soil
|
||
+ Salt Water, Sugar Water, and Dirty Water evaporate into their components
|
||
+ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
|
||
+ Reactions between cloud types
|
||
+ Acid Gas can form Acid Clouds
|
||
+ Fire Clouds turn to Pyrocumulus when cooled
|
||
+ Torches can be extinguished with water
|
||
+ Some Fireballs will burn into steam
|
||
~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
|
||
~ Anaesthesia now a gas
|
||
+ Technical: stateHigh and stateLow can be an array, a random option is chosen
|
||
~ Fixed: Fireball rocks continue to burn after being extinguished
|
||
|
||
[Version 0.8.3 - Jan. 14, 2022]
|
||
+ Laser
|
||
+ Snake (Not the animal)
|
||
+ Ball (Hidden experiment)
|
||
+ Cyanide
|
||
+ Ammonia, a fertilizer
|
||
+ Vaccine
|
||
+ Antibody
|
||
+ Infection
|
||
+ Cell
|
||
+ Cancer
|
||
+ Rain Clouds form from steam high up
|
||
+ Pyrocumulus Clouds
|
||
+ Fire Clouds
|
||
+ Fuse
|
||
+ RGB LEDs
|
||
+ Mud and Wet Sand seaps into the ground
|
||
+ Algae and Plants can clean water
|
||
+ Cloners are now invincible
|
||
+ Animals eat more varieties of things
|
||
+ Fireballs now extinguish in water
|
||
~ Fireballs now flicker and are colored differently
|
||
~ Light is now directional and doesn't delete immediately
|
||
~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
|
||
~ Rats now create less Plague
|
||
~ Fireflies now realistically color
|
||
~ Moved Clouds to Gases category
|
||
~ Moved Gray Goo to Special category
|
||
~ Mushrooms stalks now have gravity
|
||
~ Dirty water looks dirtier
|
||
~ Lattice is given a different color than Filler
|
||
+ Technical: Reaction property "oneway"
|
||
+ Technical: Support Any (SA) behavior
|
||
~ Technical: All animals now use reactions to eat
|
||
~ Fixed: Rocks don't sink in liquids
|
||
~ Fixed: Supportive elements like concrete don't sink in liquids
|
||
~ Fixed: Large decimal values for molten elements
|
||
~ Fixed: Fish can't swim through dirty water
|
||
~ Fixed: Pixels that should be burning created by other pixels aren't burn
|
||
~ Fixed: Acid Cloud density not working
|
||
~ Fixed: Fire causes Clouds to lower
|
||
~ Fixed: Algae tends to move rightwards
|
||
|
||
[Version 0.8.2 - Jan. 9, 2022]
|
||
+ Cold Fire
|
||
+ Sulfur
|
||
+ Copper Sulfate
|
||
+ Diamonds
|
||
+ Glitter
|
||
+ Electric element
|
||
+ Rain Clouds sometimes spark
|
||
+ Holding [Shift] while shocking increases the shock
|
||
+ Antimolten, Antifire, Antigas
|
||
+ Dirty Water
|
||
+ Walls are now invincible
|
||
+ Water weathers down rock over time
|
||
+ Water oxidizes iron and copper
|
||
+ Vinegar deoxidizes rust and copper
|
||
+ Blood can now boil
|
||
+ Many new combustion and melting temperatures
|
||
+ Install button to add to homescreen
|
||
~ Improved Random tool
|
||
~ Reordered liquids tab
|
||
~ Pixels are now smaller on small screens to allow for more space
|
||
~ Unhid Vine
|
||
~ Recolored Meat
|
||
~ Optimizations
|
||
~ Tweaked shock tool
|
||
+ Technical: "hardness" element attribute, chance of resisting damage (0-1)
|
||
+ Technical: Reactions can now have a chance of occuring (0-1)
|
||
~ Technical: Quotes removed from element keys, not necessary for mods
|
||
~ Technical: All element attributes are now optional
|
||
~ Technical: Updated element property list comment
|
||
~ Fixed: Controls link goes to changelog
|
||
~ Fixed: Elements like Potassium Salt don't continue burning after melting
|
||
|
||
[Version 0.8.1 - Jan. 6, 2022]
|
||
+ Progressive web app support
|
||
+ Confirms when you are about to leave the page
|
||
+ Favicons and social cards
|
||
|
||
[Version 0.8 - Electricity - Jan. 3, 2022]
|
||
+ Mobile Support (Potentially buggy)
|
||
+ Electricity
|
||
+ Shock tool
|
||
+ Wire (100% conductivity)
|
||
+ Metal Scrap
|
||
+ E-cloner (Clones when powered)
|
||
+ Neon gas
|
||
+ "Random" element
|
||
+ Each conductive element has its own conductivity
|
||
+ Lower conductivity = higher resistance, which heats up faster when charged
|
||
~ Plasma now shocks things
|
||
~ Electrified plasma now creates more plasma
|
||
~ Speed optimizations allowing for more pixels on screen
|
||
+ Smoke Grenades can now melt
|
||
+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
|
||
+ Technical: "behaviorOn" attribute, behavior to override when powered
|
||
+ Technical: "colorOn" attribute, color to change to when powered
|
||
+ Technical: "SH" behavior rule, shocks / adds charge
|
||
~ Fixed: Invalid info links
|
||
|
||
[Version 0.7.3 - Dec. 30, 2021]
|
||
~ Salt and sugar are more dense; can sink in water
|
||
~ Fixed: Fish and Algae can't move through sugar water
|
||
|
||
[Version 0.7.2 - Cloning - Dec. 29, 2021]
|
||
+ Cloner
|
||
+ Slow Cloner, Clone Powder, Floating Cloner
|
||
+ Soap, cleans various things
|
||
~ Plasma revamped
|
||
~ Rain/Snow/Acid Clouds revamped
|
||
+ Basalt
|
||
+ Calcium, Limestone, Quicklime, Slaked Lime
|
||
+ Lattice
|
||
+ Mud can freeze
|
||
+ Slugs and Snails
|
||
~ Frogs can now move underwater
|
||
~ Light has a temperature of 50°C
|
||
~ Swapped Special and Machines category spots
|
||
|
||
[Version 0.7.1.2 - Dec. 28, 2021]
|
||
|
||
[Version 0.7.1 - Dec. 28, 2021]
|
||
+ Sugar Water + Pollen = Honey
|
||
~ Lowered Rat Plague spawn rates
|
||
~ Fixed: Water dissolves salt and sugar way too much
|
||
~ Fixed: Plants don't grow anymore
|
||
~ Fixed: Fleas don't eat blood underneath them
|
||
~ Fixed: Info page says seconds instead of ticks
|
||
~ Fixed: Info shows duplicate elements
|
||
~ Fixed: "1 ticks"
|
||
|
||
[Version 0.7 - Density & Reactions - Dec. 28, 2021]
|
||
+ New category-based element selection menu
|
||
+ Pixels are now slightly smaller allowing for more space
|
||
+ Scroll wheel now controls cursor size
|
||
+ Absolute zero temperature (-273.15°C)
|
||
+ Molten elements are now colored differently
|
||
+ Mix tool
|
||
+ **Density**
|
||
+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
|
||
+ Each powder, liquid, and gas has its own density value
|
||
+ **Reactions between elements**
|
||
+ Element info lookup GUI
|
||
+ Right click an element button to open its info
|
||
+ Press the / or I key to open the info screen
|
||
+ Click underlined elements to open their info
|
||
+ Info button
|
||
+ Lookup tool
|
||
+ Mud & Mudstone
|
||
+ Wet Sand & Packed Sand
|
||
+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
|
||
+ Alloys made by mixing molten metals
|
||
+ Brass, Bronze, Sterling, Steel, Rose Gold
|
||
+ Gold Coins
|
||
+ Milk, Yogurt, Udder
|
||
+ Vinegar
|
||
+ Baking Soda
|
||
+ Corn, Corn Seed, Popcorn
|
||
+ Plant Root
|
||
+ Potato, Potato Seed
|
||
+ Yeast, Bread, Toast
|
||
+ Flour, Dough
|
||
+ Salt, Salt Water
|
||
+ Sugar, Caramel, Candy, Sugar Water
|
||
+ Plants convert carbon dioxide to oxygen
|
||
+ Rust
|
||
+ Hydrogen
|
||
+ Nitrogen
|
||
+ Alcohol
|
||
+ Lichen
|
||
+ Ruins can now melt
|
||
+ Permafrost now melts into mud
|
||
~ Arrow buttons have been changed to + and -
|
||
+ New icons for holding Alt/Option and Right Shift
|
||
~ Fixed: Ghost pixels
|
||
~ Fixed: Fire turns to smoke too much
|
||
~ Fixed: Plasma goes out of control
|
||
~ Fixed: Console error when leaving element select popup blank
|
||
+ Technical: "name" is no longer a required element attribute
|
||
+ Technical: New element attributes used for moving elements for density simulation
|
||
+ "state" (solid, liquid, or gas)
|
||
+ "density" (density of the element in kg/m³)
|
||
+ Automatic molten elements are given 0.9x density
|
||
|
||
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
|
||
+ Thermal Conductivity / Heat Transfer
|
||
+ Insulation
|
||
+ Walls insulate
|
||
+ Bees now drop pollen which turns into flower seeds
|
||
|
||
[Version 0.5.2 - Dec. 22, 2021]
|
||
+ Antimatter
|
||
+ Acid Cloud
|
||
+ Acid Gas
|
||
+ Bees
|
||
+ Rats
|
||
+ Rotten Meat
|
||
+ Plague, spawns from Rats and Rotten Meat, kills some animals
|
||
+ Plastic, Dioxin, Beads
|
||
+ Epsom Salt
|
||
+ Potassium Salt
|
||
+ Mycelium, obtained from hyphae converting dirt
|
||
~ Hyphae spreads more naturally
|
||
+ Mushrooms can spread and multiply via hyphae
|
||
+ All molten elements now spawn fire like magma
|
||
~ Fixed: NaN fire temperatures
|
||
|
||
[Version 0.5.1 - Dec. 22, 2021]
|
||
+ Erase tool
|
||
+ Pick tool (Middle click works too)
|
||
+ Press E to select an element by name
|
||
+ Press > to forward by one frame
|
||
+ Changelog and controls link
|
||
~ Shift + Heat/Cool is twice as fast as before
|
||
~ Fixed: Placing continues after hovering outside of game
|
||
~ Fixed: Cursor doesn't follow mouse after hovering outside of game
|
||
~ Fixed: Element select button doesn't deselect previous element
|
||
~ Fixed: Arrow buttons can set the cursor size to negatives
|
||
~ Fixed: Virus spreads fire infinitely
|
||
~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
|
||
~ Fixed: Console error sometimes when page loads
|
||
|
||
[Version 0.5 - Dec. 21, 2021]
|
||
+ New name: Sandboxels (Sandbox + Pixels)
|
||
+ Mushrooms
|
||
+ Mushroom Spore grows a mushroom
|
||
+ Mushroom Stalk makes up the stem
|
||
+ Mushroom gill creates the cap
|
||
+ Mushroom Cap
|
||
+ Hyphae grows underneath the mushroom in dirt
|
||
+ Permafrost
|
||
+ Chocolate & Chocolate Syrup
|
||
+ Cheese
|
||
+ Fireflies
|
||
+ Fireballs
|
||
+ Frozen Meat
|
||
+ Frozen Frogs
|
||
~ Heat & Cool tools look more natural
|
||
~ Gravel can now melt
|
||
|
||
[Public Release - Dec. 15, 2021] |