139 lines
3.2 KiB
JavaScript
139 lines
3.2 KiB
JavaScript
elements.dragon_breath = {
|
|
color: "#f94e4e",
|
|
behavior: behaviors.GAS,
|
|
category: "fantasy",
|
|
state: "gas",
|
|
density: 0.1,
|
|
weight: 1,
|
|
update: function(x, y) {
|
|
// Update the element's behavior
|
|
},
|
|
reactions: {
|
|
"oxygen": { elem1: "fire", elem2: "fire" },
|
|
"frostbite": { elem1: "pulsium", elem2: "pulsium" },
|
|
}
|
|
};
|
|
|
|
elements.frostbite = {
|
|
color: "#0000ff",
|
|
behavior: behaviors.SOLID,
|
|
category: "fantasy",
|
|
state: "solid",
|
|
density: 1.5,
|
|
weight: 100,
|
|
update: function(x, y) {
|
|
// Update the element's behavior
|
|
},
|
|
reactions: {
|
|
"water": { elem1: "ice", elem2: "ice" },
|
|
"dragon_breath": { elem1: "pulsium", elem2: "pulsium" },
|
|
}
|
|
};
|
|
|
|
elements.pulsium = {
|
|
color: "#ffff00",
|
|
behavior: behaviors.LIQUID,
|
|
category: "fantasy",
|
|
state: "liquid",
|
|
density: 1923,
|
|
weight: 100,
|
|
update: function(x, y) {
|
|
// Update the element's behavior
|
|
},
|
|
reactions: {
|
|
"molten_iron": { elem1: "pulsium_bar", elem2: "pulsium_bar" },
|
|
"molten_tin": { elem1: "pulsium_bar", elem2: "pulsium_bar" },
|
|
"water": { elem1: "sap", elem2: "sap" },
|
|
}
|
|
};
|
|
|
|
elements.pulsium_bar = {
|
|
color: "#ffd700",
|
|
behavior: behaviors.SOLID,
|
|
category: "fantasy",
|
|
state: "solid",
|
|
density: 1700,
|
|
weight: 100,
|
|
update: function(x, y) {
|
|
// Update the element's behavior
|
|
}
|
|
};
|
|
|
|
elements.goblins_delight = {
|
|
color: "#00ff00",
|
|
behavior: behaviors.LIQUID,
|
|
category: "fantasy",
|
|
state: "solid",
|
|
density: 0.5,
|
|
weight: 50,
|
|
reactions: {
|
|
"liquid_light": { elem1: "water", elem2: "oil" },
|
|
"radiation": { elem1: "sauce", elem2: "sauce" },
|
|
}
|
|
};
|
|
|
|
elements.pheonix = {
|
|
color: ["#ff0000"],
|
|
tick: behaviors.FLY,
|
|
reactions: { "fire": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
|
"salt": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
|
"pulsium_bar": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
|
"pulsium": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
|
"dragon_breath": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
|
},
|
|
foodNeed: 5,
|
|
tempHigh: 999999,
|
|
stateHigh: "ash",
|
|
tempLow: 0,
|
|
category:"fantasy",
|
|
burn:100,
|
|
burnTime:19,
|
|
state: "solid",
|
|
density: 850,
|
|
conduct: 1,
|
|
baby: "baby_pheonix",
|
|
};
|
|
|
|
elements.phoenix_ash = {
|
|
color: "#a8a8a5",
|
|
behavior: behaviors.POWDER,
|
|
category: "fantasy",
|
|
state: "solid",
|
|
density: 1.5,
|
|
weight: 100,
|
|
reactions: {
|
|
"water": { elem1: "pheonix", elem2: "pheonix" },
|
|
}
|
|
};
|
|
|
|
elements.baby_pheonix = {
|
|
color: ["#ffdd00"],
|
|
tick: behaviors.FLY,
|
|
foodNeed: 5,
|
|
tempHigh: 999999,
|
|
stateHigh: "ash",
|
|
tempLow: 0,
|
|
category:"fantasy",
|
|
burn:100,
|
|
burnTime:19,
|
|
state: "solid",
|
|
stateLow: "iced_pheonix",
|
|
breakInto: "phoenix_ash",
|
|
density: 850,
|
|
conduct: 1,
|
|
};
|
|
|
|
elements.iced_pheonix = {
|
|
color: "#34baeb",
|
|
behavior: behaviors.SOLID,
|
|
category: "fantasy",
|
|
state: "solid",
|
|
density: 1.5,
|
|
weight: 100,
|
|
update: function(x, y) {
|
|
// Update the element's behavior
|
|
},
|
|
};
|
|
|
|
|