1792 lines
36 KiB
JavaScript
1792 lines
36 KiB
JavaScript
// Science mod for Sandboxels
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// (Inspired by survival.js)
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// Build 37 (version alpha 0.0.37)
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console.log("Version alpha 0.0.37")
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console.log("Build 37")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("THIS IS NOT DONE")
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// You'll see a lot more of my school account
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// Read comment at line 1523 for information on what I mean by null/NULL
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// This used to be a full time thing, but now it's basically just half-time now.
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// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
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// Todo:
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// - Make new substances that you can get after mixing different elements
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// - Make a way to get the different substances by mixing different elements and different substances (basically the same as the one above)
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// - Create different proporties for the substances (doing now)
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// - Actually update all the properties and make them have effects
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// How much of the elements you're gonna have when you start:
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if (!settings.Science_mod) {
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settings.Science_mod = {
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"Hydrogen": 9.223372036854776e+18,
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"Helium": 9.223372036854776e+18,
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"Lithium": 9.223372036854776e+18,
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"Beryllium": 9.223372036854776e+18,
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"Boron": 9.223372036854776e+18,
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"Carbon": 9.223372036854776e+18,
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"Nitrogen": 9.223372036854776e+18,
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"Oxygen": 9.223372036854776e+18,
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"Flourine": 9.223372036854776e+18,
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"Neon": 9.223372036854776e+18,
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"Sodium": 9.223372036854776e+18,
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"Magnesium": 9.223372036854776e+18,
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"Aluminum": 9.223372036854776e+18,
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"Silicon": 9.223372036854776e+18,
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"Phosphorus": 9.223372036854776e+18,
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||
"Sulphur": 9.223372036854776e+18,
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"Chlorine": 9.223372036854776e+18,
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"Argon": 9.223372036854776e+18,
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||
"Potassium": 9.223372036854776e+18,
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"Calcium": 9.223372036854776e+18,
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"Scandium": 9.223372036854776e+18,
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"Titanium": 9.223372036854776e+18,
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"Vanadium": 9.223372036854776e+18,
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"Chromium": 9.223372036854776e+18,
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"Manganese": 9.223372036854776e+18,
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"Iron": 9.223372036854776e+18,
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"Cobalt": 9.223372036854776e+18,
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"Nickel": 9.223372036854776e+18,
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"Copper": 9.223372036854776e+18,
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"Zinc": 9.223372036854776e+18,
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"Gallium": 9.223372036854776e+18,
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"Germanium": 9.223372036854776e+18,
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"Arsenic": 9.223372036854776e+18,
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"Selenium": 9.223372036854776e+18,
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"Bromine": 9.223372036854776e+18,
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"Krypton": 9.223372036854776e+18,
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"Rubidium": 9.223372036854776e+18,
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"Strontium": 9.223372036854776e+18,
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"Yttrium": 9.223372036854776e+18,
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"Zirconium": 9.223372036854776e+18,
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"Niobium": 9.223372036854776e+18,
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"Molybdenum": 9.223372036854776e+18,
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"Technetium": 9.223372036854776e+18,
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"Ruthenium": 9.223372036854776e+18,
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"Rhodium": 9.223372036854776e+18,
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"Palladium": 9.223372036854776e+18,
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"Silver": 9.223372036854776e+18,
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"Cadmium": 9.223372036854776e+18,
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"Indium": 9.223372036854776e+18,
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"Tin": 9.223372036854776e+18,
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"Antimony": 9.223372036854776e+18,
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"Tellurium": 9.223372036854776e+18,
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"Iodine": 9.223372036854776e+18,
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"Xenon": 9.223372036854776e+18,
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"Cesium": 9.223372036854776e+18,
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"Barium": 9.223372036854776e+18,
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"Lanthanum": 9.223372036854776e+18,
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"Cerium": 9.223372036854776e+18,
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"Praseodymium": 9.223372036854776e+18,
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"Neodymium": 9.223372036854776e+18,
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"Promethium": 9.223372036854776e+18,
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"Samarium": 9.223372036854776e+18,
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"Europium": 9.223372036854776e+18,
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"Gadolinium": 9.223372036854776e+18,
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"Terbium": 9.223372036854776e+18,
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"Dysprosium": 9.223372036854776e+18,
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"Holmium": 9.223372036854776e+18,
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"Erbium": 9.223372036854776e+18,
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"Thulium": 9.223372036854776e+18,
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"Ytterbium": 9.223372036854776e+18,
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"Lutetium": 9.223372036854776e+18,
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"Hafnium": 9.223372036854776e+18,
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"Tantalum": 9.223372036854776e+18,
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"Tungsten": 9.223372036854776e+18,
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"Rhenium": 9.223372036854776e+18,
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"Osmium": 9.223372036854776e+18,
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"Iridium": 9.223372036854776e+18,
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"Platinum": 9.223372036854776e+18,
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"Gold": 9.223372036854776e+18,
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"Mercury": 9.223372036854776e+18,
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"Thallium": 9.223372036854776e+18,
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"Lead": 9.223372036854776e+18,
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"Bismuth": 9.223372036854776e+18,
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"Polonium": 9.223372036854776e+18,
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"Astatine": 9.223372036854776e+18,
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"Radon": 9.223372036854776e+18,
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"Francium": 9.223372036854776e+18,
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"Radium": 9.223372036854776e+18,
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"Actinium": 9.223372036854776e+18,
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"Thorium": 9.223372036854776e+18,
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"Protactinium": 9.223372036854776e+18,
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"Uranium": 9.223372036854776e+18,
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"Neptunium": 9.223372036854776e+18,
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"Plutonium": 9.223372036854776e+18,
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"Americium": 9.223372036854776e+18,
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"Curium": 9.223372036854776e+18,
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"Berkelium": 9.223372036854776e+18,
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"Californium": 9.223372036854776e+18,
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"Einsteinium": 9.223372036854776e+18,
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"Fermium": 9.223372036854776e+18,
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"Mendelevium": 9.223372036854776e+18,
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"Nobelium": 9.223372036854776e+18,
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"Lawrencium": 9.223372036854776e+18,
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"Rutherfordium": 9.223372036854776e+18,
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"Dubnium": 9.223372036854776e+18,
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"Seaborgium": 9.223372036854776e+18,
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"Bohrium": 9.223372036854776e+18,
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"Hassium": 9.223372036854776e+18,
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"Meitnerium": 9.223372036854776e+18,
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"Darmstadtium": 9.223372036854776e+18,
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"Roentgenium": 9.223372036854776e+18,
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"Copernicium": 9.223372036854776e+18,
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"Nihonium": 9.223372036854776e+18,
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"Flerovium": 9.223372036854776e+18,
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"Moscovium": 9.223372036854776e+18,
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"Livermorium": 9.223372036854776e+18,
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"Tennessine": 9.223372036854776e+18,
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"Oganesson": 9.223372036854776e+18,
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}
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}
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// Element proporties (all proporties have hidden:false as these are what you start with
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// and you don't have to craft them):
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// All of these are before the reaction when you add different stuff to these elements/substances
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// happens (same with the substances)
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element.Hydrogen = {
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behavior: behaviors.GAS,
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color:"D3D3D3",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Helium = {
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behavior: behaviors.GAS,
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color:"C0C0C0",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Lithium = {
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behavior: behaviors.WALL,
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color:"DADBDD",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Beryllium = {
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behavior: behaviors.WALL,
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color:"DADBDD",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Boron = {
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behavior: behaviors.WALL,
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color:"964B00",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Carbon = {
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behavior: behaviors.GAS,
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color:"000000",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Nitrogen = {
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behavior: behaviors.GAS,
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color:"0000FF",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Oxygen = {
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behavior: behaviors.GAS,
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color:"000000",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Fluorine = {
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behavior: behaviors.WALL,
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color:"FFFF00",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Neon = {
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behavior: behaviors.GAS,
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color:"FFFFFF",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Sodium = {
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behavior: behaviors.WALL,
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color:"A0522D",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Magnesium = {
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behavior: behaviors.WALL,
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color:"F0C8A0",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Aluminum = {
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behavior: behaviors.WALL,
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color:"C0C0C0",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Silicon = {
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behavior: behaviors.WALL,
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color:"C0C0C0",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Phosphorus = {
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behavior: behaviors.WALL,
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color:"FF0000",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Sulfur = {
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behavior: behaviors.WALL,
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color:"FFFF00",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Chlorine = {
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behavior: behaviors.GAS,
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color:"FFFFFF",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Argon = {
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behavior: behaviors.GAS,
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color:"FFFFFF",
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category:"gases",
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state:"gas",
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hidden:false
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}
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element.Potassium = {
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behavior: behaviors.WALL,
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color:"00FF00",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Calcium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Scandium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Titanium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Vanadium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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||
state:"solid",
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hidden:false
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}
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element.Chromium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Manganese = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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||
hidden:false
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}
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element.Iron = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Cobalt = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Nickel = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Copper = {
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||
behavior: behaviors.WALL,
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||
color:"00FFFF",
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category:"land",
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state:"solid",
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||
hidden:false
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}
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element.Zinc = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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hidden:false
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}
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element.Gallium = {
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behavior: behaviors.WALL,
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color:"00FFFF",
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category:"land",
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state:"solid",
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||
hidden:false
|
||
}
|
||
|
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element.Germanium = {
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||
behavior: behaviors.WALL,
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||
color:"00FFFF",
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||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Arsenic = {
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||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Selenium = {
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||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Bromine = {
|
||
behavior: behaviors.LIQUID,
|
||
color:"FFFFFF",
|
||
category:"liquids",
|
||
state:"liquid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Krypton = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Rubidium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Strontium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Yttrium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Zirconium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Niobium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Molybdenum = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Technetium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Ruthenium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Rhodium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Palladium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Silver = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Cadmium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Indium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Tin = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Antimony = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Tellurium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Iodine = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Xenon = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Caesium = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Barium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Lanthanum = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Cerium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Praseodymium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Neodymium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Promethium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Samarium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Europium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Gadolinium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Terbium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Dysprosium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Holmium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Erbium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Thulium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Ytterbium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Lutetium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Hafnium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Tantalum = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Tungsten = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Rhenium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Osmium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Iridium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Platinum = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Gold = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Mercury = {
|
||
behavior: behaviors.LIQUID,
|
||
color:"00FFFF",
|
||
category:"liquids",
|
||
state:"liquid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Thallium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Lead = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Bismuth = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Polonium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Astatine = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Radon = {
|
||
behavior: behaviors.GAS,
|
||
color:"FFFFFF",
|
||
category:"gases",
|
||
state:"gas",
|
||
hidden:false
|
||
}
|
||
|
||
element.Francium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Radium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Actinium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Thorium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Protactinium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Uranium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Neptunium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Plutonium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Americium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Curium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Berkelium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Californium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Einsteinium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Fermium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Mendelevium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Nobelium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Lawrencium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Rutherfordium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Dubnium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Seaborgium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Bohrium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Hassium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Meitnerium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Darmstadtium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Roentgenium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Copernicium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Nihonium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Flerovium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Moscovium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Livermorium = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Tennessine = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
element.Oganesson = {
|
||
behavior: behaviors.WALL,
|
||
color:"00FFFF",
|
||
category:"land",
|
||
state:"solid",
|
||
hidden:false
|
||
}
|
||
|
||
// Substance proporties (These are the properties of the substances, not the elements These properties
|
||
// use hidden:true as you don't start with these but instead have to craft them):
|
||
|
||
// I replaced all of it with this because it might get in the way in future updates
|
||
|
||
substance.Silver_Hexafluoroarsenate = {
|
||
behavior: behaviours.WALL,
|
||
color:"FFFFFE",
|
||
category:"lands",
|
||
state:"solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Tetrafluoroborate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FAF9F6",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Bromide = {
|
||
behavior: behaviors.WALL,
|
||
color: "FDFD96",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden: true
|
||
}
|
||
|
||
substance.Silver_Bromate = {
|
||
behavior: behaviors.POWDER,
|
||
colour: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Picrate_Monohydrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "E4D99F",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Chloride = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Perchlorate_Hydrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// I can't believe i almost forgor about the "."
|
||
subtance.Silver_Perchlorate_Monohydrate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Chlorite = {
|
||
behavior: behaviors.WALL,
|
||
colour: "FFFF00",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Chlorate ={
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Perchlorate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Fluoride = {
|
||
behavior: behaviors.WALL,
|
||
color: "9B7A01",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Basically the same as Silver_Floride but instead the second version
|
||
subtance.Silver_Difluoride = {
|
||
behavior: behaviors.WALL,
|
||
color: "9B7A01",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Only just realised that this had spaces :skull:
|
||
substance.Silver_Hydrogen_Sluoride = {
|
||
// I'm guessing that this is a liquid
|
||
behavior: behaviors.LIQUID,
|
||
color: "FFFFFF",
|
||
category: "liquid",
|
||
state: "liquid",
|
||
hidden:true
|
||
}
|
||
|
||
// Why are a bunch of these just silver compounds? Really weird :/
|
||
subtance.Silver_Hexafluorophosphate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Hexafluoroantimonate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFDD0",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// There's a purple crystal version and a brown powder version
|
||
// Why does this sound like something you'd get at a posh (maybe Italian) restruant (without the "01" and the "_")
|
||
subtance.Silver_permanganate_01 = {
|
||
behavior: behaviours.WALL,
|
||
color: "800080",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
subtance.Silver_permanganate_02 = {
|
||
behavior: behaviors.POWDER,
|
||
color: "964B00",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Vandium_Trioxide = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFF00",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Why is this fun? How is this not torture? This is line 1247! (at the time I am making this comment)
|
||
// Not changing this ever lol ^^^^
|
||
|
||
// I think there's two silver iodides I'm just not so sure (and I ain't editing this after)
|
||
// Nvm it's only one , I got silver iodide and silver iodate mixed up :skull:
|
||
subtance.Silver_Iodide = {
|
||
behavior: behaviors.POWDER,
|
||
color: "E4D99F",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Iodate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden: true
|
||
}
|
||
|
||
// I was confused at first on why there were two silver nitrates, but now I understand
|
||
substance.Silver_Nitrate_01 = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Nitrate_02 = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
subtance.Silver_Azide = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// This one is powder and crystals
|
||
substance.Silver_Oxzide_01 = {
|
||
behavior: behaviors.POWDER,
|
||
color: "000001",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Oxzide_02 = {
|
||
behavior: behaviors.WALL,
|
||
color: "000001",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Metaphospahte = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFF00",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Perrhenate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Acetylide = {
|
||
behavior: behaviors.WALL,
|
||
color: "C0C0C0",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Chromate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "A52A2A",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Dichromate = {
|
||
behavior: behaviors.WALL,
|
||
color: "A52A2A",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Subfluoride = {
|
||
behavior: behaviors.WALL,
|
||
color: "CD7F32",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Sulfide = {
|
||
behavior: behaviors.WALL,
|
||
color: "3f3f3f",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Oxzide = {
|
||
behavior: behaviors.POWDER,
|
||
color: "000002",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
// Editing this later on when I get back home
|
||
substance.Silver_Sulfate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Decided to just change the console.log to a comment because it got me confused between the github page and VSC
|
||
|
||
substance.Silver_Selenide = {
|
||
behavior: behaviors.WALL,
|
||
color: "333333",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Why am listening to a random playlist? I swear I'm going fully insane
|
||
|
||
substance.Silver_Selenate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Telluride = {
|
||
behavior: behaviors.WALL,
|
||
color: "333333",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Arsenate = {
|
||
behavior: behaviors.WALL,
|
||
color: "E3E35F",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Silver_Phosphate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFF00",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// FINALLY WE ARE OUT OF THE SILVER COMPOUNDS!!!11!!1111! :DDDDD
|
||
// Now time to go onto the aluminum compounds
|
||
|
||
substance.Aluminum_Arsenide = {
|
||
behavior: behaviors.WALL,
|
||
color: "FF6600",
|
||
category: "lands", // Might just change this after I'm done with the substances (as well as the other one(s))
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Diboride = {
|
||
behavior: behaviors.WALL,
|
||
color: "CB6D51",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Dodecaboride = {
|
||
behavior: behaviors.WALL,
|
||
color: "000000",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Bromate_Nonahydrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Tribromide = {
|
||
behavior: behavior.POWDER,
|
||
color: "FF0000",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Bromide_Hexahydrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Cerium_Oxide = {
|
||
behavior: behaviors.WALL,
|
||
color: "FF5E00",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Chloride = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Chlorohydrate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Chloride_Hydrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// NULL/null just means unknown
|
||
substance.Aluminum_Chloride_Hexahydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Perchlorate_Nonahydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Chlorate_Nonahydrate= {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Perchlorate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Potassium_Tetrachloroaluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
// Finally one I can actually do!
|
||
substance.Lithium_Tetrachloroaluminate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// Nvm, back to null
|
||
substance.Sodium_Tetrachloroaluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Titanium_Chloride_Aluminum_Chloride = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Cesium_Fluoroaluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Cesium_Sulfate_Dodecahydrate = {
|
||
behavior:behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
// Tf is this, I'm probs going to delete it later as i have no idea what it is
|
||
substance.Devarda’s_Alloy = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",#
|
||
hidden:true
|
||
}
|
||
|
||
substance.Lithium_Aluminum_Deuteride = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
// Finally another one! Thank the ptable.com gods! :skull:
|
||
substance.Aluminum_Floride = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
// AAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||
substance.aluminum_Fluoride_Trihydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
// aight, i give up on the comments now but this is one that I can actually do
|
||
substance.Ammonium_Hexafluoroaluminate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Potassium_Hexafluoroaluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Sodium_Hexafluoroaluminate = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Sodium_Phosphoaluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true,
|
||
}
|
||
|
||
substance.Aluminum_Hypophosphite = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Hydroxide = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Metasophate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Lithium_Aluminium_Hydride = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Sodium_Aluminium_Hydride = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Strontium_Lanthanum_Aluminate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Nitrate_Nonahydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminium_Nitrate = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Potassium_Aluminum_Sulfate_Dodecahydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Alum = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Kalinite = {
|
||
behavior: behaviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solid",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Potassium_Alum = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Sodium_Alum = {
|
||
behavior: behaviors.POWDER,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "powder",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
|
||
behavior: behaviors.NULL,
|
||
color: "000000",
|
||
category: "null",
|
||
state: "null",
|
||
hidden:true
|
||
}
|
||
|
||
substance.Ammonium_Aluminium_Sulfate = {
|
||
behavior: beahviors.WALL,
|
||
color: "FFFFFF",
|
||
category: "lands",
|
||
state: "solids",
|
||
hidden:true
|
||
}
|