sandboxels/mods/devtests.js

327 lines
9.5 KiB
JavaScript

elements.rad_fluid = {
behavior: behaviors.LIQUID,
category: "liquids",
density: 1500,
state: "liquid",
emit: true
}
elements.rad_fluid.color = elements.radiation.color;
elements.rad_fluid.reactions = elements.radiation.reactions;
elements.time_reverse = {
color: "#ffffff",
perTick: function() {
pixelTicks -= 2;
},
rotatable: true,
category: "special",
canPlace: false,
}
elements.steam_train = {
color: "#DFDFDF",
behavior: [
"XX|CR:smoke|XX",
"BO AND M1|XX|CR:smoke",
"XX|CR:smoke|XX"
],
category: "gases",
density: 99999,
state: "gas",
}
elements.polish = {
color: "#aba593",
tool: function(pixel) {
if (elements.polish.reactions[pixel.element] && Math.random()<0.25) {
var r = elements.polish.reactions[pixel.element];
var color2 = r.color2;
if (color2 !== undefined) {
if (Array.isArray(color2)) { color2 = color2[Math.floor(Math.random()*color2.length)]; }
var rgb = hexToRGB(color2);
pixel.color = "rgb("+rgb.r+","+rgb.g+","+rgb.b+")";
}
}
},
behavior: [
"M2|M1|M2",
"M1|DL%10|M1",
"M2|M1|M2"
],
reactions: {
"wood": { color2:"#872b00" },
"glass": { color2:"#526158" },
},
burn: 100,
burnTime: 2,
state: "gas",
canPlace: true,
category: "gases",
stain: -0.5
}
window.addEventListener("load", function() {
eLists.FOOD = [];
for (var element in elements) {
if (elements[element].isFood) {
eLists.FOOD.push(element);
}
}
})
elements.food = {
color: ["#359100","#74b332","#b9d461","#dede7a"],
tick: function(pixel) {
// Choose randomly from eLists.SEEDS
changePixel(pixel,eLists.FOOD[Math.floor(Math.random()*eLists.FOOD.length)]);
},
category: "food"
}
elements.liquid = {
behavior: [
"XX|XX|XX",
"M2|XX|M2",
"M1|M1|M1"
],
category: "special"
}
elements.gas = {
behavior: [
"M1|M1|M1",
"M1|XX|M1",
"M1|M1|M1"
],
state: "gas",
category: "special"
}
elements.liquid_gas = {
behavior: [
"M1%25|M1%25|M1%25",
"M2|XX|M2",
"M1|M1|M1"
],
state: "gas",
category: "special"
}
elements.big_behavior = {
behavior: [
"CR:wood|CR:wood|CR:wood|CR:wood|CR:wood",
"CR:wood|XX|XX|XX|CR:wood",
"CR:wood|XX|XX|XX|CR:wood",
"CR:wood|XX|XX|XX|CR:wood",
"CR:wood|CR:wood|CR:wood|CR:wood|CR:wood",
],
category: "special"
}
/*
elements.small_behavior = {
behavior: [
"CR:wood|CR:wood|CH:wood|CR:wood|CR:wood"
],
category: "special"
}
elements.big_behavior_del = {
behavior: [
"CR:wood|CR:wood|CR:wood|CR:wood|CR:wood",
"CR:wood|XX|XX|XX|CR:wood",
"CR:wood|XX|DL|XX|CR:wood",
"CR:wood|XX|XX|XX|CR:wood",
"CR:wood|CR:wood|CR:wood|CR:wood|CR:wood",
],
category: "special"
}
elements.odd_behavior = {
behavior: [
"CR:wood|CR:wood|CR:wood|CR:wood",
"CR:wood|XX|XX|CR:wood",
"CR:wood|XX|XX|CR:wood",
"CR:wood|CR:wood|CR:wood|CR:wood",
],
category: "special"
}
elements.big_sponge = {
behavior: [
"DL:water|DL:water|DL:water|DL:water|DL:water",
"DL:water|DL:water|DL:water|DL:water|DL:water",
"DL:water|DL:water|XX|DL:water|DL:water",
"DL:water|DL:water|DL:water|DL:water|DL:water",
"DL:water|DL:water|DL:water|DL:water|DL:water",
],
category: "special"
}
*/
elements.flipbook = {
tick: function(pixel) {
if (pixel.frame === undefined) {
pixel.frame = 0;
pixel.color = "#ffffff"
}
pixel["frame"+pixel.frame] = pixel.color;
pixel.frame = (pixel.frame+1)%(pixel.frames || 10);
pixel.color = pixel["frame"+pixel.frame] || "#ffffff";
},
category: "special"
}
elements.clone_fluid = {
color: ["#d9d943","#c3c33a"],
tick: function(pixel) {
behaviors.LIQUID(pixel);
// loop through adjacentCoords
for (var i=0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true) && pixelMap[x][y].element !== "clone_fluid") {
changePixel(pixel,pixelMap[x][y].element);
}
}
},
category: "machines",
state: "liquid",
density: 1000
}
// elements.tester = {
// behavior: [
// "SM%5 AND MX|SM%5 AND MX|SM%5 AND MX",
// "SM%5 AND MX|XX|SM%5 AND MX",
// "SM%5 AND MX|SM%5 AND MX|SM%5 AND MX",
// ],
// category: "special"
// }
addCanvasLayer("devtests");
addCanvasLayer("devtests2");
canvasLayersPre.unshift(canvasLayers["devtests"]);
devtestsCtx = canvasLayers["devtests"].getContext("2d");
devtestsCtx2 = canvasLayers["devtests2"].getContext("2d");
delete canvasLayers.devtests;
delete canvasLayers.devtests2;
viewInfo[9] = { // Blur
name: "blur",
pixel: viewInfo[1].pixel,
post: function(ctx) {
devtestsCtx.canvas.width = ctx.canvas.width;
devtestsCtx.canvas.height = ctx.canvas.height;
devtestsCtx.filter = "blur(80px)";
// Draw the blurred content on the canvas
devtestsCtx.drawImage(canvasLayers["pixels"], 0, 0);
devtestsCtx.filter = "none";
},
};
elements.fire.emit = true;
elements.lightning.emit = 15;
elements.electric.emit = true;
elements.plasma.emit = true;
elements.uranium.emit = 3;
elements.uranium.emitColor = "#009800";
elements.rainbow.emit = true;
elements.static.emit = true;
elements.flash.emit = true;
elements.cold_fire.emit = true;
elements.blaster.emit = true;
elements.ember.emit = true;
elements.fw_ember.emit = 10;
elements.bless.emit = true;
elements.pop.emit = true;
elements.explosion.emit = true;
elements.n_explosion.emit = 10;
elements.supernova.emit = 20;
elements.midas_touch.emit = true;
elements.fireball.emit = true;
elements.sun.emit = 15;
elements.light.emit = 3;
elements.liquid_light.emit = true;
elements.laser.emit = 3;
elements.neutron.emit = 3;
elements.proton.emit = 3;
elements.radiation.emit = 3;
elements.fallout.emit = 3;
elements.rad_steam.emit = 2;
elements.rad_steam.emitColor = "#6ad48c";
elements.rad_cloud.emit = 2;
elements.rad_cloud.emitColor = "#009800";
elements.rad_glass.emit = 2;
elements.rad_glass.emitColor = "#009800";
elements.rad_shard.emit = 2;
elements.rad_shard.emitColor = "#009800";
elements.malware.emit = 2;
elements.border.emit = 2;
viewInfo[8] = { // Blur Glow (Emissive pixels only)
name: "blurglow",
pixel: viewInfo[1].pixel,
effects: true,
colorEffects: true,
pre: function(ctx) {
devtestsCtx2.canvas.width = ctx.canvas.width;
devtestsCtx2.canvas.height = ctx.canvas.height;
},
pixel: viewInfo[1].pixel,
post: function(ctx) {
devtestsCtx.canvas.width = ctx.canvas.width;
devtestsCtx.canvas.height = ctx.canvas.height;
devtestsCtx.filter = "blur(30px)";
// Draw the blurred content on the canvas
devtestsCtx.drawImage(devtestsCtx2.canvas, 0, 0);
devtestsCtx.filter = "none";
},
};
// viewInfo[7] = { // Pixelized Glow (Emissive pixels only)
// name: "pixelglow",
// pixel: viewInfo[1].pixel,
// effects: true,
// colorEffects: true,
// pre: function(ctx) {
// devtestsCtx2.canvas.width = width;
// devtestsCtx2.canvas.height = height;
// devtestsCtx.canvas.width = ctx.canvas.width;
// devtestsCtx.canvas.height = ctx.canvas.height;
// if (devtestsCtx.msImageSmoothingEnabled !== false) {
// devtestsCtx.msImageSmoothingEnabled = false;
// devtestsCtx.mozImageSmoothingEnabled = false;
// devtestsCtx.webkitImageSmoothingEnabled = false;
// devtestsCtx.imageSmoothingEnabled = false;
// }
// },
// pixel: viewInfo[1].pixel,
// post: function(ctx) {
// // devtestsCtx.canvas.width = ctx.canvas.width;
// // devtestsCtx.canvas.height = ctx.canvas.height;
// // devtestsCtx.filter = "blur(30px)";
// // Draw the blurred content on the canvas
// devtestsCtx.filter = "blur(30px)";
// devtestsCtx.drawImage(devtestsCtx2.canvas, 0, 0, width, height, 0, 0, devtestsCtx.canvas.width, devtestsCtx.canvas.height);
// devtestsCtx.filter = "none";
// devtestsCtx.drawImage(devtestsCtx.canvas, 0, 0, devtestsCtx.canvas.width, devtestsCtx.canvas.height, 0, 0, devtestsCtx.canvas.width, devtestsCtx.canvas.height);
// },
// };
renderEachPixel(function(pixel,ctx) {
if (view === 8) {
if (elements[pixel.element].emit || pixel.emit || (elements[pixel.element].colorOn && pixel.charge)) {
let a = (settings.textures !== 0) ? pixel.alpha : undefined;
let d = elements[pixel.element].emit||true;
if (d === true) d = 5;
let r = Math.floor(d/2);
drawSquare(devtestsCtx2,elements[pixel.element].emitColor||pixel.color,pixel.x-r,pixel.y-r,d,a);
// viewInfo[1].pixel(pixel,devtestsCtx2);
}
}
// else if (view === 7) {
// let a = (settings.textures !== 0) ? pixel.alpha : undefined;
// let d = elements[pixel.element].emit||true;
// if (d === true) d = 5;
// let r = Math.floor(d/2);
// devtestsCtx2.fillStyle = pixel.color;
// if (devtestsCtx2.globalAlpha !== a) { devtestsCtx2.globalAlpha = a; }
// devtestsCtx2.fillRect(pixel.x-r, pixel.y-r, d, d);
// }
})