<h2id="1.8.3">[Version 1.8.3 - May 16, 2023 - Deserted Update]</h2>
<ul>
<li>+ Cactus</li>
<li>+ Fancy Changelog and Controls pages</li>
<li>+ Toggle Burning setting</li>
<li>+ Broth Ice (Hidden)</li>
<li>+ Rad Shard (Hidden)</li>
<li>+ Linked to our <ahref="https://sandboxels.wiki.gg/"target="_blank"title="Official Sandboxels Wiki - wiki.gg">official Sandboxels Wiki</a> on wiki.gg</li>
<li>[Changes]</li>
<li>+ Cacti and Charcoal now spawn in Desert world gen</li>
<li>+ Petals will fall slowly if detached from flower</li>
<li>+ Pointer color can be customized</li>
<li>+ Bless grows Grass on Dirt</li>
<li>+ Frogs can somewhat swim</li>
<li>+ Pool Water can kill Frogs and Seeds</li>
<li>+ Pool Water will break down Blood and Poison</li>
<li>+ Cream releases Steam when boiling</li>
<li>+ Cream can wet soil</li>
<li>+ Popcorn pops when made from Corn</li>
<li>+ Melted Butter stains solids</li>
<li>+ Mushroom parts break into Mycelium</li>
<li>+ Eggs melting leaves behind Sulfur Gas</li>
<li>+ Eggs won't break when dropped on soft material</li>
<li>+ Bless turns Molten Lead to Molten Gold</li>
<li>+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium</li>
<li>+ Broth can be made from Bones and Mushroom parts</li>
<li>+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae</li>
<li>+ Milk and Cream can be churned to Butter</li>
<li>+ Rats can eat Eggnog</li>
<li>+ Fish eat Yolk and Cell</li>
<li>+ Ants can drink Juice</li>
<li>+ Soap kills bugs</li>
<li>+ Ozone kills Plant</li>
<li>+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity</li>
<li>+ Rad Glass has a texture when placed manually</li>
<li>+ Rad Glass can be made with Fallout</li>
<li>+ LEDs melt into Gallium</li>
<li>+ Molten Calcium can burn</li>
<li>+ Salt alias 'Sodium Chloride'</li>
<li>+ Anesthesia alias 'Nitrous Oxide'</li>
<li>+ Anesthesia turns Clouds to Acid Clouds</li>
<li>+ Anesthesia depletes Ozone</li>
<li>+ Sulfur alias 'Sulphur'</li>
<li>+ TNT alias 'Trinitrotoluene'</li>
<li>+ DNA alias 'Deoxyribonucleic Acid'</li>
<li>+ DNA from Cancer appears corrupted</li>
<li>+ Potatoes can explode when radiated</li>
<li>+ Cellulose freezes into Paper</li>
<li>+ Bees can be crushed into Honey</li>
<li>+ Bamboo and Vines can convert Carbon Dioxide to Oxygen</li>
<li>+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection</li>
<li>+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas</li>
<li>+ Cream changes color when mixed with Milk variant ingredients</li>
<li>+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea</li>
<li>+ Pistils can be broken</li>
<li>+ Sugar and Candy dissolve in Soda</li>
<li>+ Bleach and Yeast reaction generates heat</li>
<li>+ Bleach and Soap reaction</li>
<li>+ Bleach breaks down Antidote</li>
<li>+ Sponge creates Bubbles when absorbing Soap</li>
<li>~ Potatoes, Straw, Wheat, and Worms burn slower</li>
<li>~ Sap boils at a lower point</li>
<li>~ Strange Matter is now a liquid</li>
<li>~ Bless turns Soda into Seltzer</li>
<li>~ Cellulose burns less</li>
<li>~ Recolored Frozen Meat</li>
<li>~ Adjusted Sulfur Gas density</li>
<li>~ Adjusted Molten Gallium density</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Grape Juice and Potato Juice turns yellow when frozen</li>
<li>~ Fixed: Color-customizable elements don't show selector if hidden</li>
<li>~ Fixed: Foam created by other foam takes air temperature</li>
<li>[Technical]</li>
<li>+ Element property glow for gas effect (true/false)</li>
<li>+ LIGHTWEIGHT behavior preset</li>
<li>+ Reaction properties burning1 and burning2 requirement (true/false)</li>
<li>~ Seeds element now uses eLists.SEEDS</li>
</ul>
<h2id="1.8.2">[Version 1.8.2 - May 12, 2023 - Very Necessary Update]</h2>
<ul>
<li>+ Lettuce</li>
<li>+ Liquid Light at absolute zero (Hidden)</li>
<li>+ Ice Cream (Frozen Milk)</li>
<li>+ Baked Potato (Hidden)</li>
<li>+ Bricks and Glass have a texture when placed</li>
<li>+ Clay Shard</li>
<li>+ Frozen Fish (Hidden, 25% chance)</li>
<li>~ Smash is now located on the toolbar</li>
<li>+ Press R to reset scene</li>
<li>+ Toggle buttons in Settings</li>
<li>+ Fancy Textures setting</li>
<li>+ Default View setting for mobile</li>
<li>+ Air Temp, Air Density, and Abs Zero settings</li>
<li>+ Mushrooms world gen type</li>
<li>[Changes]</li>
<li>~ Liquid Helium now has new superfluid behavior</li>
<li>~ Burning now stops below 0°C</li>
<li>~ Porcelain unhidden in Solids</li>
<li>~ Porcelain won't mix unless Shift is held</li>
<li>~ Optimized and buffed Strange Matter</li>
<li>+ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter</li>
<li>+ Bless warms pixels below -200°C</li>
<li>+ Humans will try to regulate their body temperature</li>
<li>+ Humans can eat food</li>
<li>+ Bones and Dead Plants can turn into fossil fuels under right conditions</li>
<li>+ Charcoal can turn into Diamonds under right conditions</li>
<li>+ Sugar and Milk can dissolve in Tea</li>
<li>+ Mixing Cement will reset the time until solidification</li>
<li>+ Termites can dig through soil</li>
<li>+ Potatoes can fall to the side</li>
<li>+ Potatoes break into Juice</li>
<li>+ Borax and Glue makes Slime</li>
<li>+ Incense gives off Smoke when burning</li>
<li>+ Herbs give off Fragrance when burnt</li>
<li>+ Flying Bugs and Birds can be crushed by falling Rocks</li>
<li>+ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea</li>
<li>+ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea</li>
<li>+ Worms can break down Lichen</li>
<li>+ Worms can eat Yolk</li>
<li>+ Gingerbread can be made with Flour and Sap or Caramel</li>
<li>+ Infection, Antibody, and Vaccine will wet soil</li>
<li>+ Radiation affects Milk variants</li>
<li>+ Malware messes with more machines</li>
<li>+ Copper Sulfate can be used as pesticide</li>
<li>+ Bubbles and Foam remove Stench</li>
<li>+ Bless can convert Lead to Gold</li>
<li>+ Tea can be made from Wheat</li>
<li>+ Uncharge tool converts Protons to Neutrons</li>
<li>+ Uncharge tool deletes Electric</li>
<li>+ Unburn tool converts Plasma to Smoke</li>
<li>+ <ahref="https://github.com/R74nCom/sandboxels/"target="_blank">GitHub</a> linked in Mod Manager</li>
<li>~ Herbs burn slower</li>
<li>~ Tweaked Rad Glass color</li>
<li>~ Tweaked Dough color</li>
<li>~ Tweaked Lookup tool color to be like Glass</li>
<li>~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text</li>
<li>~ Settings menu is taller</li>
<li>~ Reset warning no longer appears if scene is empty</li>
<li>~ Ember cools into Ash</li>
<li>~ Firework Ember cools into Carbon Dioxide</li>
<li>~ Acid ignores Hydrogen</li>
<li>~ Renamed Nitroglycerin to Nitro</li>
<li>+ Frozen Nitro (Hidden)</li>
<li>+ Cream (Hidden)</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Background color setting input not syncing after refresh</li>
<li>~ Fixed: Pixels from Spout don't inherit temperature</li>
<li>~ Fixed: Stats bar makes GUI jumpy on mobile</li>
<li>~ Fixed: Sponge doesn't conduct heat</li>
<li>~ Fixed: Flies no longer electrocute</li>
<li>~ Fixed: Sun heat transfer dependent on phase</li>
<li>~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels</li>
<li>[Technical]</li>
<li>+ colorPattern and colorKey element properties (see Brick)</li>
<li>+ SUPERFLUID behavior preset</li>
<li>+ Absolute Zero is now controlled with global variable absoluteZero</li>
<li>+ fireElement element property accepts an array of elements</li>
<li>+ breakInto element property accepts null values</li>
<li>+ Uncharge tool supports reactions</li>
<li>+ stateLowColorMultiplier element attribute for Ice Cream</li>
<li>+ darkText element attribute for buttons (true/false)</li>
</ul>
<h2id="1.8.1">[Version 1.8.1 - April 14, 2023 - Striking Detail]</h2>
<ul>
<li>+ Lightning (!!!)</li>
<li>+ Bless</li>
<li>+ Thunder Cloud</li>
<li>+ God Ray</li>
<li>+ Heat Ray</li>
<li>+ Rotten Cheese (Hidden)</li>
<li>+ Herb</li>
<li>+ Tea (Hidden)</li>
<li>+ Rime (Hidden)</li>
<li>+ Frozen Worm (Hidden)</li>
<li>+ Frozen Ink (Hidden)</li>
<li>+ Poison Ice (Hidden)</li>
<li>+ Rain world gen type</li>
<li>+ Changelog notification after new update</li>
<li>+ Version number shown below game</li>
<li>~ Improved load times</li>
<li>[Changes]</li>
<li>~ Reworked Vines</li>
<li>+ Vines hang from ceilings and walls</li>
<li>+ Vines spread naturally sideways, down, and on walls</li>
<li>+ Frogs can absorb harmful pollutants through their skin (Educational!)</li>
<li>+ Sun brown dwarf stage</li>
<li>+ Mercury can conduct electricity</li>
<li>+ Plant, Grass, and Vine break into Dead Plant</li>
<li>+ Insects break into Dead Bugs</li>
<li>+ Borax can kill insects</li>
<li>+ Ants, Frogs, Fish, and Birds can eat Dead Bugs</li>
<li>+ Ants and Flies can eat Cheese</li>
<li>+ Birds and Rats can eat Lichen</li>
<li>+ Fish can eat Tadpoles</li>
<li>+ Fish and Tadpoles can swim in Seltzer and Pool Water</li>
<li>+ Radiation can make Frogs young again</li>
<li>+ Worms can compost Dead Bugs</li>
<li>+ Worms can break down Mudstone, Permafrost, and Packed Sand</li>
<li>+ Worms can eat Sawdust, Tinder, Dust, and Rotten Meat</li>
<li>+ Worms can break down Eggs slowly</li>
<li>+ Eggs will die when frozen</li>
<li>+ Rats can eat Gingerbread, Yogurt, and Beans</li>
<li>+ Ammonia can kill Rats</li>
<li>+ Plants absorb Carbon Dioxide from Seltzer</li>
<li>+ Plants can clean Smog</li>
<li>+ Ice Nine can convert Rad Steam</li>
<li>+ Rad Steam can radiate Glass</li>
<li>+ Stench can be burned away by Fire</li>
<li>+ Soap cleans Smog and Stench</li>
<li>+ Soap dissolves in Water</li>
<li>+ Steam is a very bad electrical conductor</li>
<li>+ Juice can wet soils</li>
<li>+ Pool Water, Blood, Soda, and Milk can wet Clay Soil</li>
<li>+ Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains</li>
<li>+ Malware can damage Wires</li>
<li>+ Cancer can damage Plant</li>
<li>+ Cancer can spread to Bones</li>
<li>+ Bone Marrow can freeze and be poisoned</li>
<li>+ AlGa and Water reaction</li>
<li>+ Stink Bugs can be radiated</li>
<li>+ Info page shows decimal points if density is low</li>
<li>+ New random event element choices</li>
<li>+ More Bleach reactions</li>
<li>+ Neutral Acid can vaporize</li>
<li>+ Vinegar can kill Mushrooms and Pollen</li>
<li>+ Poison, Bleach, Seltzer, and Pool Water can kill Pollen</li>
<li>~ Fireflies will kill Frogs if eaten</li>
<li>~ Recolored Mycelium</li>
<li>~ Unhid Mycelium</li>
<li>~ Hid Positron</li>
<li>~ Moved Worm apart from insects</li>
<li>~ Moved Unpaint to Special</li>
<li>~ Flies no longer eat living plants</li>
<li>~ Worms no longer decompose growing plants</li>
<li>~ EMP Bomb is no longer limited to cursor size 1</li>
<li>~ Smog condensates into Dirty Water</li>
<li>~ Lowered Poison Gas condensation point</li>
<li>~ Acid will no longer destroy Chlorine</li>
<li>~ Cyanide is now a liquid at room temperature</li>
<li>~ Hid Cyanide</li>
<li>+ Cyanide Gas, Cyanide Ice (Hidden)</li>
<li>+ Neon Ice (Hidden)</li>
<li>+ Ball recipe</li>
<li>+ Rocket recipe</li>
<li>+ Armageddon recipe</li>
<li>+ Secret rare Ball Lightning</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Hardness does not resist explosion damage</li>
<li>~ Fixed: E button (Element Select) doesn't change active category</li>
<li>~ Fixed: Vines support themselves mid-air</li>
<li>~ Fixed: Grapes break into yellow Juice</li>
<li>~ Fixed: Game takes long to load on slow connections</li>
<li>~ Fixed: Cursor box becomes thicker after drawing line</li>
<li>~ Fixed: Flies make trees grow out of control</li>
<li>~ Fixed: Dough and batter eat each other when mixing</li>
<li>~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water</li>
<li>~ Fixed: Roots turn Pool Water into Fiber</li>
<li>~ Fixed: Cooldown not working when maximum cursor size is 1</li>
<li>~ Fixed: Worms turn Plant and Evergreen to Roots</li>
<li>[Technical]</li>
<li>~ Optimized gas rendering</li>
<li>~ Optimized fire somewhat</li>
<li>+ SP behavior cell now works with "ignore" element property</li>
<li>+ extraTempHigh and extraTempLow element properties (see Steam)</li>
<li>+ canPlace element property, for tools that can also be placed</li>
</ul>
<h2id="1.8">[Version 1.8 - March 17, 2023 - Cooking Update]</h2>
<ul>
<li>+ Updated Donator list</li>
<li>+ Butter</li>
<li>+ Setting to disable reset warnings</li>
<li>+ EWall, conductive wall</li>
<li>+ Rock Wall</li>
<li>+ Sodium Gas</li>
<li>[Dough and Batter]</li>
<li>+ Batter, made from Flour and Yolk (Hidden)</li>
<li>+ Can be mixed with any food to create a unique dough/batter</li>
<li>+ Baked Batter (Hidden)</li>
<li>[Changes]</li>
<li>+ Bones can break into Bone Marrow</li>
<li>+ Acid dissolves Rocks into Sand</li>
<li>+ Pyrocumulus forms in Rad Clouds</li>
<li>+ Poison can kill Tree Branches</li>
<li>+ Different cheese colors from milk variants</li>
<li>+ Bleach and Yeast reaction</li>
<li>~ Plasma no longer charged by default</li>
<li>~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held</li>
<li>~ Unhid Yolk</li>
<li>~ Hid Cellulose</li>
<li>~ Reordered Food category</li>
<li>~ Tweaked Flour color</li>
<li>~ Sodium has a bright yellow flame</li>
<li>~ Sulfur Gas burns quickly</li>
<li>~ Poison can kill Mushrooms</li>
<li>~ Oxygen no longer flammable, but can be destroyed by fire</li>
<li>~ Hydrogen and Oxygen now need heat to combine</li>
<li>~ Milk from Udders comes out warm</li>
<li>- Removed Controls button as it is no longer needed</li>
<li>+ Added link to <ahref="https://www.reddit.com/r/sandboxels"target="_blank">Reddit</a></li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Heating trees causes odd growth patterns</li>
<li>~ Fixed: Sodium freezing point too low</li>
<li>~ Fixed: Molten Sodium missing reactions</li>
<li>~ Fixed: Melted Wax default temperature too low</li>
<li>~ Fixed: Inaccurate Mercury gas density</li>
<li>~ Fixed: Humans superconductive</li>
<li>~ Fixed: Canvas overflows on the right on mobile</li>
<li>[Technical]</li>
<li>+ onMix element attribute function(pixel1,pixel2)</li>
<li>+ isFood element attribute for Dough/Batter mixing</li>
<li>+ stateHighColorMultiplier element attribute for Batter</li>
</ul>
<h2id="1.7.1">[Version 1.7.1 - January 8, 2023]</h2>
<ul>
<li>+ Walls and Glass aren't affected by Mix unless holding Shift</li>
<li>+ Beans</li>
<li>+ Sodium Acetate can melt</li>
<li>~ Popcorn hidden ;)</li>
</ul>
<h2id="1.7">[Version 1.7 - December 15, 2022 - Anniversary Update]</h2>
<ul>
<li>+ Confetti</li>
<li>+ Party Popper</li>
<li>+ Balloon</li>
<li>+ Evergreen Trees</li>
<li>+ Pinecone, sapling equivalent</li>
<li>+ Evergreen (Hidden)</li>
<li>+ Gingerbread, a sturdy building material</li>
<li>+ Slush, made when snow mixes with water</li>
<li>+ Snow world gen type</li>
<li>+ Taiga world gen type</li>
<li>+ Tide Pool world gen type</li>
<li>+ New party-themed random events</li>
<li>+ Molten Ash</li>
<li>+ AlGa alloy (Hidden)</li>
<li>+ Eggnog (Hidden)</li>
<li>+ Pilk (Hidden)</li>
<li>+ Supporters list below game, donate to be added for life!</li>
<li>[Changes]</li>
<li>~ Snow more resilient to heat</li>
<li>~ Tweaked Ice color</li>
<li>~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean</li>
<li>~ Dyanmite must now be triggered to explode</li>
<li>~ Plague now dissipates over time</li>
<li>~ Plague now dies at high temperatures</li>
<li>+ Snails and Slugs can now eat Dead Plant</li>
<li>+ Rats killed by Soap</li>
<li>+ Soap can damage Cancer</li>
<li>+ Cancer dirties Water</li>
<li>+ Cancer can now be frozen</li>
<li>+ Roots can freeze to death</li>
<li>+ Milk and variants can wet Dirt and Sand</li>
<li>+ Wet Sand can freeze</li>
<li>+ Cheerful Mode for when tragedy hits</li>
<li>- Removed Yolk random event</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Gallium freezing point too low</li>
<li>~ Fixed: Clouds getting stuck on each other</li>
<li>~ Fixed: Molten conductivity not being set properly</li>
<li>~ Fixed: Dead Bug button color not showing</li>
<li>[Technical]</li>
<li>+ "decor" world gen property, see "forest" or "tide_pool"</li>
</ul>
<h2id="1.6.5">[Version 1.6.5 - November 16, 2022]</h2>
<ul>
<li>+ Radiated Glass</li>
<li>+ Gallium</li>
<li>~ Improved Baking Soda and Vinegar reaction</li>
<li>+ Fireflies sync up blinking over time</li>
<li>+ Bees can pollinate any plants that they touch</li>
<li>+ Added Sandboxels introduction and controls underneath game</li>
<li>+ Loading screen</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Yeast immediately killed by alcohol it ferments</li>
<li>[Technical]</li>
<li>~ Revamped CSS, report any bugs on the Discord</li>
<li>+ New "attr1" and "attr2" reaction property</li>
</ul>
<h2id="1.6.4">[Version 1.6.4 - July 30, 2022]</h2>
<ul>
<li>+ Seeds and bombs have a short cooldown when on the lowest cursor size</li>
<li>+ Cloud (The normal, boring kind)</li>
<li>~ Tweaked cloud behavior</li>
<li>+ Positron</li>
<li>+ Strange Matter</li>
<li>+ Dead Bug (Hidden)</li>
<li>+ Pool Water (Hidden)</li>
<li>+ Poison Gas (Hidden) - Result of various lethal reactions</li>
<li>+ Ice forms of all Water and Blood variants</li>
<li>+ Flies are instantly electrocuted</li>
<li>+ Tadpoles are affected by Poison, Radiation, etc.</li>
<li>+ Flying insects will die from drowning</li>
<li>~ Adjusted Root flammability</li>
<li>~ Reduced Acid Gas's condensation point</li>
<li>~ Nerfed Yeast growth rate</li>
<li>~ Burning Bread makes a lot less ash</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Random events can blow up the Sun</li>
<li>~ Fixed: Clouds always start by moving right</li>
<li>~ Fixed: Acid Gas spawns at room temperature</li>
<li>~ Fixed: Some things immune to Acid aren't immune to Acid Gas</li>
<li>~ Fixed: Too much piling up of Rad Steam under Rad Clouds</li>
<li>[Technical]</li>
<li>+ "cooldown" element attribute, in ticks</li>
</ul>
<h2id="1.6.3">[Version 1.6.3 - July 24, 2022 - Random Update]</h2>
<ul>
<li>+ Random Events! Enable in settings!</li>
<li>+ Electrum alloy (Hidden)</li>
<li>- Dirty Water no longer stains</li>
<li>[Minor Reactions]</li>
<li>+ Hydrogen and Sulfur will create a bad smell</li>
<li>+ Water breaks down Dyes</li>
<li>+ Gold breaks into Gold Coins</li>
<li>+ Snails eat and purify Dirty Water</li>
<li>+ Poison and Alcohol now kill Yeast</li>
<li>+ Rats can have babies after eating enough</li>
<li>+ Bees produce honey after eating enough</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Weird triangular root formations when hot</li>
<li>~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud</li>
<li>~ Fixed: Dirty Water no longer rots Meat</li>
</ul>
<h2id="1.6.2">[Version 1.6.2 - July 10, 2022]</h2>
<ul>
<li>+ Dyes will mix colors [Warning: Laggy]</li>
<li>+ Broth, from heating meat in water</li>
</ul>
<h2id="1.6.1">[Version 1.6.1 - May 17, 2022 - Egg Update]</h2>
<ul>
<li>+ Feather</li>
<li>+ Egg</li>
<li>+ Yolk</li>
<li>+ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough</li>
<li>+ Animal Eggs will hatch over time</li>
<li>+ Hard Yolk</li>
<li>+ Tadpole (Hidden)</li>
<li>+ DNA (Hidden), from broken cells</li>
<li>+ Homunculus (Hidden)</li>
<li>~ Animals are more resistant to temperatures</li>
<li>~ Implemented Google's Monk Skin Tone Scale for Humans</li>
<li>~ Adjusted Human shirt colors</li>
<li>+ Life can be created via the Miller-Urey method</li>
<li>+ Ice-nine can freeze more Water-based elements</li>
<li>+ Primordial Soup can create Seltzer and Oxygen</li>
<li>+ Primordial Soup can moisten the ground</li>
<li>+ Electricity speeds up Primordial Soup processes</li>
<li>+ Ants can dig through Clay Soil</li>
<li>+ Ants eat Mushroom Caps, Candy</li>
<li>~ Adjusted Ant behavior</li>
<li>~ Adjusted Ant, Fly, and Firefly color</li>
<li>+ Fleas can eat Antidote, Dead Plant</li>
<li>+ Fleas will eat Mercury and die</li>
<li>+ Fleas will eat Ketchup to no dietary gain</li>
<li>+ Salt Water kills Snails and Slugs</li>
<li>+ Stink Bugs have a diet</li>
<li>+ Mercury dirties Water</li>
<li>+ Water breaks down Mudstone</li>
<li>+ Birds breathe Oxygen</li>
<li>+ Birds eat Mushrooms, Seeds</li>
<li>+ Consistent Bird toxicity reactions</li>
<li>+ Termites can eat Sawdust, Particleboard, Tinder, and Lichen</li>
<li>+ Alcohol kills Plants</li>
<li>+ Chlorine and Baking Soda kills Algae</li>
<li>+ Chlorine kills Plague and Virus</li>
<li>+ Some illegal toxic recipes</li>
<li>+ Vinegar kills Lichen</li>
<li>+ Snails and Slugs eat Lichen</li>
<li>+ Roots can grow through Mycelium</li>
<li>+ Rats eat Grapes</li>
<li>+ Worms can swim through Water</li>
<li>+ Acid ignores Plastics</li>
<li>+ Salt rusts Iron</li>
<li>+ Some animals can be smashed</li>
<li>+ Better Baking Soda-Vinegar reaction</li>
<li>+ Acid can boil into Acid Gas</li>
<li>+ Algae can grow in any liquid</li>
<li>+ Udders are now flammable</li>
<li>~ Dirty Water stains less</li>
<li>~ Lowered Slag melting point</li>
<li>~ Nerfed Lichen growth</li>
<li>~ Flowers now use Plant as its stem instead of Grass</li>
<li>~ Primordial Soup is less conductive</li>
<li>~ Fixed: Color Sand not doing its thing</li>
<li>~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway</li>
<li>~ Fixed: Sodium ghost pixels</li>
<li>~ Fixed: Pressure Plate breaks at top of canvas</li>
<li>~ Fixed: Nitroglycerin not activated by electricity</li>
<li>~ Fixed: Sugar Water gives Cells cancer</li>
<li>~ Fixed: EMP Bomb explodes badly</li>
<li>~ Fixed: Fish constantly changing directions</li>
<li>+ Technical: Debug tool</li>
</ul>
<h2id="1.6">[Version 1.6 - May 1, 2022 - Ecosystem Update]</h2>
<ul>
<li>+ Air Density - Gases lighter than air will rise</li>
<li>+ Clouds toggle setting</li>
<li>+ EMP Bomb</li>
<li>+ Bird</li>
<li>[Roots]</li>
<li>+ Trees grow roots when planted on soil</li>
<li>+ Roots can now grow and spread</li>
<li>+ Fiber (Hidden)</li>
<li>+ Roots absorb water from soil</li>
<li>[The Sun]</li>
<li>+ The Sun has different color variations depending on its temperature</li>
<li>+ The Sun outputs more light the hotter it is</li>
<li>+ Supernova (Hidden)</li>
<li>+ The Sun will EXPLODE when frozen</li>
<li>+ More Sun element fusion, depending on temperature</li>
<li>~ Nerfed Sun, it will no longer boil everything</li>
<li>+ Light takes the color of whatever it hits</li>
<li>~ Pixels now heat up a tiny amount when hit by Light</li>
<li>+ Room Temp tool</li>
<li>+ Grass can now grow and spread</li>
<li>+ Algae can now reproduce</li>
<li>+ Air in Info Screen</li>
<li>+ Gravel can break into Sand</li>
<li>+ Mudstone can be cooled into Permafrost</li>
<li>+ Pollen dissolves in Water</li>
<li>+ Acid breaks Charcoal into Carbon Dioxide</li>
<li>+ Algae and Yeast can team up and become Lichen</li>
<li>+ Rats can eat Lichen</li>
<li>+ Lichen can break rocks down into Dirt</li>
<li>+ Blood absorbs Oxygen and Carbon Dioxide</li>
<li>+ Cancer can be killed by Proton bombardment</li>
<li>+ Plants will die when exposed to Vinegar, Baking Soda, or Bleach</li>
<li>+ Baking Soda can melt</li>
<li>+ Loopy now clones the first thing it touches</li>
<li>+ Worms and Rats can sink in Water</li>
<li>~ Recolored Dirt and Permafrost</li>
<li>~ Ozone no longer rises</li>
<li>~ Rotten Meat can be converted to Ammonia</li>
<li>~ Unhid Wheat</li>
<li>~ Moved Flour and Sugar to Food</li>
<li>~ Paper is now a still solid</li>
<li>~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow</li>
<li>~ Snow can freeze into Packed Snow, and then into Ice</li>
<li>~ Grenades explode immediately on shock</li>
<li>~ Optimizations for basic powders, liquids, and gases</li>
<li>~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random</li>
<li>~ Permafrost and Molten Dirt turn into Mudstone</li>
<li>~ Adjusted Dirty Water density</li>
<li>~ Fireworks release Carbon Dioxide instead of Fire</li>
<li>~ Copper no longer oxidizes on its own</li>
<li>~ Slag no longer forms with some molten elements</li>
<li>~ Lichen now only grows horizontally</li>
<li>~ Cellulose can be heated into Paper</li>
<li>~ Fixed: Explosions can't destroy pixels with broken states</li>
<li>~ Fixed: Incinerate tool not doing state changes</li>
<li>~ Fixed: Hyphae changing anything to Mycelium</li>
<li>~ Fixed: Mercury density</li>
<li>~ Fixed: Metal Scrap is invincible</li>
<li>~ Fixed: Sun can be pushed by Rocks</li>
<li>~ Fixed: Trees grow continuously as leaves die from heat</li>
<li>+ Technical: Reactions can be enabled/disabled with a setting</li>
<li>+ Info Screen shows undiscovered elements</li>
<li>+ Fire now appears below burning pixels if the top if blocked</li>
<li>+ Porcelain</li>
<li>+ Pyrite</li>
<li>+ Incinerate tool</li>
<li>+ Unburn tool</li>
<li>+ Particleboard</li>
<li>+ Rats, Humans, and Yeasts can now breathe oxygen</li>
<li>+ Worms decompose Dead Plants</li>
<li>+ Chlorine Ice</li>
<li>+ Sulfur Gas</li>
<li>+ Frozen Yogurt</li>
<li>+ Antiice</li>
<li>+ Liquid forms of Ammonia, Propane, Methane</li>
<li>+ Sawdust can be made into Cellulose</li>
<li>+ Reset buttons in Settings</li>
<li>+ Added clarification and <ahref="https://docs.google.com/document/d/1YWPLKEvGeaaLuYWzObCyLK2Y09JPZgF1ODQQCbU3Sng/edit?usp=sharing"target="_blank">mod list</a> link to Mod Manager</li>
<li>+ All metals given unique hardness values</li>
<li>+ Lamp Oil removes Glue</li>
<li>+ Cheese can be vaporized</li>
<li>+ Bone Marrow, Pointer, Rainbow, and Static can now be obtained</li>
<li>+ Ash can eliminate Stench</li>
<li>- Removed Helium Ice</li>
<li>~ Improved Smash tool</li>
<li>~ Acid no longer errodes Water</li>
<li>~ Fish out of water now fall to side</li>
<li>~ Less Smog forms</li>
<li>~ Algae now floats on water</li>
<li>~ Fish no longer tend to swim downwards</li>
<li>~ Molten Sulfur is now red and non-viscous</li>
<li>~ Fermented alcohols now colored differently</li>
<li>~ More foods can be fermented</li>
<li>~ Tweaked Milk flavor densities</li>
<li>~ Tweaked Rat consumption rates</li>
<li>~ Tweaked most insect consumption rates</li>
<li>~ Tweaked Meat cooking rates</li>
<li>~ Tweaked Yeast fermentation rates</li>
<li>~ Glue no longer sticks to Ice</li>
<li>~ Oil burns longer</li>
<li>~ Fixed: Gaps in lines when drawing fast</li>
<li>~ Fixed: Notifications not showing in Unlock as Discover mode</li>
<li>~ Fixed: Clicking outside menu immediately starting placing</li>
<li>~ Fixed: Molten Slag eats infinite Ash</li>
<li>~ Fixed: Flash color inconsistent with Light</li>
<li>~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold</li>
<li>~ Fixed: Decimal point TPS</li>
<li>+ Technical: Tools can now ignore certain elements</li>
<li>+ Technical: "related" element property, shows a "See Also" in info</li>
<li>+ Technical: "alias" element property, shows a "Also known as" in info</li>