2024-05-28 16:11:33 -04:00
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initialElements = ["water","dirt","fire","oxygen"];
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function findReachable(elems) {
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let redo = true;
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for(let i = 0; i < elems.length; i++)
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{
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if(redo)
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{
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i = 0;
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}
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redo = false;
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let e1 = elems[i];
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if(e1 === "mushroom_gill") {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, "mushroom_cap");
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2024-05-28 16:11:33 -04:00
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}
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if(e1 === "thorium" && elems.includes("neutron")) {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, "radium");
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2024-05-28 16:11:33 -04:00
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}
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if(elements[e1].burnInto) {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, elements[e1].burnInto);
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2024-05-28 16:11:33 -04:00
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}
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if(elements[e1].stateHigh) {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, elements[e1].stateHigh);
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2024-05-28 16:11:33 -04:00
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}
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if(elements[e1].stateLow) {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, elements[e1].stateLow);
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2024-05-28 16:11:33 -04:00
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}
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if(elements[e1].breakInto) {
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
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redo = redo || addElement_(elems, elements[e1].breakInto);
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2024-05-28 16:11:33 -04:00
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}
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if(elements[e1].extraTempLow) {
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for(let i in elements[e1].extraTempLow) {
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
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|
redo = redo || addElement_(elems, elements[e1].extraTempLow[i]);
|
2024-05-28 16:11:33 -04:00
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}
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}
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if(elements[e1].behavior && elements[e1].behavior instanceof Array) {
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let behavior = elements[e1].behavior;
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for(let i = 0; i < behavior.length; i++)
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{
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for(let j = 0; j < behavior[i].length; j++)
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{
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let b0 = behavior[i][j].split(" AND ");
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for (var k = 0; k < b0.length; k++) {
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var b = b0[k];
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// remove everything after %
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b = b.split("%")[0];
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if (b.indexOf(":") != -1) {
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var arg = b.split(":")[1];
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}
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else { var arg = undefined }
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var b = b.split(":")[0];
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if (b == "CR" || b == "CH" || b == "LB" || b == "L1" || b == "L2" || b == "C2") {
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if (!arg) { arg = "[???]" }
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else if (arg.indexOf(">") != -1) { arg = arg.split(">")[1]; }
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Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
redo = redo || addElement_(elems, arg.split(","));
|
2024-05-28 16:11:33 -04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for(let j in elements[e1].reactions)
|
|
|
|
|
{
|
|
|
|
|
if(elems.includes(j)) {
|
|
|
|
|
if(elements[e1].reactions[j].elem1) {
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
redo = redo || addElement_(elems, elements[e1].reactions[j].elem1);
|
2024-05-28 16:11:33 -04:00
|
|
|
}
|
|
|
|
|
if(elements[e1].reactions[j].elem2) {
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
redo = redo || addElement_(elems, elements[e1].reactions[j].elem2);
|
2024-05-28 16:11:33 -04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return elems;
|
|
|
|
|
}
|
|
|
|
|
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
function addElement_(list, elem) {
|
2024-05-28 16:11:33 -04:00
|
|
|
if(elem instanceof Array)
|
|
|
|
|
{
|
|
|
|
|
let result = false;
|
|
|
|
|
for(let i = 0; i < elem.length; i++)
|
|
|
|
|
{
|
Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
|
|
|
result = result || addElement_(list,elem[i]);
|
2024-05-28 16:11:33 -04:00
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
if(elem && !list.includes(elem)) {
|
|
|
|
|
list.push(elem);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let chemMod = document.querySelector("[src=\"mods/chem.js\"]");
|
|
|
|
|
// unhide oxygen (air), dirt (earth), fire, and water
|
|
|
|
|
function loadAlchem() {
|
|
|
|
|
|
|
|
|
|
if(!elements.hematite) {
|
|
|
|
|
elements.hematite = {
|
|
|
|
|
color: ["#e0472f","#bf2a2a","#913920"],
|
|
|
|
|
behavior: behaviors.POWDER,
|
|
|
|
|
category: "alchemy mod",
|
|
|
|
|
density: 5250,
|
|
|
|
|
state: "solid",
|
|
|
|
|
tempHigh: 1539,
|
|
|
|
|
hidden: true
|
|
|
|
|
};
|
|
|
|
|
elements.molten_hematite = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"charcoal": { elem1: ["molten_iron","molten_iron","molten_iron","molten_iron","molten_nickel"], elem2: "carbon_dioxide"},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("hematite");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elements.molten_pyrite = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"oxygen": { elem1: "iron", elem2: "sulfur_dioxide"},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("pyrite");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(!elements.chalcopyrite) {
|
|
|
|
|
elements.chalcopyrite = {
|
|
|
|
|
color: ["#e8d7cb","#cdc0af","#726153","#8f775e","#bfaea0",],
|
|
|
|
|
behavior: behaviors.WALL,
|
|
|
|
|
category: "alchemy mod",
|
|
|
|
|
density: 4200,
|
|
|
|
|
state: "solid",
|
|
|
|
|
tempHigh: 950,
|
|
|
|
|
hidden: true
|
|
|
|
|
};
|
|
|
|
|
elements.molten_chalcopyrite = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"charcoal": { elem1: "molten_copper", elem2: ["molten_slag","molten_slag","sulfur_dioxide","sulfur_dioxide","sulfur_dioxide","molten_iron"]},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("chalcopyrite");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!elements.sphalerite) {
|
|
|
|
|
elements.sphalerite = {
|
|
|
|
|
color: ["#7a7a7a","#5c5c5c","#3d3d3d","#363636","#e0e0e0",],
|
|
|
|
|
behavior: behaviors.WALL,
|
|
|
|
|
category: "alchemy mod",
|
|
|
|
|
density: 4090,
|
|
|
|
|
state: "solid",
|
|
|
|
|
tempHigh: 1850,
|
|
|
|
|
hidden: true
|
|
|
|
|
};
|
|
|
|
|
elements.molten_sphalerite = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"charcoal": { elem1: "molten_zinc", elem2: ["sulfur_dioxide","sulfur_dioxide","sulfur_dioxide","sulfur_dioxide","sulfur_dioxide","gallium_gas"]},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("sphalerite");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(!elements.cassiterite) {
|
|
|
|
|
elements.cassiterite = {
|
|
|
|
|
color: ["#5e5b5b","#705a4d","#826f6f","#333030","#e3d8d1"],
|
|
|
|
|
behavior: behaviors.WALL,
|
|
|
|
|
category: "alchemy mod",
|
|
|
|
|
density: 6950,
|
|
|
|
|
state: "solid",
|
|
|
|
|
tempHigh: 1630,
|
|
|
|
|
hidden: true
|
|
|
|
|
};
|
|
|
|
|
elements.molten_cassiterite = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"charcoal": { elem1: "molten_tin", elem2: "carbon_dioxide"},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("cassiterite");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!elements.galena) {
|
|
|
|
|
elements.galena = {
|
|
|
|
|
color: ["#e6e6e6","#bdbdbd","#7a7a7a","#737373"],
|
|
|
|
|
behavior: behaviors.WALL,
|
|
|
|
|
category: "alchemy mod",
|
|
|
|
|
density: 7600,
|
|
|
|
|
state: "solid",
|
|
|
|
|
tempHigh: 1113,
|
|
|
|
|
hidden: true
|
|
|
|
|
};
|
|
|
|
|
elements.molten_galena = {
|
|
|
|
|
reactions: {
|
|
|
|
|
"charcoal": { elem1: "molten_lead", elem2: "sulfur_dioxide"},
|
|
|
|
|
},
|
|
|
|
|
};
|
|
|
|
|
elements.molten_slag.ignore.push("galena");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let ores = Array(5).fill("molten_hematite")
|
|
|
|
|
.concat(Array(5).fill("molten_pyrite"))
|
|
|
|
|
.concat(Array(5).fill("molten_chalcopyrite"))
|
|
|
|
|
.concat(Array(3).fill("molten_cassiterite"))
|
|
|
|
|
.concat(Array(5).fill("molten_sphalerite"))
|
|
|
|
|
.concat(Array(3).fill("molten_galena"))
|
|
|
|
|
.concat(Array(2).fill("molten_rutile"))
|
|
|
|
|
.concat(Array(5).fill("molten_bauxite"))
|
|
|
|
|
.concat(Array(2).fill("molten_silver"))
|
|
|
|
|
.concat(Array(1).fill("molten_gold"))
|
|
|
|
|
.concat(Array(3).fill("molten_fluorite"))
|
|
|
|
|
.concat(Array(3).fill("molten_uraninite"))
|
|
|
|
|
|
|
|
|
|
elements.molten_slag.ignore.push("rutile");
|
|
|
|
|
elements.molten_slag.ignore.push("bauxite");
|
|
|
|
|
elements.molten_slag.ignore.push("silver");
|
|
|
|
|
elements.molten_slag.ignore.push("gold");
|
|
|
|
|
|
|
|
|
|
elements.seltzer.reactions["electric"] =
|
|
|
|
|
{ elem1: "water", elem2:"methane"};
|
|
|
|
|
elements.carbon_dioxide.reactions["electric"] =
|
|
|
|
|
{ elem1:"methane"};
|
|
|
|
|
elements.magma.reactions["magma"] =
|
|
|
|
|
{ elem2:ores, tempMin:2500, tempMax:3000, chance:0.0001};
|
|
|
|
|
|
|
|
|
|
if (!settings.alchemyUnlocked) {
|
|
|
|
|
settings.alchemyUnlocked = {
|
|
|
|
|
"oxygen": true,
|
|
|
|
|
"dirt": true,
|
|
|
|
|
"fire": true,
|
|
|
|
|
"water": true,
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
if (settings.unlocked.alchemymod) {
|
|
|
|
|
for (var element in settings.unlocked) {
|
|
|
|
|
if (settings.unlocked[element]) {
|
|
|
|
|
settings.alchemyUnlocked[element] = true
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// loop through the elements object
|
|
|
|
|
if (elements.explosion) {
|
|
|
|
|
elements.explosion.category = "tools";
|
|
|
|
|
}
|
|
|
|
|
if (elements.room_temp) {
|
|
|
|
|
elements.room_temp.category = "tools";
|
|
|
|
|
}
|
|
|
|
|
if (elements.cook) {
|
|
|
|
|
elements.cook.category = "tools";
|
|
|
|
|
}
|
|
|
|
|
if (elements.incinerate) {
|
|
|
|
|
elements.incinerate.category = "tools";
|
|
|
|
|
}
|
|
|
|
|
for (var element in elements) {
|
|
|
|
|
if (elements[element].category === "tools") {
|
|
|
|
|
settings.alchemyUnlocked[element] = true;
|
|
|
|
|
}
|
|
|
|
|
if (settings.alchemyUnlocked[element]) {
|
|
|
|
|
elements[element].hidden = false;
|
|
|
|
|
if (elements[element].category !== "tools") { elements[element].category = "alchemy mod"; }
|
|
|
|
|
}
|
|
|
|
|
else if (elements[element].category !== "tools") {
|
|
|
|
|
// give the element the hidden attribute true
|
|
|
|
|
elements[element].hidden = true;
|
|
|
|
|
// set its category to "alchemy mod"
|
|
|
|
|
elements[element].category = "alchemy mod";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// set the unhide setting to Unlock as Discovered (2)
|
|
|
|
|
settings.unhide = 2;
|
|
|
|
|
|
|
|
|
|
runAfterLoad(function(){
|
|
|
|
|
checkUnlock = function(element) {
|
|
|
|
|
if (elements[element] && elements[element].hidden && !settings.alchemyUnlocked[element]) {
|
|
|
|
|
settings.alchemyUnlocked[element] = true;
|
|
|
|
|
if (settings.unhide === 2) {
|
|
|
|
|
createElementButton(element)
|
|
|
|
|
var categoryButton = document.querySelector(".categoryButton[current='true']");
|
|
|
|
|
var currentCategory = categoryButton.getAttribute("category");
|
|
|
|
|
if (currentCategory !== elements[element].category) {
|
|
|
|
|
document.getElementById("categoryButton-"+elements[element].category).classList.add("notify");
|
|
|
|
|
}
|
|
|
|
|
// add notify to the elementButton of the element
|
|
|
|
|
document.getElementById("elementButton-"+element).classList.add("notify");
|
|
|
|
|
}
|
|
|
|
|
saveSettings();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
runAfterAutogen(function(){
|
|
|
|
|
for (var element in elements) {
|
|
|
|
|
if (elements[element].category === "states") {
|
|
|
|
|
elements[element].category = "alchemy mod"
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
window.addEventListener("load",function(){
|
|
|
|
|
for (var element in elements) {
|
|
|
|
|
if (elements[element].hidden && document.getElementById("elementButton-"+element)) {
|
|
|
|
|
document.getElementById("elementButton-"+element).remove()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
|
2024-05-28 16:18:26 -04:00
|
|
|
/*runAfterAutogen(function(){
|
2024-05-28 16:11:33 -04:00
|
|
|
let reachable = findReachable(initialElements);
|
|
|
|
|
console.log(reachable.join(","));
|
|
|
|
|
let string = "";
|
|
|
|
|
for(let i in elements)
|
|
|
|
|
{
|
|
|
|
|
if(!reachable.includes(i))
|
|
|
|
|
{
|
|
|
|
|
if(string === "")
|
|
|
|
|
{
|
|
|
|
|
string = i;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
string += "," + i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
console.log(string);
|
|
|
|
|
string = "";
|
|
|
|
|
for(let i = 0; i < reachable.length; i++)
|
|
|
|
|
{
|
|
|
|
|
if(!settings.alchemyUnlocked[reachable[i]])
|
|
|
|
|
{
|
|
|
|
|
if(string === "")
|
|
|
|
|
{
|
|
|
|
|
string = reachable[i];
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
string += "," + reachable[i];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
console.log(string);
|
|
|
|
|
string = "";
|
|
|
|
|
for(let i in settings.alchemyUnlocked)
|
|
|
|
|
{
|
|
|
|
|
if(!reachable.includes(i) && settings.alchemyUnlocked[i] && elements[i].category !== "tools")
|
|
|
|
|
{
|
|
|
|
|
if(string === "")
|
|
|
|
|
{
|
|
|
|
|
string = i;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
string += "," + i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
console.log(string);
|
2024-05-28 16:18:26 -04:00
|
|
|
});*/
|
2024-05-28 16:11:33 -04:00
|
|
|
}
|
|
|
|
|
if(chemMod) {
|
|
|
|
|
chemMod.addEventListener("load",loadAlchem);
|
|
|
|
|
} else {
|
|
|
|
|
loadAlchem();
|
|
|
|
|
}
|