sandboxels/mods/classic_textures.js

137 lines
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JavaScript
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v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (elements.dirt) {elements.dirt.color = [
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"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#a88c7b"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.rotten_meat) {elements.rotten_meat.color = [
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"#9ab865",
"#b8b165",
"#b89765"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.ant) {elements.ant.color = "#4a0903";}
if (elements.worm) {elements.worm.color = "#402208";}
if (elements.fly) {elements.fly.color = "#303012";}
if (elements.firefly) {elements.firefly.color = [
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"#310D09",
"#310D09",
"#d9d950",
"#310D09",
"#310D09"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
elements.firefly.tick = function(pixel) {
if (!pixel.fff) {
pixel.fff = Math.floor(Math.random() * 60) + 20;
}
if (pixelTicks % pixel.fff === 0) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#d9d950")}
}
else if (pixelTicks % pixel.fff === 2) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#310D09");}
}
behaviors.FLY(pixel,function(firefly,newfly){
if (newfly) {
newfly.fff = firefly.fff;
}
})
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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}
if (elements.human) {elements.human.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a5733",
"#523018",
"#361e0e"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.body) {elements.body.color = [
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"#049699",
"#638A61"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.head) {elements.head.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a6433",
"#524018"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.slug) {elements.slug.color = [
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"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#124a44"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.light) {elements.light.color = "#ffffa8";}
if (elements.wheat) {elements.wheat.color = "#c9bc81";}
if (elements.permafrost) {elements.permafrost.color = [
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"#557d65",
"#557d79"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.root) {elements.root.color = "#7B6F6B";}
if (elements.sap) {elements.sap.color = [
2022-12-15 10:18:01 -05:00
"#B66B18",
"#C84805",
"#CF6719",
"#E49B3A"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.electric) {elements.electric.color = "#dddd00";}
if (elements.epsom_salt) {elements.epsom_salt.color = [
2022-12-15 10:18:01 -05:00
"#f2f2f2",
"#e0e0e0"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.flash) {elements.flash.color = "#ffffa8";}
if (elements.bread) {elements.bread.color = "#F2CF99";}
if (elements.mycelium) {elements.mycelium.color = ["#734d5e","#b5949f","#734d53"];}
if (elements.glass) {elements.glass.color = ["#5e807d","#679e99"];}
if (elements.rad_glass) {elements.rad_glass.color = ["#648c64","#6aad83"];}
if (elements.packed_sand) {elements.packed_sand.color = "#a1975d";}
if (elements.dough) {elements.dough.color = "#edd8ba";}
v1.8.3 [Version 1.8.3 - May 26, 2023 - Deserted Update] + Cactus + Fancy Changelog and Controls pages + Toggle Burning setting + Broth Ice (Hidden) + Rad Shard (Hidden) + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/) [Changes] + Cacti and Charcoal now spawn in Desert world gen + Petals will fall slowly if detached from flower + Pointer color can be customized + Bless grows Grass on Dirt + Frogs can somewhat swim + Pool Water can kill Frogs and Seeds + Pool Water will break down Blood and Poison + Cream releases Steam when boiling + Cream can wet soil + Popcorn pops when made from Corn + Melted Butter stains solids + Mushroom parts break into Mycelium + Eggs melting leaves behind Sulfur Gas + Eggs won't break when dropped on soft material + Bless turns Molten Lead to Molten Gold + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium + Broth can be made from Bones and Mushroom parts + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae + Milk and Cream can be churned to Butter + Rats can eat Eggnog + Fish eat Yolk and Cell + Ants can drink Juice + Soap kills bugs + Ozone kills Plant + Charcoal, Roots, Hyphae, and Amalgam conduct electricity + Rad Glass has a texture when placed manually + Rad Glass can be made with Fallout + LEDs melt into Gallium + Molten Calcium can burn + Salt alias 'Sodium Chloride' + Anesthesia alias 'Nitrous Oxide' + Anesthesia turns Clouds to Acid Clouds + Anesthesia depletes Ozone + Sulfur alias 'Sulphur' + TNT alias 'Trinitrotoluene' + DNA alias 'Deoxyribonucleic Acid' + DNA from Cancer appears corrupted + Potatoes can explode when radiated + Cellulose freezes into Paper + Bees can be crushed into Honey + Bamboo and Vines can convert Carbon Dioxide to Oxygen + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas + Cream changes color when mixed with Milk variant ingredients + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea + Pistils can be broken + Sugar and Candy dissolve in Soda + Bleach and Yeast reaction generates heat + Bleach and Soap reaction + Bleach breaks down Antidote + Sponge creates Bubbles when absorbing Soap ~ Potatoes, Straw, Wheat, and Worms burn slower ~ Sap boils at a lower point ~ Strange Matter is now a liquid ~ Bless turns Soda into Seltzer ~ Cellulose burns less ~ Recolored Frozen Meat ~ Adjusted Sulfur Gas density ~ Adjusted Molten Gallium density [Bug Fixes] ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen ~ Fixed: Color-customizable elements don't show selector if hidden ~ Fixed: Foam created by other foam takes air temperature [Technical] + Element property glow for gas effect (true/false) + LIGHTWEIGHT behavior preset + Reaction properties burning1 and burning2 requirement (true/false) ~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
if (elements.flour) {elements.flour.color = "#f0e2b7";}
1.8.5 [Version 1.8.5 - July 27, 2023] + Drag tool + Tree color variety (8 variants!) ~ Mobile UI improvements + Warp (Special) + Crumb (Hidden, from broken foods) + Skin (Solid) + Hair (Hidden) [States] + Soda Ice (Hidden) + Bleach Ice (Hidden) + Frozen Vinegar (Hidden) + Amber (Hidden, frozen Sap) + Perfume (Hidden, liquid Fragrance) + Liquid Stench (Hidden) [Changes] + Molten Dirt can solidify into some Rock + Tools have descriptions on info page + Oil dirties Water + Humans will panic and run when burning + Rad Shards and Molten Rad Glass can produce radiation + Light and Laser retain color when liquified + Slag can be formed with Dirt + Slag can break into Gravel + Corn breaks into Flour + Mushrooms can release Poison when broken + Poison and Antidote can wet soil + Juice can wet Flour + Blood can oxidize Iron and Copper + Fallout will infect Blood + Birds turn to white meat when cooked + Birds smash into Blood + Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol + Humans can be killed by Poison and Cyanide + Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide + Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti + Vinegar can kill Frogs slowly + Vinegar can kill Grass + Algae dies at hot and cold temperatures + Dust will burn at high temperatures + Melted Wax will break down at high temperatures + Uranium conducts electricity + Unburn tool can put out Embers and Torches + Bless turns Static to Rainbow + Static conducts electricity + Grapes can turn Water into Juice + Primordial Soup can wet Clay Soil + Hydrogen produces heat during fusion + Helium, Hydrogen, and Mercury Gas glow when electrified + Cactus and Liquid Light random events + Cement can be made with Slaked Lime ~ Recolored Slaked Lime ~ Placing Petals or Mushroom Caps now picks a random color ~ Unhid Petal ~ Hid Root ~ Moved Bamboo to Solids ~ Moved Steel ~ Moved Melted Cheese, Butter, and Chocolate to States ~ Moved Liquid Hydrogen, Helium, and Neon to States ~ States category always appears last if unhidden ~ Humans rot more randomly ~ Bamboo Plant grows faster ~ Worms no longer break Eggs ~ Strange Matter can no longer travel through indestructible things ~ Strange Matter can no longer destroy Void ~ Tweaked Molten Uranium radiation rate [Fixes] ~ Fixed: Alt-Tab locks Alt key ~ Fixed: Cacti break into Sap ~ Fixed: Cream deletes infinite Soda and Juice ~ Fixed: Null in info page error (e.g. tea) ~ Fixed: Unknown element in info page error (e.g. salt) ~ Fixed: Reactions, related, and aliases don't show up in tool info pages ~ Capitalization fixes [Technical] + Element properties onSelect, onMouseUp, perTick, singleColor ~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
if (elements.frozen_meat) {elements.frozen_meat.color = "#65b8aa";}
if (elements.petal) {elements.petal.color = "#ff0000"; elements.petal.singleColor = false;}
if (elements.mushroom_cap) {
elements.mushroom_cap.color = ["#c74442","#c74442","#c74442","#cfb4b4","#c74442","#c74442","#c74442"];
elements.mushroom_cap.singleColor = false;
}
if (elements.mushroom_gill) {
elements.mushroom_gill.tick = function(pixel) {
if (isEmpty(pixel.x,pixel.y-1) && Math.random() < 0.1) {
createPixel("mushroom_cap",pixel.x,pixel.y-1);
}
if (isEmpty(pixel.x-1,pixel.y) && Math.random() < 0.02) {
// create either mushroom_gill or mushroom_cap
if (Math.random() < 0.5) {
createPixel("mushroom_gill",pixel.x-1,pixel.y);
} else {
createPixel("mushroom_cap",pixel.x-1,pixel.y);
}
}
if (isEmpty(pixel.x+1,pixel.y) && Math.random() < 0.02) {
if (Math.random() < 0.5) {
createPixel("mushroom_gill",pixel.x+1,pixel.y);
} else {
createPixel("mushroom_cap",pixel.x+1,pixel.y);
}
}
}
}
if (elements.slaked_lime) {elements.slaked_lime.color = "#adb8b5";}