sandboxels/changelog.txt

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2021-12-23 23:42:03 -05:00
[Future Plans]
2021-12-28 17:44:28 -05:00
+ Artists' Update (Painting, Lines, Shapes, etc.)
+ Explosives Update
2022-01-04 13:53:26 -05:00
+ ~~Electricity~~ & Machines Update
2021-12-28 21:27:54 -05:00
+ Mod Manager Update
2021-12-23 23:42:03 -05:00
2022-01-03 22:49:52 -05:00
[Version 0.8 - Electricity]
+ Mobile Support (Potentially buggy)
+ Electricity
+ Shock tool
+ Wire (100% conductivity)
+ Metal Scrap
+ E-cloner (Clones when powered)
+ Neon gas
+ "Random" element
+ Each conductive element has its own conductivity
+ Lower conductivity = higher resistance, which heats up faster when charged
~ Plasma now shocks things
~ Electrified plasma now creates more plasma
~ Speed optimizations allowing for more pixels on screen
+ Smoke Grenades can now melt
+ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
+ Technical: "behaviorOn" attribute, behavior to override when powered
+ Technical: "colorOn" attribute, color to change to when powered
+ Technical: "SH" behavior rule, shocks / adds charge
~ Fixed: Invalid info links
2021-12-30 13:27:16 -05:00
[Version 0.7.3]
~ Salt and sugar are more dense; can sink in water
~ Fixed: Fish and Algae can't move through sugar water
2021-12-29 20:57:33 -05:00
[Version 0.7.2 - Cloning]
+ Cloner
+ Slow Cloner, Clone Powder, Floating Cloner
+ Soap, cleans various things
~ Plasma revamped
~ Rain/Snow/Acid Clouds revamped
+ Basalt
+ Calcium, Limestone, Quicklime, Slaked Lime
+ Lattice
+ Mud can freeze
+ Slugs and Snails
~ Frogs can now move underwater
~ Light has a temperature of 50°C
~ Swapped Special and Machines category spots
[Version 0.7.1]
2021-12-28 19:02:21 -05:00
+ Sugar Water + Pollen = Honey
2021-12-28 21:27:54 -05:00
~ Lowered Rat Plague spawn rates
2021-12-28 19:02:21 -05:00
~ Fixed: Water dissolves salt and sugar way too much
~ Fixed: Plants don't grow anymore
2021-12-28 21:27:54 -05:00
~ Fixed: Fleas don't eat blood underneath them
2021-12-28 19:02:21 -05:00
~ Fixed: Info page says seconds instead of ticks
2021-12-28 21:27:54 -05:00
~ Fixed: Info shows duplicate elements
2021-12-28 19:02:21 -05:00
~ Fixed: "1 ticks"
2021-12-28 17:44:28 -05:00
[Version 0.7 - Density & Reactions]
+ New category-based element selection menu
+ Pixels are now slightly smaller allowing for more space
+ Scroll wheel now controls cursor size
+ Absolute zero temperature (-273.15°C)
+ Molten elements are now colored differently
+ Mix tool
+ **Density**
+ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
+ Each powder, liquid, and gas has its own density value
+ **Reactions between elements**
+ Element info lookup GUI
+ Right click an element button to open its info
+ Press the / or I key to open the info screen
+ Click underlined elements to open their info
+ Info button
+ Lookup tool
+ Mud & Mudstone
+ Wet Sand & Packed Sand
+ Zinc, Tin, Nickel, Silver, Gold, Aluminum
+ Alloys made by mixing molten metals
+ Brass, Bronze, Sterling, Steel, Rose Gold
+ Gold Coins
+ Milk, Yogurt, Udder
+ Vinegar
+ Baking Soda
+ Corn, Corn Seed, Popcorn
+ Plant Root
+ Potato, Potato Seed
+ Yeast, Bread, Toast
+ Flour, Dough
+ Salt, Salt Water
+ Sugar, Caramel, Candy, Sugar Water
+ Plants convert carbon dioxide to oxygen
+ Rust
+ Hydrogen
+ Nitrogen
+ Alcohol
+ Lichen
+ Ruins can now melt
+ Permafrost now melts into mud
~ Arrow buttons have been changed to + and -
+ New icons for holding Alt/Option and Right Shift
~ Fixed: Ghost pixels
~ Fixed: Fire turns to smoke too much
~ Fixed: Plasma goes out of control
~ Fixed: Console error when leaving element select popup blank
+ Technical: "name" is no longer a required element attribute
+ Technical: New element attributes used for moving elements for density simulation
+ "state" (solid, liquid, or gas)
+ "density" (density of the element in kg/m³)
+ Automatic molten elements are given 0.9x density
2021-12-23 23:42:03 -05:00
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
+ Thermal Conductivity / Heat Transfer
2021-12-24 00:10:37 -05:00
+ Insulation
+ Walls insulate
2021-12-23 23:42:03 -05:00
+ Bees now drop pollen which turns into flower seeds
[Version 0.5.2 - Dec. 22, 2021]
2021-12-23 00:21:51 -05:00
+ Antimatter
+ Acid Cloud
+ Acid Gas
+ Bees
+ Rats
+ Rotten Meat
+ Plague, spawns from Rats and Rotten Meat, kills some animals
+ Plastic, Dioxin, Beads
+ Epsom Salt
+ Potassium Salt
+ Mycelium, obtained from hyphae converting dirt
~ Hyphae spreads more naturally
+ Mushrooms can spread and multiply via hyphae
+ All molten elements now spawn fire like magma
~ Fixed: NaN fire temperatures
2021-12-23 23:42:03 -05:00
[Version 0.5.1 - Dec. 22, 2021]
2021-12-23 00:21:51 -05:00
+ Erase tool
+ Pick tool (Middle click works too)
+ Press E to select an element by name
+ Press > to forward by one frame
+ Changelog and controls link
~ Shift + Heat/Cool is twice as fast as before
~ Fixed: Placing continues after hovering outside of game
~ Fixed: Cursor doesn't follow mouse after hovering outside of game
~ Fixed: Element select button doesn't deselect previous element
~ Fixed: Arrow buttons can set the cursor size to negatives
~ Fixed: Virus spreads fire infinitely
~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
~ Fixed: Console error sometimes when page loads
2021-12-23 23:42:03 -05:00
[Version 0.5 - Dec. 21, 2021]
2021-12-23 00:21:51 -05:00
+ New name: Sandboxels (Sandbox + Pixels)
+ Mushrooms
+ Mushroom Spore grows a mushroom
+ Mushroom Stalk makes up the stem
+ Mushroom gill creates the cap
+ Mushroom Cap
+ Hyphae grows underneath the mushroom in dirt
+ Permafrost
+ Chocolate & Chocolate Syrup
+ Cheese
+ Fireflies
+ Fireballs
+ Frozen Meat
+ Frozen Frogs
~ Heat & Cool tools look more natural
~ Gravel can now melt