sandboxels/mods/classic_textures.js

150 lines
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v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (elements.dirt) {elements.dirt.color = [
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"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#9e6b4b",
"#a88c7b"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.rotten_meat) {elements.rotten_meat.color = [
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"#9ab865",
"#b8b165",
"#b89765"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.ant) {elements.ant.color = "#4a0903";}
if (elements.worm) {elements.worm.color = "#402208";}
if (elements.fly) {elements.fly.color = "#303012";}
if (elements.firefly) {elements.firefly.color = [
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"#310D09",
"#310D09",
"#d9d950",
"#310D09",
"#310D09"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
elements.firefly.tick = function(pixel) {
if (!pixel.fff) {
pixel.fff = Math.floor(Math.random() * 60) + 20;
}
if (pixelTicks % pixel.fff === 0) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#d9d950")}
}
else if (pixelTicks % pixel.fff === 2) {
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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if (pixel) {pixel.color = pixelColorPick(pixel,"#310D09");}
}
behaviors.FLY(pixel,function(firefly,newfly){
if (newfly) {
newfly.fff = firefly.fff;
}
})
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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}
if (elements.human) {elements.human.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a5733",
"#523018",
"#361e0e"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.body) {elements.body.color = [
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"#049699",
"#638A61"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
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];}
if (elements.head) {elements.head.color = [
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"#f5eac6",
"#d4c594",
"#a89160",
"#7a6433",
"#524018"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.slug) {elements.slug.color = [
2022-12-15 10:18:01 -05:00
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#997e12",
"#403314",
"#124a44"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.light) {elements.light.color = "#ffffa8";}
if (elements.wheat) {elements.wheat.color = "#c9bc81";}
if (elements.permafrost) {elements.permafrost.color = [
2022-12-15 10:18:01 -05:00
"#557d65",
"#557d79"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.root) {elements.root.color = "#7B6F6B";}
if (elements.sap) {elements.sap.color = [
2022-12-15 10:18:01 -05:00
"#B66B18",
"#C84805",
"#CF6719",
"#E49B3A"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.electric) {elements.electric.color = "#dddd00";}
if (elements.epsom_salt) {elements.epsom_salt.color = [
2022-12-15 10:18:01 -05:00
"#f2f2f2",
"#e0e0e0"
v1.8.2 [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false)
2023-05-12 17:56:50 -04:00
];}
if (elements.flash) {elements.flash.color = "#ffffa8";}
if (elements.bread) {elements.bread.color = "#F2CF99";}
if (elements.mycelium) {elements.mycelium.color = ["#734d5e","#b5949f","#734d53"];}
if (elements.glass) {elements.glass.color = ["#5e807d","#679e99"];}
if (elements.rad_glass) {elements.rad_glass.color = ["#648c64","#6aad83"];}
if (elements.packed_sand) {elements.packed_sand.color = "#a1975d";}
if (elements.dough) {elements.dough.color = "#edd8ba";}
v1.8.3 [Version 1.8.3 - May 26, 2023 - Deserted Update] + Cactus + Fancy Changelog and Controls pages + Toggle Burning setting + Broth Ice (Hidden) + Rad Shard (Hidden) + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/) [Changes] + Cacti and Charcoal now spawn in Desert world gen + Petals will fall slowly if detached from flower + Pointer color can be customized + Bless grows Grass on Dirt + Frogs can somewhat swim + Pool Water can kill Frogs and Seeds + Pool Water will break down Blood and Poison + Cream releases Steam when boiling + Cream can wet soil + Popcorn pops when made from Corn + Melted Butter stains solids + Mushroom parts break into Mycelium + Eggs melting leaves behind Sulfur Gas + Eggs won't break when dropped on soft material + Bless turns Molten Lead to Molten Gold + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium + Broth can be made from Bones and Mushroom parts + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae + Milk and Cream can be churned to Butter + Rats can eat Eggnog + Fish eat Yolk and Cell + Ants can drink Juice + Soap kills bugs + Ozone kills Plant + Charcoal, Roots, Hyphae, and Amalgam conduct electricity + Rad Glass has a texture when placed manually + Rad Glass can be made with Fallout + LEDs melt into Gallium + Molten Calcium can burn + Salt alias 'Sodium Chloride' + Anesthesia alias 'Nitrous Oxide' + Anesthesia turns Clouds to Acid Clouds + Anesthesia depletes Ozone + Sulfur alias 'Sulphur' + TNT alias 'Trinitrotoluene' + DNA alias 'Deoxyribonucleic Acid' + DNA from Cancer appears corrupted + Potatoes can explode when radiated + Cellulose freezes into Paper + Bees can be crushed into Honey + Bamboo and Vines can convert Carbon Dioxide to Oxygen + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas + Cream changes color when mixed with Milk variant ingredients + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea + Pistils can be broken + Sugar and Candy dissolve in Soda + Bleach and Yeast reaction generates heat + Bleach and Soap reaction + Bleach breaks down Antidote + Sponge creates Bubbles when absorbing Soap ~ Potatoes, Straw, Wheat, and Worms burn slower ~ Sap boils at a lower point ~ Strange Matter is now a liquid ~ Bless turns Soda into Seltzer ~ Cellulose burns less ~ Recolored Frozen Meat ~ Adjusted Sulfur Gas density ~ Adjusted Molten Gallium density [Bug Fixes] ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen ~ Fixed: Color-customizable elements don't show selector if hidden ~ Fixed: Foam created by other foam takes air temperature [Technical] + Element property glow for gas effect (true/false) + LIGHTWEIGHT behavior preset + Reaction properties burning1 and burning2 requirement (true/false) ~ Seeds element now uses eLists.SEEDS
2023-05-26 17:57:38 -04:00
if (elements.flour) {elements.flour.color = "#f0e2b7";}
1.8.5 [Version 1.8.5 - July 27, 2023] + Drag tool + Tree color variety (8 variants!) ~ Mobile UI improvements + Warp (Special) + Crumb (Hidden, from broken foods) + Skin (Solid) + Hair (Hidden) [States] + Soda Ice (Hidden) + Bleach Ice (Hidden) + Frozen Vinegar (Hidden) + Amber (Hidden, frozen Sap) + Perfume (Hidden, liquid Fragrance) + Liquid Stench (Hidden) [Changes] + Molten Dirt can solidify into some Rock + Tools have descriptions on info page + Oil dirties Water + Humans will panic and run when burning + Rad Shards and Molten Rad Glass can produce radiation + Light and Laser retain color when liquified + Slag can be formed with Dirt + Slag can break into Gravel + Corn breaks into Flour + Mushrooms can release Poison when broken + Poison and Antidote can wet soil + Juice can wet Flour + Blood can oxidize Iron and Copper + Fallout will infect Blood + Birds turn to white meat when cooked + Birds smash into Blood + Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol + Humans can be killed by Poison and Cyanide + Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide + Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti + Vinegar can kill Frogs slowly + Vinegar can kill Grass + Algae dies at hot and cold temperatures + Dust will burn at high temperatures + Melted Wax will break down at high temperatures + Uranium conducts electricity + Unburn tool can put out Embers and Torches + Bless turns Static to Rainbow + Static conducts electricity + Grapes can turn Water into Juice + Primordial Soup can wet Clay Soil + Hydrogen produces heat during fusion + Helium, Hydrogen, and Mercury Gas glow when electrified + Cactus and Liquid Light random events + Cement can be made with Slaked Lime ~ Recolored Slaked Lime ~ Placing Petals or Mushroom Caps now picks a random color ~ Unhid Petal ~ Hid Root ~ Moved Bamboo to Solids ~ Moved Steel ~ Moved Melted Cheese, Butter, and Chocolate to States ~ Moved Liquid Hydrogen, Helium, and Neon to States ~ States category always appears last if unhidden ~ Humans rot more randomly ~ Bamboo Plant grows faster ~ Worms no longer break Eggs ~ Strange Matter can no longer travel through indestructible things ~ Strange Matter can no longer destroy Void ~ Tweaked Molten Uranium radiation rate [Fixes] ~ Fixed: Alt-Tab locks Alt key ~ Fixed: Cacti break into Sap ~ Fixed: Cream deletes infinite Soda and Juice ~ Fixed: Null in info page error (e.g. tea) ~ Fixed: Unknown element in info page error (e.g. salt) ~ Fixed: Reactions, related, and aliases don't show up in tool info pages ~ Capitalization fixes [Technical] + Element properties onSelect, onMouseUp, perTick, singleColor ~ Element property fireElement can accept null
2023-07-27 12:33:58 -04:00
if (elements.frozen_meat) {elements.frozen_meat.color = "#65b8aa";}
if (elements.petal) {elements.petal.color = "#ff0000"; elements.petal.singleColor = false;}
if (elements.mushroom_cap) {
elements.mushroom_cap.color = ["#c74442","#c74442","#c74442","#cfb4b4","#c74442","#c74442","#c74442"];
elements.mushroom_cap.singleColor = false;
}
if (elements.mushroom_gill) {
elements.mushroom_gill.tick = function(pixel) {
if (isEmpty(pixel.x,pixel.y-1) && Math.random() < 0.1) {
createPixel("mushroom_cap",pixel.x,pixel.y-1);
}
if (isEmpty(pixel.x-1,pixel.y) && Math.random() < 0.02) {
// create either mushroom_gill or mushroom_cap
if (Math.random() < 0.5) {
createPixel("mushroom_gill",pixel.x-1,pixel.y);
} else {
createPixel("mushroom_cap",pixel.x-1,pixel.y);
}
}
if (isEmpty(pixel.x+1,pixel.y) && Math.random() < 0.02) {
if (Math.random() < 0.5) {
createPixel("mushroom_gill",pixel.x+1,pixel.y);
} else {
createPixel("mushroom_cap",pixel.x+1,pixel.y);
}
}
}
}
Version 1.8.6 - Reaction Overload [Version 1.8.6 - August 21, 2023 - Reaction Overload] + Tomato + Sauce + Sensor - Detects movable pixels + Tuff - Formed from Ash and Magma + Clicking on an element again will deselect it + Sun world gen type [Changes] ~ Moved Salt to Food category [Feedback?] + Supernovae create many more elements + Stench now dissipates over time + Humans can drink Soda + Worms turn Ash and Crumbs into some Dirt + Birds can eat Crumbs + Birds and Rats spawn at body temperature + Flies can eat Honey + Grapes can be crushed by Limestone + Grapes will stick to Vine on all sides + Some Vines can grow Grapes or Tomatoes + Ketchup can be radiated + Eggs will crack if Rocks land on them + Seeds element can spawn Cacti + Candy breaks into Sugar + Snails break into Calcium + Lichen and Pollen break into Dust + Fleas and Termites die when broken + All seeds can be broken or frozen + Mercury can turn to Gold when hit with Neutrons + Mercury kills Plant and Grass + Grass can photosynthesize + Yogurt color variants for milk variants + Foam freezes into Dry Ice + Steel and Bronze can oxidize + Brass can corrode on contact with Ammonia + Confetti slowly breaks down in Water + Pool Water, Steam, Primordial Soup, and Fire can oxidize things + Charcoal purifies Pool Water + Charcoal desaturates Alcohol + Dioxins are absorbed by Ash and soils + Dioxin, Lead, and Solder dirty Water + Baking Soda and Acid reaction + Calcium and Water reaction + Limestone releases some Carbon Dioxide when heated + Quicklime can be converted back to Limestone with CO₂ + Slaked Lime with Milk can make Glue + Lamp Oil starts burning at 220°C + Lamp Oil breaks down Wax + Lasers can break into Light ~ Liquid Light dissipates much slower + Light hitting Oxygen high up can form Ozone + Ozone forms when Lightning hits a body of Water + Ozone can kill Cells, Cancer, Infection, Plague, and small animals ~ Ozone oxidizes things faster than Oxygen + Ozone removes Chlorine + Chlorine can damage Tree Branches, Roots, and Pistils + Chlorine and burning Oil reaction + Chlorine and Baking Soda reaction + Chlorine and Sodium reaction + Greek Fire ignites on contact with water + Greek Fire recipe ~ Greek Fire no longer is burning by default + Sand and Vinegar can put out Greek Fire + Greek Fire and Vinegar can wet soil + Vinegar and Sodium also produces Hydrogen + Vinegar boils into Carbon Dioxide and Methane + Methane and Propane can be ignited with electricity + Sodium and Water also produces Hydrogen ~ Tweaked Sodium and Water reaction + Sodium can react with Pool Water and Primordial Soup + Uranium radiates Primordial Soup slowly + Primordial Soup is killed by Soap, Alcohol, and Mercury + Fish and Worms can swim in Primordial Soup + Primordial Soup converts Blood to Antibodies + Bleach deletes Blood + Bleach turns Poison into a gas + Skin wound healing + Skin will sweat to regulate temperature + Skin will bleed on contact with Acid + Skin will convert Cells ~ Infection no longer turns Cells to Cancer + Skin can spread Cancer + Skin and Hair can be radiated + Skin and Hair can break into Dust + Hair can burn into some Stench + Hair can be poisoned + Antidote deleting Poison is more random ~ Cement is more random when hardening + Nitro explodes on smash ~ Ammonia and Methane reaction also makes Hydrogen and Water ~ Tweaked Lead color + Molten Metal Scrap + Ammonia Ice + Oxidized Copper alias Copper Carbonate + Oil alias Petroleum + Alcohol, Cement, Concrete, and Cloners display with dark text + JavaScript disabled message + Unmixable elements specified in info page ~ Tweaked Drag color ~ Reordered Machines category ~ Randomized social link at bottom [Bug Fixes] ~ Fixed: Mods don't show in Mod Manager and can't be removed after crash ~ Fixed: Scroll disabled on fullscreen ~ Fixed: Pixels float if Drag is unselected by middle click or E prompt ~ Fixed: Border and Rainbow can be moved by Drag ~ Fixed: Border can be destroyed by Strange Matter ~ Fixed: Tools can be placed with Image tool ~ Fixed: Heat Ray doesn't make single pixels change state ~ Fixed: Bless doesn't remove Poison Gas or Poison Ice ~ Fixed: Heads don't fall through gases ~ Fixed: Rotten Meat at abs zero creates living abs zero flies ~ Fixed: Charcoal dirties Salt Water ~ Fixed: Pistils don't conduct heat or spread burning ~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas ~ Fixed: Sodium Acetate foams forever ~ Fixed: Lettuce can't be mixed into Dough or Batter [Technical] + Special Unknown element + Used when no element is selected + Replaces pixels created with invalid element + Will show the invalid element in Debug
2023-08-21 16:08:55 -04:00
if (elements.slaked_lime) {elements.slaked_lime.color = "#adb8b5";}
if (elements.lead) {elements.lead.color = "#6c6c6a";}
Sandboxels v1.9 [Version 1.9 - October 13, 2023 - Local Saves] + Local Saves + SAVES button + Save the scene to 1 of 12 slots + Save the scene to a file + Load a scene from a file + Saves include a ton of information, even your selected element! + Choose to include your settings or mods + Drag & Drop or Paste a save file + Pumpkin + Fireproof solid for carving activities + Pumpkin Seed + Will grow when planted on soil! ~ Thermal View now uses a more useful logarithmic scale [Changes] + Resetting now adjusts canvas size if needed + Dot appears in center of cursor + E-cloner can select an element while unpowered + E-cloner ignores Wires and E-walls + Grass can spread on Sand, Clay, and Mycelium + Tree roots can grow through Clay ~ Sap no longer mixes with Sawdust + Plant and Sauce remove Stench + Humans break Eggs, Grapes, and bugs when on top of them + Humans can trample Grass + Termites can eat Confetti, Straw, and Wheat + Fleas can eat Hair + Ants can eat Honey + Snails can eat Calcium, Limestone, and Paper + Worms can infect and swim in Blood + Worms are killed by Antibodies + Eggs die at high temperatures + Bugs will form Amber when touching Sap ~ Frogs and Fish burn slower + Uranium dirties Salt Water + Radiation can dirty Ice + Blood is infected by Rotten Meat and Rotten Cheese + Vinegar and Limestone reaction + Ketchup slowly deoxidizes Rust ~ Charcoal leaves behind Ash and less CO₂ ~ C4 no longer explodes when burnt + C4 releases poisonous fumes when burnt + C4 burns longer, can be used as fuel + C4 explodes when broken + Fireworks ignite at high temperatures + Dye dissolves in Pool Water + Ink slowly dissolves in Water + Honey dissolves in Tea + Molten Salt conducts electricity + Hair can be made by radiating Skin + Skin can absorb Soap + Proton and Electric reaction generates heat + Positron and Electric reaction generates Light + Escape key resets to Normal View ~ Recolored Tuff ~ Recolored Blood ~ Selected element outline is more clear ~ Improved button readability ~ Improved canvas pixel sharpness + Pressing - or + button centers the cursor ~ Step button is now an arrow + Clear Saves setting [Bug Fixes] ~ Fixed: Fireworks and Flash don't transfer heat ~ Fixed: Flash from Heat Ray is not hot ~ Fixed: Alcohol Gas density too high ~ Fixed: Pistil and Mushroom Gill can be dragged ~ Fixed: Herb can't be mixed in Batter or Dough ~ Fixed: Amber spawns at high temperature ~ Fixed: Heads can detach if Body moves during reaction ~ Fixed: Many Flour reactions make Gingerbread instead of Dough ~ Fixed: Ghost pixels when burning Plague, other deleting gases ~ Fixed: Color picker always appears when toggling GUI on (F1) ~ Fixed: Cooldowned elements can't be placed before 8th tick ~ Fixed: Frozen Fish break into Slime [Technical] + logMessage() function + SOIL eList + generateSave() and loadSave() functions + resizeCanvas() and autoResizeCanvas() functions + sb1 save format ~ Browser dark color scheme for UI elements ~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
if (elements.drag) {elements.drag.color = "#ffffff";}
if (elements.tuff) {elements.tuff.color = ["#A16A49","#C98256","#C7834F","#BF7640","#DB8641","#D1732C","#AF5D30","#A55E35","#8B5B4C"];}
if (elements.blood) {elements.blood.color = "#ff0000";}
Sandboxels v1.9.1 [Version 1.9.1 - December 1, 2023 - Cozy Solstice] + Pipe 1. Draw a line with Pipe, maybe while paused 2. Wait for walls to form around it 3. Erase an exit point and allow Pipe to generate + Mayo + Mulch + Porcelain Shard (Hidden) + Jelly (Hidden) [Coffee] + Coffee Bean + Coffee Ground (Hidden) + Coffee (Hidden) [Nuts] + Nuts + Nut Meat (Hidden, from crushing) + Nut Butter (Hidden, from cooking) + Nut Milk (Hidden, from soaking) [Festivities] + Candy is candy cane-colored + Mashed Potato (Hidden) + Skin will warm itself up when cold [Other Changes] + Roots grow through Grass ~ Saplings no longer turn to wood all at once ~ Tree Branches no longer grow when burning ~ Tree Branches, Plant, and Grass are less flammable + Soda deoxidizes Rust and Copper + Balloons pop near absolute zero + Balloons pop when touching Clouds + Humans can consume Tomatoes, Pumpkin Seeds, and Cream + Humans get gas when eating Beans + Humans can take Gold Coins + Skin spawns at average body temperature ~ Skin no longer heals wounds + Snails can eat Lettuce + Tadpoles and Evergreen can be smashed ~ Rats no longer eat Rotten Meat + Rats can drink Milk + Lichen convert Gravel and Rock Wall to Dirt + Yeast ferments Sugar Water and Soda + Caramel freezes into Candy much colder + Baked Batter breaks into Crumbs + Rotten Meat or Cheese and Flies remove Fragrance + Primordial Soup spawns at a warmer temperature + Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes + Glue can fix shards + Salt makes Water colder + Water breaks down Confetti into Cellulose + Hydrogen burns into some Steam + Hydrogen fusion releases Neutrons + Anesthesia breaks down to Oxygen at high temperatures + Castner–Kellner process + Sodium and Mercury reaction shocks and releases heat + Sulfur burns into Stench + Sugar dissolves in Milk + Salt dissolves in Sauce and Melted Cheese + Juice can be radiated + Carbonating Juice makes Soda + Seltzer can dissolve Limestone over time + Water can weather Limestone into Sand + Vinegar slowly dissolves the shell of Eggs + Baking Soda releases CO₂ when heated + Tuff melts into Magma + E-cloner ignores Wire, Sensor, and Battery + Cloners ignore Wall + Incense recipe ~ Fragrance now dissipates over time ~ Oxygen spreads Fragrance and Stench slower ~ Molten Solder no longer makes Fire ~ Recolored Molten Solder ~ Recolored Gold Coin + Insulation won't mix unless Shift is held + LEDs can break into Glass Shards + Cloners display element on hover + Author name appears if present in loaded save + Pressing ; toggles Replace mode + Methane Ice - Removed Molten Baking Soda [Bug Fixes] ~ Fixed: Flicker when stepping frame ~ Fixed: Lamp Oil burns forever ~ Fixed: Mushroom Gills don't conduct heat ~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged ~ Fixed: God Raying Gray Goo makes Rainbow ~ Fixed: Soda deletes Salt Water quickly ~ Fixed: Juice Ice darkens when melting ~ Fixed: Sand from Water weathering Tuff uses wrong color ~ Fixed: Hail doesn't apply color variants when breaking ~ Fixed: Confirmation appears when dropping save onto empty canvas ~ Fixed: Sauce density too high ~ Fixed: Hail is way too cold ~ Fixed: Humans continue panicking after extinguished ~ Fixed: Cloned pixels don't change state based on Cloner temperature ~ Fixed: Antifire doesn't react with Antifluid right ~ Fixed: Porcelain reforms immediately after breaking when hot ~ Fixed: Hot Bomb often melts itself ~ Fixed: Hard Yolk can't be mixed into Batter/Dough [Technical] + Prop tool + Option for uncompressed raw save data ~ Save version is now sb2 ~ New saves may not work in older versions ~ Old saves will work fine + Version handling system, warnings + Random will work when placed by cheating ~ FW_Ember no longer has a long name + runAfterAutogen function
2023-12-01 17:26:30 -05:00
if (elements.water && elements.tuff) {elements.water.reactions.tuff = { elem2: "wet_sand", color2:"#7a6b5c", chance: 0.00035 };}
Sandboxels v1.9 [Version 1.9 - October 13, 2023 - Local Saves] + Local Saves + SAVES button + Save the scene to 1 of 12 slots + Save the scene to a file + Load a scene from a file + Saves include a ton of information, even your selected element! + Choose to include your settings or mods + Drag & Drop or Paste a save file + Pumpkin + Fireproof solid for carving activities + Pumpkin Seed + Will grow when planted on soil! ~ Thermal View now uses a more useful logarithmic scale [Changes] + Resetting now adjusts canvas size if needed + Dot appears in center of cursor + E-cloner can select an element while unpowered + E-cloner ignores Wires and E-walls + Grass can spread on Sand, Clay, and Mycelium + Tree roots can grow through Clay ~ Sap no longer mixes with Sawdust + Plant and Sauce remove Stench + Humans break Eggs, Grapes, and bugs when on top of them + Humans can trample Grass + Termites can eat Confetti, Straw, and Wheat + Fleas can eat Hair + Ants can eat Honey + Snails can eat Calcium, Limestone, and Paper + Worms can infect and swim in Blood + Worms are killed by Antibodies + Eggs die at high temperatures + Bugs will form Amber when touching Sap ~ Frogs and Fish burn slower + Uranium dirties Salt Water + Radiation can dirty Ice + Blood is infected by Rotten Meat and Rotten Cheese + Vinegar and Limestone reaction + Ketchup slowly deoxidizes Rust ~ Charcoal leaves behind Ash and less CO₂ ~ C4 no longer explodes when burnt + C4 releases poisonous fumes when burnt + C4 burns longer, can be used as fuel + C4 explodes when broken + Fireworks ignite at high temperatures + Dye dissolves in Pool Water + Ink slowly dissolves in Water + Honey dissolves in Tea + Molten Salt conducts electricity + Hair can be made by radiating Skin + Skin can absorb Soap + Proton and Electric reaction generates heat + Positron and Electric reaction generates Light + Escape key resets to Normal View ~ Recolored Tuff ~ Recolored Blood ~ Selected element outline is more clear ~ Improved button readability ~ Improved canvas pixel sharpness + Pressing - or + button centers the cursor ~ Step button is now an arrow + Clear Saves setting [Bug Fixes] ~ Fixed: Fireworks and Flash don't transfer heat ~ Fixed: Flash from Heat Ray is not hot ~ Fixed: Alcohol Gas density too high ~ Fixed: Pistil and Mushroom Gill can be dragged ~ Fixed: Herb can't be mixed in Batter or Dough ~ Fixed: Amber spawns at high temperature ~ Fixed: Heads can detach if Body moves during reaction ~ Fixed: Many Flour reactions make Gingerbread instead of Dough ~ Fixed: Ghost pixels when burning Plague, other deleting gases ~ Fixed: Color picker always appears when toggling GUI on (F1) ~ Fixed: Cooldowned elements can't be placed before 8th tick ~ Fixed: Frozen Fish break into Slime [Technical] + logMessage() function + SOIL eList + generateSave() and loadSave() functions + resizeCanvas() and autoResizeCanvas() functions + sb1 save format ~ Browser dark color scheme for UI elements ~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)
2023-10-13 18:45:49 -04:00
if (elements.antibody) {elements.antibody.color = "#ff4040";}
Sandboxels v1.9.1 [Version 1.9.1 - December 1, 2023 - Cozy Solstice] + Pipe 1. Draw a line with Pipe, maybe while paused 2. Wait for walls to form around it 3. Erase an exit point and allow Pipe to generate + Mayo + Mulch + Porcelain Shard (Hidden) + Jelly (Hidden) [Coffee] + Coffee Bean + Coffee Ground (Hidden) + Coffee (Hidden) [Nuts] + Nuts + Nut Meat (Hidden, from crushing) + Nut Butter (Hidden, from cooking) + Nut Milk (Hidden, from soaking) [Festivities] + Candy is candy cane-colored + Mashed Potato (Hidden) + Skin will warm itself up when cold [Other Changes] + Roots grow through Grass ~ Saplings no longer turn to wood all at once ~ Tree Branches no longer grow when burning ~ Tree Branches, Plant, and Grass are less flammable + Soda deoxidizes Rust and Copper + Balloons pop near absolute zero + Balloons pop when touching Clouds + Humans can consume Tomatoes, Pumpkin Seeds, and Cream + Humans get gas when eating Beans + Humans can take Gold Coins + Skin spawns at average body temperature ~ Skin no longer heals wounds + Snails can eat Lettuce + Tadpoles and Evergreen can be smashed ~ Rats no longer eat Rotten Meat + Rats can drink Milk + Lichen convert Gravel and Rock Wall to Dirt + Yeast ferments Sugar Water and Soda + Caramel freezes into Candy much colder + Baked Batter breaks into Crumbs + Rotten Meat or Cheese and Flies remove Fragrance + Primordial Soup spawns at a warmer temperature + Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes + Glue can fix shards + Salt makes Water colder + Water breaks down Confetti into Cellulose + Hydrogen burns into some Steam + Hydrogen fusion releases Neutrons + Anesthesia breaks down to Oxygen at high temperatures + Castner–Kellner process + Sodium and Mercury reaction shocks and releases heat + Sulfur burns into Stench + Sugar dissolves in Milk + Salt dissolves in Sauce and Melted Cheese + Juice can be radiated + Carbonating Juice makes Soda + Seltzer can dissolve Limestone over time + Water can weather Limestone into Sand + Vinegar slowly dissolves the shell of Eggs + Baking Soda releases CO₂ when heated + Tuff melts into Magma + E-cloner ignores Wire, Sensor, and Battery + Cloners ignore Wall + Incense recipe ~ Fragrance now dissipates over time ~ Oxygen spreads Fragrance and Stench slower ~ Molten Solder no longer makes Fire ~ Recolored Molten Solder ~ Recolored Gold Coin + Insulation won't mix unless Shift is held + LEDs can break into Glass Shards + Cloners display element on hover + Author name appears if present in loaded save + Pressing ; toggles Replace mode + Methane Ice - Removed Molten Baking Soda [Bug Fixes] ~ Fixed: Flicker when stepping frame ~ Fixed: Lamp Oil burns forever ~ Fixed: Mushroom Gills don't conduct heat ~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged ~ Fixed: God Raying Gray Goo makes Rainbow ~ Fixed: Soda deletes Salt Water quickly ~ Fixed: Juice Ice darkens when melting ~ Fixed: Sand from Water weathering Tuff uses wrong color ~ Fixed: Hail doesn't apply color variants when breaking ~ Fixed: Confirmation appears when dropping save onto empty canvas ~ Fixed: Sauce density too high ~ Fixed: Hail is way too cold ~ Fixed: Humans continue panicking after extinguished ~ Fixed: Cloned pixels don't change state based on Cloner temperature ~ Fixed: Antifire doesn't react with Antifluid right ~ Fixed: Porcelain reforms immediately after breaking when hot ~ Fixed: Hot Bomb often melts itself ~ Fixed: Hard Yolk can't be mixed into Batter/Dough [Technical] + Prop tool + Option for uncompressed raw save data ~ Save version is now sb2 ~ New saves may not work in older versions ~ Old saves will work fine + Version handling system, warnings + Random will work when placed by cheating ~ FW_Ember no longer has a long name + runAfterAutogen function
2023-12-01 17:26:30 -05:00
if (elements.infection) {elements.infection.color = "#cf005d";}
if (elements.molten_solder) {delete elements.molten_solder.color;}
if (elements.gold_coin) {elements.gold_coin.color = ["#fff0b5","#986a1a","#f0bb62"];}
if (elements.rocket) {elements.rocket.color = "#ff0000";}
v1.9.3 [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons
2024-02-02 14:54:29 -05:00
if (elements.rose_gold) {elements.rose_gold.color = ["#b76e79","#a1334d","#f06283"];}
if (elements.calcium) {elements.calcium.color = ["#515053","#7a787d","#748193","#fef9ff","#748193","#7a787d","#515053"];}
if (elements.electrum) {elements.electrum.color = ["#ffdd63","#ad9532","#bda853","#bdb38e","#fff5d1"];}