updated behaviors and added res. ender

This commit is contained in:
Lily-129 2022-02-07 02:00:01 -05:00 committed by GitHub
parent 8975c4841b
commit 18b7b3cfe1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 61 additions and 101 deletions

View File

@ -1,5 +1,3 @@
//signalum doesn't require tick function fuckery
elements.destabilized_redstone = {
color: ["#9e0303", "#98061a", "#b80704", "#c4020c", "#f70008", "#9e0303", "#98061a", "#b80704", "#e3020a", "#8c0303", "#8c0303"],
behavior: [
@ -7,8 +5,9 @@ elements.destabilized_redstone = {
"M2 AND SH|XX|M2 AND SH",
"M1|M1 AND SH|M1",
],
viscosity: 1.5,
viscosity: 1.5**4,
category: "liquids",
state: "liquid",
density:1200,
},
@ -20,6 +19,7 @@ elements.signalum = {
conduct: 1,
tempHigh: 550,
stateHigh: "molten_signalum",
state: "solid",
},
elements.molten_sterling = {
@ -37,6 +37,7 @@ elements.molten_signalum = {
tempLow: 550,
stateLow: "signalum",
category: "liquids",
state: "liquid",
hidden: true,
},
@ -44,58 +45,21 @@ elements.molten_signalum = {
elements.blazing_pyrotheum = {
color: "#ffdd55",
behavior: [
"HT:10%2|CR:fire%0.5 AND HT:10%2|HT:10%2",
"M2 AND CR:fire%0.5 AND HT:10%2|HT:10%2|M2 AND CR:fire%0.5 AND HT:10%2",
"M1 AND HT:10%2|M1 AND CR:fire%0.5 AND HT:10%2|M1 AND HT:10%2",
],
tick: function(pixel) {
ddd = Math.random()
eee = Math.random()
doHeat(pixel);
if(ddd < 1/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) { //"bottom M1|M1|M1" and viscosity copied from M1 code
if(tryMove(pixel, pixel.x-1, pixel.y+1)) { mOne = true } else { mOne = false } //left M1
} else if(ddd < 2/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x, pixel.y+1)) { mOne = true } else { mOne = false } //middle M1
} else if(ddd < 3/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x+1, pixel.y+1)) { mOne = true } else { mOne = false } //right M1
}
if(!mOne) { //"middle M2|XX|M2"
if(eee < 1/2 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x+1, pixel.y)) { mTwo = true } else { mTwo = false } //left M2
} else if(eee < 2/2 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x-1, pixel.y)) { mTwo = true } else { mTwo = false } //right M2
}
}
if(pixel.temp >= -273 && pixel.temp <= 3707) { //temperature minimum of 3727
pixel.temp += 20
} else if(pixel.temp > 3717 && pixel.temp < 3727) {
pixel.temp = 3727
}
if(Math.random() < 0.025 && isEmpty(pixel.x,pixel.y-1)) { //"XX|CR:fire%2.5|XX","CR:fire%2.5|XX|CR:fire%2.5","XX|CR:fire%2.5|XX"
createPixel("fire",pixel.x,pixel.y-1)
}
if(Math.random() < 0.025 && isEmpty(pixel.x+1,pixel.y)) {
createPixel("fire",pixel.x+1,pixel.y)
}
if(Math.random() < 0.025 && isEmpty(pixel.x-1,pixel.y)) {
createPixel("fire",pixel.x-1,pixel.y)
}
if(Math.random() < 0.025 && isEmpty(pixel.x,pixel.y+1)) {
createPixel("fire",pixel.x-1,pixel.y)
}
for (let i = -1; i < 2; i++) { //HT:10%2 on whole grid
for (let j = -1; j < 2; j++) {
if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
if(Math.random() < 0.02) {
pixelMap[pixel.x+j][pixel.y+i].temp += 10
}
}
}
}
if(!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) {
if((pixelMap[pixel.x][pixel.y+1]).element == "fire") { //manual swap down with fire since density wouldn't work
swapPixels(pixelMap[pixel.x][pixel.y],pixelMap[pixel.x][pixel.y+1])
}
}
},
viscosity: 1.2,
viscosity: 1.2**4,
category: "liquids",
state: "liquid",
density:1994,
insulate:false,
temp: 3727,
@ -103,61 +67,21 @@ elements.blazing_pyrotheum = {
elements.gelid_cryotheum = {
color: "#00ddff",
behavior: [
" AND CR:snow%0.35HT:10%2|HT:10%2| AND CR:snow%0.35HT:10%2",
"M2 AND CR:snow%0.35 AND HT:10%2|HT:10%2|M2 AND CR:snow%0.35 AND HT:10%2",
"M1 AND HT:10%2|M1 AND CR:snow%0.25 AND HT:10%2|M1 AND HT:10%2",
],
tick: function(pixel) {
ddd = Math.random()
eee = Math.random()
doHeat(pixel);
if(ddd < 1/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) { //"bottom M1|M1|M1" and viscosity copied from M1 code
if(tryMove(pixel, pixel.x-1, pixel.y+1)) { mOne = true } else { mOne = false } //left M1
} else if(ddd < 2/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x, pixel.y+1)) { mOne = true } else { mOne = false } //middle M1
} else if(ddd < 3/3 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x+1, pixel.y+1)) { mOne = true } else { mOne = false } //right M1
}
if(!mOne) { //"middle M2|XX|M2"
if(eee < 1/2 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x+1, pixel.y)) { mTwo = true } else { mTwo = false } //left M2
} else if(eee < 2/2 && !((Math.random()*100) < 100 / ((pixel.viscosity) ** 0.25))) {
if(tryMove(pixel, pixel.x-1, pixel.y)) { mTwo = true } else { mTwo = false } //right M2
}
}
if(pixel.temp >= -243) { //temperature maximum of -223
pixel.temp -= 20
} else if(pixel.temp > -223 && pixel.temp < -243) {
pixel.temp = -223
}
if(Math.random() < 0.01 && isEmpty(pixel.x-1,pixel.y-1)) { //"CR:snow%1|XX|CR:snow%0.35","CR:snow%0.35|XX|CR:snow%0.35","XX|CR:snow%0.35|XX"
createPixel("snow",pixel.x-1,pixel.y-1)
}
if(Math.random() < 0.0035 && isEmpty(pixel.x+1,pixel.y-1)) {
createPixel("snow",pixel.x+1,pixel.y-1)
}
if(Math.random() < 0.0035 && isEmpty(pixel.x-1,pixel.y)) { //
createPixel("snow",pixel.x-1,pixel.y)
}
if(Math.random() < 0.0035 && isEmpty(pixel.x+1,pixel.y)) {
createPixel("snow",pixel.x+1,pixel.y)
}
if(Math.random() < 0.0035 && isEmpty(pixel.x,pixel.y+1)) {
createPixel("snow",pixel.x+1,pixel.y)
}
for (let i = -1; i < 2; i++) { //CO:10%2 on whole grid
for (let j = -1; j < 2; j++) {
if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
if(Math.random() < 0.02) {
pixelMap[pixel.x+j][pixel.y+i].temp -= 10
}
}
}
}
if(!isEmpty(pixel.x,pixel.y-1) && !outOfBounds(pixel.x,pixel.y-1)) {
if((pixelMap[pixel.x][pixel.y-1]).element == "snow") { //manual swap up with snow
swapPixels(pixelMap[pixel.x][pixel.y],pixelMap[pixel.x][pixel.y-1])
}
}
},
viscosity: 3,
viscosity: 3**4,
category: "liquids",
state: "liquid",
density:3988,
insulate:false,
temp: -223,
@ -186,8 +110,9 @@ elements.tectonic_petrotheum = {
"chalcopyrite_ore": { "elem2": "chalcopyrite_dust" }
},
temp: 120,
viscosity: 1.5,
viscosity: 1.5**4,
category: "liquids",
state: "liquid",
density:3988,
insulate:false,
},
@ -231,9 +156,10 @@ elements.acid.reactions.limestone_gravel = { "elem1":"neutral_acid", "elem2":nul
elements.zephyrean_aerotheum = {
color: ["#FFFCD9","#FEFFFC","#FDFFDB","#FFFFE8","#FBF6D3","#F1EDD0"],
behavior: behaviors.AGLIQUID,
viscosity: 0.1,
viscosity: 0.1**4,
category: "liquids",
density:-797.6,
state: "liquid",
density:-800,
insulate:false,
},
@ -244,10 +170,44 @@ elements.energized_glowstone = {
"M2 AND CR:light%40|XX|M2 AND CR:light%40",
"XX|CR:light%40|XX",
],
viscosity: 0.1,
viscosity: 0.1**4,
category: "liquids",
density:-797.6,
state: "liquid",
density:-500,
insulate:false,
}
},
//no resonant ender (yet?)
elements.resonant_ender = {
color: ["#062c2c", "#062c2c", "#19a8a8", "#0a4646", "#1f8c8e", "#0c5c54", "#0c5c54"],
behavior: behaviors.LIQUID,
tick: function(pixel) {
for (let i = -2; i < 3; i++) {
for (let j = -2; j < 3; j++) {
if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
if (lifeArray.includes(pixelMap[pixel.x+j][pixel.y+i].element)) {
pixel.eeex = pixel.x + Math.floor(Math.random() * ((2 * 8) + 1)) - 8
pixel.eeey = pixel.y + Math.floor(Math.random() * ((2 * 8) + 1)) - 8
//if human
//handle heads
if(pixelMap[pixel.x+j][pixel.y+i].element == "head") {
if(isEmpty(pixel.eeex,pixel.eeey) && !outOfBounds(pixel.eeex,pixel.eeey) && isEmpty(pixel.eeex,pixel.eeey+1) && !outOfBounds(pixel.eeex,pixel.eeey+1)) {
tryMove(pixelMap[pixel.x+j][pixel.y+i],pixel.eeex,pixel.eeey)
tryMove(pixelMap[pixel.x+j][pixel.y+i+1],pixel.eeex,pixel.eeey+1)
}
} else if(pixelMap[pixel.x+j][pixel.y+i].element == "body") {
} else {
if(isEmpty(pixel.eeex,pixel.eeey) && !outOfBounds(pixel.eeex,pixel.eeey)) {
tryMove(pixelMap[pixel.x+j][pixel.y+i],pixel.eeex,pixel.eeey)
}
}
}
}
}
}
},
category: "liquids",
density: 3000,
state: "liquid",
viscosity: 3**4,
}