Update Science_mod.js
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@ -6,7 +6,7 @@
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// - Try to get the mod to work by making different ways to craft all the (116) elements in the mod
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// - Make new substances that you can get after mixing different elements
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// - Make a way to get the different substances by mixing different elements and different substances
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// - Create different proporties for the substances
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// - Create different proporties for the substances (doing now)
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// How much of the elements you're gonna have when you start:
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@ -1087,7 +1087,7 @@ element.Oganesson = {
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substance.Polystyrene = {
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behavior: behaviors.WALL,
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color:"00FF00",
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color:"FFFFFF",
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category:"land",
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state:"solid",
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hidden:true
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@ -1095,8 +1095,18 @@ substance.Polystyrene = {
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substance.Styrene = {
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behavior: behaviors.LIQUID,
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color:"00FF00",
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color:"FFFFED",
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category:"liquids",
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state:"liquid",
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hidden:true
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}
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substance.Cinnamaldehyde = {
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behavior: behaviors.LIQUID,
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color:"FDFD96",
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category:"liquids",
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state:"liquid",
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hidden:true
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}
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// Doing more tmrw
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