official mods

This commit is contained in:
slweeb 2025-04-01 19:01:56 -04:00
parent 208aedecbf
commit 337811d22b
2 changed files with 5 additions and 1 deletions

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@ -127,7 +127,9 @@
<tr><td>edible_everything.js</td><td>Allows every element to be mixed into Batter and Dough</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools.js</td><td>Adds back FOOLS Mode</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools24.js</td><td>Adds back the 2024 Multiversal Update (v5.9.1)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools25.js</td><td>Adds back the 2025 Element Modulator</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>glow.js</td><td>[CHROME ONLY] Adds a cool lighting effect to many emissive pixels, like Fire</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>rainbow_cursor.js</td><td>Makes your cursor multicolored</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>smooth_water.js</td><td>Changes water mechanics so that it flows in one direction until it bounces off of something</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>souls.js</td><td>Adds Human Souls, Ectoplasm, and Tombstones</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>

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@ -191,7 +191,7 @@ function modulateElement() {
let element = {};
element.desc = `Modulated at x${currentModulatorPos[0]},y${currentModulatorPos[1]},z${currentModulatorPos[2]}`;
element.desc = `Modulated at X${currentModulatorPos[0]},Y${currentModulatorPos[1]},Z${currentModulatorPos[2]}`;
let name = generateName();
@ -339,6 +339,8 @@ function modulateElement() {
element.conduct = modulateRange(1,100,82)/100;
}
element.grain = modulateRange(1,5,83);
addElement(name,element);
selectCategory(element.category);
selectElement(name);