added pyramids to finalize the new version
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066ec1b3d0
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3fdbc72e84
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@ -1,4 +1,4 @@
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/*Version 1.1.0 Pseudorandom world generator*/
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/*Version 1.2.0 Pseudorandom world generator*/
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function pseudorandom(key, num, max = 1){
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return (Math.log(key)*(num*Math.log(1625.4986772154357))) % max;
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};
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@ -20,12 +20,36 @@ function makeCurve(pos, w, dir, div = 200){
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for(i = w; i >= 0; i--){
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let x2 = (dir == 1) ? pos[0]-i : pos[0]+i;
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let y2 = height-((1/div)*(i**2));
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console.log(prevX, prevY, Math.round(x2), Math.round(y2));
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res = res.concat(lineCoords(prevX, prevY, Math.round(x2), Math.round(y2), 1));
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prevX = Math.round(x2), prevY = Math.round(y2);
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}
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return res;
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}
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elements.sandstone = {
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category: "solids",
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color: ["#a89f67", "#b89c6b", "#bbad68"],
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behavior: behaviors.SOLID,
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breakInto: "sand",
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tempHigh: 1700,
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stateHigh: "molten_glass",
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};
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elements.packed_sand.tempHigh = 300;
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elements.packed_sand.stateHigh = "sandstone";
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function drawLine(elem,x1,y1,x2,y2, replace = null){
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let coords = lineCoords(Math.round(x1),Math.round(y1),Math.round(x2),Math.round(y2));
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for(let pos of coords){
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let res = tryCreate(elem, pos[0], pos[1]);
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if(replace != null && res == null){
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let pixel = getPixel(pos[0], pos[1]);
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if(pixel != null && replace.includes(pixel.element)){
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changePixel(pixel, elem);
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}
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}
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}
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}
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let structureFuncs = {
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ocean: (seed)=>{
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let side = (pseudorandom(15, (seed/2**32)*62, 1) > 0.5) ? 0 : width;
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@ -50,13 +74,32 @@ let structureFuncs = {
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},
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pyramid: (seed)=>{
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if(pseudorandom(232, 4564*(seed/2**32), 1) < 0.25){
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let x = pseudorandom(531, 9834*(seed/2**32), width);
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 20;
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let hwidth = h*Math.atan(0.78539816);
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let num = 0;
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for(let i = x - hwidth; i < x + hwidth; i++){
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let y = (height-35)-(h);
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drawLine("sandstone", i, height-35, x, y, ["sand", "cactus"]);
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num++;
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if(i == x){
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num = 0;
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};
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}
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}
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},
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};
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class biome {
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constructor(layersArr, yLevels, properties, afterFunc = false, genStructures = false){
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constructor(layersArr, yLevels, properties, afterFunc = false, genStructures = false, sp = false){
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this.layers = layersArr;
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this.yLevels = yLevels;
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this.vMulti = 1;
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this.structures = (genStructures != false) ? [].concat(genStructures) : undefined;
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this.afterFunc = (afterFunc != false) ? afterFunc : undefined;
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this.sPriority = sp;
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for(let item in properties){
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this[item] = properties[item];
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}
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@ -64,6 +107,13 @@ class biome {
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autoResizeCanvas();
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if(!paused){togglePause();}
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let fraction = seed/(2**32);
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if(this.sPriority){
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if(this.structures != undefined){
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for(let gen of this.structures){
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gen(seed);
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}
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}
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}
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for(let level of this.yLevels){
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for(let x = 0; x <= width+2; x++){
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//console.log(x);
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@ -106,6 +156,11 @@ class biome {
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}
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}
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}
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if(this.structures != undefined){
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for(let gen of this.structures){
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gen(seed);
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}
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}
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this.generateOreVeins(seed, this.vMulti);
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};
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}
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@ -152,29 +207,35 @@ class biome {
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if(this.afterFunc != null){
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this.afterFunc(seed);
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}
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if(this.structures != undefined){
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for(let gen of this.structures){
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gen(seed);
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}
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}
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}
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}
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let biomes = {
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plains: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "dirt", "dirt", "mud", "gravel"], ["grass","flower_seed","grass","grass","grass","grass","sapling","grass","grass","grass","grass","grass","grass","grass","grass"]], [25, 38, 40]),
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desert: new biome([["rock", "rock", "rock", "gravel"], ["rock", "packed_sand","rock", "packed_sand", "sand"], ["sand"], [null, null, null, null, null, null, null, null, null, "cactus"]], [17, 26, 40, 42], {vMulti: 1.2}),
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desert: new biome([["rock", "rock", "rock", "gravel"], ["rock", "packed_sand","rock", "packed_sand", "sand"], ["sand"], [null, null, null, null, null, null, null, null, null, "cactus"]], [17, 26, 40, 42], {vMulti: 1.2}, false, structureFuncs.pyramid, true),
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savanna: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "clay_soil", "dirt", "dirt"], ["grass",null,null, null, null, null, "sapling",null,null,null,null]], [25, 38, 40], {lc: ["#6fde26", "#8eed34", "#8cdb42", "#7bd12a", "#96e81c", "#a9e64e", "#a0d94c", "#a9d63e"], wc: ["#bdab7e", "#b09c6a", "#ab996d", "#998a63", "#917959", "#877051"], vMulti: 1.5}),
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tundra: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "rock", "permafrost"], ["permafrost", "permafrost", "permafrost", "permafrost", "permafrost", "permafrost", "ice", "snow"], [null,null,null,null,null,"pinecone",null,null,null,null,null,null]], [25, 30, 38, 40], {temp: -15, vMulti: 2}),
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beach: new biome([["rock", "rock", "rock", "gravel"], ["rock", "gravel", "sand", "sand"], ["sand"]], [10, 5, 40], {vMulti: 0.8}, (seed)=>{
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if(enabledMods.includes("mods/plants.js")){
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beach: new biome([["rock", "rock", "rock", "gravel"], ["rock", "gravel", "sand", "sand"], ["sand"]], [7, 13, 35], {vMulti: 0.8}, (seed)=>{
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dependOn("plants.js", ()=>{
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for(let i = 0; i < width; i++){
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if(pseudorandom(82+(i*34), (seed/2**32)*234, 1) < 0.025){
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console.log("Placing: ", i, 20);
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tryCreate("banana_seed", i, 20);
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console.log(pseudorandom((i*34), (seed/2**32)*234, 1));
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if(pseudorandom((i*34), (seed/2**32)*234, 1) < 0.035){
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let c = true;
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let np = getPixel(i, 20);
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let ny = 21;
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while(np == null){
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np = getPixel(i, ny);
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if(np != null && np.element == "water"){
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c = false;
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};
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ny++;
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}
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if(c){
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tryCreate("banana_seed", i, 20);
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}
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}
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}
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}
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}, false);
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}, structureFuncs.ocean),
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}
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