This commit is contained in:
slweeb 2025-04-02 20:19:02 -04:00
parent 337811d22b
commit 6860344777
2 changed files with 104 additions and 105 deletions

104
archive.txt Normal file
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@ -0,0 +1,104 @@
// If the element has reactions, loop through each one (it is an object), if the value for elem1 or elem2 is not an element and is not null, remove that key
if (elements[key].reactions) {
for (var reaction in elements[key].reactions) {
// If elem1 exists
if (elements[key].reactions[reaction].elem1) {
// If elem1 is an array, loop through each element, else check once. Don't delete if it === null
if (Array.isArray(elements[key].reactions[reaction].elem1)) {
for (var i = 0; i < elements[key].reactions[reaction].elem1.length; i++) {
if (elements[key].reactions[reaction].elem1[i] && !elements[elements[key].reactions[reaction].elem1[i]]) {
elements[key].reactions[reaction].elem1.splice(i,1);
}
}
}
else if (elements[key].reactions[reaction].elem1 && !elements[elements[key].reactions[reaction].elem1]) {
delete elements[key].reactions[reaction].elem1;
}
}
// If elem2 exists
if (elements[key].reactions[reaction].elem2) {
// If elem2 is an array, loop through each element, else check once. Don't delete if it === null
if (Array.isArray(elements[key].reactions[reaction].elem2)) {
for (var i = 0; i < elements[key].reactions[reaction].elem2.length; i++) {
if (elements[key].reactions[reaction].elem2[i] && !elements[elements[key].reactions[reaction].elem2[i]]) {
elements[key].reactions[reaction].elem2.splice(i,1);
}
}
}
else if (elements[key].reactions[reaction].elem2 && !elements[elements[key].reactions[reaction].elem2]) {
delete elements[key].reactions[reaction].elem2;
}
}
}
}
// If the element's stateHigh or stateLow is not an element, remove it and tempHigh/Low
if (elements[key].stateHigh) {
// If it's an array, do it for each item, otherwise, just do it once
if (Array.isArray(elements[key].stateHigh)) {
for (var i = 0; i < elements[key].stateHigh.length; i++) {
if (!elements[elements[key].stateHigh[i]] && elements[key].stateHigh[i] !== null) {
elements[key].stateHigh.splice(i,1);
}
}
if (elements[key].stateHigh.length == 0) {
delete elements[key].stateHigh;
delete elements[key].tempHigh;
}
}
else {
if (!elements[elements[key].stateHigh] && elements[key].stateHigh !== null) {
delete elements[key].stateHigh;
delete elements[key].tempHigh;
}
}
}
if (elements[key].stateLow) {
if (Array.isArray(elements[key].stateLow)) {
for (var i = 0; i < elements[key].stateLow.length; i++) {
if (!elements[elements[key].stateLow[i]] && elements[key].stateLow[i] !== null) {
elements[key].stateLow.splice(i,1);
}
}
if (elements[key].stateLow.length == 0) {
delete elements[key].stateLow;
delete elements[key].tempLow;
}
}
else {
if (!elements[elements[key].stateLow] && elements[key].stateLow !== null) {
delete elements[key].stateLow;
delete elements[key].tempLow;
}
}
}
// same for burnInto
if (elements[key].burnInto) {
if (Array.isArray(elements[key].burnInto)) {
for (var i = 0; i < elements[key].burnInto.length; i++) {
if (!elements[elements[key].burnInto[i]]) {
delete elements[key].burnInto[i];
}
}
if (elements[key].burnInto.length == 0) {
delete elements[key].burnInto;
}
}
else {
if (!elements[elements[key].burnInto]) {
delete elements[key].burnInto;
}
}
}
// same for breakInto
if (elements[key].breakInto) {
if (Array.isArray(elements[key].breakInto)) {
for (var i = 0; i < elements[key].breakInto.length; i++) {
if (elements[key].breakInto[i]!==null && !elements[elements[key].breakInto[i]]) { delete elements[key].breakInto[i]; }
}
if (elements[key].breakInto.length == 0) { delete elements[key].breakInto; }
}
else {
if (elements[key].breakInto[i]!==null && !elements[elements[key].breakInto]) { delete elements[key].breakInto; }
}
}

View File

@ -17970,111 +17970,6 @@ function finalizeElementAfter(key) {
}
}
// If the element has reactions, loop through each one (it is an object), if the value for elem1 or elem2 is not an element and is not null, remove that key
if (elements[key].reactions) {
for (var reaction in elements[key].reactions) {
// If elem1 exists
if (elements[key].reactions[reaction].elem1) {
// If elem1 is an array, loop through each element, else check once. Don't delete if it === null
if (Array.isArray(elements[key].reactions[reaction].elem1)) {
for (var i = 0; i < elements[key].reactions[reaction].elem1.length; i++) {
if (elements[key].reactions[reaction].elem1[i] && !elements[elements[key].reactions[reaction].elem1[i]]) {
elements[key].reactions[reaction].elem1.splice(i,1);
}
}
}
else if (elements[key].reactions[reaction].elem1 && !elements[elements[key].reactions[reaction].elem1]) {
delete elements[key].reactions[reaction].elem1;
}
}
// If elem2 exists
if (elements[key].reactions[reaction].elem2) {
// If elem2 is an array, loop through each element, else check once. Don't delete if it === null
if (Array.isArray(elements[key].reactions[reaction].elem2)) {
for (var i = 0; i < elements[key].reactions[reaction].elem2.length; i++) {
if (elements[key].reactions[reaction].elem2[i] && !elements[elements[key].reactions[reaction].elem2[i]]) {
elements[key].reactions[reaction].elem2.splice(i,1);
}
}
}
else if (elements[key].reactions[reaction].elem2 && !elements[elements[key].reactions[reaction].elem2]) {
delete elements[key].reactions[reaction].elem2;
}
}
}
}
// If the element's stateHigh or stateLow is not an element, remove it and tempHigh/Low
if (elements[key].stateHigh) {
// If it's an array, do it for each item, otherwise, just do it once
if (Array.isArray(elements[key].stateHigh)) {
for (var i = 0; i < elements[key].stateHigh.length; i++) {
if (!elements[elements[key].stateHigh[i]] && elements[key].stateHigh[i] !== null) {
elements[key].stateHigh.splice(i,1);
}
}
if (elements[key].stateHigh.length == 0) {
delete elements[key].stateHigh;
delete elements[key].tempHigh;
}
}
else {
if (!elements[elements[key].stateHigh] && elements[key].stateHigh !== null) {
delete elements[key].stateHigh;
delete elements[key].tempHigh;
}
}
}
if (elements[key].stateLow) {
if (Array.isArray(elements[key].stateLow)) {
for (var i = 0; i < elements[key].stateLow.length; i++) {
if (!elements[elements[key].stateLow[i]] && elements[key].stateLow[i] !== null) {
elements[key].stateLow.splice(i,1);
}
}
if (elements[key].stateLow.length == 0) {
delete elements[key].stateLow;
delete elements[key].tempLow;
}
}
else {
if (!elements[elements[key].stateLow] && elements[key].stateLow !== null) {
delete elements[key].stateLow;
delete elements[key].tempLow;
}
}
}
// same for burnInto
if (elements[key].burnInto) {
if (Array.isArray(elements[key].burnInto)) {
for (var i = 0; i < elements[key].burnInto.length; i++) {
if (!elements[elements[key].burnInto[i]]) {
delete elements[key].burnInto[i];
}
}
if (elements[key].burnInto.length == 0) {
delete elements[key].burnInto;
}
}
else {
if (!elements[elements[key].burnInto]) {
delete elements[key].burnInto;
}
}
}
// same for breakInto
if (elements[key].breakInto) {
if (Array.isArray(elements[key].breakInto)) {
for (var i = 0; i < elements[key].breakInto.length; i++) {
if (elements[key].breakInto[i]!==null && !elements[elements[key].breakInto[i]]) { delete elements[key].breakInto[i]; }
}
if (elements[key].breakInto.length == 0) { delete elements[key].breakInto; }
}
else {
if (elements[key].breakInto[i]!==null && !elements[elements[key].breakInto]) { delete elements[key].breakInto; }
}
}
if (elements[key].colorPattern) {
if (!elements[key].colorKey) {
delete elements[key].colorPattern;