Update Science_mod.js

Just an update ig
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ThatOtherProto 2024-05-01 20:09:23 +01:00 committed by GitHub
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commit 83a5761dad
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1 changed files with 42 additions and 2 deletions

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@ -1,6 +1,6 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
// Build 20
// Build 21
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// Todo:
// - Make new substances that you can get after mixing different elements
@ -1376,7 +1376,7 @@ substance.Silver_Oxzide = {
substance.Silver_Sulfate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands"
category: "lands",
state: "solid",
hidden:true
}
@ -1467,3 +1467,43 @@ substance.Aluminum_Tribromide = {
state: "powder",
hidden:true
}
substance.Aluminum_Bromide_Hexahydrate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Aluminum_Cerium_Oxide = {
behavior: behaviors.WALL,
color: "FF5E00",
category: "lands",
state: "solid",
hidden:true
}
substance.Aluminum_Chloride = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Aluminum_Chlorohydrate = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Aluminum_Chloride_Hydrate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}