Merge pull request #764 from redbirdly/main
This commit is contained in:
commit
86a7308019
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@ -1,19 +1,86 @@
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// CircuitCore: adds circuits to sandboxels, logicgates.js is required
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/*if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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if (!enabledMods.includes("mods/logicgates.js")) { enabledMods.unshift("mods/logicgates.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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var lightmapEnabled = enabledMods.includes("mods/lightmap.js") || enabledMods.includes("mods/fast_lightmap.js");
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var cc_settingsTab = new SettingsTab("CircuitCore");
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var cc_setting1 = new Setting("Default Memory Fill; 0=empty,1=random,2=fill custom,3=custom data", "mem_fill", settingType.NUMBER, false, "The default method used to initialize ROM/RAM memory devices");
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var cc_setting2 = new Setting("Example Setting 2", "element", settingType.TEXT, false, "2");
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cc_settingsTab.registerSettings("Default Memory Fill", cc_setting1);
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cc_settingsTab.registerSettings("Setting 2", cc_setting2);
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settingsManager.registerTab(cc_settingsTab);*/
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var cc_setting1 = new Setting("If true then circuits will emit heat", "mem_fill", settingType.BOOLEAN, false, defaultValue=true);
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//var cc_setting2 = new Setting("Example Setting 2", "element", settingType.TEXT, false, "2");
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cc_settingsTab.registerSettings("OverHeating", cc_setting1);
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//cc_settingsTab.registerSettings("Setting 2", cc_setting2);
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settingsManager.registerTab(cc_settingsTab);
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var dataVisualizationPalette16 = [
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"#000000", "#ff0000", "#ff7700", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff",
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"#777777", "#770000", "#773300", "#777700", "#007700", "#007777", "#000077", "#770077",
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];
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function hueLerp(value) {
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// Clamp the value between -50 and 400
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if (value < -50) value = -50;
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if (value > 400) value = 400;
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let r, g, b;
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if (value <= 300) {
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// Interpolate between blue and red
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let t = (value + 50) / 350; // Normalize value from -50 to 300 to a 0-1 range
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r = Math.round(255 * t);
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g = 0;
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b = Math.round(255 * (1 - t));
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} else {
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// Interpolate between red and white
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let t = (value - 300) / 100; // Normalize value from 300 to 400 to a 0-1 range
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r = 255;
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g = Math.round(255 * t);
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b = Math.round(255 * t);
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}
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// Convert RGB values to a hex string
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return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1).toUpperCase();
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}
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function cc_rgbToArray(colorString) {
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if (typeof colorString !== 'string') {
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console.error('Invalid colorString:', colorString);
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return null;
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}
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if (colorString.startsWith('rgb')) {
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return colorString.slice(4, -1).split(',').map(val => parseInt(val.trim()));
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} else if (colorString.startsWith('#')) {
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let hex = colorString.slice(1);
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// Handle shorthand hex (e.g., #03F)
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if (hex.length === 3) {
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hex = hex.split('').map(char => char + char).join('');
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}
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if (hex.length !== 6) {
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console.error('Invalid hex color:', colorString);
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return null;
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}
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const r = parseInt(hex.slice(0, 2), 16);
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const g = parseInt(hex.slice(2, 4), 16);
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const b = parseInt(hex.slice(4, 6), 16);
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return [r, g, b];
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} else {
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console.error('Invalid color format:', colorString);
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return null;
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}
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}
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function cc_arrayToRgbString(rgbArray) {
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return `rgb(${rgbArray.join(', ')})`;
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}
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function cc_scaleList(numbers, scale) {
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return numbers.map(number => number * scale);
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}
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function binaryArrayToNumber(binaryArray) {
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return binaryArray.reduce((acc, bit, index) => acc + bit * Math.pow(2, (binaryArray.length - 1) - index), 0);
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}
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@ -152,7 +219,7 @@ function setPin(pixel, pins, index, value, rotation=pixel.circuitRotation) {
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// Circuits
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elements.four_bit_enabler_circuit = {
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centered: true,
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tick: function(pixel) {
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cc_stableTick: function(pixel) {
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var pins = [
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// Data inputs (D0-D3)
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[-3, -2, true], // D0
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@ -209,7 +276,7 @@ elements.four_bit_enabler_circuit = {
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elements.randomizer = {
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color: "#FFCCFF",
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tick: function(pixel) {
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cc_stableTick: function(pixel) {
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coord = adjacentCoords[i];
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var x = pixel.x + coord[0];
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@ -230,7 +297,7 @@ elements.randomizer = {
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}
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elements.four_bit_randomizer_circuit = {
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tick: function(pixel) {
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cc_stableTick: function(pixel) {
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var pins = [
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// Clock input
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[0, -2, true], // Clock
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@ -278,9 +345,51 @@ elements.four_bit_randomizer_circuit = {
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}
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};
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var tempVar = 0;
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elements.temperature_sensor = {
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behavior: behaviors.WALL,
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onSelect: function() {
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var answertemp = Number(prompt("Set your target temperature:",(tempVar||undefined)));
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if (!answertemp) { return }
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tempVar = answertemp;
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},
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hoverStat: function(pixel) {
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return `TargetTmp: {pixel.targetTemp}`;
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},
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cc_stableTick: function(pixel) {
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if (pixel.start === pixelTicks){
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pixel.targetTemp = tempVar;
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}
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pixel.color = hueLerp(pixel.targetTemp);
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pixel.active = pixel.temp >= pixel.targetTemp;
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var neighbors = getNeighbors(pixel);
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for (var i = 0;i < neighbors.length;i++) {
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var neighbor = neighbors[i];
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// Check if it's a wire
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if (elements[neighbor.element].conduct > 0 && pixel.active) {
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neighbor.charge = 1;
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}
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// Check if it's a logic wire (logicgates.js)
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if (neighbor.lstate != undefined) {
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if (pixel.active) {
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neighbor.lstate = 2;
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neighbor.color = pixelColorPick(neighbor, "#ffe49c");
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} else {
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neighbor.lstate = -2;
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neighbor.color = pixelColorPick(neighbor, "#3d4d2c");
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}
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}
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}
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}
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}
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/*elements.ROM_circuit = {
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previewSize: false,
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tick: function(pixel) {
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cc_stableTick: function(pixel) {
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var romWidth = 16;
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var romHeight = 16;
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@ -358,16 +467,17 @@ function general_encoder(inputBits) {
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// Define input pins
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for (var i = 0; i < inputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, outputBits + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), outputBits + 1, true]);
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}
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// Define output pins
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for (var i = 0; i < outputBits; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -outputBits + 1 + 2 * i, false]); // Right outputs
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pins.push([Math.floor(circuitWidth / 2) + 1, outputBits - 1 - (2 * i), false]); // Right outputs
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}
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// Mirrored outputs
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for (var i = 0; i < outputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -outputBits + 1 + 2 * i, false]); // Left outputs
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pins.push([-Math.floor(circuitWidth / 2) - 1, outputBits - 1 - (2 * i), false]); // Left outputs
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -392,22 +502,22 @@ function general_encoder(inputBits) {
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// Define a 2-to-1 encoder using the general_encoder function
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elements.two_to_one_encoder_circuit = {
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tick: general_encoder(2)
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cc_stableTick: general_encoder(2)
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};
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// Define a 4-to-2 encoder using the general_encoder function
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elements.four_to_two_encoder_circuit = {
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tick: general_encoder(4)
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cc_stableTick: general_encoder(4)
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};
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// Define an 8-to-3 encoder using the general_encoder function
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elements.eight_to_three_encoder_circuit = {
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tick: general_encoder(8)
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cc_stableTick: general_encoder(8)
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};
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// Define a 16-to-4 encoder using the general_encoder function
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elements.sixteen_to_four_encoder_circuit = {
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tick: general_encoder(16)
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cc_stableTick: general_encoder(16)
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};
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function general_demultiplexer(selectorBits) {
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@ -427,7 +537,7 @@ function general_demultiplexer(selectorBits) {
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// Define output pins
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for (var i = 0; i < outputCount; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -Math.floor(circuitHeight / 2) + 1 + 2 * i, false]);
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pins.push([Math.floor(circuitWidth / 2) + 1, Math.floor(circuitHeight / 2) - 1 - (2 * i), false]);
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -450,22 +560,22 @@ function general_demultiplexer(selectorBits) {
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// Define a 1-to-2 demultiplexer using the general_demultiplexer function
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elements.one_to_two_demultiplexer_circuit = {
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tick: general_demultiplexer(1)
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cc_stableTick: general_demultiplexer(1)
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};
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// Define a 1-to-4 demultiplexer using the general_demultiplexer function
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elements.one_to_four_demultiplexer_circuit = {
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tick: general_demultiplexer(2)
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cc_stableTick: general_demultiplexer(2)
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};
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// Define a 1-to-8 demultiplexer using the general_demultiplexer function
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elements.one_to_eight_demultiplexer_circuit = {
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tick: general_demultiplexer(3)
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cc_stableTick: general_demultiplexer(3)
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};
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// Define a 1-to-16 demultiplexer using the general_demultiplexer function
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elements.one_to_sixteen_demultiplexer_circuit = {
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tick: general_demultiplexer(4)
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cc_stableTick: general_demultiplexer(4)
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};
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function general_decoder(inputBits) {
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@ -477,16 +587,16 @@ function general_decoder(inputBits) {
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// Define input pins
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for (var i = 0; i < inputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, outputCount + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), outputCount + 1, true]);
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}
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// Define output pins
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for (var i = 0; i < outputCount; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -outputCount + 1 + 2 * i, false]); // Right outputs
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pins.push([Math.floor(circuitWidth / 2) + 1, outputCount - 1 - (2 * i), false]); // Right outputs
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}
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for (var i = 0; i < outputCount; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -outputCount + 1 + 2 * i, false]); // Left outputs
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pins.push([-Math.floor(circuitWidth / 2) - 1, outputCount - 1 - (2 * i), false]); // Left outputs
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -509,19 +619,19 @@ function general_decoder(inputBits) {
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}
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elements.one_to_two_decoder_circuit = {
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tick: general_decoder(1)
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cc_stableTick: general_decoder(1)
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};
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elements.two_to_four_decoder_circuit = {
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tick: general_decoder(2)
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cc_stableTick: general_decoder(2)
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};
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elements.three_to_eight_decoder_circuit = {
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tick: general_decoder(3)
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cc_stableTick: general_decoder(3)
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};
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elements.four_to_sixteen_decoder_circuit = {
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tick: general_decoder(4)
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cc_stableTick: general_decoder(4)
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};
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function general_multiplexer(inputLines) {
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@ -533,12 +643,12 @@ function general_multiplexer(inputLines) {
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// Define selector pins
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for (var i = 0; i < selectorBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, inputLines + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), inputLines + 1, true]);
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}
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// Define input data pins
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for (var i = 0; i < inputLines; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -inputLines + 1 + 2 * i, true]);
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pins.push([-Math.floor(circuitWidth / 2) - 1, inputLines - 1 - (2 * i), true]);
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}
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// Define output pin
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@ -560,32 +670,32 @@ function general_multiplexer(inputLines) {
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// Define a 2-input multiplexer using the general_multiplexer function
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elements.two_to_one_multiplexer_circuit = {
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tick: general_multiplexer(2)
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cc_stableTick: general_multiplexer(2)
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};
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// Define a 4-input multiplexer using the general_multiplexer function
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elements.four_to_one_multiplexer_circuit = {
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tick: general_multiplexer(4)
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cc_stableTick: general_multiplexer(4)
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};
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// Define an 8-input multiplexer using the general_multiplexer function
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elements.eight_to_one_multiplexer_circuit = {
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tick: general_multiplexer(8)
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cc_stableTick: general_multiplexer(8)
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};
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// Define an 8-input multiplexer using the general_multiplexer function
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elements.sixteen_to_one_multiplexer_circuit = {
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tick: general_multiplexer(16)
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cc_stableTick: general_multiplexer(16)
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};
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elements.four_bit_PISO_shift_register_circuit = {
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tick: function(pixel) {
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cc_stableTick: function(pixel) {
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var pins = [
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// Data inputs (D0-D3)
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[-3, -3, true], // D0
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[-1, -3, true], // D1
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[1, -3, true], // D2
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[3, -3, true], // D3
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[1, -3, true], // D2
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[-1, -3, true], // D1
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[-3, -3, true], // D0
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// Control input (Load/Shift Enable)
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[-5, -1, true], // Load/Shift Enable
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@ -656,7 +766,7 @@ elements.four_bit_PISO_shift_register_circuit = {
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};
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elements.four_bit_SIPO_shift_register_circuit = {
|
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tick: function(pixel) {
|
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cc_stableTick: function(pixel) {
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var pins = [
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// Serial input (Data In)
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[-2, -3, true], // Data In
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@ -665,10 +775,10 @@ elements.four_bit_SIPO_shift_register_circuit = {
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[-2, -1, true], // Clock
|
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// Parallel outputs (Q0-Q3)
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[2, -3, false], // Q0
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[2, -1, false], // Q1
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[2, 3, false], // Q3
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[2, 1, false], // Q2
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[2, 3, false] // Q3
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[2, -1, false], // Q1
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[2, -3, false] // Q0
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];
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initializeCircuit(pixel, pins, 3, 9);
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@ -699,7 +809,7 @@ elements.four_bit_SIPO_shift_register_circuit = {
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};
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|
||||
elements.four_bit_program_counter_circuit = {
|
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tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
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// Data inputs (D0-D3)
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[-3, -3, true], // D0
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@ -771,7 +881,7 @@ elements.four_bit_program_counter_circuit = {
|
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};
|
||||
|
||||
elements.four_bit_register_circuit = {
|
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tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// Data inputs (D0-D3)
|
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[-3, -3, true], // D0
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||||
|
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@ -831,7 +941,7 @@ elements.four_bit_register_circuit = {
|
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};
|
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|
||||
elements.SR_latch_circuit = {
|
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tick: function(pixel) {
|
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cc_stableTick: function(pixel) {
|
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var pins = [
|
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[0, -2, true], // Input: Set
|
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[0, 2, true], // Input: Reset
|
||||
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@ -849,7 +959,7 @@ elements.SR_latch_circuit = {
|
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};
|
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|
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elements.T_flip_flop_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
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[0, -2, true], // Input: Toggle (T)
|
||||
[2, 0, false], // Output (Q)
|
||||
|
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@ -880,7 +990,7 @@ elements.T_flip_flop_circuit = {
|
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};
|
||||
|
||||
elements.D_latch_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
[0, -2, true], // Input: Data
|
||||
[2, 0, true], // Input: Enable
|
||||
|
|
@ -902,7 +1012,7 @@ elements.D_latch_circuit = {
|
|||
};
|
||||
|
||||
elements.D_flip_flop_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
[0, -2, true], // Input: Data
|
||||
[2, 0, true], // Input: Enable
|
||||
|
|
@ -941,7 +1051,7 @@ elements.D_flip_flop_circuit = {
|
|||
};
|
||||
|
||||
elements.four_bit_D_latch_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// Data inputs (D0-D3)
|
||||
[-3, -2, true], // D0
|
||||
|
|
@ -990,7 +1100,7 @@ elements.four_bit_D_latch_circuit = {
|
|||
};
|
||||
|
||||
elements.four_bit_D_flip_flop_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// Data inputs (D0-D3)
|
||||
[-3, -2, true], // D0
|
||||
|
|
@ -1047,22 +1157,22 @@ elements.four_bit_D_flip_flop_circuit = {
|
|||
};
|
||||
|
||||
elements.four_bit_incrementer_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// 4-bit number inputs (N0-N3)
|
||||
[-3, -2, true], // N0
|
||||
[-1, -2, true], // N1
|
||||
[1, -2, true], // N2
|
||||
[3, -2, true], // N3
|
||||
[1, -2, true], // N2
|
||||
[-1, -2, true], // N1
|
||||
[-3, -2, true], // N0
|
||||
|
||||
// Increment control input (INC)
|
||||
[-5, 0, true], // Increment (INC)
|
||||
|
||||
// Outputs (Q0-Q3)
|
||||
[-3, 2, false], // Q0
|
||||
[-1, 2, false], // Q1
|
||||
[1, 2, false], // Q2
|
||||
[3, 2, false], // Q3
|
||||
[1, 2, false], // Q2
|
||||
[-1, 2, false], // Q1
|
||||
[-3, 2, false], // Q0
|
||||
|
||||
// Carry out
|
||||
[5, 0, false] // Carry out (COUT)
|
||||
|
|
@ -1104,28 +1214,28 @@ elements.four_bit_incrementer_circuit = {
|
|||
};
|
||||
|
||||
elements.four_bit_adder_circuit = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// First 4-bit number (A)
|
||||
[-7, -2, true], // A0
|
||||
[-5, -2, true], // A1
|
||||
[-3, -2, true], // A2
|
||||
[-1, -2, true], // A3
|
||||
[-3, -2, true], // A2
|
||||
[-5, -2, true], // A1
|
||||
[-7, -2, true], // A0
|
||||
|
||||
// Second 4-bit number (B)
|
||||
[1, -2, true], // B0
|
||||
[3, -2, true], // B1
|
||||
[5, -2, true], // B2
|
||||
[7, -2, true], // B3
|
||||
[5, -2, true], // B2
|
||||
[3, -2, true], // B1
|
||||
[1, -2, true], // B0
|
||||
|
||||
// Carry-in (C_in)
|
||||
[9, 0, true], // Carry-in (C_in)
|
||||
|
||||
// Output sum (S)
|
||||
[-7, 2, false], // S0
|
||||
[-5, 2, false], // S1
|
||||
[-3, 2, false], // S2
|
||||
[-1, 2, false], // S3
|
||||
[-3, 2, false], // S2
|
||||
[-5, 2, false], // S1
|
||||
[-7, 2, false], // S0
|
||||
[1, 2, false], // Carry Out (C4)
|
||||
];
|
||||
|
||||
|
|
@ -1190,27 +1300,68 @@ function general_clock(speed, s2) {
|
|||
|
||||
elements.slow_clock = {
|
||||
color: "#BB66BB",
|
||||
tick: general_clock(64, 32),
|
||||
cc_stableTick: general_clock(64, 32),
|
||||
}
|
||||
|
||||
elements.medium_clock = {
|
||||
color: "#DD88DD",
|
||||
tick: general_clock(32, 16),
|
||||
cc_stableTick: general_clock(32, 16),
|
||||
}
|
||||
|
||||
elements.fast_clock = {
|
||||
color: "#FFAAFF",
|
||||
tick: general_clock(16, 8),
|
||||
cc_stableTick: general_clock(16, 8),
|
||||
}
|
||||
|
||||
elements.very_fast_clock = {
|
||||
color: "#FFCCFF",
|
||||
tick: general_clock(8, 4),
|
||||
cc_stableTick: general_clock(8, 4),
|
||||
}
|
||||
|
||||
elements.fast_clock = {
|
||||
color: "#FFAAFF",
|
||||
tick: general_clock(16, 8),
|
||||
elements.custom_RGB_led = {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// RGB values
|
||||
[-2, -1, true], // R0
|
||||
[-2, 1, true], // R1
|
||||
[1, -2, true], // G0
|
||||
[-1, -2, true], // G1
|
||||
[2, -1, true], // B0
|
||||
[2, 1, true], // B1
|
||||
];
|
||||
|
||||
initializeCircuit(pixel, pins, 3, 3);
|
||||
|
||||
// Read inputs
|
||||
var l = [
|
||||
checkPin(pixel, pins, 0),
|
||||
checkPin(pixel, pins, 1),
|
||||
checkPin(pixel, pins, 2),
|
||||
checkPin(pixel, pins, 3),
|
||||
checkPin(pixel, pins, 4),
|
||||
checkPin(pixel, pins, 5)
|
||||
];
|
||||
|
||||
var color = { color: cc_scaleList([(l[0] * 2) + l[1], (l[2] * 2) + l[3], (l[4] * 2) + l[5]], (255 / 3) * 10) };
|
||||
|
||||
if (lightmapEnabled && color.color[0] && color.color[1], color.color[2]) {
|
||||
lightmap[Math.floor(pixel.y / lightmapScale)][Math.floor(pixel.x / lightmapScale)] = color;
|
||||
}
|
||||
var scaledColor = cc_scaleList(color.color, 0.1);
|
||||
|
||||
// pixelMap[pixel.x][pixel.y].color = scaledColor;
|
||||
for (let dx = -1; dx <= 1; dx++) {
|
||||
for (let dy = -1; dy <= 1; dy++) {
|
||||
var nx = pixel.x + dx;
|
||||
var ny = pixel.y + dy;
|
||||
|
||||
if (pixelMap[nx] && pixelMap[nx][ny]) {
|
||||
var n = ((2 - (Math.abs(dx) + Math.abs(dy))) + 4) / 6;
|
||||
pixelMap[nx][ny].color = cc_arrayToRgbString(cc_scaleList(scaledColor, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var addDisplayCallback = function(pixel, pins, w, h) {
|
||||
|
|
@ -1228,13 +1379,13 @@ var addDisplayCallback = function(pixel, pins, w, h) {
|
|||
}
|
||||
|
||||
elements.simple_seven_segment_display = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// Data inputs (D0-D3)
|
||||
[-1, 1, true], // D0
|
||||
[-1, 3, true], // D1
|
||||
[-1, 5, true], // D2
|
||||
[-1, 7, true], // D3
|
||||
[-1, 7, true],
|
||||
[-1, 5, true],
|
||||
[-1, 3, true],
|
||||
[-1, 1, true],
|
||||
];
|
||||
|
||||
initializeCircuit(pixel, pins, 5, 9, false, pixel.circuitRotation, addDisplayCallback);
|
||||
|
|
@ -1270,18 +1421,18 @@ elements.simple_seven_segment_display = {
|
|||
};
|
||||
|
||||
elements.simple_double_seven_segment_display = {
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var pins = [
|
||||
// Data inputs (D0-D3)
|
||||
[-1, 1, true], // D0
|
||||
[-1, 3, true], // D1
|
||||
[-1, 5, true], // D2
|
||||
[-1, 7, true], // D3
|
||||
[-1, 7, true],
|
||||
[-1, 5, true],
|
||||
[-1, 3, true],
|
||||
[-1, 1, true],
|
||||
|
||||
[1, -1, true], // D2-0
|
||||
[3, -1, true], // D2-1
|
||||
[5, -1, true], // D2-2
|
||||
[7, -1, true], // D2-3
|
||||
[7, -1, true],
|
||||
[5, -1, true],
|
||||
[3, -1, true],
|
||||
[1, -1, true],
|
||||
];
|
||||
|
||||
initializeCircuit(pixel, pins, 9, 9, false, pixel.circuitRotation, addDisplayCallback);
|
||||
|
|
@ -1337,6 +1488,117 @@ elements.simple_double_seven_segment_display = {
|
|||
}
|
||||
};
|
||||
|
||||
function general_display(w, h) {
|
||||
return function(pixel) {
|
||||
var pins = [];
|
||||
|
||||
// X input (X0-Xn)
|
||||
for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
|
||||
pins.push([-1, (Math.ceil(Math.log2(w)) - i) * 2 - 1, true]);
|
||||
}
|
||||
|
||||
// Y input (Y0-Yn)
|
||||
for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
|
||||
pins.push([(Math.ceil(Math.log2(h)) - i) * 2 - 1, -1, true]);
|
||||
}
|
||||
|
||||
// Color input
|
||||
pins.push([11, -1, true]);
|
||||
|
||||
// Reset pin
|
||||
pins.push([13, -1, true]);
|
||||
|
||||
// Clock input
|
||||
pins.push([15, -1, true]);
|
||||
|
||||
// Initialize the circuit with the necessary pins
|
||||
initializeCircuit(pixel, pins, w + 2, h + 2, false, pixel.circuitRotation, addDisplayCallback);
|
||||
|
||||
// Read inputs
|
||||
var X = [];
|
||||
for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
|
||||
X.push(checkPin(pixel, pins, i));
|
||||
}
|
||||
|
||||
var Y = [];
|
||||
for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
|
||||
Y.push(checkPin(pixel, pins, Math.ceil(Math.log2(w)) + i));
|
||||
}
|
||||
|
||||
var color = checkPin(pixel, pins, pins.length - 3);
|
||||
var reset = checkPin(pixel, pins, pins.length - 2);
|
||||
var clock = checkPin(pixel, pins, pins.length - 1);
|
||||
|
||||
// Decode X and Y inputs to determine the pixel position
|
||||
var x_pos = 0;
|
||||
for (var i = 0; i < X.length; i++) {
|
||||
x_pos += (X[i] ? 1 : 0) << i;
|
||||
}
|
||||
|
||||
var y_pos = 0;
|
||||
for (var i = 0; i < Y.length; i++) {
|
||||
y_pos += (Y[i] ? 1 : 0) << i;
|
||||
}
|
||||
|
||||
// Display dimension check
|
||||
if (x_pos >= w || y_pos >= h) return;
|
||||
|
||||
var px = pixel.x + 1 + x_pos; // Adjust for the display position
|
||||
var py = pixel.y + 1 + y_pos;
|
||||
|
||||
// Handle reset functionality
|
||||
if (reset) {
|
||||
for (var y = 1; y <= h; y++) {
|
||||
for (var x = 1; x <= w; x++) {
|
||||
var reset_px = pixel.x + x;
|
||||
var reset_py = pixel.y + y;
|
||||
if (pixelMap[reset_px] && pixelMap[reset_px][reset_py] && pixelMap[reset_px][reset_py].element == "art") {
|
||||
pixelMap[reset_px][reset_py].color = "rgb(16, 230, 120)";
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Update display on clock pulse
|
||||
if (clock) {
|
||||
if (pixelMap[px] && pixelMap[px][py] && pixelMap[px][py].element == "art") {
|
||||
// Set the pixel color
|
||||
pixelMap[px][py].color = color ? "rgb(16, 230, 120)" : "rgb(16, 230, 120)";
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
elements.basic_mono_display_8x8 = {
|
||||
cc_stableTick: general_display(8, 8),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_16x8 = {
|
||||
cc_stableTick: general_display(16, 8),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_16x16 = {
|
||||
cc_stableTick: general_display(16, 16),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_32x16 = {
|
||||
cc_stableTick: general_display(32, 16),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_32x32 = {
|
||||
cc_stableTick: general_display(32, 32),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_64x32 = {
|
||||
cc_stableTick: general_display(64, 32),
|
||||
};
|
||||
|
||||
elements.basic_mono_display_64x64 = {
|
||||
cc_stableTick: general_display(64, 64),
|
||||
};
|
||||
|
||||
|
||||
function malfunction_chip(pixel) {
|
||||
var emptySpaces = [];
|
||||
|
||||
|
|
@ -1367,6 +1629,19 @@ function malfunction_chip(pixel) {
|
|||
}
|
||||
}
|
||||
|
||||
//elements.display = {
|
||||
// color: "#444444",
|
||||
// category: "logic",
|
||||
// state: "solid",
|
||||
// behavior: behaviors.WALL,
|
||||
// hoverStat: function(pixel) {
|
||||
// return `Circuit: ${pixel.corePosition}`;
|
||||
// },
|
||||
// cc_stableTick: function(pixel) {
|
||||
//
|
||||
// }
|
||||
//};
|
||||
|
||||
elements.circuit_material = {
|
||||
color: "#444444",
|
||||
category: "logic",
|
||||
|
|
@ -1375,9 +1650,9 @@ elements.circuit_material = {
|
|||
hoverStat: function(pixel) {
|
||||
return `Circuit: ${pixel.corePosition}`;
|
||||
},
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
// Make it that extreme temperatures can stop the chip from working (for realism)
|
||||
if (Math.random() < 0.003) { // Chance to check for temperature or nearby particles
|
||||
if (Math.random() < 0.003 && cc_setting1.value) { // Chance to check for temperature or nearby particles
|
||||
// Check temperature
|
||||
if (pixel.temp > 120) {
|
||||
// Replace the circuit core with lead if overheating
|
||||
|
|
@ -1415,7 +1690,7 @@ elements.input_pin = {
|
|||
stateHigh: "lead",
|
||||
tempHigh: 570,
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
pixel.active = false;
|
||||
var neighbors = getNeighbors(pixel);
|
||||
for (var i = 0;i < neighbors.length;i++) {
|
||||
|
|
@ -1436,7 +1711,7 @@ elements.output_pin = {
|
|||
stateHigh: "lead",
|
||||
tempHigh: 570,
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var neighbors = getNeighbors(pixel);
|
||||
for (var i = 0;i < neighbors.length;i++) {
|
||||
var neighbor = neighbors[i];
|
||||
|
|
@ -1482,7 +1757,7 @@ elements.logic_corrupt = {
|
|||
elements.logic_corrupter_machine = {
|
||||
color: "#DD33DD",
|
||||
category: "logic",
|
||||
tick: function(pixel) {
|
||||
cc_stableTick: function(pixel) {
|
||||
var radius = 10
|
||||
for (var y = pixel.y - radius; y < pixel.y + radius; y++) {
|
||||
for (var x = pixel.x - radius; x < pixel.x + radius; x++) {
|
||||
|
|
@ -1528,6 +1803,7 @@ var circuits = [
|
|||
{ circuit: elements.four_bit_enabler_circuit, color: cc_BROWN, size: [9, 3, true] },
|
||||
{ circuit: elements.randomizer, color: cc_BROWN },
|
||||
{ circuit: elements.four_bit_randomizer_circuit, color: cc_BROWN, size: [9, 3, true] },
|
||||
{ circuit: elements.temperature_sensor, color: cc_BROWN },
|
||||
// ROM/RAM: red
|
||||
// { circuit: elements.ROM_circuit, color: cc_RED, size: [18, 18, false] },
|
||||
// Encoders and de-multiplexers: orange
|
||||
|
|
@ -1572,23 +1848,32 @@ var circuits = [
|
|||
{ circuit: elements.medium_clock },
|
||||
{ circuit: elements.fast_clock },
|
||||
{ circuit: elements.very_fast_clock },
|
||||
{ circuit: elements.very_fast_clock },
|
||||
// Displays/visual circuits: white
|
||||
{ circuit: elements.simple_seven_segment_display, color: cc_WHITE, size: [5, 9, false] },
|
||||
{ circuit: elements.simple_double_seven_segment_display, color: cc_WHITE, size: [9, 9, false] },
|
||||
{ circuit: elements.custom_RGB_led, color: cc_WHITE, size: [3, 3, true] },
|
||||
{ circuit: elements.basic_mono_display_8x8, color: cc_WHITE, size: [10, 10, false] },
|
||||
{ circuit: elements.basic_mono_display_16x8, color: cc_WHITE, size: [18, 10, false] },
|
||||
{ circuit: elements.basic_mono_display_16x16, color: cc_WHITE, size: [18, 18, false] },
|
||||
{ circuit: elements.basic_mono_display_32x16, color: cc_WHITE, size: [34, 18, false] },
|
||||
{ circuit: elements.basic_mono_display_32x32, color: cc_WHITE, size: [34, 34, false] },
|
||||
{ circuit: elements.basic_mono_display_64x32, color: cc_WHITE, size: [66, 34, false] },
|
||||
{ circuit: elements.basic_mono_display_64x64, color: cc_WHITE, size: [66, 66, false] },
|
||||
];
|
||||
|
||||
circuits.forEach(circuitInfo => {
|
||||
if (circuitInfo.color) {circuitInfo.circuit.color = circuitInfo.color;}
|
||||
circuitInfo.circuit.category = "logic";
|
||||
circuitInfo.circuit.maxSize = 1;
|
||||
circuitInfo.circuit.behavior = behaviors.WALL;
|
||||
circuitInfo.circuit.state = "solid";
|
||||
circuitInfo.circuit.isCircuitCore = true;
|
||||
circuitInfo.circuit.previewSize = circuitInfo.size;
|
||||
|
||||
// Exclude circuits without a frame
|
||||
if (circuitInfo.size) {
|
||||
var previousCircuitTick = circuitInfo.circuit.tick;
|
||||
circuitInfo.circuit.tick = function(pixel) {
|
||||
var previousCircuitTick = circuitInfo.circuit.cc_stableTick;
|
||||
circuitInfo.circuit.cc_stableTick = function(pixel) {
|
||||
previousCircuitTick(pixel);
|
||||
|
||||
// Don't constantly check
|
||||
|
|
@ -1606,7 +1891,10 @@ circuits.forEach(circuitInfo => {
|
|||
deletePixel(pixel.x, pixel.y);
|
||||
}
|
||||
|
||||
pixel.temp += Math.random(0, 5);
|
||||
// Check if circuit overheating is enabled
|
||||
if (cc_setting1.value) {
|
||||
pixel.temp += Math.random(0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1658,12 +1946,16 @@ function drawCircuitExtras() {
|
|||
}
|
||||
}
|
||||
|
||||
runAfterLoad(() => {
|
||||
var originalDrawPixels3 = drawPixels;
|
||||
drawPixels = function(forceTick=false) {
|
||||
originalDrawPixels3(forceTick);
|
||||
drawCircuitExtras();
|
||||
return true;
|
||||
};
|
||||
});
|
||||
resetInterval(tps);
|
||||
function runLogicTick() {
|
||||
for (var i = 0;i < currentPixels.length;i++) {
|
||||
var pixel = currentPixels[i];
|
||||
if (elements[pixel.element].category == "logic") {
|
||||
if (elements[pixel.element].cc_stableTick) {
|
||||
elements[pixel.element].cc_stableTick(pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
renderPostPixel(drawCircuitExtras);
|
||||
runEveryTick(runLogicTick);
|
||||
|
|
|
|||
|
|
@ -0,0 +1 @@
|
|||
Object.keys(elements).forEach((element)=>{if (elements[element].category == "life") {delete elements[element]}})
|
||||
|
|
@ -1,14 +1,14 @@
|
|||
// RedBirdly's mod to draw lines between transmitters/receivers
|
||||
// logicgates.js required
|
||||
// logicgates.js or wifi.js required
|
||||
|
||||
let logicReceivers = [];
|
||||
let logicTransmitters = [];
|
||||
// let receivers = [];
|
||||
// let transmitters = [];
|
||||
let receivers = [];
|
||||
let transmitters = [];
|
||||
|
||||
function updateLogicLists() {
|
||||
// receivers = [];
|
||||
// transmitters = [];
|
||||
receivers = [];
|
||||
transmitters = [];
|
||||
logicReceivers = [];
|
||||
logicTransmitters = [];
|
||||
|
||||
|
|
@ -18,11 +18,11 @@ function updateLogicLists() {
|
|||
logicReceivers.push(pixel);
|
||||
} else if (pixel.element === "logic_transmitter") {
|
||||
logicTransmitters.push(pixel);
|
||||
} /*else if (pixel.element === "receiver") {
|
||||
} else if (pixel.element === "receiver") {
|
||||
receivers.push(pixel);
|
||||
} else if (pixel.element === "transmitter") {
|
||||
transmitters.push(pixel);
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -67,12 +67,21 @@ function drawLinks() {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Iterate through transmitters and receivers to draw lines for linked channels
|
||||
for (const transmitter of transmitters) {
|
||||
for (const receiver of receivers) {
|
||||
if (transmitter._channel === receiver._channel) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(transmitter.x * pixelSize + pixelSizeHalf, transmitter.y * pixelSize + pixelSizeHalf);
|
||||
ctx.lineTo(receiver.x * pixelSize + pixelSizeHalf, receiver.y * pixelSize + pixelSizeHalf);
|
||||
ctx.strokeStyle = "RGBA(0,0,255,0.2)";
|
||||
ctx.lineWidth = 2;
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var originalDrawPixels2 = drawPixels;
|
||||
drawPixels = function(forceTick=false) {
|
||||
originalDrawPixels2(forceTick);
|
||||
updateLogicLists();
|
||||
drawLinks();
|
||||
};
|
||||
resetInterval(tps);
|
||||
renderPostPixel(updateLogicLists);
|
||||
renderPostPixel(drawLinks);
|
||||
|
|
|
|||
Loading…
Reference in New Issue