Update modM.js
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mods/modM.js
43
mods/modM.js
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@ -62,26 +62,6 @@ elements.coal = {
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burnTime: 3500,
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};
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elements.solid_coal = {
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color: "#3d3c39",
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behavior: behaviors.WALL,
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category: "land",
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state: "solid",
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breakInto: "coal_dust"
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tick: function(pixel) {
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if (pixel.temp > 900 && !pixel.burning) {
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pixel.burning = true;
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pixel.burnStart = pixelTicks;
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}
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},
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tempHigh:3000,
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stateHigh: "fire",
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hardness: 0.85,
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burn: 100,
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burnTime: 3500,
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};
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elements.coal_dust = {
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color: "#3d3c39",
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@ -156,3 +136,26 @@ elements.solar_panel = {
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hardness: 1,
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};
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elements.titanium = {
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conduct: 1,
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color: "#a1ada5",
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tempHigh:3000,
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stateHigh: "molten_titanium",
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category: "solids",
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state: "soild",
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hardness: 1,
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density: 792,
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behavior: behaviors.WALL,
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};
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elements.molten_titanium = {
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conduct: 1,
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color: "#d16e04",
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tempLow:2999,
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stateLow: "titanium",
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category: "solids",
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state: "soild",
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density: 792,
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behavior: behaviors.MOLTEN,
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};
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