added dates to changelog

This commit is contained in:
slweeb 2022-02-06 21:06:20 -05:00
parent f29435acab
commit 8975c4841b
1 changed files with 21 additions and 17 deletions

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@ -1,14 +1,16 @@
[Future Plans] [Future Plans]
+ Artists' Update (Painting, Lines, Shapes, etc.) + Artists' Update (Painting, Lines, Shapes, etc.)
+ Machines Update + Machines Update
+ World Generation
+ More plans / feedback at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit
[Version 1.3] [Version 1.3 BETA]
+ Color Sand + Color Sand
+ Stained Glass + Stained Glass
+ Grenades will explode into metal fragments + Grenades will explode into metal fragments
~ Fixed: Pressure Plates... ~ Fixed: Pressure Plates...
[Version 1.2] [Version 1.2 - Feb. 4, 2022]
+ Human + Human
+ Firework + Firework
+ Dynamite + Dynamite
@ -72,7 +74,7 @@
+ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched) + Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
+ Technical: Elements can now have a behavior and tick function at the same time + Technical: Elements can now have a behavior and tick function at the same time
[Version 1.1.2] [Version 1.1.2 - Jan. 26, 2022]
+ Technical: New functions to use in coded elements + Technical: New functions to use in coded elements
doBurning(pixel); // Using this function will allow burning simulation doBurning(pixel); // Using this function will allow burning simulation
doHeat(pixel); // Using this function will allow heat simulation doHeat(pixel); // Using this function will allow heat simulation
@ -80,14 +82,14 @@
+ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props + Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
+ Technical: New "properties" element attribute. See the tick_props element + Technical: New "properties" element attribute. See the tick_props element
[Version 1.1.1] [Version 1.1.1 - Jan. 25, 2022]
+ Technical: "tick" element attribute, takes a function + Technical: "tick" element attribute, takes a function
tick: function(pixel) { tick: function(pixel) {
tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
} }
runs every tick on each pixel runs every tick on each pixel
[Version 1.1 - Blast Off] [Version 1.1 - Blast Off - Jan. 22, 2022]
+ Explosions + Explosions
+ Weapons Category + Weapons Category
+ Bomb + Bomb
@ -141,11 +143,11 @@
~ Fixed: Acid and Acid Gas dissolve each other ~ Fixed: Acid and Acid Gas dissolve each other
~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails ~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
[Version 1.0.1] [Version 1.0.1 - Jan. 20, 2022]
~ Slowed down Udder ~ Slowed down Udder
+ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js + Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
[Version 1.0 - Full Steam Ahead!] [Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
+ Radiation + Radiation
+ Uranium + Uranium
+ Rad Steam + Rad Steam
@ -190,10 +192,10 @@
- Removed plus button in the Mod Manager - Removed plus button in the Mod Manager
- Removed Structure category - Removed Structure category
[Version 0.9.1] [Version 0.9.1 - Jan. 17, 2022]
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.) ~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
[Version 0.9 - Mod Manager Update] [Version 0.9 - Mod Manager Update - Jan. 16, 2022]
+ Mod Manager Menu + Mod Manager Menu
+ Clay Soil + Clay Soil
+ Salt Water, Sugar Water, and Dirty Water evaporate into their components + Salt Water, Sugar Water, and Dirty Water evaporate into their components
@ -208,7 +210,7 @@
+ Technical: stateHigh and stateLow can be an array, a random option is chosen + Technical: stateHigh and stateLow can be an array, a random option is chosen
~ Fixed: Fireball rocks continue to burn after being extinguished ~ Fixed: Fireball rocks continue to burn after being extinguished
[Version 0.8.3] [Version 0.8.3 - Jan. 14, 2022]
+ Laser + Laser
+ Snake (Not the animal) + Snake (Not the animal)
+ Ball (Hidden experiment) + Ball (Hidden experiment)
@ -251,7 +253,7 @@
~ Fixed: Fire causes Clouds to lower ~ Fixed: Fire causes Clouds to lower
~ Fixed: Algae tends to move rightwards ~ Fixed: Algae tends to move rightwards
[Version 0.8.2] [Version 0.8.2 - Jan. 9, 2022]
+ Cold Fire + Cold Fire
+ Sulfur + Sulfur
+ Copper Sulfate + Copper Sulfate
@ -284,12 +286,12 @@
~ Fixed: Controls link goes to changelog ~ Fixed: Controls link goes to changelog
~ Fixed: Elements like Potassium Salt don't continue burning after melting ~ Fixed: Elements like Potassium Salt don't continue burning after melting
[Version 0.8.1] [Version 0.8.1 - Jan. 6, 2022]
+ Progressive web app support + Progressive web app support
+ Confirms when you are about to leave the page + Confirms when you are about to leave the page
+ Favicons and social cards + Favicons and social cards
[Version 0.8 - Electricity] [Version 0.8 - Electricity - Jan. 3, 2022]
+ Mobile Support (Potentially buggy) + Mobile Support (Potentially buggy)
+ Electricity + Electricity
+ Shock tool + Shock tool
@ -310,11 +312,11 @@
+ Technical: "SH" behavior rule, shocks / adds charge + Technical: "SH" behavior rule, shocks / adds charge
~ Fixed: Invalid info links ~ Fixed: Invalid info links
[Version 0.7.3] [Version 0.7.3 - Dec. 30, 2021]
~ Salt and sugar are more dense; can sink in water ~ Salt and sugar are more dense; can sink in water
~ Fixed: Fish and Algae can't move through sugar water ~ Fixed: Fish and Algae can't move through sugar water
[Version 0.7.2 - Cloning] [Version 0.7.2 - Cloning - Dec. 29, 2021]
+ Cloner + Cloner
+ Slow Cloner, Clone Powder, Floating Cloner + Slow Cloner, Clone Powder, Floating Cloner
+ Soap, cleans various things + Soap, cleans various things
@ -329,7 +331,9 @@
~ Light has a temperature of 50°C ~ Light has a temperature of 50°C
~ Swapped Special and Machines category spots ~ Swapped Special and Machines category spots
[Version 0.7.1] [Version 0.7.1.2 - Dec. 28, 2021]
[Version 0.7.1 - Dec. 28, 2021]
+ Sugar Water + Pollen = Honey + Sugar Water + Pollen = Honey
~ Lowered Rat Plague spawn rates ~ Lowered Rat Plague spawn rates
~ Fixed: Water dissolves salt and sugar way too much ~ Fixed: Water dissolves salt and sugar way too much
@ -339,7 +343,7 @@
~ Fixed: Info shows duplicate elements ~ Fixed: Info shows duplicate elements
~ Fixed: "1 ticks" ~ Fixed: "1 ticks"
[Version 0.7 - Density & Reactions] [Version 0.7 - Density & Reactions - Dec. 28, 2021]
+ New category-based element selection menu + New category-based element selection menu
+ Pixels are now slightly smaller allowing for more space + Pixels are now slightly smaller allowing for more space
+ Scroll wheel now controls cursor size + Scroll wheel now controls cursor size