Update Science_mod.js
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// Science mod for Sandboxels
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// Science mod for Sandboxels
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// (Inspired by survival.js)
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// (Inspired by survival.js)
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// Build 34 (version alpha 0.0.34)
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// Build 35 (version alpha 0.0.35)
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console.log("Version alpha 0.0.34")
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console.log("Version alpha 0.0.35")
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console.log("Build 34")
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console.log("Build 35")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("THIS IS NOT DONE")
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console.log("THIS IS NOT DONE")
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// You'll see a lot more of my school account
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// You'll see a lot more of my school account
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@ -1677,3 +1677,35 @@ substance.Aluminum_Hypophosphite = {
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state: "null",
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state: "null",
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hidden:true
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hidden:true
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}
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}
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substance.Aluminum_Hydroxide = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Aluminum_Metasophate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Lithium_Aluminium_Hydride = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Sodium_Aluminium_Hydride = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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