weapons.js update

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Jayd-Rubies 2024-02-10 12:08:09 -05:00 committed by GitHub
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commit 9ece7c832c
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@ -96,4 +96,67 @@ elements.right_missile = {
category: "weapons",
state: "solid",
density: 1300,
},
elements.RL_cluster_munition = {
color: "#444444",
behavior: [
"XX|XX|XX",
"CRcluster%20|XX|CR:cluster%20",
"M2|M1|M2",
],
category: "weapons",
state: "solid",
density: 1300,
},
elements.cluster = {
color: "#444444",
behavior: [
"XX|EX:10%10|XX",
"XX|XX|XX",
"M2|M1 AND EX:10%10|M2",
],
category: "weapons",
state: "solid",
density: 1300,
hidden: true,
},
elements.machine_gun_left = {
color: "#C0C0C0",
behavior: [
"XX|XX|XX",
"CR:left_bullet|XX|XX",
"XX|XX|XX",
],
category: "weapons",
state: "solid",
density: 1300,
},
elements.machine_gun_right = {
color: "#C0C0C0",
behavior: [
"XX|XX|XX",
"XX|XX|CR:right_bullet",
"XX|XX|XX",
],
category: "weapons",
state: "solid",
density: 1300,
},
elements.left_bullet = {
color: "#4c4e42",
behavior: [
"M2|XX|XX",
"M1 AND EX:5|XX|XX",
"M2|XX|XX",
],
category:"weapons",
},
elements.right_bullet = {
color: "#4c4e42",
behavior: [
"XX|XX|M2",
"XX|XX|M1 AND EX:5",
"XX|XX|M2",
],
category:"weapons",
};