Merge pull request #1041 from charcoal-afterlife/main
1.9.15 - The Elemental Update
This commit is contained in:
commit
aad88563ee
158
mods/mars.js
158
mods/mars.js
|
|
@ -8,43 +8,57 @@ elements.mars_gunk = {
|
|||
stain: 0.7
|
||||
}
|
||||
elements.mars_dust = {
|
||||
color: ["#ab2a20","#c53227"],
|
||||
behavior: behaviors.POWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 1602,
|
||||
tempHigh: 500,
|
||||
hardness: 0.975,
|
||||
stateHigh: "molten_mars",
|
||||
tempLow: -170,
|
||||
stateLow: "mars_rock",
|
||||
color: ["#ab2a20", "#c53227"],
|
||||
behavior: behaviors.POWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 1602,
|
||||
tempHigh: 500,
|
||||
hardness: 0.975,
|
||||
stateHigh: "molten_mars",
|
||||
tempLow: -170,
|
||||
stateLow: "mars_rock",
|
||||
extraInfo: "Dust Samples from mars. Can freeze into Mars Rock.",
|
||||
hardness: 0.991,
|
||||
breakInto: "mars_debris"
|
||||
}
|
||||
elements.mars_basalt = {
|
||||
color: ["#1C1B1C", "#CECECE", "#70703d", "#828282"],
|
||||
behavior: behaviors.POWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 5000,
|
||||
extraInfo: "Woah",
|
||||
tempHigh: "molten_mars",
|
||||
stateHigh: "600",
|
||||
hardness: 0.7,
|
||||
breakInto: ["mars_dust", "mars_rock", "mars_rock", "mars_rock", "molten_mars", "mars_debris", "mars_debris", "gunk", "mars_rock_wall"]
|
||||
}
|
||||
elements.molten_mars = {
|
||||
color: "#ffc338",
|
||||
behavior: behaviors.MOLTEN,
|
||||
category: "mars",
|
||||
state: "liquid",
|
||||
hidden: "true",
|
||||
color: "#ffc338",
|
||||
behavior: behaviors.MOLTEN,
|
||||
category: "mars",
|
||||
state: "liquid",
|
||||
hidden: "true",
|
||||
extraInfo: "The Result of Burnt-up mars stuff. Some turn into this faster more than others.",
|
||||
temp: 2500,
|
||||
density: 1150
|
||||
density: 1150,
|
||||
tempLow: -50,
|
||||
stateLow: "mars_basalt"
|
||||
}
|
||||
elements.mars_rock = {
|
||||
color: ["#a51002","#bd1102"],
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 1605,
|
||||
tempHigh: 800,
|
||||
hardness: 0.75,
|
||||
stateHigh: "molten_mars",
|
||||
breakInto: "mars_dust",
|
||||
tempLow: -273,
|
||||
stateLow: "mars_rock_wall",
|
||||
extraInfo: "The Freezing of Mars Dust. Can be used for normal land."
|
||||
color: ["#a51002", "#bd1102"],
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 1605,
|
||||
tempHigh: 800,
|
||||
hardness: 0.75,
|
||||
stateHigh: "molten_mars",
|
||||
breakInto: "mars_dust",
|
||||
tempLow: -273,
|
||||
stateLow: "mars_rock_wall",
|
||||
extraInfo: "The Freezing of Mars Dust. Can be used for normal land."
|
||||
}
|
||||
elements.mars_debris = {
|
||||
color: "#ff9999",
|
||||
|
|
@ -54,32 +68,34 @@ elements.mars_debris = {
|
|||
density: 1605,
|
||||
burn: 94,
|
||||
burnTime: 45,
|
||||
burnInto: "ash"
|
||||
burnInto: "ash",
|
||||
tempHigh: 0,
|
||||
stateHigh: "fire"
|
||||
}
|
||||
elements.support_mars_rock = {
|
||||
color: ["#a51002","#bd1102"],
|
||||
behavior: behaviors.SUPPORTPOWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 800,
|
||||
tempHigh: 150,
|
||||
hardness: 0.9,
|
||||
stateHigh: "molten_mars",
|
||||
breakInto: "mars_rock",
|
||||
hidden: "true",
|
||||
extraInfo: "Mars Rock but Support Powder."
|
||||
color: ["#a51002", "#bd1102"],
|
||||
behavior: behaviors.SUPPORTPOWDER,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 800,
|
||||
tempHigh: 150,
|
||||
hardness: 0.9,
|
||||
stateHigh: "molten_mars",
|
||||
breakInto: "mars_rock",
|
||||
hidden: "true",
|
||||
extraInfo: "Mars Rock but Support Powder."
|
||||
}
|
||||
elements.mars_rock_wall = {
|
||||
color: ["#591813","#bd1102"],
|
||||
behavior: behaviors.WALL,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 20,
|
||||
tempHigh: 2500,
|
||||
hardness: 0.35,
|
||||
stateHigh: "mars_dust",
|
||||
breakInto: "mars_rock",
|
||||
extraInfo: "The Freezing of Mars Rock. A wall that keeps the Earthlings Away!"
|
||||
color: ["#591813", "#bd1102"],
|
||||
behavior: behaviors.WALL,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 20,
|
||||
tempHigh: 2500,
|
||||
hardness: 0.35,
|
||||
stateHigh: "mars_dust",
|
||||
breakInto: "mars_rock",
|
||||
extraInfo: "The Freezing of Mars Rock. A wall that keeps the Earthlings Away!"
|
||||
}
|
||||
elements.mars_ironheart_ore = {
|
||||
color: ["#e8e8e8", "#bd1102"],
|
||||
|
|
@ -108,11 +124,11 @@ elements.mars_ironheart = {
|
|||
reactions: {
|
||||
"mars_furnace": { elem1: "ironheart", elem2: "ironheart" },
|
||||
"nosmoker": { elem1: "ironheart", elem2: "ironheart" },
|
||||
"ironheart": { elem1: "ironheart", elem2: "ironheart" , chance:0.1 }
|
||||
},
|
||||
"ironheart": { elem1: "ironheart", elem2: "ironheart", chance: 0.1 }
|
||||
},
|
||||
}
|
||||
elements.mars_furnace = {
|
||||
color: ["#870002","#870507"],
|
||||
color: ["#870002", "#870507"],
|
||||
behavior: [
|
||||
"XX|CR:mars_gunk%8|XX",
|
||||
"XX|XX|XX",
|
||||
|
|
@ -195,7 +211,31 @@ elements.mars_water = {
|
|||
behavior: behaviors.LIQUID,
|
||||
category: "mars",
|
||||
state: "liquid",
|
||||
density: 997
|
||||
density: 997,
|
||||
tempLow: -30,
|
||||
stateLow: "mars_ice",
|
||||
stain: 0.05
|
||||
}
|
||||
elements.mars_ice = {
|
||||
color: "#f2b5c0",
|
||||
behavior: behaviors.WALL,
|
||||
category: "mars",
|
||||
state: "solid",
|
||||
density: 997,
|
||||
tempHigh: 35,
|
||||
stateHigh: "mars_water",
|
||||
hardness: 0.5,
|
||||
breakInto: "mars_water",
|
||||
extraInfo: "its rock solid!"
|
||||
}
|
||||
elements.mars_steam = {
|
||||
color: "#ffffff",
|
||||
behavior: behaviors.DGAS,
|
||||
category: "mars",
|
||||
state: "gas",
|
||||
tempLow: -100,
|
||||
stateLow: "mars_water",
|
||||
extraInfo: "choo choo"
|
||||
}
|
||||
elements.testy = {
|
||||
color: "#FFFFFF",
|
||||
|
|
@ -217,8 +257,7 @@ elements.o2_tank = {
|
|||
stateHigh: "molten_copper",
|
||||
breakInto: ["copper", "oxygen"]
|
||||
}
|
||||
|
||||
// 1.7.12
|
||||
// 1.9.15
|
||||
// most elements done :D
|
||||
// iron heart ore
|
||||
// iron heart
|
||||
|
|
@ -239,3 +278,10 @@ elements.o2_tank = {
|
|||
// O2 BE YOU
|
||||
// mars water
|
||||
// removed legacy liquid mars dust
|
||||
// mars water 2
|
||||
// so like a week ago i made smelting ironheart easier
|
||||
// basalt and stuff
|
||||
// wow! mars ice
|
||||
// and steam
|
||||
// also mars_debris got updated
|
||||
// they burn a lot
|
||||
|
|
|
|||
Loading…
Reference in New Issue