Update biology.js
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@ -38,10 +38,10 @@ elements.real_skin = {
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changePixel(pixel,"rotten_meat");
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}
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -145,10 +145,10 @@ elements.scales = {
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changePixel(pixel,"dust");
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}
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -240,10 +240,10 @@ elements.flesh = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -339,10 +339,10 @@ elements.eye = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -508,10 +508,10 @@ elements.brain = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -649,10 +649,10 @@ elements.amygdala = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -749,10 +749,10 @@ elements.eye_nerve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -847,10 +847,10 @@ elements.nerve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -949,10 +949,10 @@ elements.throat_lining = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1047,23 +1047,23 @@ elements.intestines = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.95) {
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changePixel(hitPixel,"poop");
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pixel.nutrition += (hitPixel.nutrition)
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pixel.nutrition += (hitPixel.nutrition / 10)
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}
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else if (elements[hitPixel.element].isBio === true && Math.random() > 0.25) {
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if (hitPixel.oxygen < pixel.oxygen) {
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@ -1080,7 +1080,7 @@ elements.intestines = {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.95) {
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changePixel(hitPixel,"poop");
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pixel.nutrition += (hitPixel.nutrition)
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pixel.nutrition += (hitPixel.nutrition / 10)
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}
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else if (elements[hitPixel.element].isBio === true && Math.random() > 0.25) {
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if (hitPixel.oxygen < pixel.oxygen) {
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@ -1097,7 +1097,7 @@ elements.intestines = {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.95) {
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changePixel(hitPixel,"poop");
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pixel.nutrition += (hitPixel.nutrition)
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pixel.nutrition += (hitPixel.nutrition / 10)
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}
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else if (elements[hitPixel.element].isBio === true && Math.random() > 0.25) {
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if (hitPixel.oxygen < pixel.oxygen) {
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@ -1114,7 +1114,7 @@ elements.intestines = {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].id === elements.digested_material.id && Math.random() > 0.95) {
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changePixel(hitPixel,"poop");
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pixel.nutrition += (hitPixel.nutrition)
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pixel.nutrition += (hitPixel.nutrition / 10)
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}
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else if (elements[hitPixel.element].isBio === true && Math.random() > 0.25) {
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if (hitPixel.oxygen < pixel.oxygen) {
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@ -1167,10 +1167,10 @@ elements.lungs = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1288,10 +1288,10 @@ elements.gills = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1436,10 +1436,10 @@ elements.stomach_lining = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1533,10 +1533,10 @@ elements.stomach_valve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1635,10 +1635,10 @@ elements.sphincter = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1915,10 +1915,10 @@ elements.real_bone = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"bone");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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@ -1995,10 +1995,10 @@ elements.cerebrospinal_fluid = {
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color: "#CBC3E3",
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behavior: behaviors.LIQUID,
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tick: function(pixel) {
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if (pixel.nutrition === null || (isNan(nutrition))) {
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if (pixel.nutrition === null) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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if (pixel.oxygen === null) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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