16.9.
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94b1fe211d
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32
mods/mars.js
32
mods/mars.js
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@ -17,7 +17,9 @@ elements.mars_dust = {
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stateHigh: "molten_mars",
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tempLow: -170,
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stateLow: "mars_rock",
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extraInfo: "Dust Samples from mars. Can freeze into Mars Rock."
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extraInfo: "Dust Samples from mars. Can freeze into Mars Rock.",
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hardness: 0.991,
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breakInto: "mars_debris"
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}
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elements.molten_mars = {
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color: "#ffc338",
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@ -42,6 +44,13 @@ elements.mars_rock = {
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stateLow: "mars_rock_wall",
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extraInfo: "The Freezing of Mars Dust. Can be used for normal land."
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}
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elements.mars_debris = {
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color: "#ff9999",
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behavior: behaviors.STURDYPOWDER,
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category: "mars",
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state: "solid",
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density: 1605
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}
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elements.support_mars_rock = {
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color: ["#a51002","#bd1102"],
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behavior: behaviors.SUPPORTPOWDER,
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@ -106,14 +115,20 @@ elements.mars_furnace = {
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state: "solid",
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hardness: 0.6,
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stateHigh: "molten_mars",
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extraInfo: "Used to turn Ironheart into Ironheart Solids"
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extraInfo: "Used to turn Ironheart into Ironheart Solids",
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tempHigh: "550",
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stateHigh: "molten_mars",
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breakInto: ["ironheart", "mars_ironheart", "ironheart_ore", "gunk"]
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}
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elements.nosmoker = {
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color: ["#870002", "#870507"],
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behavior: behaviors.WALL,
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category: "mars",
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state: "solid",
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extraInfo: "Used to turn Ironheart into Ironheart Solids"
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extraInfo: "Used to turn Ironheart into Ironheart Solids",
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tempHigh: "350",
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stateHigh: "molten_mars",
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breakInto: ["ironheart", "mars_ironheart", "ironheart_ore", "antigunk"]
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}
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elements.ironheart = {
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color: "#e9825a",
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@ -197,9 +212,12 @@ elements.o2_tank = {
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],
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category: "mars",
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state: "solid",
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tempHigh: "600",
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stateHigh: "molten_copper",
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breakInto: ["copper", "oxygen"]
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}
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// 1.4.7
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// 1.6.9
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// most elements done :D
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// iron heart ore
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// iron heart
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@ -215,3 +233,7 @@ elements.o2_tank = {
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// im putting in the archive
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// lil changes
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// inroducing oxygen tanks!
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// machines are smashable. please smash them.
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// also heatable
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// O2 BE YOU
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// rover
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