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mods/xVS_wasm.js
948
mods/xVS_wasm.js
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// xVS_wasm.js - A mod that will apply global Realistic Lighting, Shadows, and Water Effects for ALL elements (including addons)
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// Features:
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// - Dynamic colored light propagation from fire, lights, hot pixels, etc.
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// - Realistic occlusion shadows (darker in crevices/caves), modulated by light intensity
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// - Wavy foam on ALL liquids (water, oils, mod liquids)
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// - Works with any mods/addons automatically (liquids get waves, all get lit/shadowed)
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// Performance: Low-res lightmap + cached shadows = smooth even on large views
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// include: shell.js
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// include: minimum_runtime_check.js
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// end include: minimum_runtime_check.js
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(moduleArg) => Promise<Module>
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof Module != 'undefined' ? Module : {};
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// ===== WASM LOADER (NON-MODULE VERSION) =====
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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// Attempt to auto-detect the environment
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var ENVIRONMENT_IS_WEB = !!globalThis.window;
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var ENVIRONMENT_IS_WORKER = !!globalThis.WorkerGlobalScope;
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// N.b. Electron.js environment is simultaneously a NODE-environment, but
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// also a web environment.
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var ENVIRONMENT_IS_NODE = globalThis.process?.versions?.node && globalThis.process?.type != 'renderer';
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var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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var arguments_ = [];
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var thisProgram = './this.program';
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var quit_ = (status, toThrow) => {
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throw toThrow;
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};
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// In MODULARIZE mode _scriptName needs to be captured already at the very top of the page immediately when the page is parsed, so it is generated there
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// before the page load. In non-MODULARIZE modes generate it here.
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var _scriptName = globalThis.document?.currentScript?.src;
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if (typeof __filename != 'undefined') { // Node
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_scriptName = __filename;
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} else
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if (ENVIRONMENT_IS_WORKER) {
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_scriptName = self.location.href;
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}
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = '';
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function locateFile(path) {
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if (Module['locateFile']) {
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return Module['locateFile'](path, scriptDirectory);
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}
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return scriptDirectory + path;
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}
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// Hooks that are implemented differently in different runtime environments.
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var readAsync, readBinary;
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if (ENVIRONMENT_IS_NODE) {
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// These modules will usually be used on Node.js. Load them eagerly to avoid
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// the complexity of lazy-loading.
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var fs = require('fs');
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scriptDirectory = __dirname + '/';
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// include: node_shell_read.js
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readBinary = (filename) => {
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// We need to re-wrap `file://` strings to URLs.
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filename = isFileURI(filename) ? new URL(filename) : filename;
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var ret = fs.readFileSync(filename);
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return ret;
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};
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readAsync = async (filename, binary = true) => {
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// See the comment in the `readBinary` function.
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filename = isFileURI(filename) ? new URL(filename) : filename;
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var ret = fs.readFileSync(filename, binary ? undefined : 'utf8');
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return ret;
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};
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// end include: node_shell_read.js
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if (process.argv.length > 1) {
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thisProgram = process.argv[1].replace(/\\/g, '/');
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}
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arguments_ = process.argv.slice(2);
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// MODULARIZE will export the module in the proper place outside, we don't need to export here
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if (typeof module != 'undefined') {
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module['exports'] = Module;
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}
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quit_ = (status, toThrow) => {
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process.exitCode = status;
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throw toThrow;
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};
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} else
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// Note that this includes Node.js workers when relevant (pthreads is enabled).
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// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
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// ENVIRONMENT_IS_NODE.
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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try {
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scriptDirectory = new URL('.', _scriptName).href; // includes trailing slash
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} catch {
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// Must be a `blob:` or `data:` URL (e.g. `blob:http://site.com/etc/etc`), we cannot
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// infer anything from them.
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}
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{
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// include: web_or_worker_shell_read.js
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if (ENVIRONMENT_IS_WORKER) {
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readBinary = (url) => {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.responseType = 'arraybuffer';
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xhr.send(null);
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return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
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};
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}
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readAsync = async (url) => {
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// Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
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// See https://github.com/github/fetch/pull/92#issuecomment-140665932
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// Cordova or Electron apps are typically loaded from a file:// url.
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// So use XHR on webview if URL is a file URL.
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if (isFileURI(url)) {
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return new Promise((resolve, reject) => {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, true);
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xhr.responseType = 'arraybuffer';
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xhr.onload = () => {
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if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
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resolve(xhr.response);
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return;
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}
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reject(xhr.status);
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};
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xhr.onerror = reject;
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xhr.send(null);
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});
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}
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var response = await fetch(url, { credentials: 'same-origin' });
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if (response.ok) {
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return response.arrayBuffer();
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}
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throw new Error(response.status + ' : ' + response.url);
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};
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// end include: web_or_worker_shell_read.js
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}
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} else
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{
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}
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var out = console.log.bind(console);
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var err = console.error.bind(console);
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// end include: shell.js
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// include: preamble.js
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// === Preamble library stuff ===
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// Documentation for the public APIs defined in this file must be updated in:
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// site/source/docs/api_reference/preamble.js.rst
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// A prebuilt local version of the documentation is available at:
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// site/build/text/docs/api_reference/preamble.js.txt
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// You can also build docs locally as HTML or other formats in site/
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// An online HTML version (which may be of a different version of Emscripten)
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// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
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var wasmBinary;
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// Wasm globals
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//========================================
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// Runtime essentials
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//========================================
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// whether we are quitting the application. no code should run after this.
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// set in exit() and abort()
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var ABORT = false;
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// set by exit() and abort(). Passed to 'onExit' handler.
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// NOTE: This is also used as the process return code code in shell environments
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// but only when noExitRuntime is false.
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var EXITSTATUS;
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// In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we
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// don't define it at all in release modes. This matches the behaviour of
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// MINIMAL_RUNTIME.
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// TODO(sbc): Make this the default even without STRICT enabled.
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/** @type {function(*, string=)} */
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function assert(condition, text) {
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if (!condition) {
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// This build was created without ASSERTIONS defined. `assert()` should not
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// ever be called in this configuration but in case there are callers in
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// the wild leave this simple abort() implementation here for now.
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abort(text);
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}
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}
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/**
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* Indicates whether filename is delivered via file protocol (as opposed to http/https)
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* @noinline
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*/
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var isFileURI = (filename) => filename.startsWith('file://');
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// include: runtime_common.js
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// include: runtime_stack_check.js
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// end include: runtime_stack_check.js
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// include: runtime_exceptions.js
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// end include: runtime_exceptions.js
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// include: runtime_debug.js
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// end include: runtime_debug.js
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// include: binaryDecode.js
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// Prevent Closure from minifying the binaryDecode() function, or otherwise
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// Closure may analyze through the WASM_BINARY_DATA placeholder string into this
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// function, leading into incorrect results.
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/** @noinline */
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function binaryDecode(bin) {
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for (var i = 0, l = bin.length, o = new Uint8Array(l), c; i < l; ++i) {
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c = bin.charCodeAt(i);
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o[i] = ~c >> 8 & c; // Recover the null byte in a manner that is compatible with https://crbug.com/453961758
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}
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return o;
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}
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// end include: binaryDecode.js
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// Memory management
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var
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/** @type {!Int8Array} */
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HEAP8,
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/** @type {!Uint8Array} */
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HEAPU8,
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/** @type {!Int16Array} */
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HEAP16,
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/** @type {!Uint16Array} */
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HEAPU16,
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/** @type {!Int32Array} */
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HEAP32,
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/** @type {!Uint32Array} */
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HEAPU32,
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/** @type {!Float32Array} */
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HEAPF32,
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/** @type {!Float64Array} */
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HEAPF64;
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// BigInt64Array type is not correctly defined in closure
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var
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/** not-@type {!BigInt64Array} */
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HEAP64,
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/* BigUint64Array type is not correctly defined in closure
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/** not-@type {!BigUint64Array} */
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HEAPU64;
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var runtimeInitialized = false;
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function updateMemoryViews() {
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var b = wasmMemory.buffer;
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HEAP8 = new Int8Array(b);
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HEAP16 = new Int16Array(b);
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HEAPU8 = new Uint8Array(b);
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HEAPU16 = new Uint16Array(b);
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HEAP32 = new Int32Array(b);
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HEAPU32 = new Uint32Array(b);
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HEAPF32 = new Float32Array(b);
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HEAPF64 = new Float64Array(b);
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HEAP64 = new BigInt64Array(b);
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HEAPU64 = new BigUint64Array(b);
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}
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// include: memoryprofiler.js
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// end include: memoryprofiler.js
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// end include: runtime_common.js
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function preRun() {
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if (Module['preRun']) {
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if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
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while (Module['preRun'].length) {
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addOnPreRun(Module['preRun'].shift());
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}
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}
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// Begin ATPRERUNS hooks
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callRuntimeCallbacks(onPreRuns);
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// End ATPRERUNS hooks
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}
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function initRuntime() {
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runtimeInitialized = true;
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// No ATINITS hooks
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wasmExports['__wasm_call_ctors']();
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// No ATPOSTCTORS hooks
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}
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function postRun() {
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// PThreads reuse the runtime from the main thread.
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if (Module['postRun']) {
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if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
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while (Module['postRun'].length) {
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addOnPostRun(Module['postRun'].shift());
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}
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}
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// Begin ATPOSTRUNS hooks
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callRuntimeCallbacks(onPostRuns);
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// End ATPOSTRUNS hooks
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}
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/** @param {string|number=} what */
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function abort(what) {
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Module['onAbort']?.(what);
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what = 'Aborted(' + what + ')';
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// TODO(sbc): Should we remove printing and leave it up to whoever
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// catches the exception?
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err(what);
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ABORT = true;
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what += '. Build with -sASSERTIONS for more info.';
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// Use a wasm runtime error, because a JS error might be seen as a foreign
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// exception, which means we'd run destructors on it. We need the error to
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// simply make the program stop.
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// FIXME This approach does not work in Wasm EH because it currently does not assume
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// all RuntimeErrors are from traps; it decides whether a RuntimeError is from
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// a trap or not based on a hidden field within the object. So at the moment
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// we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
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// allows this in the wasm spec.
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// Suppress closure compiler warning here. Closure compiler's builtin extern
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// definition for WebAssembly.RuntimeError claims it takes no arguments even
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// though it can.
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// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
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/** @suppress {checkTypes} */
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var e = new WebAssembly.RuntimeError(what);
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// Throw the error whether or not MODULARIZE is set because abort is used
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// in code paths apart from instantiation where an exception is expected
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// to be thrown when abort is called.
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throw e;
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}
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var wasmBinaryFile;
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function findWasmBinary() {
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return binaryDecode(' | ||||