Merge pull request #948 from therealsuss/main
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<tr><td>bioooze_and_pyrogens.js</td><td>Adds Bio-Ooze from <a herf="https://frackinuniverse.miraheze.org/wiki/Main_Page">Frackin’ Universe</a> and several heat-producing materials from various games’ mods</td><td>Alice</td></tr>
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<tr><td>bioooze_and_pyrogens.js</td><td>Adds Bio-Ooze from <a herf="https://frackinuniverse.miraheze.org/wiki/Main_Page">Frackin’ Universe</a> and several heat-producing materials from various games’ mods</td><td>Alice</td></tr>
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<tr><td>boiling_things.js</td><td>Allows for various elements to be vaporized</td><td>Alice</td></tr>
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<tr><td>boiling_things.js</td><td>Allows for various elements to be vaporized</td><td>Alice</td></tr>
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<tr><td>bouncing_balls.js</td><td>Adds new types of balls that bounce accurately and roll.</td><td>Nekonico</td></tr>
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<tr><td>bouncing_balls.js</td><td>Adds new types of balls that bounce accurately and roll.</td><td>Nekonico</td></tr>
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<tr><td>bromine.js</td><td>Adds bromine which emits an orange gas</td><td>Suss</td></tr>
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<tr><td>chalcopyrite.js</td><td>Adds the chalcopyrite ore</td><td>Sophie</td></tr>
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<tr><td>chalcopyrite.js</td><td>Adds the chalcopyrite ore</td><td>Sophie</td></tr>
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<tr><td>chem.js</td><td>Adds several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
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<tr><td>chem.js</td><td>Adds several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
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<tr><td>clf3.js</td><td>Adds Chlorine Trifluoride</td><td>Alice</td></tr>
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<tr><td>clf3.js</td><td>Adds Chlorine Trifluoride</td><td>Alice</td></tr>
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// coded by suss, so the code probably sucks
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// lmao it only adds three elements, actually this is my first mod that even ADDS elements
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// wait, nobody even reads the mod code, so im essentially talking to myself
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// oh well :(
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elements.bromine = {
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color: "#4e0e00",
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behavior: [
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"XX|CR:bromine_vapor%5|XX",
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"M2|XX|M2",
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"XX|M1|XX",
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],
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category: "liquids",
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viscosity: 1.5,
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state: "liquid",
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density: 3102,
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tempLow: -7,
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stateLow: "bromine_ice",
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};
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elements.bromine_ice = {
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color: "#350900",
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behavior: behaviors.WALL,
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category: "states",
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state: "solid",
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density: 3102,
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tempHigh: -7,
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stateHigh: "bromine",
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temp: -10,
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hidden: true,
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};
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elements.bromine_vapor = {
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color: "#d48846",
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behavior: behaviors.GAS,
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category: "gases",
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state: "gas",
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density: 7.59,
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hidden: true,
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}
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