varfix
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parent
90e39e51ab
commit
f191459c63
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@ -3502,7 +3502,7 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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if(typeof(beforeFunction) === "function") {
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beforeFunction(pixel,x,y,radius,fire,smoke,power,damage);
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};
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if(!pixel || pixel.del || typeof(pixel) == "undefined" || isEmpty(coords[i].x,coords[x].y)) {
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if(!pixel || pixel.del || typeof(pixel) == "undefined" || isEmpty(coords[i].x,coords[i].y)) {
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continue
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};
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if (info.hardness) { // lower damage depending on hardness(0-1)
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@ -38940,7 +38940,7 @@ Make sure to save your command in a file if you want to add this preset again.`
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case "bomb":
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var number = prompt(`Enter a bomb number (default: 1)
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1 corresponds to radius 10, 2 corresponds to radius 15, etc.`);
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isNaN(parseFloat(number)) ? number = 0 : number = parseFloat(number);
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isNaN(parseFloat(number)) ? number = 1 : number = parseFloat(number);
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amount += generateBomb(elements,true,number).length;
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break;
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default:
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