Commit Graph

873 Commits

Author SHA1 Message Date
Laetitia (O-01-67) 724e02a77c
missing ee checks 2022-11-13 12:58:47 -05:00
Laetitia (O-01-67) 8c802da555
add mod 2022-11-13 12:56:08 -05:00
Laetitia (O-01-67) 1a77a62aa9
update mod list
+ if-wrap library functions to avoid dependency
2022-11-13 12:21:20 -05:00
Laetitia (O-01-67) 4e963743f4
color converter fuckery 2022-11-13 11:37:30 -05:00
Laetitia (O-01-67) e300acde02
mobs/spouts-style generation 2022-11-13 11:37:09 -05:00
Laetitia (O-01-67) e01df3ce43
unhardcode alkahest blacklist 2022-11-13 09:52:43 -05:00
Laetitia (O-01-67) 1c4bd1601e
use lib + isAfterScriptLoading handling
get functions from library and add dependency + copy mobs.js's new post-loading element generation handling to spouts.js
2022-11-12 22:08:04 -05:00
Laetitia (O-01-67) fc0f57f7ee
fix color
+ changes to isAfterScriptLoading behavior in creator function (ID, elemcount, and button handling)
2022-11-12 17:28:59 -05:00
Laetitia (O-01-67) 2c6426e112
cp fix 2022-11-12 17:03:24 -05:00
Laetitia (O-01-67) 3fe84e302f
lib fix 2022-11-12 15:52:34 -05:00
Laetitia (O-01-67) b05da50596
use library 2022-11-12 15:50:57 -05:00
Laetitia (O-01-67) fdec4431e6
use library 2022-11-12 15:44:02 -05:00
Laetitia (O-01-67) 25da755352
prepare column function for spoutoid generalization 2022-11-12 15:39:11 -05:00
Laetitia (O-01-67) e5a14b95eb
move some mobs.js common functions to library 2022-11-12 15:37:41 -05:00
Laetitia (O-01-67) d271e13001
move code to library
also use generation function in generation
stan triple s
2022-11-12 15:36:47 -05:00
Laetitia (O-01-67) bbba5aa808
func name fix 2022-11-12 15:13:40 -05:00
Laetitia (O-01-67) 88faa9c871
critical increment fix 2022-11-12 15:09:28 -05:00
Laetitia (O-01-67) 7303f073f9
Fix, add more color funcs 2022-11-12 15:08:56 -05:00
Laetitia (O-01-67) 9d569d8dd0
Use library 2022-11-12 15:04:27 -05:00
Laetitia (O-01-67) 72ae6652c9
Library pre-release 2022-11-12 13:47:48 -05:00
Laetitia (O-01-67) bd013db7f3
Use upcoming library 2022-11-12 13:47:16 -05:00
Laetitia (O-01-67) f94febc6fe
Liquid bounding feedback 2022-11-12 13:43:34 -05:00
Laetitia (O-01-67) d4d5783637
Use upcoming code library 2022-11-12 13:41:42 -05:00
Laetitia (O-01-67) 6a27b228ea
Use code library to be added 2022-11-12 13:37:11 -05:00
Laetitia (O-01-67) 92ff5de716
revert to before creeper spouts + mobs.js-style generator function
La, la-la, la, la-la, la, la-la...
2022-11-12 13:11:22 -05:00
Laetitia (O-01-67) 64b13caff2
rename function to more accurate name
i played myself
2022-11-12 12:09:19 -05:00
Laetitia (O-01-67) 4280079009
controllable_pixel_test.js but it can fuck shit up 2022-11-11 21:49:57 -05:00
Laetitia (O-01-67) e2555a9554
make same changes to prompt 2022-11-11 16:13:26 -05:00
Laetitia (O-01-67) cae5928023
var fix 2022-11-11 16:08:42 -05:00
Laetitia (O-01-67) 69f3beda4f
Move variables to dependency
i'm sick of having to update them twice
also shallow array support lmao
2022-11-11 16:03:50 -05:00
Laetitia (O-01-67) 748e0171e8
change var name for consistency 2022-11-11 15:55:37 -05:00
Laetitia (O-01-67) 5eb2da81fe
update type defaults 2022-11-11 15:29:15 -05:00
Laetitia (O-01-67) bdb211c923
add spawners
they can spawn anything, but were meant to spawn mobs
arrays are supported, but good luck applying them without console
2022-11-11 15:22:19 -05:00
Laetitia (O-01-67) fb82130cfc
Add skeletons 2022-11-11 14:22:36 -05:00
Laetitia (O-01-67) 6726dafb3c
Partial apioforms
Issues: 
* Only has bees, apioforms, and apiodiagoforms
    * apiokinetoforms chase the player and that'll be difficult to pull off here, but possible
    * apiopariforms keep killing me before i can see how the game things work and i can't understand the original code
* Entities don't only move when the player moves
* No system for freezing
2022-11-10 12:41:50 -05:00
slweeb 0a1405602e
Merge pull request #39 from baebaggsstudios/patch-1
Create Testruby
2022-11-07 18:10:43 -05:00
baebaggsstudios 1820494aa8
Create Testruby 2022-11-07 15:08:44 -08:00
Laetitia (O-01-67) 3ff36b5a70
variable fix 2022-11-07 09:30:19 -05:00
Laetitia (O-01-67) 9c9530b3b5
small fixes 2022-11-06 17:02:21 -05:00
Laetitia (O-01-67) bd778da8ca
variable ranges of banana growth 2022-11-06 13:38:44 -05:00
Laetitia (O-01-67) f82f3412ae
2 mods
no_random_grbs stops elements that can change into gamma ray bursts from appearing in random
bananas.js adds the banana plant and bananas
2022-11-06 11:54:53 -05:00
Laetitia (O-01-67) 5de0a1687f
fix missing stateLow
also changes to breakPixel replicated in mobs.js
2022-11-06 11:42:19 -05:00
Laetitia (O-01-67) 3c20716991
sorry lllllllllwith10ls, i desperately have to exclude these from random
i tried doing it with a separate file but it illogically refused to change neutronium
2022-11-03 12:30:34 -04:00
Laetitia (O-01-67) aa2bf75ab0
NT bullet rework 2022-11-03 09:15:57 -04:00
Laetitia (O-01-67) ccc945c9d9
Added absolutely illogical code
The function return true, but despite this, the if() simply does not execute.
Anyway, creeper spouts.
2022-11-02 16:59:53 -04:00
Laetitia (O-01-67) a4cc10f7f6
readd default value
so the mod doesn't shit itself and die
2022-11-02 16:24:07 -04:00
Laetitia (O-01-67) 280990cf82
update assumption arrays
and more (true|false)Synonyms renames
2022-11-02 16:22:45 -04:00
Laetitia (O-01-67) afa9800c2d
update assumption arrays
and rename two annoying arrays
2022-11-02 16:20:58 -04:00
Laetitia (O-01-67) a89aa0a085
update mod list 2022-11-02 13:49:53 -04:00
Laetitia (O-01-67) b322915418
hide nt head, body 2022-11-02 13:47:09 -04:00