Merge pull request #682 from ThatOtherProto/patch-11
Comment Update Science_mod.js
This commit is contained in:
commit
8c9af89b32
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@ -1,8 +1,14 @@
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// Science mod for Sandboxels
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// (Inspired by survival.js)
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// Build 26 (version alpha 0.0.26)
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console.log("version alpha 0.0.26")
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console.log("build 26")
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// Build 37 (version alpha 0.0.37)
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console.log("Version alpha 0.0.37")
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console.log("Build 37")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("THIS IS NOT DONE")
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// You'll see a lot more of my school account
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// Read comment at line 1523 for information on what I mean by null/NULL
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// This used to be a full time thing, but now it's basically just half-time now.
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// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
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// Todo:
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@ -1537,3 +1543,249 @@ substance.Aluminum_Chlorate_Nonahydrate= {
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state: "null",
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hidden:true
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}
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substance.Aluminum_Perchlorate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Potassium_Tetrachloroaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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// Finally one I can actually do!
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substance.Lithium_Tetrachloroaluminate = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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// Nvm, back to null
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substance.Sodium_Tetrachloroaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Titanium_Chloride_Aluminum_Chloride = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Cesium_Fluoroaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Aluminum_Cesium_Sulfate_Dodecahydrate = {
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behavior:behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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// Tf is this, I'm probs going to delete it later as i have no idea what it is
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substance.Devarda’s_Alloy = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",#
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hidden:true
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}
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substance.Lithium_Aluminum_Deuteride = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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// Finally another one! Thank the ptable.com gods! :skull:
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substance.Aluminum_Floride = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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// AAAAAAAAAAAAAAAAAAAAAAAAAAA
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substance.aluminum_Fluoride_Trihydrate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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// aight, i give up on the comments now but this is one that I can actually do
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substance.Ammonium_Hexafluoroaluminate = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Potassium_Hexafluoroaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Sodium_Hexafluoroaluminate = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Sodium_Phosphoaluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true,
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}
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substance.Aluminum_Hypophosphite = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Aluminum_Hydroxide = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Aluminum_Metasophate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Lithium_Aluminium_Hydride = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Sodium_Aluminium_Hydride = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Strontium_Lanthanum_Aluminate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Aluminum_Nitrate_Nonahydrate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Aluminium_Nitrate = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Potassium_Aluminum_Sulfate_Dodecahydrate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Alum = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Kalinite = {
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behavior: behaviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solid",
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hidden:true
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}
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substance.Potassium_Alum = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Sodium_Alum = {
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behavior: behaviors.POWDER,
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color: "FFFFFF",
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category: "lands",
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state: "powder",
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hidden:true
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}
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substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Ammonium_Aluminium_Sulfate = {
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behavior: beahviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solids",
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hidden:true
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}
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