Merge pull request #682 from ThatOtherProto/patch-11

Comment Update Science_mod.js
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slweeb 2024-07-02 12:23:11 -04:00 committed by GitHub
commit 8c9af89b32
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1 changed files with 255 additions and 3 deletions

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@ -1,8 +1,14 @@
// Science mod for Sandboxels // Science mod for Sandboxels
// (Inspired by survival.js) // (Inspired by survival.js)
// Build 26 (version alpha 0.0.26) // Build 37 (version alpha 0.0.37)
console.log("version alpha 0.0.26") console.log("Version alpha 0.0.37")
console.log("build 26") console.log("Build 37")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
// You'll see a lot more of my school account
// Read comment at line 1523 for information on what I mean by null/NULL
// This used to be a full time thing, but now it's basically just half-time now.
// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry! // I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
// Todo: // Todo:
@ -1537,3 +1543,249 @@ substance.Aluminum_Chlorate_Nonahydrate= {
state: "null", state: "null",
hidden:true hidden:true
} }
substance.Aluminum_Perchlorate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Potassium_Tetrachloroaluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
// Finally one I can actually do!
substance.Lithium_Tetrachloroaluminate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
// Nvm, back to null
substance.Sodium_Tetrachloroaluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Titanium_Chloride_Aluminum_Chloride = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Cesium_Fluoroaluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Aluminum_Cesium_Sulfate_Dodecahydrate = {
behavior:behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
// Tf is this, I'm probs going to delete it later as i have no idea what it is
substance.Devardas_Alloy = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",#
hidden:true
}
substance.Lithium_Aluminum_Deuteride = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
// Finally another one! Thank the ptable.com gods! :skull:
substance.Aluminum_Floride = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
// AAAAAAAAAAAAAAAAAAAAAAAAAAA
substance.aluminum_Fluoride_Trihydrate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
// aight, i give up on the comments now but this is one that I can actually do
substance.Ammonium_Hexafluoroaluminate = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Potassium_Hexafluoroaluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Sodium_Hexafluoroaluminate = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Sodium_Phosphoaluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true,
}
substance.Aluminum_Hypophosphite = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Aluminum_Hydroxide = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Aluminum_Metasophate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Lithium_Aluminium_Hydride = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Sodium_Aluminium_Hydride = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Strontium_Lanthanum_Aluminate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Aluminum_Nitrate_Nonahydrate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Aluminium_Nitrate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Potassium_Aluminum_Sulfate_Dodecahydrate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Alum = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Kalinite = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Potassium_Alum = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Sodium_Alum = {
behavior: behaviors.POWDER,
color: "FFFFFF",
category: "lands",
state: "powder",
hidden:true
}
substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Ammonium_Aluminium_Sulfate = {
behavior: beahviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solids",
hidden:true
}