Update Science_mod.js

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ThatOtherProto 2024-04-10 20:04:40 +01:00 committed by GitHub
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1 changed files with 67 additions and 2 deletions

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@ -1,6 +1,6 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
// Build 12
// Build 13
// By: Lucifer (@a_british_proto (Discord))
// If there is anything you want to suggest or there's a bug then just dm me on discord
// Todo:
@ -1292,4 +1292,69 @@ subtance.Silver_Azide = {
hidden:true
}
// I'll leave the rest for tmrw as I need to go to bed, I tired ok!
// This one is powder and crystals
substance.Silver_Oxzide_01 = {
behavior: behaviors.POWDER,
color: "000001",
category: "lands",
state: "powder",
hidden:true
}
substance.Silver_Oxzide_02 = {
behavior: behaviors.WALL,
color: "000001",
category: "lands",
state: "solid",
hidden:true
}
substance.Silver_Metaphospahte = {
behavior: behaviors.WALL,
color: "FFFF00",
category: "lands",
state: "solid",
hidden:true
}
substance.Silver_Perrhenate = {
behavior: behaviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solid",
hidden:true
}
substance.Silver_Acetylide = {
behavior: behaviors.WALL,
color: "C0C0C0",
category: "lands",
state: "solid",
hidden:true
}
substance.Silver_Chromate = {
behavior: behaviors.POWDER,
color: "A52A2A",
category: "lands",
state: "powder",
hidden:true
}
substance.Silver_Dichromate = {
behavior: behaviors.WALL,
color: "A52A2A",
category: "lands",
state: "solid",
hidden:true
}
substance.Silver_Subfluoride = {
behavior: behaviors.WALL,
color: "CD7F32",
category: "lands",
state: "solid",
hidden:true
}
// Doing more later (let's hope my phone is charged in the morning :skull:)