Merge pull request #1308 from Cube14yt/static_mod

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slweeb 2025-11-26 09:03:01 -05:00 committed by GitHub
commit d5f4ceb062
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3 changed files with 685 additions and 684 deletions

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@ -4,9 +4,7 @@ v 0.11 "axolotl" eats fish
v 0.2 crocodiles scales and axolotls actually eat fish now
v 0.3 chameleons + bugfixes
v 0.4 turtles, tortoise + improved logic
thats it for now
v 0.41 Bugfixes (How was this even working before this fix)
*/
const defaultColors = ["#02c937", "#18d64a", "#09e644"];
@ -73,10 +71,6 @@ function poisonOther(pixel1, pixel2) {
pixel2.poisoned ??= 30;
}
function isInBounds(x, y) {
return x >= 0 && x < width && y >= 0 && y < height;
}
elements.human.reactions.snake =
{ attr1: { panic: 5 } }
@ -87,7 +81,7 @@ if (!elements.glue.ignore.includes("scale")) {
elements.glue.ignore.push("scale");
}
danger = ["crocodile", "snake"];
let danger = ["crocodile", "snake"];
@ -219,7 +213,6 @@ elements.toad_tadpole = {
"bleach": { elem1: null, chance: 0.05 },
"poison": { elem1: null },
"radiation": { elem1: ["toad", "toad", "frog", "worm", null], chance: 0.4 },
"poison": { elem1: null },
"poison_gas": { elem1: null },
},
tempHigh: 100,
@ -362,10 +355,10 @@ elements.snake = {
"slug": { elem2: null, func: behaviors.FEEDPIXEL },
"snail": { elem2: "limestone", func: behaviors.FEEDPIXEL },
"egg": {
elem2: "egg",
func: function (pixel1, pixel2) {
if (pixel2.animal === "snake") return; // Don't eat own egg
behaviors.FEEDPIXEL(pixel1, pixel2);
behaviors.FEEDPIXEL(pixel1);
deletePixel(pixel2.x, pixel2.y)
}
},
"radiation": { elem1: ["ash", "meat", "cooked_meat", "rotten_meat", "lizard", "crocodile", null], chance: 0.4 },
@ -433,10 +426,10 @@ elements.crocodile = {
"head": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"human": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"chameleon": {
reactionFunction: function (pixel, otherPixel) {
func: function (pixel, otherPixel) {
let isNormalColor = defaultColors.includes(pixel.color);
if (otherPixel.threatened !== true || isNormalColor === true) {
behaviors.FEEDPIXEL(pixel, otherPixel);
behaviors.FEEDPIXEL(pixel);
deletePixel(otherPixel.x, otherPixel.y)
}
}
@ -704,11 +697,6 @@ elements.turtle = {
state: "solid",
category: "life",
foodNeed: 10,
tempHigh: 100,
stateHigh: "cooked_meat",
tempLow: -10,
stateLow: "frozen_meat",
breakInto: ["scute", "blood", "meat", "limestone"],
reactions: {
"fish": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.1 },
"kelp": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.5 },
@ -726,44 +714,16 @@ elements.turtle = {
"poison": { elem1: "limestone" },
"poison_gas": { elem1: "limestone" },
},
}
elements.tortoise = {
color: ["#47b000", "#406000"],
behavior: [
"XX|XX|XX",
"XX|FX%1|M2%5",
"M2|M1|M2",
],
density: 1080,
state: "solid",
category: "life",
foodNeed: 10,
tempHigh: 100,
stateHigh: "cooked_meat",
tempLow: -10,
stateLow: "frozen_meat",
breakInto: ["blood", "meat", "limestone"],
reactions: {
"grass": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"plant": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"evergreen": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"pistil": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"petal": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"lettuce": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"tomato": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"pumpkin": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
"radiation": { elem1: ["ash", "meat", "cooked_meat", "rotten_meat", "limestone"], chance: 0.4 },
"oxygen": { elem2: "carbon_dioxide", chance: 0.5 },
"mercury": { elem1: "rotten_meat", chance: 0.1 },
"bleach": { elem1: "rotten_meat", chance: 0.1 },
"infection": { elem1: "rotten_meat", chance: 0.025 },
"uranium": { elem1: "rotten_meat", chance: 0.1 },
"cyanide": { elem1: "rotten_meat", chance: 0.1 },
"chlorine": { elem1: "meat", chance: 0.1 },
"alcohol": { elem1: "meat", chance: 0.025 },
"vinegar": { elem1: "rotten_meat", chance: 0.001 },
"poison": { elem1: "limestone" },
"poison_gas": { elem1: "limestone" },
tick: function (pixel) {
pixel.cd ??= 600;
pixel.cd--;
for (let i = 0; i < squareCoords.length; i++) {
let x = pixel.x + squareCoords[i][0];
let y = pixel.y + squareCoords[i][1];
if (isEmpty(x, y) && pixel.cd <= 0 && Math.random() <= 0.005) {
createPixel("scute", x, y);
pixel.cd = 600;
}
}
}
}

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@ -797,7 +797,7 @@ elements.rgb_led = {
promptInput("Enter red value (0-255):", function (r_inp) {
r_inp = parseInt(r_inp);
if (r_inp > 255 || r_inp < 0 || isNaN(r_inp)) {
logMessage("Red value is invalid, using default/last red value: " + r);
logMessage("Red value is invalid, using default/last red value: " + globals.red);
} else {
globals.red = r_inp;
}
@ -805,7 +805,7 @@ elements.rgb_led = {
promptInput("Enter green value (0-255):", function (g_inp) {
g_inp = parseInt(g_inp);
if (g_inp > 255 || g_inp < 0 || isNaN(g_inp)) {
logMessage("Green value is invalid, using default/last green value: " + g);
logMessage("Green value is invalid, using default/last green value: " + globals.green);
} else {
globals.green = g_inp;
}
@ -813,7 +813,7 @@ elements.rgb_led = {
promptInput("Enter blue value (0-255):", function (b_inp) {
b_inp = parseInt(b_inp);
if (b_inp > 255 || b_inp < 0 || isNaN(b_inp)) {
logMessage("Blue value is invalid, using default/last blue value: " + b);
logMessage("Blue value is invalid, using default/last blue value: " + globals.blue);
} else {
globals.blue = b_inp;
}
@ -823,7 +823,7 @@ elements.rgb_led = {
},
onPlace: (pixel) => {
var ledColor = RGBToHex([red, green, blue]);
var ledColor = RGBToHex([globals.red, globals.green, globals.blue]);
pixel.color = ledColor;
}
};
@ -1321,7 +1321,7 @@ elements.custom_bomb = {
// If pixel is at the bottom or resting on a solid
if (outOfBounds(pixel.x, pixel.y + 1) || (belowPixel && belowPixel.element !== "custom_bomb" && !isEmpty(pixel.x, pixel.y + 1) && belowPixel.element !== "fire" && belowPixel.element !== "smoke")) {
explodeAt(pixel.x, pixel.y, 10, explodeElem);
explodeAt(pixel.x, pixel.y, 10, globals.explodeElem);
deletePixel(pixel.x, pixel.y);
}
}
@ -1667,7 +1667,7 @@ elements.robot_body = {
};
// Robot creator element
var mode = "Aimless"
globals.mode = "Aimless"
elements.robot = {
color: "#b1b1b1",
category: "machines",
@ -1679,10 +1679,10 @@ elements.robot = {
(choice) => {
if (choice === "Controlled" && isMobile) {
logMessage("Controlled mode doesn't work on mobile");
mode = "Aimless";
globals.mode = "Aimless";
} else {
mode = choice || "Aimless";
if (mode === "Controlled") {
globals.mode = choice || "Aimless";
if (globals.mode === "Controlled") {
logMessage("Controls: A/D to move and W to jump or (Not reccomended) ←/→ to move, and ↑ to jump");
}
}
@ -1695,17 +1695,17 @@ elements.robot = {
if (isEmpty(pixel.x, pixel.y - 1)) {
createPixel("robot_head", pixel.x, pixel.y - 1);
const head = getPixel(pixel.x, pixel.y - 1);
head.mode = mode;
head.mode = globals.mode;
changePixel(pixel, "robot_body");
pixel.mode = mode;
pixel.mode = globals.mode;
}
// Try to create body below if above is blocked
else if (isEmpty(pixel.x, pixel.y + 1)) {
createPixel("robot_body", pixel.x, pixel.y + 1);
const body = getPixel(pixel.x, pixel.y + 1);
body.mode = mode;
body.mode = globals.mode;
changePixel(pixel, "robot_head");
pixel.mode = mode;
pixel.mode = globals.mode;
}
// Delete if no space
else {
@ -2017,7 +2017,7 @@ elements.indestructable_filter = {
}
}
globals.glass_hole_expand = false
globals.blackHoleExpand = false
elements.black_hole = {
color: "#111111",
hardness: 1,
@ -2105,7 +2105,7 @@ elements.black_hole = {
}
}
}
if (globals.glass_hole_expand) {
if (globals.blackHoleExpand) {
for (var i = 0; i < adjacentCoords.length; i++) {
var x = pixel.x + adjacentCoords[i][0];
var y = pixel.y + adjacentCoords[i][1];
@ -2127,10 +2127,10 @@ elements.black_hole = {
choice = "No"
}
if (choice == "Yes") {
globals.glass_hole_expand = true
globals.blackHoleExpand = true
}
else {
globals.glass_hole_expand = false
globals.blackHoleExpand = false
}
}
)
@ -3326,4 +3326,3 @@ elements.replace_all_of_element = {
}

42
mods/static.js Normal file
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@ -0,0 +1,42 @@
// IIFE to prevent this mod from breaking
(() => {
let staticMode = 0
function randomGrayscale() {
const value = Math.floor(Math.random() * 256);
return `rgb(${value}, ${value}, ${value})`;
}
function randomColor() {
const letters = "0123456789ABCDEF";
let color = "#";
for (let i = 0; i < 6; i++) {
color += letters[Math.floor(Math.random() * 16)];
}
return color;
}
function loopScreen(callback) {
for (let x = 0; x <= width; x++) {
for (let y = 0; y <= height; y++) {
callback(x, y)
}
}
}
keybinds["KeyS"] = () => {
staticMode === 0 ? staticMode = 1 : staticMode === 1 ? staticMode = 2 : staticMode = 0
}
renderPostPixel(function (ctx) {
if (!staticMode) return
loopScreen((x, y) => {
if (staticMode === 1) {
drawSquare(ctx, randomGrayscale(), x, y, 1, 0.2)
}
if (staticMode === 2) {
drawSquare(ctx, randomColor(), x, y, 1, 0.3)
}
})
})
})()